#include "tesseract/ccutil/unichar.h" using tesseract::UNICHAR; namespace { TEST(UnicharTest, Conversion) { // This test verifies that Unichar::UTF8ToUTF32 and Unichar::UTF32ToUTF8 // show the required conversion properties. // Test for round-trip utf8-32-8 for 1, 2, 3 and 4 byte codes. const char* kUTF8Src = "a\u05d0\u0ca4\U0002a714"; const std::vector kUTF32Src = {'a', 0x5d0, 0xca4, 0x2a714}; // Check for round-trip conversion. std::vector utf32 = UNICHAR::UTF8ToUTF32(kUTF8Src); EXPECT_THAT(utf32, testing::ElementsAreArray(kUTF32Src)); string utf8 = UNICHAR::UTF32ToUTF8(utf32); EXPECT_STREQ(kUTF8Src, utf8.c_str()); } TEST(UnicharTest, InvalidText) { // This test verifies that Unichar correctly deals with invalid text. const char* kInvalidUTF8 = "a b\200d string"; const std::vector kInvalidUTF32 = {'a', ' ', 0x200000, 'x'}; // Invalid utf8 produces an empty vector. std::vector utf32 = UNICHAR::UTF8ToUTF32(kInvalidUTF8); EXPECT_TRUE(utf32.empty()); // Invalid utf32 produces an empty string. string utf8 = UNICHAR::UTF32ToUTF8(kInvalidUTF32); EXPECT_TRUE(utf8.empty()); } } // namespace