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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@650 d0cd1f9f-072b-0410-8dd7-cf729c803f20
196 lines
7.3 KiB
C++
196 lines
7.3 KiB
C++
// Copyright 2011 Google Inc. All Rights Reserved.
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// Author: rays@google.com (Ray Smith)
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_CLASSIFY_SAMPLEITERATOR_H_
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#define TESSERACT_CLASSIFY_SAMPLEITERATOR_H_
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namespace tesseract {
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class IndexMapBiDi;
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class IntFeatureMap;
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class ShapeTable;
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class TrainingSample;
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class TrainingSampleSet;
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class UnicharAndFonts;
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// Iterator class to encapsulate the complex iteration involved in getting
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// all samples of all shapes needed for a classification problem.
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//
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// =====INPUTS TO Init FUNCTION=====
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// The charset_map defines a subset of the sample_set classes (with a NULL
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// shape_table, or the shape_table classes if not NULL.)
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//
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// The shape_table (if not NULL) defines the mapping from shapes to
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// font_id/class_id pairs. Each shape is a list of unichar_id and font lists.
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//
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// The sample_set holds the samples and provides indexed access to samples
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// of font_id/class_id pairs.
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//
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// If randomize is true, the samples are perturbed slightly, but the
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// perturbation is guaranteed to be the same for multiple identical
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// iterations.
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//
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// =====DIFFERENT COMBINATIONS OF INPUTS=====
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// NULL shape_table:
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// Without a shape_table, everything works in UNICHAR_IDs.
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//
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// NULL shape_table, NULL charset_map:
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// Iterations simply run over the samples in the order the samples occur in the
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// input files.
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// GetCompactClassID and GetSparseClassID both return the sample UNICHAR_ID.
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//
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// NULL shape_table, non-NULL charset_map:
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// When shape_table is NULL, the charset_map indexes unichar_ids directly,
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// and an iteration returns all samples of all chars in the charset_map, which
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// is a subset of the full unicharset.
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// The iteration will be in groups of the same unichar_id, in the order
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// defined by the charset_map.
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// GetCompactClassID returns the charset_map index of a sample, and
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// GetSparseClassID returns the sample UNICHAR_ID.
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//
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// Non-NULL shape_table:
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// With a shape_table, samples are grouped according to the shape_table, so
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// multiple UNICHAR_IDs and fonts may be grouped together, and everything
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// works in shape_ids.
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//
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// Non-NULL shape_table, NULL charset_map.
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// Iterations simply run over the samples in the order of shape_id.
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// GetCompactClassID and GetSparseClassID both return the shape_id.
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// (If you want the unichar_id or font_id, the sample still has them.)
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//
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// Non-NULL shape_table, non-NULL charset_map.
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// When shape_table is not NULL, the charset_map indexes and subsets shapes in
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// the shape_table, and iterations will be in shape_table order, not
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// charset_map order.
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// GetCompactClassID returns the charset_map index of a shape, and
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// GetSparseClassID returns the shape_id.
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//
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// =====What is SampleIterator good for?=====
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// Inside a classifier training module, the SampleIterator has abstracted away
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// all the different modes above.
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// Use the following iteration to train your classifier:
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// for (it.Begin(); !it.AtEnd(); it.Next()) {
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// const TrainingSample& sample = it.GetSample();
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// int class_id = it.GetCompactClassID();
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// Your classifier may or may not be dealing with a shape_table, and may be
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// dealing with some subset of the character/shape set. It doesn't need to
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// know and shouldn't care. It is just learning shapes with compact class ids
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// in the range [0, it.CompactCharsetSize()).
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class SampleIterator {
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public:
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SampleIterator();
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~SampleIterator();
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void Clear();
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// See class comment for arguments.
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void Init(const IndexMapBiDi* charset_map,
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const ShapeTable* shape_table,
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bool randomize,
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TrainingSampleSet* sample_set);
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// Iterator functions designed for use with a simple for loop:
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// for (it.Begin(); !it.AtEnd(); it.Next()) {
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// const TrainingSample& sample = it.GetSample();
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// int class_id = it.GetCompactClassID();
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// ...
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// }
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void Begin();
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bool AtEnd() const;
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const TrainingSample& GetSample() const;
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TrainingSample* MutableSample() const;
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// Returns the total index (from the original set of samples) of the current
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// sample.
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int GlobalSampleIndex() const;
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// Returns the index of the current sample in compact charset space, so
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// in a 2-class problem between x and y, the returned indices will all be
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// 0 or 1, and have nothing to do with the unichar_ids.
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// If the charset_map_ is NULL, then this is equal to GetSparseClassID().
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int GetCompactClassID() const;
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// Returns the index of the current sample in sparse charset space, so
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// in a 2-class problem between x and y, the returned indices will all be
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// x or y, where x and y may be unichar_ids (no shape_table_) or shape_ids
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// with a shape_table_.
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int GetSparseClassID() const;
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// Moves on to the next indexable sample. If the end is reached, leaves
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// the state such that AtEnd() is true.
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void Next();
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// Returns the size of the compact charset space.
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int CompactCharsetSize() const;
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// Returns the size of the sparse charset space.
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int SparseCharsetSize() const;
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const IndexMapBiDi& charset_map() const {
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return *charset_map_;
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}
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const ShapeTable* shape_table() const {
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return shape_table_;
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}
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// Sample set operations.
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const TrainingSampleSet* sample_set() const {
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return sample_set_;
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}
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// A set of functions that do something to all the samples accessed by the
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// iterator, as it is currently setup.
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// Apply the supplied feature_space/feature_map transform to all samples
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// accessed by this iterator.
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void MapSampleFeatures(const IntFeatureMap& feature_map);
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// Adjust the weights of all the samples to be uniform in the given charset.
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// Returns the number of samples in the iterator.
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int UniformSamples();
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// Normalize the weights of all the samples defined by the iterator so they
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// sum to 1. Returns the minimum assigned sample weight.
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double NormalizeSamples();
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private:
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// Helper returns the current UnicharAndFont shape_entry.
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const UnicharAndFonts* GetShapeEntry() const;
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// Map to subset the actual charset space.
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const IndexMapBiDi* charset_map_;
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// Shape table to recombine character classes into shapes
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const ShapeTable* shape_table_;
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// The samples to iterate over.
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TrainingSampleSet* sample_set_;
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// Flag to control randomizing the sample features.
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bool randomize_;
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// Shape table owned by this used to iterate character classes.
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ShapeTable* owned_shape_table_;
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// Top-level iteration. Shape index in sparse charset_map space.
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int shape_index_;
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int num_shapes_;
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// Index to the character class within a shape.
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int shape_char_index_;
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int num_shape_chars_;
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// Index to the font within a shape/class pair.
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int shape_font_index_;
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int num_shape_fonts_;
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// The lowest level iteration. sample_index_/num_samples_ counts samples
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// in the current shape/class/font combination.
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int sample_index_;
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int num_samples_;
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};
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} // namespace tesseract.
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#endif // TESSERACT_CLASSIFY_SAMPLEITERATOR_H_
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