/** * Copyright 2010 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UTIL_UTF8_PUBLIC_UNICODETEXT_H_ #define UTIL_UTF8_PUBLIC_UNICODETEXT_H_ #include // for NULL, ptrdiff_t #include // for bidirectional_iterator_tag, etc #include // for string #include // for pair #include "syntaxnet/base.h" // ***************************** UnicodeText ************************** // // A UnicodeText object is a container for a sequence of Unicode // codepoint values. It has default, copy, and assignment constructors. // Data can be appended to it from another UnicodeText, from // iterators, or from a single codepoint. // // The internal representation of the text is UTF-8. Since UTF-8 is a // variable-width format, UnicodeText does not provide random access // to the text, and changes to the text are permitted only at the end. // // The UnicodeText class defines a const_iterator. The dereferencing // operator (*) returns a codepoint (char32). The iterator is a // bidirectional, read-only iterator. It becomes invalid if the text // is changed. // // There are methods for appending and retrieving UTF-8 data directly. // The 'utf8_data' method returns a const char* that contains the // UTF-8-encoded version of the text; 'utf8_length' returns the number // of bytes in the UTF-8 data. An iterator's 'get' method stores up to // 4 bytes of UTF-8 data in a char array and returns the number of // bytes that it stored. // // Codepoints are integers in the range [0, 0xD7FF] or [0xE000, // 0x10FFFF], but UnicodeText has the additional restriction that it // can contain only those characters that are valid for interchange on // the Web. This excludes all of the control codes except for carriage // return, line feed, and horizontal tab. It also excludes // non-characters, but codepoints that are in the Private Use regions // are allowed, as are codepoints that are unassigned. (See the // Unicode reference for details.) The function UniLib::IsInterchangeValid // can be used as a test for this property. // // UnicodeTexts are safe. Every method that constructs or modifies a // UnicodeText tests for interchange-validity, and will substitute a // space for the invalid data. Such cases are reported via // LOG(WARNING). // // MEMORY MANAGEMENT: copy, take ownership, or point to // // A UnicodeText is either an "owner", meaning that it owns the memory // for the data buffer and will free it when the UnicodeText is // destroyed, or it is an "alias", meaning that it does not. // // There are three methods for storing UTF-8 data in a UnicodeText: // // CopyUTF8(buffer, len) copies buffer. // // TakeOwnershipOfUTF8(buffer, size, capacity) takes ownership of buffer. // // PointToUTF8(buffer, size) creates an alias pointing to buffer. // // All three methods perform a validity check on the buffer. There are // private, "unsafe" versions of these functions that bypass the // validity check. They are used internally and by friend-functions // that are handling UTF-8 data that has already been validated. // // The purpose of an alias is to avoid making an unnecessary copy of a // UTF-8 buffer while still providing access to the Unicode values // within that text through iterators or the fast scanners that are // based on UTF-8 state tables. The lifetime of an alias must not // exceed the lifetime of the buffer from which it was constructed. // // The semantics of an alias might be described as "copy on write or // repair." The source data is never modified. If push_back() or // append() is called on an alias, a copy of the data will be created, // and the UnicodeText will become an owner. If clear() is called on // an alias, it becomes an (empty) owner. // // The copy constructor and the assignment operator produce an owner. // That is, after direct initialization ("UnicodeText x(y);") or copy // initialization ("UnicodeText x = y;") x will be an owner, even if y // was an alias. The assignment operator ("x = y;") also produces an // owner unless x and y are the same object and y is an alias. // // Aliases should be used with care. If the source from which an alias // was created is freed, or if the contents are changed, while the // alias is still in use, fatal errors could result. But it can be // quite useful to have a UnicodeText "window" through which to see a // UTF-8 buffer without having to pay the price of making a copy. // // UTILITIES // // The interfaces in util/utf8/public/textutils.h provide higher-level // utilities for dealing with UnicodeTexts, including routines for // creating UnicodeTexts (both owners and aliases) from UTF-8 buffers or // strings, creating strings from UnicodeTexts, normalizing text for // efficient matching or display, and others. class UnicodeText { public: class const_iterator; typedef char32 value_type; // Constructors. These always produce owners. UnicodeText(); // Create an empty text. UnicodeText(const UnicodeText &src); // copy constructor // Construct a substring (copies the data). UnicodeText(const const_iterator &first, const const_iterator &last); // Assignment operator. This copies the data and produces an owner // unless this == &src, e.g., "x = x;", which is a no-op. UnicodeText &operator=(const UnicodeText &src); // x.Copy(y) copies the data from y into x. UnicodeText &Copy(const UnicodeText &src); inline UnicodeText &assign(const UnicodeText &src) { return Copy(src); } // x.PointTo(y) changes x so that it points to y's data. // It does not copy y or take ownership of y's data. UnicodeText &PointTo(const UnicodeText &src); UnicodeText &PointTo(const const_iterator &first, const const_iterator &last); ~UnicodeText(); void clear(); // Clear text. bool empty() const { return repr_.size_ == 0; } // Test if text is empty. // Add a codepoint to the end of the text. // If the codepoint is not interchange-valid, add a space instead // and log a warning. void push_back(char32 codepoint); // Generic appending operation. // iterator_traits::value_type must be implicitly // convertible to char32. Typical uses of this method might include: // char32 chars[] = {0x1, 0x2, ...}; // vector more_chars = ...; // utext.append(chars, chars+arraysize(chars)); // utext.append(more_chars.begin(), more_chars.end()); template UnicodeText &append(ForwardIterator first, const ForwardIterator last) { while (first != last) { push_back(*first++); } return *this; } // A specialization of the generic append() method. UnicodeText &append(const const_iterator &first, const const_iterator &last); // An optimization of append(source.begin(), source.end()). UnicodeText &append(const UnicodeText &source); int size() const; // the number of Unicode characters (codepoints) friend bool operator==(const UnicodeText &lhs, const UnicodeText &rhs); friend bool operator!=(const UnicodeText &lhs, const UnicodeText &rhs); class const_iterator { typedef const_iterator CI; public: typedef std::bidirectional_iterator_tag iterator_category; typedef char32 value_type; typedef ptrdiff_t difference_type; typedef void pointer; // (Not needed.) typedef const char32 reference; // (Needed for const_reverse_iterator) // Iterators are default-constructible. const_iterator(); // It's safe to make multiple passes over a UnicodeText. const_iterator(const const_iterator &other); const_iterator &operator=(const const_iterator &other); char32 operator*() const; // Dereference const_iterator &operator++(); // Advance (++iter) const_iterator operator++(int) { // (iter++) const_iterator result(*this); ++*this; return result; } const_iterator &operator--(); // Retreat (--iter) const_iterator operator--(int) { // (iter--) const_iterator result(*this); --*this; return result; } // We love relational operators. friend bool operator==(const CI &lhs, const CI &rhs) { return lhs.it_ == rhs.it_; } friend bool operator!=(const CI &lhs, const CI &rhs) { return !(lhs == rhs); } friend bool operator<(const CI &lhs, const CI &rhs); friend bool operator>(const CI &lhs, const CI &rhs) { return rhs < lhs; } friend bool operator<=(const CI &lhs, const CI &rhs) { return !(rhs < lhs); } friend bool operator>=(const CI &lhs, const CI &rhs) { return !(lhs < rhs); } friend difference_type distance(const CI &first, const CI &last); // UTF-8-specific methods // Store the UTF-8 encoding of the current codepoint into buf, // which must be at least 4 bytes long. Return the number of // bytes written. int get_utf8(char *buf) const; // Return the UTF-8 character that the iterator points to. string get_utf8_string() const; // Return the byte length of the UTF-8 character the iterator points to. int utf8_length() const; // Return the iterator's pointer into the UTF-8 data. const char *utf8_data() const { return it_; } string DebugString() const; private: friend class UnicodeText; friend class UnicodeTextUtils; friend class UTF8StateTableProperty; explicit const_iterator(const char *it) : it_(it) {} const char *it_; }; const_iterator begin() const; const_iterator end() const; class const_reverse_iterator : public std::reverse_iterator { public: explicit const_reverse_iterator(const_iterator it) : std::reverse_iterator(it) {} const char *utf8_data() const { const_iterator tmp_it = base(); return (--tmp_it).utf8_data(); } int get_utf8(char *buf) const { const_iterator tmp_it = base(); return (--tmp_it).get_utf8(buf); } string get_utf8_string() const { const_iterator tmp_it = base(); return (--tmp_it).get_utf8_string(); } int utf8_length() const { const_iterator tmp_it = base(); return (--tmp_it).utf8_length(); } }; const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } // Substring searching. Returns the beginning of the first // occurrence of "look", or end() if not found. const_iterator find(const UnicodeText &look, const_iterator start_pos) const; // Equivalent to find(look, begin()) const_iterator find(const UnicodeText &look) const; // Returns whether this contains the character U+FFFD. This can // occur, for example, if the input to Encodings::Decode() had byte // sequences that were invalid in the source encoding. bool HasReplacementChar() const; // UTF-8-specific methods // // Return the data, length, and capacity of UTF-8-encoded version of // the text. Length and capacity are measured in bytes. const char *utf8_data() const { return repr_.data_; } int utf8_length() const { return repr_.size_; } int utf8_capacity() const { return repr_.capacity_; } // Return the UTF-8 data as a string. static string UTF8Substring(const const_iterator &first, const const_iterator &last); // There are three methods for initializing a UnicodeText from UTF-8 // data. They vary in details of memory management. In all cases, // the data is tested for interchange-validity. If it is not // interchange-valid, a LOG(WARNING) is issued, and each // structurally invalid byte and each interchange-invalid codepoint // is replaced with a space. // x.CopyUTF8(buf, len) copies buf into x. UnicodeText &CopyUTF8(const char *utf8_buffer, int byte_length); // x.TakeOwnershipOfUTF8(buf, len, capacity). x takes ownership of // buf. buf is not copied. UnicodeText &TakeOwnershipOfUTF8(char *utf8_buffer, int byte_length, int byte_capacity); // x.PointToUTF8(buf,len) changes x so that it points to buf // ("becomes an alias"). It does not take ownership or copy buf. // If the buffer is not valid, this has the same effect as // CopyUTF8(utf8_buffer, byte_length). UnicodeText &PointToUTF8(const char *utf8_buffer, int byte_length); // Occasionally it is necessary to use functions that operate on the // pointer returned by utf8_data(). MakeIterator(p) provides a way // to get back to the UnicodeText level. It uses CHECK to ensure // that p is a pointer within this object's UTF-8 data, and that it // points to the beginning of a character. const_iterator MakeIterator(const char *p) const; string DebugString() const; private: friend class const_iterator; friend class UnicodeTextUtils; class Repr { // A byte-string. public: char *data_; int size_; int capacity_; bool ours_; // Do we own data_? Repr() : data_(nullptr), size_(0), capacity_(0), ours_(true) {} ~Repr() { if (ours_) delete[] data_; } void clear(); void reserve(int capacity); void resize(int size); void append(const char *bytes, int byte_length); void Copy(const char *data, int size); void TakeOwnershipOf(char *data, int size, int capacity); void PointTo(const char *data, int size); string DebugString() const; private: Repr &operator=(const Repr &); Repr(const Repr &other); }; Repr repr_; // UTF-8-specific private methods. // These routines do not perform a validity check when compiled // in opt mode. // It is an error to call these methods with UTF-8 data that // is not interchange-valid. // UnicodeText &UnsafeCopyUTF8(const char *utf8_buffer, int byte_length); UnicodeText &UnsafeTakeOwnershipOfUTF8(char *utf8_buffer, int byte_length, int byte_capacity); UnicodeText &UnsafePointToUTF8(const char *utf8_buffer, int byte_length); UnicodeText &UnsafeAppendUTF8(const char *utf8_buffer, int byte_length); const_iterator UnsafeFind(const UnicodeText &look, const_iterator start_pos) const; }; bool operator==(const UnicodeText &lhs, const UnicodeText &rhs); inline bool operator!=(const UnicodeText &lhs, const UnicodeText &rhs) { return !(lhs == rhs); } // UnicodeTextRange is a pair of iterators, useful for specifying text // segments. If the iterators are ==, the segment is empty. typedef pair UnicodeTextRange; inline bool UnicodeTextRangeIsEmpty(const UnicodeTextRange &r) { return r.first == r.second; } // *************************** Utilities ************************* // A factory function for creating a UnicodeText from a buffer of // UTF-8 data. The new UnicodeText takes ownership of the buffer. (It // is an "owner.") // // Each byte that is structurally invalid will be replaced with a // space. Each codepoint that is interchange-invalid will also be // replaced with a space, even if the codepoint was represented with a // multibyte sequence in the UTF-8 data. // inline UnicodeText MakeUnicodeTextAcceptingOwnership(char *utf8_buffer, int byte_length, int byte_capacity) { return UnicodeText().TakeOwnershipOfUTF8(utf8_buffer, byte_length, byte_capacity); } // A factory function for creating a UnicodeText from a buffer of // UTF-8 data. The new UnicodeText does not take ownership of the // buffer. (It is an "alias.") // inline UnicodeText MakeUnicodeTextWithoutAcceptingOwnership(const char *utf8_buffer, int byte_length) { return UnicodeText().PointToUTF8(utf8_buffer, byte_length); } // Create a UnicodeText from a UTF-8 string or buffer. // // If do_copy is true, then a copy of the string is made. The copy is // owned by the resulting UnicodeText object and will be freed when // the object is destroyed. This UnicodeText object is referred to // as an "owner." // // If do_copy is false, then no copy is made. The resulting // UnicodeText object does NOT take ownership of the string; in this // case, the lifetime of the UnicodeText object must not exceed the // lifetime of the string. This Unicodetext object is referred to as // an "alias." This is the same as MakeUnicodeTextWithoutAcceptingOwnership. // // If the input string does not contain valid UTF-8, then a copy is // made (as if do_copy were true) and coerced to valid UTF-8 by // replacing each invalid byte with a space. // inline UnicodeText UTF8ToUnicodeText(const char *utf8_buf, int len, bool do_copy) { UnicodeText t; if (do_copy) { t.CopyUTF8(utf8_buf, len); } else { t.PointToUTF8(utf8_buf, len); } return t; } inline UnicodeText UTF8ToUnicodeText(const string &utf_string, bool do_copy) { return UTF8ToUnicodeText(utf_string.data(), utf_string.size(), do_copy); } inline UnicodeText UTF8ToUnicodeText(const char *utf8_buf, int len) { return UTF8ToUnicodeText(utf8_buf, len, true); } inline UnicodeText UTF8ToUnicodeText(const string &utf8_string) { return UTF8ToUnicodeText(utf8_string, true); } // Return a string containing the UTF-8 encoded version of all the // Unicode characters in t. inline string UnicodeTextToUTF8(const UnicodeText &t) { return string(t.utf8_data(), t.utf8_length()); } // This template function declaration is used in defining arraysize. // Note that the function doesn't need an implementation, as we only // use its type. template char (&ArraySizeHelper(T (&array)[N]))[N]; #define arraysize(array) (sizeof(ArraySizeHelper(array))) // For debugging. Return a string of integers, written in uppercase // hex (%X), corresponding to the codepoints within the text. Each // integer is followed by a space. E.g., "61 62 6A 3005 ". string CodepointString(const UnicodeText &t); #endif // UTIL_UTF8_PUBLIC_UNICODETEXT_H_