/////////////////////////////////////////////////////////////////////// // File: unicharset_training_utils.h // Description: Training utilities for UNICHARSET. // Author: Ray Smith // Created: Fri Oct 17 17:14:01 PDT 2014 // // (C) Copyright 2014, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #ifndef TESSERACT_TRAINING_UNICHARSET_TRAINING_UTILS_H_ #define TESSERACT_TRAINING_UNICHARSET_TRAINING_UTILS_H_ #include #include "platform.h" class STATS; class UNICHARSET; namespace tesseract { // Helper sets the character attribute properties and sets up the script table. // Does not set tops and bottoms. void SetupBasicProperties(bool report_errors, bool decompose, UNICHARSET* unicharset); // Default behavior is to compose, until it is proven that decomposed benefits // at least one language. inline void SetupBasicProperties(bool report_errors, UNICHARSET* unicharset) { SetupBasicProperties(report_errors, false, unicharset); } // Helper sets the properties from universal script unicharsets, if found. void SetScriptProperties(const string& script_dir, UNICHARSET* unicharset); // Helper gets the combined x-heights string. string GetXheightString(const string& script_dir, const UNICHARSET& unicharset); // Helper to set the properties for an input unicharset file, writes to the // output file. If an appropriate script unicharset can be found in the // script_dir directory, then the tops and bottoms are expanded using the // script unicharset. // If non-empty, xheight data for the fonts are written to the xheights_file. void SetPropertiesForInputFile(const string& script_dir, const string& input_unicharset_file, const string& output_unicharset_file, const string& output_xheights_file); } // namespace tesseract. #endif // TESSERACT_TRAINING_UNICHARSET_TRAINING_UTILS_H_