/********************************************************************** * File: edgblob.h (Formerly edgeloop.h) * Description: Functions to clean up an outline before approximation. * Author: Ray Smith * Created: Tue Mar 26 16:56:25 GMT 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef EDGBLOB_H #define EDGBLOB_H #include "scrollview.h" #include "params.h" #include "ocrblock.h" #include "coutln.h" #include "crakedge.h" #define BUCKETSIZE 16 class OL_BUCKETS { public: OL_BUCKETS( //constructor ICOORD bleft, //corners ICOORD tright); ~OL_BUCKETS () { //cleanup delete[]buckets; } C_OUTLINE_LIST *operator () (//array access int16_t x, //image coords int16_t y); //first non-empty bucket C_OUTLINE_LIST *start_scan() { for (index = 0; buckets[index].empty () && index < bxdim * bydim - 1; index++); return &buckets[index]; } //next non-empty bucket C_OUTLINE_LIST *scan_next() { for (; buckets[index].empty () && index < bxdim * bydim - 1; index++); return &buckets[index]; } int32_t count_children( //recursive sum C_OUTLINE *outline, //parent outline int32_t max_count); // max output int32_t outline_complexity( // new version of count_children C_OUTLINE *outline, // parent outline int32_t max_count, // max output int16_t depth); // level of recursion void extract_children( //single level get C_OUTLINE *outline, //parent outline C_OUTLINE_IT *it); //destination iterator private: C_OUTLINE_LIST * buckets; //array of buckets int16_t bxdim; //size of array int16_t bydim; ICOORD bl; //corners ICOORD tr; int32_t index; //for extraction scan }; void extract_edges(Pix* pix, // thresholded image BLOCK* block); // block to scan void outlines_to_blobs( //find blobs BLOCK *block, //block to scan ICOORD bleft, //block box //outlines in block ICOORD tright, C_OUTLINE_LIST *outlines); void fill_buckets( //find blobs C_OUTLINE_LIST *outlines, //outlines in block OL_BUCKETS *buckets //output buckets ); void empty_buckets( //find blobs BLOCK *block, //block to scan OL_BUCKETS *buckets //output buckets ); BOOL8 capture_children( //find children OL_BUCKETS *buckets, //bucket sort clanss C_BLOB_IT *reject_it, //dead grandchildren C_OUTLINE_IT *blob_it //output outlines ); #endif