// Copyright 2010 Google Inc. All Rights Reserved. // Author: rays@google.com (Ray Smith) /////////////////////////////////////////////////////////////////////// // File: shapetable.h // Description: Class to map a classifier shape index to unicharset // indices and font indices. // Author: Ray Smith // Created: Thu Oct 28 17:46:32 PDT 2010 // // (C) Copyright 2010, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #ifndef TESSERACT_CLASSIFY_SHAPETABLE_H_ #define TESSERACT_CLASSIFY_SHAPETABLE_H_ #include "genericvector.h" #include "intmatcher.h" class STRING; class UNICHARSET; namespace tesseract { // Simple struct to hold a set of fonts associated with a single unichar-id. // A vector of UnicharAndFonts makes a shape. struct UnicharAndFonts { UnicharAndFonts() : unichar_id(0) { } UnicharAndFonts(int uni_id, int font_id) : unichar_id(uni_id) { font_ids.push_back(font_id); } // Writes to the given file. Returns false in case of error. bool Serialize(FILE* fp); // Reads from the given file. Returns false in case of error. // If swap is true, assumes a big/little-endian swap is needed. bool DeSerialize(bool swap, FILE* fp); // Sort function to sort a pair of UnicharAndFonts by unichar_id. static int SortByUnicharId(const void* v1, const void* v2); GenericVector font_ids; int unichar_id; }; // A Shape is a collection of unichar-ids and a list of fonts associated with // each, organized as a vector of UnicharAndFonts. Conceptually a Shape is // a classifiable unit, and represents a group of characters or parts of // characters that have a similar or identical shape. Shapes/ShapeTables may // be organized hierarchically from identical shapes at the leaves to vaguely // similar shapes near the root. class Shape { public: Shape() : destination_index_(-1) {} // Writes to the given file. Returns false in case of error. bool Serialize(FILE* fp); // Reads from the given file. Returns false in case of error. // If swap is true, assumes a big/little-endian swap is needed. bool DeSerialize(bool swap, FILE* fp); int destination_index() const { return destination_index_; } void set_destination_index(int index) { destination_index_ = index; } int size() const { return unichars_.size(); } // Returns a UnicharAndFonts entry for the given index, which must be // in the range [0, size()). const UnicharAndFonts& operator[](int index) const { return unichars_[index]; } // Adds a font_id for the given unichar_id. If the unichar_id is not // in the shape, it is added. void AddToShape(int unichar_id, int font_id); // Adds everything in other to this. void AddShape(const Shape& other); // Returns true if the shape contains the given unichar_id, font_id pair. bool ContainsUnicharAndFont(int unichar_id, int font_id) const; // Returns true if the shape contains the given unichar_id, ignoring font. bool ContainsUnichar(int unichar_id) const; // Returns true if the shape contains the given font, ignoring unichar_id. bool ContainsFont(int font_id) const; // Returns true if this is a subset (including equal) of other. bool IsSubsetOf(const Shape& other) const; // Returns true if the lists of unichar ids are the same in this and other, // ignoring fonts. // NOT const, as it will sort the unichars on demand. bool IsEqualUnichars(Shape* other); private: // Sorts the unichars_ vector by unichar. void SortUnichars(); // Flag indicates that the unichars are sorted, allowing faster set // operations with another shape. bool unichars_sorted_; // If this Shape is part of a ShapeTable the destiation_index_ is the index // of some other shape in the ShapeTable with which this shape is merged. int destination_index_; // Array of unichars, each with a set of fonts. Each unichar has at most // one entry in the vector. GenericVector unichars_; }; // ShapeTable is a class to encapsulate the triple indirection that is // used here. // ShapeTable is a vector of shapes. // Each shape is a vector of UnicharAndFonts representing the set of unichars // that the shape represents. // Each UnicharAndFonts also lists the fonts of the unichar_id that were // mapped to the shape during training. class ShapeTable { public: ShapeTable(); // The UNICHARSET reference supplied here, or in set_unicharset below must // exist for the entire life of the ShapeTable. It is used only by DebugStr. explicit ShapeTable(const UNICHARSET& unicharset); // Writes to the given file. Returns false in case of error. bool Serialize(FILE* fp) const; // Reads from the given file. Returns false in case of error. // If swap is true, assumes a big/little-endian swap is needed. bool DeSerialize(bool swap, FILE* fp); // Accessors. int NumShapes() const { return shape_table_.size(); } const UNICHARSET& unicharset() const { return *unicharset_; } // Shapetable takes a pointer to the UNICHARSET, so it must persist for the // entire life of the ShapeTable. void set_unicharset(const UNICHARSET& unicharset) { unicharset_ = &unicharset; } // Returns a string listing the classes/fonts in a shape. STRING DebugStr(int shape_id) const; // Returns a debug string summarizing the table. STRING SummaryStr() const; // Adds a new shape starting with the given unichar_id and font_id. // Returns the assigned index. int AddShape(int unichar_id, int font_id); // Adds a copy of the given shape. // Returns the assigned index. int AddShape(const Shape& other); // Removes the shape given by the shape index. All indices above are changed! void DeleteShape(int shape_id); // Adds a font_id to the given existing shape index for the given // unichar_id. If the unichar_id is not in the shape, it is added. void AddToShape(int shape_id, int unichar_id, int font_id); // Adds the given shape to the existing shape with the given index. void AddShapeToShape(int shape_id, const Shape& other); // Returns the id of the shape that contains the given unichar and font. // If not found, returns -1. // If font_id < 0, the font_id is ignored and the first shape that matches // the unichar_id is returned. int FindShape(int unichar_id, int font_id) const; // Returns the first unichar_id and font_id in the given shape. void GetFirstUnicharAndFont(int shape_id, int* unichar_id, int* font_id) const; // Accessors for the Shape with the given shape_id. const Shape& GetShape(int shape_id) const { return *shape_table_[shape_id]; } Shape* MutableShape(int shape_id) { return shape_table_[shape_id]; } // Expands all the classes/fonts in the shape individually to build // a ShapeTable. int BuildFromShape(const Shape& shape, const ShapeTable& master_shapes); // Returns true if the shapes are already merged. bool AlreadyMerged(int shape_id1, int shape_id2); // Returns true if any shape contains multiple unichars. bool AnyMultipleUnichars(); // Returns the maximum number of unichars over all shapes. int MaxNumUnichars() const; // Merges shapes with a common unichar over the [start, end) interval. // Assumes single unichar per shape. void ForceFontMerges(int start, int end); // Returns the number of unichars in the master shape. int MasterUnicharCount(int shape_id) const; // Returns the sum of the font counts in the master shape. int MasterFontCount(int shape_id) const; // Returns the number of unichars that would result from merging the shapes. int MergedUnicharCount(int shape_id1, int shape_id2) const; // Merges two shape_ids, leaving shape_id2 marked as merged. void MergeShapes(int shape_id1, int shape_id2); // Appends the master shapes from other to this. // Used to create a clean ShapeTable from a merged one, or to create a // copy of a ShapeTable. void AppendMasterShapes(const ShapeTable& other); // Returns the number of master shapes remaining after merging. int NumMasterShapes() const; // Returns the destination of this shape, (if merged), taking into account // the fact that the destination may itself have been merged. // For a non-merged shape, returns the input shape_id. int MasterDestinationIndex(int shape_id) const; private: // Pointer to a provided unicharset used only by the Debugstr member. const UNICHARSET* unicharset_; // Vector of pointers to the Shapes in this ShapeTable. PointerVector shape_table_; }; } // namespace tesseract. #endif // TESSERACT_CLASSIFY_SHAPETABLE_H_