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https://github.com/tesseract-ocr/tesseract.git
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194 lines
7.7 KiB
C++
194 lines
7.7 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: unicharset_training_utils.cpp
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// Description: Training utilities for UNICHARSET.
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// Author: Ray Smith
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// Created: Fri Oct 17 17:09:01 PDT 2014
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//
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// (C) Copyright 2014, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#include "unicharset_training_utils.h"
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#include <stdlib.h>
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#include <string.h>
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#include <string>
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#include "fileio.h"
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#include "genericvector.h"
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#include "icuerrorcode.h"
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#include "normstrngs.h"
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#include "statistc.h"
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#include "strngs.h"
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#include "unicharset.h"
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#include "unicode/uchar.h" // from libicu
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#include "unicode/uscript.h" // from libicu
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namespace tesseract {
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// Helper sets the character attribute properties and sets up the script table.
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// Does not set tops and bottoms.
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void SetupBasicProperties(bool report_errors, UNICHARSET* unicharset) {
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for (int unichar_id = 0; unichar_id < unicharset->size(); ++unichar_id) {
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// Convert any custom ligatures.
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const char* unichar_str = unicharset->id_to_unichar(unichar_id);
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for (int i = 0; UNICHARSET::kCustomLigatures[i][0] != NULL; ++i) {
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if (!strcmp(UNICHARSET::kCustomLigatures[i][1], unichar_str)) {
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unichar_str = UNICHARSET::kCustomLigatures[i][0];
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break;
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}
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}
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// Convert the unichar to UTF32 representation
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GenericVector<char32> uni_vector;
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tesseract::UTF8ToUTF32(unichar_str, &uni_vector);
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// Assume that if the property is true for any character in the string,
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// then it holds for the whole "character".
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bool unichar_isalpha = false;
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bool unichar_islower = false;
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bool unichar_isupper = false;
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bool unichar_isdigit = false;
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bool unichar_ispunct = false;
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for (int i = 0; i < uni_vector.size(); ++i) {
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if (u_isalpha(uni_vector[i]))
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unichar_isalpha = true;
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if (u_islower(uni_vector[i]))
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unichar_islower = true;
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if (u_isupper(uni_vector[i]))
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unichar_isupper = true;
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if (u_isdigit(uni_vector[i]))
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unichar_isdigit = true;
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if (u_ispunct(uni_vector[i]))
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unichar_ispunct = true;
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}
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unicharset->set_isalpha(unichar_id, unichar_isalpha);
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unicharset->set_islower(unichar_id, unichar_islower);
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unicharset->set_isupper(unichar_id, unichar_isupper);
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unicharset->set_isdigit(unichar_id, unichar_isdigit);
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unicharset->set_ispunctuation(unichar_id, unichar_ispunct);
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tesseract::IcuErrorCode err;
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unicharset->set_script(unichar_id, uscript_getName(
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uscript_getScript(uni_vector[0], err)));
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const int num_code_points = uni_vector.size();
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// Obtain the lower/upper case if needed and record it in the properties.
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unicharset->set_other_case(unichar_id, unichar_id);
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if (unichar_islower || unichar_isupper) {
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GenericVector<char32> other_case(num_code_points, 0);
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for (int i = 0; i < num_code_points; ++i) {
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// TODO(daria): Ideally u_strToLower()/ustrToUpper() should be used.
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// However since they deal with UChars (so need a conversion function
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// from char32 or UTF8string) and require a meaningful locale string,
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// for now u_tolower()/u_toupper() are used.
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other_case[i] = unichar_islower ? u_toupper(uni_vector[i]) :
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u_tolower(uni_vector[i]);
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}
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STRING other_case_uch;
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tesseract::UTF32ToUTF8(other_case, &other_case_uch);
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UNICHAR_ID other_case_id =
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unicharset->unichar_to_id(other_case_uch.c_str());
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if (other_case_id != INVALID_UNICHAR_ID) {
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unicharset->set_other_case(unichar_id, other_case_id);
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} else if (unichar_id >= SPECIAL_UNICHAR_CODES_COUNT && report_errors) {
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tprintf("Other case %s of %s is not in unicharset\n",
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other_case_uch.c_str(), unichar_str);
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}
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}
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// Set RTL property and obtain mirror unichar ID from ICU.
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GenericVector<char32> mirrors(num_code_points, 0);
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for (int i = 0; i < num_code_points; ++i) {
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mirrors[i] = u_charMirror(uni_vector[i]);
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if (i == 0) { // set directionality to that of the 1st code point
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unicharset->set_direction(unichar_id,
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static_cast<UNICHARSET::Direction>(
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u_charDirection(uni_vector[i])));
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}
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}
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STRING mirror_uch;
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tesseract::UTF32ToUTF8(mirrors, &mirror_uch);
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UNICHAR_ID mirror_uch_id = unicharset->unichar_to_id(mirror_uch.c_str());
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if (mirror_uch_id != INVALID_UNICHAR_ID) {
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unicharset->set_mirror(unichar_id, mirror_uch_id);
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} else if (report_errors) {
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tprintf("Mirror %s of %s is not in unicharset\n",
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mirror_uch.c_str(), unichar_str);
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}
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// Record normalized version of this unichar.
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STRING normed_str = tesseract::NormalizeUTF8String(unichar_str);
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if (unichar_id != 0 && normed_str.length() > 0) {
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unicharset->set_normed(unichar_id, normed_str.c_str());
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} else {
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unicharset->set_normed(unichar_id, unichar_str);
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}
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ASSERT_HOST(unicharset->get_other_case(unichar_id) < unicharset->size());
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}
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unicharset->post_load_setup();
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}
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// Helper to set the properties for an input unicharset file, writes to the
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// output file. If an appropriate script unicharset can be found in the
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// script_dir directory, then the tops and bottoms are expanded using the
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// script unicharset.
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// If non-empty, xheight data for the fonts are written to the xheights_file.
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void SetPropertiesForInputFile(const string& script_dir,
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const string& input_unicharset_file,
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const string& output_unicharset_file,
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const string& output_xheights_file) {
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UNICHARSET unicharset;
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// Load the input unicharset
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unicharset.load_from_file(input_unicharset_file.c_str());
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tprintf("Loaded unicharset of size %d from file %s\n", unicharset.size(),
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input_unicharset_file.c_str());
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// Set unichar properties
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tprintf("Setting unichar properties\n");
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SetupBasicProperties(true, &unicharset);
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string xheights_str;
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for (int s = 0; s < unicharset.get_script_table_size(); ++s) {
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// Load the unicharset for the script if available.
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string filename = script_dir + "/" +
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unicharset.get_script_from_script_id(s) + ".unicharset";
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UNICHARSET script_set;
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if (script_set.load_from_file(filename.c_str())) {
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unicharset.SetPropertiesFromOther(script_set);
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}
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// Load the xheights for the script if available.
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filename = script_dir + "/" + unicharset.get_script_from_script_id(s) +
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".xheights";
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string script_heights;
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if (File::ReadFileToString(filename, &script_heights))
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xheights_str += script_heights;
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}
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if (!output_xheights_file.empty())
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File::WriteStringToFileOrDie(xheights_str, output_xheights_file);
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for (int c = SPECIAL_UNICHAR_CODES_COUNT; c < unicharset.size(); ++c) {
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if (unicharset.PropertiesIncomplete(c)) {
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tprintf("Warning: properties incomplete for index %d = %s\n",
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c, unicharset.id_to_unichar(c));
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}
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}
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// Write the output unicharset
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tprintf("Writing unicharset to file %s\n", output_unicharset_file.c_str());
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unicharset.save_to_file(output_unicharset_file.c_str());
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}
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} // namespace tesseract
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