/////////////////////////////////////////////////////////////////////// // File: cjkpitch.cpp // Description: Code to determine fixed pitchness and the pitch if fixed, // for CJK text. // Copyright 2011 Google Inc. All Rights Reserved. // Author: takenaka@google.com (Hiroshi Takenaka) // Created: Mon Jun 27 12:48:35 JST 2011 // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #include "cjkpitch.h" #include "genericvector.h" #include "ndminx.h" #include "topitch.h" #include "tovars.h" BOOL_VAR(textord_space_size_is_variable, FALSE, "If true, word delimiter spaces are assumed to have " "variable width, even though characters have fixed pitch."); namespace { // Allow +/-10% error for character pitch / body size. static const float kFPTolerance = 0.1; // Minimum ratio of "good" character pitch for a row to be considered // to be fixed-pitch. static const float kFixedPitchThreshold = 0.35; // rank statistics for a small collection of float values. class SimpleStats { public: SimpleStats(): finalized_(false), values_() { } ~SimpleStats() { } void Clear() { values_.clear(); finalized_ = false; } void Add(float value) { values_.push_back(value); finalized_ = false; } void Finish() { values_.sort(float_compare); finalized_ = true; } float ile(double frac) { if (!finalized_) Finish(); if (values_.empty()) return 0.0; if (frac >= 1.0) return values_.back(); if (frac <= 0.0 || values_.size() == 1) return values_[0]; int index = static_cast((values_.size() - 1) * frac); float reminder = (values_.size() - 1) * frac - index; return values_[index] * (1.0 - reminder) + values_[index + 1] * reminder; } float median() { return ile(0.5); } float maximum() { if (!finalized_) Finish(); if (values_.empty()) return 0.0; return values_.back(); } float minimum() { if (!finalized_) Finish(); if (values_.empty()) return 0.0; return values_[0]; } int size() const { return values_.size(); } private: static int float_compare(const void* a, const void* b) { const float* f_a = static_cast(a); const float* f_b = static_cast(b); return (*f_a > *f_b) ? 1 : ((*f_a < *f_b) ? -1 : 0); } bool finalized_; GenericVector values_; }; // statistics for a small collection of float pairs (x, y). // EstimateYFor(x, r) returns the estimated y at x, based on // existing samples between x*(1-r) ~ x*(1+r). class LocalCorrelation { public: struct float_pair { float x, y; int vote; }; LocalCorrelation(): finalized_(false) { } ~LocalCorrelation() { } void Finish() { values_.sort(float_pair_compare); finalized_ = true; } void Clear() { finalized_ = false; } void Add(float x, float y, int v) { struct float_pair value; value.x = x; value.y = y; value.vote = v; values_.push_back(value); finalized_ = false; } float EstimateYFor(float x, float r) { ASSERT_HOST(finalized_); int start = 0, end = values_.size(); // Because the number of samples (used_) is assumed to be small, // just use linear search to find values within the range. while (start < values_.size() && values_[start].x < x * (1.0 - r)) start++; while (end - 1 >= 0 && values_[end - 1].x > x * (1.0 + r)) end--; // Fall back to the global average if there are no data within r // of x. if (start >= end) { start = 0; end = values_.size(); } // Compute weighted average of the values. float rc = 0; int vote = 0; for (int i = start; i < end; i++) { rc += values_[i].vote * x * values_[i].y / values_[i].x; vote += values_[i].vote; } return rc / vote; } private: static int float_pair_compare(const void* a, const void* b) { const float_pair* f_a = static_cast(a); const float_pair* f_b = static_cast(b); return (f_a->x > f_b->x) ? 1 : ((f_a->x < f_b->x) ? -1 : 0); } bool finalized_; GenericVector values_; }; // Class to represent a character on a fixed pitch row. A FPChar may // consist of multiple blobs (BLOBNBOX's). class FPChar { public: enum Alignment { ALIGN_UNKNOWN, ALIGN_GOOD, ALIGN_BAD }; FPChar(): box_(), real_body_(), from_(NULL), to_(NULL), num_blobs_(0), max_gap_(0), final_(false), alignment_(ALIGN_UNKNOWN), merge_to_prev_(false), delete_flag_(false) { } // Initialize from blob. void Init(BLOBNBOX *blob) { box_ = blob->bounding_box(); real_body_ = box_; from_ = to_ = blob; num_blobs_ = 1; } // Merge this character with "next". The "next" character should // consist of succeeding blobs on the same row. void Merge(const FPChar &next) { int gap = real_body_.x_gap(next.real_body_); if (gap > max_gap_) max_gap_ = gap; box_ += next.box_; real_body_ += next.real_body_; to_ = next.to_; num_blobs_ += next.num_blobs_; } // Accessors. const TBOX &box() const { return box_; } void set_box(const TBOX &box) { box_ = box; } const TBOX &real_body() const { return real_body_; } bool is_final() const { return final_; } void set_final(bool flag) { final_ = flag; } const Alignment& alignment() const { return alignment_; } void set_alignment(Alignment alignment) { alignment_ = alignment; } bool merge_to_prev() const { return merge_to_prev_; } void set_merge_to_prev(bool flag) { merge_to_prev_ = flag; } bool delete_flag() const { return delete_flag_; } void set_delete_flag(bool flag) { delete_flag_ = flag; } int max_gap() const { return max_gap_; } int num_blobs() const { return num_blobs_; } private: TBOX box_; // Rectangle region considered to be occupied by this // character. It could be bigger than the bounding box. TBOX real_body_; // Real bounding box of this character. BLOBNBOX *from_; // The first blob of this character. BLOBNBOX *to_; // The last blob of this character. int num_blobs_; // Number of blobs that belong to this character. int max_gap_; // Maximum x gap between the blobs. bool final_; // True if alignment/fragmentation decision for this // character is finalized. Alignment alignment_; // Alignment status. bool merge_to_prev_; // True if this is a fragmented blob that // needs to be merged to the previous // character. int delete_flag_; // True if this character is merged to another // one and needs to be deleted. }; // Class to represent a fixed pitch row, as a linear collection of // FPChar's. class FPRow { public: FPRow() : pitch_(0.0f), estimated_pitch_(0.0f), all_pitches_(), all_gaps_(), good_pitches_(), good_gaps_(), heights_(), characters_(), real_row_(NULL) { } ~FPRow() { } // Initialize from TD_ROW. void Init(TO_ROW *row); // Estimate character pitch of this row, based on current alignment // status of underlying FPChar's. The argument pass1 can be set to // true if the function is called after Pass1Analyze(), to eliminate // some redundant computation. void EstimatePitch(bool pass1); // Check each character if it has good character pitches between its // predecessor and its successor and set its alignment status. If // we already calculated the estimated pitch for this row, the value // is used. If we didn't, a character is considered to be good, if // the pitches between its predecessor and its successor are almost // equal. void Pass1Analyze(); // Find characters that fit nicely into one imaginary body next to a // character which is already finalized. Then mark them as character // fragments. bool Pass2Analyze(); // Merge FPChars marked as character fragments into one. void MergeFragments(); // Finalize characters that are already large enough and cannot be // merged with others any more. void FinalizeLargeChars(); // Ouput pitch estimation results to attributes of TD_ROW. void OutputEstimations(); void DebugOutputResult(int row_index); int good_pitches() { return good_pitches_.size(); } int good_gaps() { return good_gaps_.size(); } float pitch() { return pitch_; } float estimated_pitch() { return estimated_pitch_; } void set_estimated_pitch(float v) { estimated_pitch_ = v; } float height() { return height_; } float height_pitch_ratio() { if (good_pitches_.size() < 2) return -1.0; return height_ / good_pitches_.median(); } float gap() { return gap_; } int num_chars() { return characters_.size(); } FPChar *character(int i) { return &characters_[i]; } const TBOX &box(int i) { return characters_[i].box(); } const TBOX &real_body(int i) { return characters_[i].real_body(); } bool is_box_modified(int i) { return !(characters_[i].box() == characters_[i].real_body()); } float center_x(int i) { return (characters_[i].box().left() + characters_[i].box().right()) / 2.0; } bool is_final(int i) { return characters_[i].is_final(); } void finalize(int i) { characters_[i].set_final(true); } bool is_good(int i) { return characters_[i].alignment() == FPChar::ALIGN_GOOD; } bool is_bad(int i) { return characters_[i].alignment() == FPChar::ALIGN_BAD; } bool is_unknown(int i) { return characters_[i].alignment() == FPChar::ALIGN_UNKNOWN; } void mark_good(int i) { characters_[i].set_alignment(FPChar::ALIGN_GOOD); } void mark_bad(int i) { characters_[i].set_alignment(FPChar::ALIGN_BAD); } void clear_alignment(int i) { characters_[i].set_alignment(FPChar::ALIGN_UNKNOWN); } private: static float x_overlap_fraction(const TBOX& box1, const TBOX& box2) { if (MIN(box1.width(), box2.width()) == 0) return 0.0; return -box1.x_gap(box2) / (float)MIN(box1.width(), box2.width()); } static bool mostly_overlap(const TBOX& box1, const TBOX& box2) { return x_overlap_fraction(box1, box2) > 0.9; } static bool significant_overlap(const TBOX& box1, const TBOX& box2) { if (MIN(box1.width(), box2.width()) == 0) return false; int overlap = -box1.x_gap(box2); return overlap > 1 || x_overlap_fraction(box1, box2) > 0.1; } static float box_pitch(const TBOX& ref, const TBOX& box) { return abs(ref.left() + ref.right() - box.left() - box.right()) / 2.0; } // Check if two neighboring characters satisfy the fixed pitch model. static bool is_good_pitch(float pitch, const TBOX& box1, const TBOX& box2) { // Character box shouldn't exceed pitch. if (box1.width() >= pitch * (1.0 + kFPTolerance) || box2.width() >= pitch * (1.0 + kFPTolerance) || box1.height() >= pitch * (1.0 + kFPTolerance) || box2.height() >= pitch * (1.0 + kFPTolerance)) return false; const float real_pitch = box_pitch(box1, box2); if (fabs(real_pitch - pitch) < pitch * kFPTolerance) return true; if (textord_space_size_is_variable) { // Hangul characters usually have fixed pitch, but words are // delimited by space which can be narrower than characters. if (real_pitch > pitch && real_pitch < pitch * 2.0 && real_pitch - box1.x_gap(box2) < pitch) { return true; } } return false; } static bool is_interesting_blob(const BLOBNBOX *blob) { return !blob->joined_to_prev() && blob->flow() != BTFT_LEADER; } // Cleanup chars that are already merged to others. void DeleteChars() { int index = 0; for (int i = 0; i < characters_.size(); ++i) { if (!characters_[i].delete_flag()) { if (index != i) characters_[index] = characters_[i]; index++; } } characters_.truncate(index); } float pitch_; // Character pitch. float estimated_pitch_; // equal to pitch_ if pitch_ is considered // to be good enough. float height_; // Character height. float gap_; // Minimum gap between characters. // Pitches between any two successive characters. SimpleStats all_pitches_; // Gaps between any two successive characters. SimpleStats all_gaps_; // Pitches between any two successive characters that are consistent // with the fixed pitch model. SimpleStats good_pitches_; // Gaps between any two successive characters that are consistent // with the fixed pitch model. SimpleStats good_gaps_; SimpleStats heights_; GenericVector characters_; TO_ROW *real_row_; // Underlying TD_ROW for this row. }; void FPRow::Init(TO_ROW *row) { ASSERT_HOST(row != NULL); ASSERT_HOST(row->xheight > 0); real_row_ = row; real_row_->pitch_decision = PITCH_CORR_PROP; // Default decision. BLOBNBOX_IT blob_it = row->blob_list(); // Initialize characters_ and compute the initial estimation of // character height. for (blob_it.mark_cycle_pt(); !blob_it.cycled_list(); blob_it.forward()) { if (is_interesting_blob(blob_it.data())) { FPChar fp_char; fp_char.Init(blob_it.data()); // Merge unconditionally if two blobs overlap. if (!characters_.empty() && significant_overlap(fp_char.box(), characters_.back().box())) { characters_.back().Merge(fp_char); } else { characters_.push_back(fp_char); } TBOX bound = blob_it.data()->bounding_box(); if (bound.height() * 3.0 > bound.width()) { heights_.Add(bound.height()); } } } heights_.Finish(); height_ = heights_.ile(0.875); } void FPRow::OutputEstimations() { if (good_pitches_.size() == 0) { pitch_ = 0.0f; real_row_->pitch_decision = PITCH_CORR_PROP; return; } pitch_ = good_pitches_.median(); real_row_->fixed_pitch = pitch_; // good_gaps_.ile(0.125) can be large if most characters on the row // are skinny. Use pitch_ - height_ instead if it's smaller, but // positive. real_row_->kern_size = real_row_->pr_nonsp = MIN(good_gaps_.ile(0.125), MAX(pitch_ - height_, 0)); real_row_->body_size = pitch_ - real_row_->kern_size; if (good_pitches_.size() < all_pitches_.size() * kFixedPitchThreshold) { // If more than half of the characters of a line don't fit to the // fixed pitch model, consider the line to be propotional. 50% // seems to be a good threshold in practice as well. // Anyway we store estimated values (fixed_pitch, kern_size, etc.) in // real_row_ as a partial estimation result and try to use them in the // normalization process. real_row_->pitch_decision = PITCH_CORR_PROP; return; } else if (good_pitches_.size() > all_pitches_.size() * 0.75) { real_row_->pitch_decision = PITCH_DEF_FIXED; } else { real_row_->pitch_decision = PITCH_CORR_FIXED; } real_row_->space_size = real_row_->pr_space = pitch_; // Set min_space to 50% of character pitch so that we can break CJK // text at a half-width space after punctuation. real_row_->min_space = (pitch_ + good_gaps_.minimum()) * 0.5; // Don't consider a quarter space as a real space, because it's used // for line justification in traditional Japanese books. real_row_->max_nonspace = MAX(pitch_ * 0.25 + good_gaps_.minimum(), (double)good_gaps_.ile(0.875)); int space_threshold = MIN((real_row_->max_nonspace + real_row_->min_space) / 2, real_row_->xheight); // Make max_nonspace larger than any intra-character gap so that // make_prop_words() won't break a row at the middle of a character. for (int i = 0; i < num_chars(); ++i) { if (characters_[i].max_gap() > real_row_->max_nonspace) { real_row_->max_nonspace = characters_[i].max_gap(); } } real_row_->space_threshold = MIN((real_row_->max_nonspace + real_row_->min_space) / 2, real_row_->xheight); real_row_->used_dm_model = false; // Setup char_cells. ICOORDELT_IT cell_it = &real_row_->char_cells; ICOORDELT *cell = new ICOORDELT(real_body(0).left(), 0); cell_it.add_after_then_move(cell); int right = real_body(0).right(); for (int i = 1; i < num_chars(); ++i) { // Put a word break if gap between two characters is bigger than // space_threshold. Don't break if none of two characters // couldn't be "finalized", because maybe they need to be merged // to one character. if ((is_final(i - 1) || is_final(i)) && real_body(i - 1).x_gap(real_body(i)) > space_threshold) { cell = new ICOORDELT(right + 1, 0); cell_it.add_after_then_move(cell); while (right + pitch_ < box(i).left()) { right += pitch_; cell = new ICOORDELT(right + 1, 0); cell_it.add_after_then_move(cell); } right = box(i).left(); } cell = new ICOORDELT((right + real_body(i).left()) / 2, 0); cell_it.add_after_then_move(cell); right = real_body(i).right(); } cell = new ICOORDELT(right + 1, 0); cell_it.add_after_then_move(cell); // TODO(takenaka): add code to store alignment/fragmentation // information to blobs so that it can be reused later, e.g. in // recognition phase. } void FPRow::EstimatePitch(bool pass1) { good_pitches_.Clear(); all_pitches_.Clear(); good_gaps_.Clear(); all_gaps_.Clear(); heights_.Clear(); if (num_chars() == 0) return; int32_t cx0, cx1; bool prev_was_good = is_good(0); cx0 = center_x(0); heights_.Add(box(0).height()); for (int i = 1; i < num_chars(); i++) { cx1 = center_x(i); int32_t pitch = cx1 - cx0; int32_t gap = MAX(0, real_body(i - 1).x_gap(real_body(i))); heights_.Add(box(i).height()); // Ignore if the pitch is too close. But don't ignore wide pitch // may be the result of large tracking. if (pitch > height_ * 0.5) { all_pitches_.Add(pitch); all_gaps_.Add(gap); if (is_good(i)) { // In pass1 (after Pass1Analyze()), all characters marked as // "good" have a good consistent pitch with their previous // characters. However, it's not true in pass2 and a good // character may have a good pitch only between its successor. // So we collect only pitch values between two good // characters. and within tolerance in pass2. if (pass1 || (prev_was_good && fabs(estimated_pitch_ - pitch) < kFPTolerance * estimated_pitch_)) { good_pitches_.Add(pitch); if (!is_box_modified(i - 1) && !is_box_modified(i)) { good_gaps_.Add(gap); } } prev_was_good = true; } else { prev_was_good = false; } } cx0 = cx1; } good_pitches_.Finish(); all_pitches_.Finish(); good_gaps_.Finish(); all_gaps_.Finish(); heights_.Finish(); height_ = heights_.ile(0.875); if (all_pitches_.size() == 0) { pitch_ = 0.0f; gap_ = 0.0f; } else if (good_pitches_.size() < 2) { // We don't have enough data to estimate the pitch of this row yet. // Use median of all pitches as the initial guess. pitch_ = all_pitches_.median(); ASSERT_HOST(pitch_ > 0.0f); gap_ = all_gaps_.ile(0.125); } else { pitch_ = good_pitches_.median(); ASSERT_HOST(pitch_ > 0.0f); gap_ = good_gaps_.ile(0.125); } } void FPRow::DebugOutputResult(int row_index) { if (num_chars() > 0) { tprintf("Row %d: pitch_decision=%d, fixed_pitch=%f, max_nonspace=%d, " "space_size=%f, space_threshold=%d, xheight=%f\n", row_index, (int)(real_row_->pitch_decision), real_row_->fixed_pitch, real_row_->max_nonspace, real_row_->space_size, real_row_->space_threshold, real_row_->xheight); for (int i = 0; i < num_chars(); i++) { tprintf("Char %d: is_final=%d is_good=%d num_blobs=%d: ", i, is_final(i), is_good(i), character(i)->num_blobs()); box(i).print(); } } } void FPRow::Pass1Analyze() { if (num_chars() < 2) return; if (estimated_pitch_ > 0.0f) { for (int i = 2; i < num_chars(); i++) { if (is_good_pitch(estimated_pitch_, box(i - 2), box(i-1)) && is_good_pitch(estimated_pitch_, box(i - 1), box(i))) { mark_good(i - 1); } } } else { for (int i = 2; i < num_chars(); i++) { if (is_good_pitch(box_pitch(box(i-2), box(i-1)), box(i - 1), box(i))) { mark_good(i - 1); } } } character(0)->set_alignment(character(1)->alignment()); character(num_chars() - 1)->set_alignment( character(num_chars() - 2)->alignment()); } bool FPRow::Pass2Analyze() { bool changed = false; if (num_chars() <= 1 || estimated_pitch_ == 0.0f) { return false; } for (int i = 0; i < num_chars(); i++) { if (is_final(i)) continue; FPChar::Alignment alignment = character(i)->alignment(); bool intersecting = false; bool not_intersecting = false; if (i < num_chars() - 1 && is_final(i + 1)) { // Next character is already finalized. Estimate the imaginary // body including this character based on the character. Skip // whitespace if necessary. bool skipped_whitespaces = false; float c1 = center_x(i + 1) - 1.5 * estimated_pitch_; while (c1 > box(i).right()) { skipped_whitespaces = true; c1 -= estimated_pitch_; } TBOX ibody(c1, box(i).bottom(), c1 + estimated_pitch_, box(i).top()); // Collect all characters that mostly fit in the region. // Also, their union height shouldn't be too big. int j = i; TBOX merged; while (j >= 0 && !is_final(j) && mostly_overlap(ibody, box(j)) && merged.bounding_union(box(j)).height() < estimated_pitch_ * (1 + kFPTolerance)) { merged += box(j); j--; } if (j >= 0 && significant_overlap(ibody, box(j))) { // character(j) lies on the character boundary and doesn't fit // well into the imaginary body. if (!is_final(j)) intersecting = true; } else { not_intersecting = true; if (i - j > 0) { // Merge character(j+1) ... character(i) because they fit // into the body nicely. if (i - j == 1) { // Only one char in the imaginary body. if (!skipped_whitespaces) mark_good(i); // set ibody as bounding box of this character to get // better pitch analysis result for halfwidth glyphs // followed by a halfwidth space. if (box(i).width() <= estimated_pitch_ * 0.5) { ibody += box(i); character(i)->set_box(ibody); } character(i)->set_merge_to_prev(false); finalize(i); } else { for (int k = i; k > j + 1; k--) { character(k)->set_merge_to_prev(true); } } } } } if (i > 0 && is_final(i - 1)) { // Now we repeat everything from the opposite side. Previous // character is already finalized. Estimate the imaginary body // including this character based on the character. bool skipped_whitespaces = false; float c1 = center_x(i - 1) + 1.5 * estimated_pitch_; while (c1 < box(i).left()) { skipped_whitespaces = true; c1 += estimated_pitch_; } TBOX ibody(c1 - estimated_pitch_, box(i).bottom(), c1, box(i).top()); int j = i; TBOX merged; while (j < num_chars() && !is_final(j) && mostly_overlap(ibody, box(j)) && merged.bounding_union(box(j)).height() < estimated_pitch_ * (1 + kFPTolerance)) { merged += box(j); j++; } if (j < num_chars() && significant_overlap(ibody, box(j))) { if (!is_final(j)) intersecting = true; } else { not_intersecting = true; if (j - i > 0) { if (j - i == 1) { if (!skipped_whitespaces) mark_good(i); if (box(i).width() <= estimated_pitch_ * 0.5) { ibody += box(i); character(i)->set_box(ibody); } character(i)->set_merge_to_prev(false); finalize(i); } else { for (int k = i + 1; k < j; k++) { character(k)->set_merge_to_prev(true); } } } } } // This character doesn't fit well into the estimated imaginary // bodies. Mark it as bad. if (intersecting && !not_intersecting) mark_bad(i); if (character(i)->alignment() != alignment || character(i)->merge_to_prev()) { changed = true; } } return changed; } void FPRow::MergeFragments() { int last_char = 0; for (int j = 0; j < num_chars(); ++j) { if (character(j)->merge_to_prev()) { character(last_char)->Merge(*character(j)); character(j)->set_delete_flag(true); clear_alignment(last_char); character(j-1)->set_merge_to_prev(false); } else { last_char = j; } } DeleteChars(); } void FPRow::FinalizeLargeChars() { float row_pitch = estimated_pitch(); for (int i = 0; i < num_chars(); i++) { if (is_final(i)) continue; // Finalize if both neighbors are finalized. We have no other choice. if (i > 0 && is_final(i - 1) && i < num_chars() - 1 && is_final(i + 1)) { finalize(i); continue; } float cx = center_x(i); TBOX ibody(cx - 0.5 * row_pitch, 0, cx + 0.5 * row_pitch, 1); if (i > 0) { // The preceding character significantly intersects with the // imaginary body of this character. Let Pass2Analyze() handle // this case. if (x_overlap_fraction(ibody, box(i - 1)) > 0.1) continue; if (!is_final(i - 1)) { TBOX merged = box(i); merged += box(i - 1); if (merged.width() < row_pitch) continue; // This character cannot be finalized yet because it can be // merged with the previous one. Again, let Pass2Analyze() // handle this case. } } if (i < num_chars() - 1) { if (x_overlap_fraction(ibody, box(i + 1)) > 0.1) continue; if (!is_final(i + 1)) { TBOX merged = box(i); merged += box(i + 1); if (merged.width() < row_pitch) continue; } } finalize(i); } // Update alignment decision. We only consider finalized characters // in pass2. E.g. if a finalized character C has another finalized // character L on its left and a not-finalized character R on its // right, we mark C as good if the pitch between C and L is good, // regardless of the pitch between C and R. for (int i = 0; i < num_chars(); i++) { if (!is_final(i)) continue; bool good_pitch = false; bool bad_pitch = false; if (i > 0 && is_final(i - 1)) { if (is_good_pitch(row_pitch, box(i - 1), box(i))) { good_pitch = true; } else { bad_pitch = true; } } if (i < num_chars() - 1 && is_final(i + 1)) { if (is_good_pitch(row_pitch, box(i), box(i + 1))) { good_pitch = true; } else { bad_pitch = true; } } if (good_pitch && !bad_pitch) mark_good(i); else if (!good_pitch && bad_pitch) mark_bad(i); } } class FPAnalyzer { public: FPAnalyzer(): page_tr_(), rows_() { } ~FPAnalyzer() { } void Init(ICOORD page_tr, TO_BLOCK_LIST *port_blocks); void Pass1Analyze() { for (int i = 0; i < rows_.size(); i++) rows_[i].Pass1Analyze(); } // Estimate character pitch for each row. The argument pass1 can be // set to true if the function is called after Pass1Analyze(), to // eliminate some redundant computation. void EstimatePitch(bool pass1); bool maybe_fixed_pitch() { if (rows_.empty() || rows_.size() <= num_bad_rows_ + num_tall_rows_ + 1) return false; return true; } void MergeFragments() { for (int i = 0; i < rows_.size(); i++) rows_[i].MergeFragments(); } void FinalizeLargeChars() { for (int i = 0; i < rows_.size(); i++) rows_[i].FinalizeLargeChars(); } bool Pass2Analyze() { bool changed = false; for (int i = 0; i < rows_.size(); i++) { if (rows_[i].Pass2Analyze()) { changed = true; } } return changed; } void OutputEstimations() { for (int i = 0; i < rows_.size(); i++) rows_[i].OutputEstimations(); // Don't we need page-level estimation of gaps/spaces? } void DebugOutputResult() { tprintf("FPAnalyzer: final result\n"); for (int i = 0; i < rows_.size(); i++) rows_[i].DebugOutputResult(i); } int num_rows() { return rows_.size(); } // Returns the upper limit for pass2 loop iteration. int max_iteration() { // We're fixing at least one character per iteration. So basically // we shouldn't require more than max_chars_per_row_ iterations. return max_chars_per_row_ + 100; } private: ICOORD page_tr_; GenericVector rows_; int num_tall_rows_; int num_bad_rows_; int num_empty_rows_; int max_chars_per_row_; }; void FPAnalyzer::Init(ICOORD page_tr, TO_BLOCK_LIST *port_blocks) { page_tr_ = page_tr; TO_BLOCK_IT block_it; block_it.set_to_list (port_blocks); for (block_it.mark_cycle_pt(); !block_it.cycled_list(); block_it.forward()) { TO_BLOCK *block = block_it.data(); if (!block->get_rows()->empty()) { ASSERT_HOST(block->xheight > 0); find_repeated_chars(block, FALSE); } } num_empty_rows_ = 0; max_chars_per_row_ = 0; for (block_it.mark_cycle_pt(); !block_it.cycled_list(); block_it.forward()) { TO_ROW_IT row_it = block_it.data()->get_rows(); for (row_it.mark_cycle_pt(); !row_it.cycled_list(); row_it.forward()) { FPRow row; row.Init(row_it.data()); rows_.push_back(row); int num_chars = rows_.back().num_chars(); if (num_chars <= 1) num_empty_rows_++; if (num_chars > max_chars_per_row_) max_chars_per_row_ = num_chars; } } } void FPAnalyzer::EstimatePitch(bool pass1) { LocalCorrelation pitch_height_stats; num_tall_rows_ = 0; num_bad_rows_ = 0; pitch_height_stats.Clear(); for (int i = 0; i < rows_.size(); i++) { rows_[i].EstimatePitch(pass1); if (rows_[i].good_pitches()) { pitch_height_stats.Add(rows_[i].height() + rows_[i].gap(), rows_[i].pitch(), rows_[i].good_pitches()); if (rows_[i].height_pitch_ratio() > 1.1) num_tall_rows_++; } else { num_bad_rows_++; } } pitch_height_stats.Finish(); for (int i = 0; i < rows_.size(); i++) { if (rows_[i].good_pitches() >= 5) { // We have enough evidences. Just use the pitch estimation // from this row. rows_[i].set_estimated_pitch(rows_[i].pitch()); } else if (rows_[i].num_chars() > 1) { float estimated_pitch = pitch_height_stats.EstimateYFor(rows_[i].height() + rows_[i].gap(), 0.1); // CJK characters are more likely to be fragmented than poorly // chopped. So trust the page-level estimation of character // pitch only if it's larger than row-level estimation or // row-level estimation is too large (2x bigger than row height). if (estimated_pitch > rows_[i].pitch() || rows_[i].pitch() > rows_[i].height() * 2.0) { rows_[i].set_estimated_pitch(estimated_pitch); } else { rows_[i].set_estimated_pitch(rows_[i].pitch()); } } } } } // namespace void compute_fixed_pitch_cjk(ICOORD page_tr, TO_BLOCK_LIST *port_blocks) { FPAnalyzer analyzer; analyzer.Init(page_tr, port_blocks); if (analyzer.num_rows() == 0) return; analyzer.Pass1Analyze(); analyzer.EstimatePitch(true); // Perform pass1 analysis again with the initial estimation of row // pitches, for better estimation. analyzer.Pass1Analyze(); analyzer.EstimatePitch(true); // Early exit if the page doesn't seem to contain fixed pitch rows. if (!analyzer.maybe_fixed_pitch()) { if (textord_debug_pitch_test) { tprintf("Page doesn't seem to contain fixed pitch rows\n"); } return; } int iteration = 0; do { analyzer.MergeFragments(); analyzer.FinalizeLargeChars(); analyzer.EstimatePitch(false); iteration++; } while (analyzer.Pass2Analyze() && iteration < analyzer.max_iteration()); if (textord_debug_pitch_test) { tprintf("compute_fixed_pitch_cjk finished after %d iteration (limit=%d)\n", iteration, analyzer.max_iteration()); } analyzer.OutputEstimations(); if (textord_debug_pitch_test) analyzer.DebugOutputResult(); }