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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@526 d0cd1f9f-072b-0410-8dd7-cf729c803f20
154 lines
6.2 KiB
C++
154 lines
6.2 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: colpartitionset.h
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// Description: Class to hold a list of ColPartitions of the page that
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// correspond roughly to columns.
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// Author: Ray Smith
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// Created: Thu Aug 14 10:50:01 PDT 2008
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//
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// (C) Copyright 2008, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_TEXTORD_COLPARTITIONSET_H__
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#define TESSERACT_TEXTORD_COLPARTITIONSET_H__
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#include "colpartition.h" // For ColPartition_LIST.
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#include "genericvector.h" // For GenericVector.
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#include "rect.h" // For TBOX.
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#include "tabvector.h" // For BLOBNBOX_CLIST.
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namespace tesseract {
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class WorkingPartSet_LIST;
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class ColSegment_LIST;
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class ColPartitionSet;
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typedef GenericVector<ColPartitionSet*> PartSetVector;
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// ColPartitionSet is a class that holds a list of ColPartitions.
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// Its main use is in holding a candidate partitioning of the width of the
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// image into columns, where each member ColPartition is a single column.
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// ColPartitionSets are used in building the column layout of a page.
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class ColPartitionSet : public ELIST_LINK {
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public:
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ColPartitionSet() {
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}
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explicit ColPartitionSet(ColPartition_LIST* partitions);
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explicit ColPartitionSet(ColPartition* partition);
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~ColPartitionSet();
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// Simple accessors.
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const TBOX& bounding_box() const {
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return bounding_box_;
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}
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bool Empty() {
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return parts_.empty();
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}
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int ColumnCount() {
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return parts_.length();
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}
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// Return an element of the parts_ list from its index.
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ColPartition* GetColumnByIndex(int index);
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// Return the ColPartition that contains the given coords, if any, else NULL.
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ColPartition* ColumnContaining(int x, int y);
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// Return the bounding boxes of columns at the given y-range
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void GetColumnBoxes(int y_bottom, int y_top, ColSegment_LIST *segments);
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// Move the parts to the output list, giving up ownership.
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void ReturnParts(ColPartition_LIST* parts);
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// Merge any significantly overlapping partitions within the this and other,
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// and unique the boxes so that no two partitions use the same box.
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// Return true if any changes were made to either set.
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bool MergeOverlaps(ColPartitionSet* other, WidthCallback* cb);
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// Attempt to improve this by adding partitions or expanding partitions.
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void ImproveColumnCandidate(WidthCallback* cb, PartSetVector* src_sets);
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// If this set is good enough to represent a new partitioning into columns,
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// add it to the vector of sets, otherwise delete it.
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void AddToColumnSetsIfUnique(PartSetVector* column_sets, WidthCallback* cb);
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// Return true if the partitions in other are all compatible with the columns
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// in this.
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bool CompatibleColumns(bool debug, ColPartitionSet* other, WidthCallback* cb);
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// Returns the total width of all blobs in the part_set that do not lie
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// within an approved column. Used as a cost measure for using this
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// column set over another that might be compatible.
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int UnmatchedWidth(ColPartitionSet* part_set);
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// Return true if this ColPartitionSet makes a legal column candidate by
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// having legal individual partitions and non-overlapping adjacent pairs.
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bool LegalColumnCandidate();
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// Return a copy of this. If good_only will only copy the Good ColPartitions.
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ColPartitionSet* Copy(bool good_only);
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// Display the edges of the columns at the given y coords.
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void DisplayColumnEdges(int y_bottom, int y_top, ScrollView* win);
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// Return the ColumnSpanningType that best explains the columns overlapped
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// by the given coords(left,right,y), with the given margins.
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// Also return the first and last column index touched by the coords and
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// the leftmost spanned column.
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// Column indices are 2n + 1 for real colums (0 based) and even values
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// represent the gaps in between columns, with 0 being left of the leftmost.
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// resolution refers to the ppi resolution of the image. It may be 0 if only
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// the first_col and last_col are required.
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ColumnSpanningType SpanningType(int resolution,
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int left, int right, int y,
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int left_margin, int right_margin,
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int* first_col, int* last_col,
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int* first_spanned_col);
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// The column_set has changed. Close down all in-progress WorkingPartSets in
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// columns that do not match and start new ones for the new columns in this.
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// As ColPartitions are turned into BLOCKs, the used ones are put in
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// used_parts, as they still need to be referenced in the grid.
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void ChangeWorkColumns(const ICOORD& bleft, const ICOORD& tright,
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int resolution, ColPartition_LIST* used_parts,
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WorkingPartSet_LIST* working_set);
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// Accumulate the widths and gaps into the given variables.
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void AccumulateColumnWidthsAndGaps(int* total_width, int* width_samples,
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int* total_gap, int* gap_samples);
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// Provide debug output for this ColPartitionSet and all the ColPartitions.
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void Print();
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private:
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// Add the given partition to the list in the appropriate place.
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void AddPartition(ColPartition* new_part, ColPartition_IT* it);
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// Compute the coverage and good column count.
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void ComputeCoverage();
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// The partitions in this column candidate.
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ColPartition_LIST parts_;
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// The number of partitions that have a frequent column width.
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int good_column_count_;
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// Total width of all the ColPartitions.
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int total_coverage_;
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// Bounding box of all partitions in the set.
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TBOX bounding_box_;
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};
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ELISTIZEH(ColPartitionSet)
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} // namespace tesseract.
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#endif // TESSERACT_TEXTORD_COLPARTITION_H__
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