/////////////////////////////////////////////////////////////////////// // File: thresholder.h // Description: Base API for thresolding images in tesseract. // Author: Ray Smith // Created: Mon May 12 11:00:15 PDT 2008 // // (C) Copyright 2008, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #ifndef TESSERACT_CCMAIN_THRESHOLDER_H__ #define TESSERACT_CCMAIN_THRESHOLDER_H__ class IMAGE; struct Pix; namespace tesseract { /// Base class for all tesseract image thresholding classes. /// Specific classes can add new thresholding methods by /// overriding ThresholdToPix. /// Each instance deals with a single image, but the design is intended to /// be useful for multiple calls to SetRectangle and ThresholdTo* if /// desired. class ImageThresholder { public: ImageThresholder(); virtual ~ImageThresholder(); /// Destroy the Pix if there is one, freeing memory. virtual void Clear(); /// Return true if no image has been set. bool IsEmpty() const; /// SetImage makes a copy of only the metadata, not the underlying /// image buffer. It promises to treat the source as read-only in either case, /// but in return assumes that the Pix or image buffer remain valid /// throughout the life of the ImageThresholder. /// Greyscale of 8 and color of 24 or 32 bits per pixel may be given. /// Palette color images will not work properly and must be converted to /// 24 bit. /// Binary images of 1 bit per pixel may also be given but they must be /// byte packed with the MSB of the first byte being the first pixel, and a /// one pixel is WHITE. For binary images set bytes_per_pixel=0. void SetImage(const unsigned char* imagedata, int width, int height, int bytes_per_pixel, int bytes_per_line); /// Store the coordinates of the rectangle to process for later use. /// Doesn't actually do any thresholding. void SetRectangle(int left, int top, int width, int height); /// Get enough parameters to be able to rebuild bounding boxes in the /// original image (not just within the rectangle). /// Left and top are enough with top-down coordinates, but /// the height of the rectangle and the image are needed for bottom-up. virtual void GetImageSizes(int* left, int* top, int* width, int* height, int* imagewidth, int* imageheight); /// Return true if the source image is color. bool IsColor() const { return image_bytespp_ >= 3; } /// Returns true if the source image is binary. bool IsBinary() const { return image_bytespp_ == 0; } int GetScaleFactor() const { return scale_; } // Set the resolution of the source image in pixels per inch. // This should be called right after SetImage(), and will let us return // appropriate font sizes for the text. void SetSourceYResolution(int ppi) { yres_ = ppi; estimated_res_ = ppi; } int GetSourceYResolution() const { return yres_; } int GetScaledYResolution() const { return scale_ * yres_; } // Set the resolution of the source image in pixels per inch, as estimated // by the thresholder from the text size found during thresholding. // This value will be used to set internal size thresholds during recognition // and will not influence the output "point size." The default value is // the same as the source resolution. (yres_) void SetEstimatedResolution(int ppi) { estimated_res_ = ppi; } // Returns the estimated resolution, including any active scaling. // This value will be used to set internal size thresholds during recognition. int GetScaledEstimatedResolution() const { return scale_ * estimated_res_; } /// Pix vs raw, which to use? /// Implementations should provide the ability to source and target Pix /// where possible. A future version of Tesseract may choose to use Pix /// as its internal representation and discard IMAGE altogether. /// Because of that, an implementation that sources and targets Pix may end up /// with less copies than an implementation that does not. /// NOTE: Opposite to SetImage for raw images, SetImage for Pix clones its /// input, so the source pix may be pixDestroyed immediately after. void SetImage(const Pix* pix); /// Threshold the source image as efficiently as possible to the output Pix. /// Creates a Pix and sets pix to point to the resulting pointer. /// Caller must use pixDestroy to free the created Pix. virtual void ThresholdToPix(Pix** pix); // Gets a pix that contains an 8 bit threshold value at each pixel. The // returned pix may be an integer reduction of the binary image such that // the scale factor may be inferred from the ratio of the sizes, even down // to the extreme of a 1x1 pixel thresholds image. // Ideally the 8 bit threshold should be the exact threshold used to generate // the binary image in ThresholdToPix, but this is not a hard constraint. // Returns NULL if the input is binary. PixDestroy after use. virtual Pix* GetPixRectThresholds(); /// Get a clone/copy of the source image rectangle. /// The returned Pix must be pixDestroyed. /// This function will be used in the future by the page layout analysis, and /// the layout analysis that uses it will only be available with Leptonica, /// so there is no raw equivalent. Pix* GetPixRect(); // Get a clone/copy of the source image rectangle, reduced to greyscale, // and at the same resolution as the output binary. // The returned Pix must be pixDestroyed. // Provided to the classifier to extract features from the greyscale image. virtual Pix* GetPixRectGrey(); protected: // ---------------------------------------------------------------------- // Utility functions that may be useful components for other thresholders. /// Common initialization shared between SetImage methods. virtual void Init(); /// Return true if we are processing the full image. bool IsFullImage() const { return rect_left_ == 0 && rect_top_ == 0 && rect_width_ == image_width_ && rect_height_ == image_height_; } /// Otsu threshold the rectangle, taking everything except the image buffer /// pointer from the class, to the output Pix. void OtsuThresholdRectToPix(const unsigned char* imagedata, int bytes_per_pixel, int bytes_per_line, Pix** pix) const; /// Threshold the rectangle, taking everything except the image buffer pointer /// from the class, using thresholds/hi_values to the output IMAGE. void ThresholdRectToPix(const unsigned char* imagedata, int bytes_per_pixel, int bytes_per_line, const int* thresholds, const int* hi_values, Pix** pix) const; /// Copy the raw image rectangle, taking all data from the class, to the Pix. void RawRectToPix(Pix** pix) const; protected: /// Clone or other copy of the source Pix. /// The pix will always be PixDestroy()ed on destruction of the class. Pix* pix_; /// Exactly one of pix_ and image_data_ is not NULL. const unsigned char* image_data_; //< Raw source image. int image_width_; //< Width of source image/pix. int image_height_; //< Height of source image/pix. int image_bytespp_; //< Bytes per pixel of source image/pix. int image_bytespl_; //< Bytes per line of source image/pix. // Limits of image rectangle to be processed. int scale_; //< Scale factor from original image. int yres_; //< y pixels/inch in source image. int estimated_res_; //< Resolution estimate from text size. int rect_left_; int rect_top_; int rect_width_; int rect_height_; }; } // namespace tesseract. #endif // TESSERACT_CCMAIN_THRESHOLDER_H__