/////////////////////////////////////////////////////////////////////// // File: imagedata.h // Description: Class to hold information about a single image and its // corresponding boxes or text file. // Author: Ray Smith // Created: Mon Jul 22 14:17:06 PDT 2013 // // (C) Copyright 2013, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /////////////////////////////////////////////////////////////////////// #ifndef TESSERACT_IMAGE_IMAGEDATA_H_ #define TESSERACT_IMAGE_IMAGEDATA_H_ #include "genericvector.h" #include "normalis.h" #include "rect.h" #include "strngs.h" #include "svutil.h" struct Pix; namespace tesseract { // Amount of padding to apply in output pixels in feature mode. const int kFeaturePadding = 2; // Number of pixels to pad around text boxes. const int kImagePadding = 4; // Enum to determine the caching and data sequencing strategy. enum CachingStrategy { // Reads all of one file before moving on to the next. Requires samples to be // shuffled across files. Uses the count of samples in the first file as // the count in all the files to achieve high-speed random access. As a // consequence, if subsequent files are smaller, they get entries used more // than once, and if subsequent files are larger, some entries are not used. // Best for larger data sets that don't fit in memory. CS_SEQUENTIAL, // Reads one sample from each file in rotation. Does not require shuffled // samples, but is extremely disk-intensive. Samples in smaller files also // get used more often than samples in larger files. // Best for smaller data sets that mostly fit in memory. CS_ROUND_ROBIN, }; class WordFeature { public: WordFeature(); WordFeature(const FCOORD& fcoord, uinT8 dir); // Computes the maximum x and y value in the features. static void ComputeSize(const GenericVector& features, int* max_x, int* max_y); // Draws the features in the given window. static void Draw(const GenericVector& features, ScrollView* window); // Accessors. int x() const { return x_; } int y() const { return y_; } int dir() const { return dir_; } // Writes to the given file. Returns false in case of error. bool Serialize(FILE* fp) const; // Reads from the given file. Returns false in case of error. // If swap is true, assumes a big/little-endian swap is needed. bool DeSerialize(bool swap, FILE* fp); private: inT16 x_; uinT8 y_; uinT8 dir_; }; // A floating-point version of WordFeature, used as an intermediate during // scaling. struct FloatWordFeature { static void FromWordFeatures(const GenericVector& word_features, GenericVector* float_features); // Sort function to sort first by x-bucket, then by y. static int SortByXBucket(const void*, const void*); float x; float y; float dir; int x_bucket; }; // Class to hold information on a single image: // Filename, cached image as a Pix*, character boxes, text transcription. // The text transcription is the ground truth UTF-8 text for the image. // Character boxes are optional and indicate the desired segmentation of // the text into recognition units. class ImageData { public: ImageData(); // Takes ownership of the pix. ImageData(bool vertical, Pix* pix); ~ImageData(); // Builds and returns an ImageData from the basic data. Note that imagedata, // truth_text, and box_text are all the actual file data, NOT filenames. static ImageData* Build(const char* name, int page_number, const char* lang, const char* imagedata, int imagedatasize, const char* truth_text, const char* box_text); // Writes to the given file. Returns false in case of error. bool Serialize(TFile* fp) const; // Reads from the given file. Returns false in case of error. bool DeSerialize(TFile* fp); // As DeSerialize, but only seeks past the data - hence a static method. static bool SkipDeSerialize(tesseract::TFile* fp); // Other accessors. const STRING& imagefilename() const { return imagefilename_; } void set_imagefilename(const STRING& name) { imagefilename_ = name; } int page_number() const { return page_number_; } void set_page_number(int num) { page_number_ = num; } const GenericVector& image_data() const { return image_data_; } const STRING& language() const { return language_; } void set_language(const STRING& lang) { language_ = lang; } const STRING& transcription() const { return transcription_; } const GenericVector& boxes() const { return boxes_; } const GenericVector& box_texts() const { return box_texts_; } const STRING& box_text(int index) const { return box_texts_[index]; } // Saves the given Pix as a PNG-encoded string and destroys it. void SetPix(Pix* pix); // Returns the Pix image for *this. Must be pixDestroyed after use. Pix* GetPix() const; // Gets anything and everything with a non-NULL pointer, prescaled to a // given target_height (if 0, then the original image height), and aligned. // Also returns (if not NULL) the width and height of the scaled image. // The return value is the scaled Pix, which must be pixDestroyed after use, // and scale_factor (if not NULL) is set to the scale factor that was applied // to the image to achieve the target_height. Pix* PreScale(int target_height, int max_height, float* scale_factor, int* scaled_width, int* scaled_height, GenericVector* boxes) const; int MemoryUsed() const; // Draws the data in a new window. void Display() const; // Adds the supplied boxes and transcriptions that correspond to the correct // page number. void AddBoxes(const GenericVector& boxes, const GenericVector& texts, const GenericVector& box_pages); private: // Saves the given Pix as a PNG-encoded string and destroys it. static void SetPixInternal(Pix* pix, GenericVector* image_data); // Returns the Pix image for the image_data. Must be pixDestroyed after use. static Pix* GetPixInternal(const GenericVector& image_data); // Parses the text string as a box file and adds any discovered boxes that // match the page number. Returns false on error. bool AddBoxes(const char* box_text); private: STRING imagefilename_; // File to read image from. inT32 page_number_; // Page number if multi-page tif or -1. GenericVector image_data_; // PNG file data. STRING language_; // Language code for image. STRING transcription_; // UTF-8 ground truth of image. GenericVector boxes_; // If non-empty boxes of the image. GenericVector box_texts_; // String for text in each box. bool vertical_text_; // Image has been rotated from vertical. }; // A collection of ImageData that knows roughly how much memory it is using. class DocumentData { friend void* ReCachePagesFunc(void* data); public: explicit DocumentData(const STRING& name); ~DocumentData(); // Reads all the pages in the given lstmf filename to the cache. The reader // is used to read the file. bool LoadDocument(const char* filename, int start_page, inT64 max_memory, FileReader reader); // Sets up the document, without actually loading it. void SetDocument(const char* filename, inT64 max_memory, FileReader reader); // Writes all the pages to the given filename. Returns false on error. bool SaveDocument(const char* filename, FileWriter writer); bool SaveToBuffer(GenericVector* buffer); // Adds the given page data to this document, counting up memory. void AddPageToDocument(ImageData* page); const STRING& document_name() const { SVAutoLock lock(&general_mutex_); return document_name_; } int NumPages() const { SVAutoLock lock(&general_mutex_); return total_pages_; } inT64 memory_used() const { SVAutoLock lock(&general_mutex_); return memory_used_; } // If the given index is not currently loaded, loads it using a separate // thread. Note: there are 4 cases: // Document uncached: IsCached() returns false, total_pages_ < 0. // Required page is available: IsPageAvailable returns true. In this case, // total_pages_ > 0 and // pages_offset_ <= index%total_pages_ <= pages_offset_+pages_.size() // Pages are loaded, but the required one is not. // The requested page is being loaded by LoadPageInBackground. In this case, // index == pages_offset_. Once the loading starts, the pages lock is held // until it completes, at which point IsPageAvailable will unblock and return // true. void LoadPageInBackground(int index); // Returns a pointer to the page with the given index, modulo the total // number of pages. Blocks until the background load is completed. const ImageData* GetPage(int index); // Returns true if the requested page is available, and provides a pointer, // which may be NULL if the document is empty. May block, even though it // doesn't guarantee to return true. bool IsPageAvailable(int index, ImageData** page); // Takes ownership of the given page index. The page is made NULL in *this. ImageData* TakePage(int index) { SVAutoLock lock(&pages_mutex_); ImageData* page = pages_[index]; pages_[index] = NULL; return page; } // Returns true if the document is currently loaded or in the process of // loading. bool IsCached() const { return NumPages() >= 0; } // Removes all pages from memory and frees the memory, but does not forget // the document metadata. Returns the memory saved. inT64 UnCache(); // Shuffles all the pages in the document. void Shuffle(); private: // Sets the value of total_pages_ behind a mutex. void set_total_pages(int total) { SVAutoLock lock(&general_mutex_); total_pages_ = total; } void set_memory_used(inT64 memory_used) { SVAutoLock lock(&general_mutex_); memory_used_ = memory_used; } // Locks the pages_mutex_ and Loads as many pages can fit in max_memory_ // starting at index pages_offset_. bool ReCachePages(); private: // A name for this document. STRING document_name_; // A group of pages that corresponds in some loose way to a document. PointerVector pages_; // Page number of the first index in pages_. int pages_offset_; // Total number of pages in document (may exceed size of pages_.) int total_pages_; // Total of all pix sizes in the document. inT64 memory_used_; // Max memory to use at any time. inT64 max_memory_; // Saved reader from LoadDocument to allow re-caching. FileReader reader_; // Mutex that protects pages_ and pages_offset_ against multiple parallel // loads, and provides a wait for page. SVMutex pages_mutex_; // Mutex that protects other data members that callers want to access without // waiting for a load operation. mutable SVMutex general_mutex_; }; // A collection of DocumentData that knows roughly how much memory it is using. // Note that while it supports background read-ahead, it assumes that a single // thread is accessing documents, ie it is not safe for multiple threads to // access different documents in parallel, as one may de-cache the other's // content. class DocumentCache { public: explicit DocumentCache(inT64 max_memory); ~DocumentCache(); // Deletes all existing documents from the cache. void Clear() { documents_.clear(); num_pages_per_doc_ = 0; } // Adds all the documents in the list of filenames, counting memory. // The reader is used to read the files. bool LoadDocuments(const GenericVector& filenames, CachingStrategy cache_strategy, FileReader reader); // Adds document to the cache. bool AddToCache(DocumentData* data); // Finds and returns a document by name. DocumentData* FindDocument(const STRING& document_name) const; // Returns a page by serial number using the current cache_strategy_ to // determine the mapping from serial number to page. const ImageData* GetPageBySerial(int serial) { if (cache_strategy_ == CS_SEQUENTIAL) return GetPageSequential(serial); else return GetPageRoundRobin(serial); } const PointerVector& documents() const { return documents_; } // Returns the total number of pages in an epoch. For CS_ROUND_ROBIN cache // strategy, could take a long time. int TotalPages(); private: // Returns a page by serial number, selecting them in a round-robin fashion // from all the documents. Highly disk-intensive, but doesn't need samples // to be shuffled between files to begin with. const ImageData* GetPageRoundRobin(int serial); // Returns a page by serial number, selecting them in sequence from each file. // Requires the samples to be shuffled between the files to give a random or // uniform distribution of data. Less disk-intensive than GetPageRoundRobin. const ImageData* GetPageSequential(int serial); // Helper counts the number of adjacent cached neighbour documents_ of index // looking in direction dir, ie index+dir, index+2*dir etc. int CountNeighbourDocs(int index, int dir); // A group of pages that corresponds in some loose way to a document. PointerVector documents_; // Strategy to use for caching and serializing data samples. CachingStrategy cache_strategy_; // Number of pages in the first document, used as a divisor in // GetPageSequential to determine the document index. int num_pages_per_doc_; // Max memory allowed in this cache. inT64 max_memory_; }; } // namespace tesseract #endif // TESSERACT_IMAGE_IMAGEDATA_H_