/* -*-C-*- ******************************************************************************** * * File: blobs.h (Formerly blobs.h) * Description: Blob definition * Author: Mark Seaman, OCR Technology * Created: Fri Oct 27 15:39:52 1989 * Modified: Thu Mar 28 15:33:38 1991 (Mark Seaman) marks@hpgrlt * Language: C * Package: N/A * Status: Experimental (Do Not Distribute) * * (c) Copyright 1989, Hewlett-Packard Company. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * *********************************************************************************/ #ifndef BLOBS_H #define BLOBS_H /*---------------------------------------------------------------------- I n c l u d e s ----------------------------------------------------------------------*/ #include "clst.h" #include "normalis.h" #include "publictypes.h" #include "rect.h" #include "vecfuncs.h" class BLOCK; class C_BLOB; class C_OUTLINE; class LLSQ; class ROW; class WERD; /*---------------------------------------------------------------------- T y p e s ----------------------------------------------------------------------*/ #define EDGEPTFLAGS 4 /*concavity,length etc. */ struct TPOINT { TPOINT(): x(0), y(0) {} TPOINT(inT16 vx, inT16 vy) : x(vx), y(vy) {} TPOINT(const ICOORD &ic) : x(ic.x()), y(ic.y()) {} void operator+=(const TPOINT& other) { x += other.x; y += other.y; } void operator/=(int divisor) { x /= divisor; y /= divisor; } bool operator==(const TPOINT& other) const { return x == other.x && y == other.y; } // Returns true when the two line segments cross each other. // (Moved from outlines.cpp). static bool IsCrossed(const TPOINT& a0, const TPOINT& a1, const TPOINT& b0, const TPOINT& b1); inT16 x; // absolute x coord. inT16 y; // absolute y coord. }; typedef TPOINT VECTOR; // structure for coordinates. struct EDGEPT { EDGEPT() : next(NULL), prev(NULL), src_outline(NULL), start_step(0), step_count(0) { memset(flags, 0, EDGEPTFLAGS * sizeof(flags[0])); } EDGEPT(const EDGEPT& src) : next(NULL), prev(NULL) { CopyFrom(src); } EDGEPT& operator=(const EDGEPT& src) { CopyFrom(src); return *this; } // Copies the data elements, but leaves the pointers untouched. void CopyFrom(const EDGEPT& src) { pos = src.pos; vec = src.vec; memcpy(flags, src.flags, EDGEPTFLAGS * sizeof(flags[0])); src_outline = src.src_outline; start_step = src.start_step; step_count = src.step_count; } // Returns the squared distance between the points, with the x-component // weighted by x_factor. int WeightedDistance(const EDGEPT& other, int x_factor) const { int x_dist = pos.x - other.pos.x; int y_dist = pos.y - other.pos.y; return x_dist * x_dist * x_factor + y_dist * y_dist; } // Returns true if the positions are equal. bool EqualPos(const EDGEPT& other) const { return pos == other.pos; } // Returns the bounding box of the outline segment from *this to *end. // Ignores hidden edge flags. TBOX SegmentBox(const EDGEPT* end) const { TBOX box(pos.x, pos.y, pos.x, pos.y); const EDGEPT* pt = this; do { pt = pt->next; if (pt->pos.x < box.left()) box.set_left(pt->pos.x); if (pt->pos.x > box.right()) box.set_right(pt->pos.x); if (pt->pos.y < box.bottom()) box.set_bottom(pt->pos.y); if (pt->pos.y > box.top()) box.set_top(pt->pos.y); } while (pt != end && pt != this); return box; } // Returns the area of the outline segment from *this to *end. // Ignores hidden edge flags. int SegmentArea(const EDGEPT* end) const { int area = 0; const EDGEPT* pt = this->next; do { TPOINT origin_vec(pt->pos.x - pos.x, pt->pos.y - pos.y); area += CROSS(origin_vec, pt->vec); pt = pt->next; } while (pt != end && pt != this); return area; } // Returns true if the number of points in the outline segment from *this to // *end is less that min_points and false if we get back to *this first. // Ignores hidden edge flags. bool ShortNonCircularSegment(int min_points, const EDGEPT* end) const { int count = 0; const EDGEPT* pt = this; do { if (pt == end) return true; pt = pt->next; ++count; } while (pt != this && count <= min_points); return false; } // Accessors to hide or reveal a cut edge from feature extractors. void Hide() { flags[0] = true; } void Reveal() { flags[0] = false; } bool IsHidden() const { return flags[0] != 0; } void MarkChop() { flags[2] = true; } bool IsChopPt() const { return flags[2] != 0; } TPOINT pos; // position VECTOR vec; // vector to next point // TODO(rays) Remove flags and replace with // is_hidden, runlength, dir, and fixed. The only use // of the flags other than is_hidden is in polyaprx.cpp. char flags[EDGEPTFLAGS]; // concavity, length etc EDGEPT* next; // anticlockwise element EDGEPT* prev; // clockwise element C_OUTLINE* src_outline; // Outline it came from. // The following fields are not used if src_outline is NULL. int start_step; // Location of pos in src_outline. int step_count; // Number of steps used (may wrap around). }; // For use in chop and findseam to keep a list of which EDGEPTs were inserted. CLISTIZEH(EDGEPT) struct TESSLINE { TESSLINE() : is_hole(false), loop(NULL), next(NULL) {} TESSLINE(const TESSLINE& src) : loop(NULL), next(NULL) { CopyFrom(src); } ~TESSLINE() { Clear(); } TESSLINE& operator=(const TESSLINE& src) { CopyFrom(src); return *this; } // Consume the circular list of EDGEPTs to make a TESSLINE. static TESSLINE* BuildFromOutlineList(EDGEPT* outline); // Copies the data and the outline, but leaves next untouched. void CopyFrom(const TESSLINE& src); // Deletes owned data. void Clear(); // Normalize in-place using the DENORM. void Normalize(const DENORM& denorm); // Rotates by the given rotation in place. void Rotate(const FCOORD rotation); // Moves by the given vec in place. void Move(const ICOORD vec); // Scales by the given factor in place. void Scale(float factor); // Sets up the start and vec members of the loop from the pos members. void SetupFromPos(); // Recomputes the bounding box from the points in the loop. void ComputeBoundingBox(); // Computes the min and max cross product of the outline points with the // given vec and returns the results in min_xp and max_xp. Geometrically // this is the left and right edge of the outline perpendicular to the // given direction, but to get the distance units correct, you would // have to divide by the modulus of vec. void MinMaxCrossProduct(const TPOINT vec, int* min_xp, int* max_xp) const; TBOX bounding_box() const; // Returns true if *this and other have equal bounding boxes. bool SameBox(const TESSLINE& other) const { return topleft == other.topleft && botright == other.botright; } // Returns true if the given line segment crosses any outline of this blob. bool SegmentCrosses(const TPOINT& pt1, const TPOINT& pt2) const { if (Contains(pt1) && Contains(pt2)) { EDGEPT* pt = loop; do { if (TPOINT::IsCrossed(pt1, pt2, pt->pos, pt->next->pos)) return true; pt = pt->next; } while (pt != loop); } return false; } // Returns true if the point is contained within the outline box. bool Contains(const TPOINT& pt) const { return topleft.x <= pt.x && pt.x <= botright.x && botright.y <= pt.y && pt.y <= topleft.y; } #ifndef GRAPHICS_DISABLED void plot(ScrollView* window, ScrollView::Color color, ScrollView::Color child_color); #endif // GRAPHICS_DISABLED // Returns the first outline point that has a different src_outline to its // predecessor, or, if all the same, the lowest indexed point. EDGEPT* FindBestStartPt() const; int BBArea() const { return (botright.x - topleft.x) * (topleft.y - botright.y); } TPOINT topleft; // Top left of loop. TPOINT botright; // Bottom right of loop. TPOINT start; // Start of loop. bool is_hole; // True if this is a hole/child outline. EDGEPT *loop; // Edgeloop. TESSLINE *next; // Next outline in blob. }; // Outline structure. struct TBLOB { TBLOB() : outlines(NULL) {} TBLOB(const TBLOB& src) : outlines(NULL) { CopyFrom(src); } ~TBLOB() { Clear(); } TBLOB& operator=(const TBLOB& src) { CopyFrom(src); return *this; } // Factory to build a TBLOB from a C_BLOB with polygonal approximation along // the way. If allow_detailed_fx is true, the EDGEPTs in the returned TBLOB // contain pointers to the input C_OUTLINEs that enable higher-resolution // feature extraction that does not use the polygonal approximation. static TBLOB* PolygonalCopy(bool allow_detailed_fx, C_BLOB* src); // Factory builds a blob with no outlines, but copies the other member data. static TBLOB* ShallowCopy(const TBLOB& src); // Normalizes the blob for classification only if needed. // (Normally this means a non-zero classify rotation.) // If no Normalization is needed, then NULL is returned, and the input blob // can be used directly. Otherwise a new TBLOB is returned which must be // deleted after use. TBLOB* ClassifyNormalizeIfNeeded() const; // Copies the data and the outlines, but leaves next untouched. void CopyFrom(const TBLOB& src); // Deletes owned data. void Clear(); // Sets up the built-in DENORM and normalizes the blob in-place. // For parameters see DENORM::SetupNormalization, plus the inverse flag for // this blob and the Pix for the full image. void Normalize(const BLOCK* block, const FCOORD* rotation, const DENORM* predecessor, float x_origin, float y_origin, float x_scale, float y_scale, float final_xshift, float final_yshift, bool inverse, Pix* pix); // Rotates by the given rotation in place. void Rotate(const FCOORD rotation); // Moves by the given vec in place. void Move(const ICOORD vec); // Scales by the given factor in place. void Scale(float factor); // Recomputes the bounding boxes of the outlines. void ComputeBoundingBoxes(); // Returns the number of outlines. int NumOutlines() const; TBOX bounding_box() const; // Returns true if the given line segment crosses any outline of this blob. bool SegmentCrossesOutline(const TPOINT& pt1, const TPOINT& pt2) const { for (const TESSLINE* outline = outlines; outline != NULL; outline = outline->next) { if (outline->SegmentCrosses(pt1, pt2)) return true; } return false; } // Returns true if the point is contained within any of the outline boxes. bool Contains(const TPOINT& pt) const { for (const TESSLINE* outline = outlines; outline != NULL; outline = outline->next) { if (outline->Contains(pt)) return true; } return false; } // Finds and deletes any duplicate outlines in this blob, without deleting // their EDGEPTs. void EliminateDuplicateOutlines(); // Swaps the outlines of *this and next if needed to keep the centers in // increasing x. void CorrectBlobOrder(TBLOB* next); const DENORM& denorm() const { return denorm_; } #ifndef GRAPHICS_DISABLED void plot(ScrollView* window, ScrollView::Color color, ScrollView::Color child_color); #endif // GRAPHICS_DISABLED int BBArea() const { int total_area = 0; for (TESSLINE* outline = outlines; outline != NULL; outline = outline->next) total_area += outline->BBArea(); return total_area; } // Computes the center of mass and second moments for the old baseline and // 2nd moment normalizations. Returns the outline length. // The input denorm should be the normalizations that have been applied from // the image to the current state of this TBLOB. int ComputeMoments(FCOORD* center, FCOORD* second_moments) const; // Computes the precise bounding box of the coords that are generated by // GetEdgeCoords. This may be different from the bounding box of the polygon. void GetPreciseBoundingBox(TBOX* precise_box) const; // Adds edges to the given vectors. // For all the edge steps in all the outlines, or polygonal approximation // where there are no edge steps, collects the steps into x_coords/y_coords. // x_coords is a collection of the x-coords of vertical edges for each // y-coord starting at box.bottom(). // y_coords is a collection of the y-coords of horizontal edges for each // x-coord starting at box.left(). // Eg x_coords[0] is a collection of the x-coords of edges at y=bottom. // Eg x_coords[1] is a collection of the x-coords of edges at y=bottom + 1. void GetEdgeCoords(const TBOX& box, GenericVector >* x_coords, GenericVector >* y_coords) const; TESSLINE *outlines; // List of outlines in blob. private: // TODO(rays) Someday the data members will be private too. // For all the edge steps in all the outlines, or polygonal approximation // where there are no edge steps, collects the steps into the bounding_box, // llsq and/or the x_coords/y_coords. Both are used in different kinds of // normalization. // For a description of x_coords, y_coords, see GetEdgeCoords above. void CollectEdges(const TBOX& box, TBOX* bounding_box, LLSQ* llsq, GenericVector >* x_coords, GenericVector >* y_coords) const; private: // DENORM indicating the transformations that this blob has undergone so far. DENORM denorm_; }; // Blob structure. struct TWERD { TWERD() : latin_script(false) {} TWERD(const TWERD& src) { CopyFrom(src); } ~TWERD() { Clear(); } TWERD& operator=(const TWERD& src) { CopyFrom(src); return *this; } // Factory to build a TWERD from a (C_BLOB) WERD, with polygonal // approximation along the way. static TWERD* PolygonalCopy(bool allow_detailed_fx, WERD* src); // Baseline normalizes the blobs in-place, recording the normalization in the // DENORMs in the blobs. void BLNormalize(const BLOCK* block, const ROW* row, Pix* pix, bool inverse, float x_height, float baseline_shift, bool numeric_mode, tesseract::OcrEngineMode hint, const TBOX* norm_box, DENORM* word_denorm); // Copies the data and the blobs, but leaves next untouched. void CopyFrom(const TWERD& src); // Deletes owned data. void Clear(); // Recomputes the bounding boxes of the blobs. void ComputeBoundingBoxes(); // Returns the number of blobs in the word. int NumBlobs() const { return blobs.size(); } TBOX bounding_box() const; // Merges the blobs from start to end, not including end, and deletes // the blobs between start and end. void MergeBlobs(int start, int end); void plot(ScrollView* window); GenericVector blobs; // Blobs in word. bool latin_script; // This word is in a latin-based script. }; /*---------------------------------------------------------------------- F u n c t i o n s ----------------------------------------------------------------------*/ // TODO(rays) Make divisible_blob and divide_blobs members of TBLOB. bool divisible_blob(TBLOB *blob, bool italic_blob, TPOINT* location); void divide_blobs(TBLOB *blob, TBLOB *other_blob, bool italic_blob, const TPOINT& location); #endif