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0e868ef377
Tha, Vie, Kan, Tel etc. There is a new overlap detector that detects when diacritics cause a big increase in textline overlap. In such cases, diacritics from overlap regions are kept separate from layout analysis completely, allowing textline formation to happen without them. The diacritics are then assigned to 0, 1 or 2 close words at the end of layout analysis, using and modifying an old noise detection data path. The stored diacritics are used or not during recognition according to the character classifier's liking for them.
379 lines
13 KiB
C++
379 lines
13 KiB
C++
/**********************************************************************
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* File: pdblock.c (Formerly pdblk.c)
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* Description: PDBLK member functions and iterator functions.
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* Author: Ray Smith
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* Created: Fri Mar 15 09:41:28 GMT 1991
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*
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* (C) Copyright 1991, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include <stdlib.h>
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#include "allheaders.h"
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#include "blckerr.h"
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#include "pdblock.h"
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// Include automatically generated configuration file if running autoconf.
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#ifdef HAVE_CONFIG_H
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#include "config_auto.h"
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#endif
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#define BLOCK_LABEL_HEIGHT 150 //char height of block id
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CLISTIZE (PDBLK)
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/**********************************************************************
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* PDBLK::PDBLK
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*
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* Constructor for a simple rectangular block.
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**********************************************************************/
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PDBLK::PDBLK ( //rectangular block
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inT16 xmin, //bottom left
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inT16 ymin, inT16 xmax, //top right
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inT16 ymax): box (ICOORD (xmin, ymin), ICOORD (xmax, ymax)) {
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//boundaries
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ICOORDELT_IT left_it = &leftside;
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ICOORDELT_IT right_it = &rightside;
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hand_poly = NULL;
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left_it.set_to_list (&leftside);
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right_it.set_to_list (&rightside);
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//make default box
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left_it.add_to_end (new ICOORDELT (xmin, ymin));
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left_it.add_to_end (new ICOORDELT (xmin, ymax));
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right_it.add_to_end (new ICOORDELT (xmax, ymin));
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right_it.add_to_end (new ICOORDELT (xmax, ymax));
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index_ = 0;
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}
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/**********************************************************************
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* PDBLK::set_sides
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*
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* Sets left and right vertex lists
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**********************************************************************/
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void PDBLK::set_sides( //set vertex lists
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ICOORDELT_LIST *left, //left vertices
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ICOORDELT_LIST *right //right vertices
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) {
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//boundaries
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ICOORDELT_IT left_it = &leftside;
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ICOORDELT_IT right_it = &rightside;
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leftside.clear ();
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left_it.move_to_first ();
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left_it.add_list_before (left);
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rightside.clear ();
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right_it.move_to_first ();
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right_it.add_list_before (right);
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}
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/**********************************************************************
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* PDBLK::contains
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*
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* Return TRUE if the given point is within the block.
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**********************************************************************/
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BOOL8 PDBLK::contains( //test containment
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ICOORD pt //point to test
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) {
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BLOCK_RECT_IT it = this; //rectangle iterator
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ICOORD bleft, tright; //corners of rectangle
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for (it.start_block (); !it.cycled_rects (); it.forward ()) {
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//get rectangle
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it.bounding_box (bleft, tright);
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//inside rect
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if (pt.x () >= bleft.x () && pt.x () <= tright.x ()
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&& pt.y () >= bleft.y () && pt.y () <= tright.y ())
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return TRUE; //is inside
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}
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return FALSE; //not inside
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}
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/**********************************************************************
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* PDBLK::move
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*
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* Reposition block
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**********************************************************************/
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void PDBLK::move( // reposition block
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const ICOORD vec // by vector
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) {
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ICOORDELT_IT it(&leftside);
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for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ())
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*(it.data ()) += vec;
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it.set_to_list (&rightside);
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for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ())
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*(it.data ()) += vec;
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box.move (vec);
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}
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// Returns a binary Pix mask with a 1 pixel for every pixel within the
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// block. Rotates the coordinate system by rerotation prior to rendering.
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Pix* PDBLK::render_mask(const FCOORD& rerotation, TBOX* mask_box) {
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TBOX rotated_box(box);
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rotated_box.rotate(rerotation);
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Pix* pix = pixCreate(rotated_box.width(), rotated_box.height(), 1);
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if (hand_poly != NULL) {
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// We are going to rotate, so get a deep copy of the points and
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// make a new POLY_BLOCK with it.
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ICOORDELT_LIST polygon;
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polygon.deep_copy(hand_poly->points(), ICOORDELT::deep_copy);
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POLY_BLOCK image_block(&polygon, hand_poly->isA());
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image_block.rotate(rerotation);
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// Block outline is a polygon, so use a PB_LINE_IT to get the
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// rasterized interior. (Runs of interior pixels on a line.)
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PB_LINE_IT *lines = new PB_LINE_IT(&image_block);
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for (int y = box.bottom(); y < box.top(); ++y) {
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ICOORDELT_LIST* segments = lines->get_line(y);
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if (!segments->empty()) {
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ICOORDELT_IT s_it(segments);
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// Each element of segments is a start x and x size of the
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// run of interior pixels.
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for (s_it.mark_cycle_pt(); !s_it.cycled_list(); s_it.forward()) {
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int start = s_it.data()->x();
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int xext = s_it.data()->y();
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// Set the run of pixels to 1.
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pixRasterop(pix, start - rotated_box.left(),
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rotated_box.height() - 1 - (y - rotated_box.bottom()),
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xext, 1, PIX_SET, NULL, 0, 0);
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}
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}
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delete segments;
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}
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delete lines;
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} else {
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// Just fill the whole block as there is only a bounding box.
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pixRasterop(pix, 0, 0, rotated_box.width(), rotated_box.height(),
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PIX_SET, NULL, 0, 0);
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}
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if (mask_box != NULL) *mask_box = rotated_box;
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return pix;
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}
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/**********************************************************************
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* PDBLK::plot
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*
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* Plot the outline of a block in the given colour.
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**********************************************************************/
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#ifndef GRAPHICS_DISABLED
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void PDBLK::plot( //draw outline
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ScrollView* window, //window to draw in
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inT32 serial, //serial number
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ScrollView::Color colour //colour to draw in
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) {
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ICOORD startpt; //start of outline
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ICOORD endpt; //end of outline
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ICOORD prevpt; //previous point
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ICOORDELT_IT it = &leftside; //iterator
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//set the colour
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window->Pen(colour);
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window->TextAttributes("Times", BLOCK_LABEL_HEIGHT, false, false, false);
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if (hand_poly != NULL) {
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hand_poly->plot(window, serial);
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} else if (!leftside.empty ()) {
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startpt = *(it.data ()); //bottom left corner
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// tprintf("Block %d bottom left is (%d,%d)\n",
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// serial,startpt.x(),startpt.y());
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char temp_buff[34];
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#if defined(__UNIX__) || defined(MINGW)
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sprintf(temp_buff, INT32FORMAT, serial);
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#else
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ultoa (serial, temp_buff, 10);
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#endif
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window->Text(startpt.x (), startpt.y (), temp_buff);
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window->SetCursor(startpt.x (), startpt.y ());
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do {
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prevpt = *(it.data ()); //previous point
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it.forward (); //move to next point
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//draw round corner
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window->DrawTo(prevpt.x (), it.data ()->y ());
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window->DrawTo(it.data ()->x (), it.data ()->y ());
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}
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while (!it.at_last ()); //until end of list
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endpt = *(it.data ()); //end point
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//other side of boundary
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window->SetCursor(startpt.x (), startpt.y ());
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it.set_to_list (&rightside);
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prevpt = startpt;
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for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) {
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//draw round corner
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window->DrawTo(prevpt.x (), it.data ()->y ());
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window->DrawTo(it.data ()->x (), it.data ()->y ());
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prevpt = *(it.data ()); //previous point
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}
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//close boundary
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window->DrawTo(endpt.x(), endpt.y());
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}
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}
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#endif
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/**********************************************************************
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* PDBLK::operator=
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*
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* Assignment - duplicate the block structure, but with an EMPTY row list.
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**********************************************************************/
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PDBLK & PDBLK::operator= ( //assignment
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const PDBLK & source //from this
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) {
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// this->ELIST_LINK::operator=(source);
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if (!leftside.empty ())
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leftside.clear ();
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if (!rightside.empty ())
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rightside.clear ();
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leftside.deep_copy(&source.leftside, &ICOORDELT::deep_copy);
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rightside.deep_copy(&source.rightside, &ICOORDELT::deep_copy);
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box = source.box;
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return *this;
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}
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/**********************************************************************
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* BLOCK_RECT_IT::BLOCK_RECT_IT
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*
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* Construct a block rectangle iterator.
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**********************************************************************/
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BLOCK_RECT_IT::BLOCK_RECT_IT (
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//iterate rectangles
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PDBLK * blkptr //from block
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):left_it (&blkptr->leftside), right_it (&blkptr->rightside) {
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block = blkptr; //remember block
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//non empty list
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if (!blkptr->leftside.empty ()) {
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start_block(); //ready for iteration
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}
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}
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/**********************************************************************
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* BLOCK_RECT_IT::set_to_block
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*
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* Start a new block.
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**********************************************************************/
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void BLOCK_RECT_IT::set_to_block( //start (new) block
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PDBLK *blkptr) { //block to start
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block = blkptr; //remember block
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//set iterators
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left_it.set_to_list (&blkptr->leftside);
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right_it.set_to_list (&blkptr->rightside);
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if (!blkptr->leftside.empty ())
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start_block(); //ready for iteration
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}
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/**********************************************************************
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* BLOCK_RECT_IT::start_block
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*
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* Restart a block.
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**********************************************************************/
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void BLOCK_RECT_IT::start_block() { //start (new) block
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left_it.move_to_first ();
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right_it.move_to_first ();
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left_it.mark_cycle_pt ();
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right_it.mark_cycle_pt ();
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ymin = left_it.data ()->y (); //bottom of first box
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ymax = left_it.data_relative (1)->y ();
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if (right_it.data_relative (1)->y () < ymax)
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//smallest step
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ymax = right_it.data_relative (1)->y ();
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}
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/**********************************************************************
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* BLOCK_RECT_IT::forward
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*
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* Move to the next rectangle in the block.
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**********************************************************************/
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void BLOCK_RECT_IT::forward() { //next rectangle
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if (!left_it.empty ()) { //non-empty list
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if (left_it.data_relative (1)->y () == ymax)
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left_it.forward (); //move to meet top
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if (right_it.data_relative (1)->y () == ymax)
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right_it.forward ();
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//last is special
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if (left_it.at_last () || right_it.at_last ()) {
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left_it.move_to_first (); //restart
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right_it.move_to_first ();
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//now at bottom
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ymin = left_it.data ()->y ();
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}
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else {
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ymin = ymax; //new bottom
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}
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//next point
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ymax = left_it.data_relative (1)->y ();
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if (right_it.data_relative (1)->y () < ymax)
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//least step forward
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ymax = right_it.data_relative (1)->y ();
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}
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}
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/**********************************************************************
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* BLOCK_LINE_IT::get_line
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*
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* Get the the start and width of a line in the block.
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**********************************************************************/
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inT16 BLOCK_LINE_IT::get_line( //get a line
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inT16 y, //line to get
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inT16 &xext //output extent
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) {
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ICOORD bleft; //bounding box
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ICOORD tright; //of block & rect
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//get block box
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block->bounding_box (bleft, tright);
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if (y < bleft.y () || y >= tright.y ()) {
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// block->print(stderr,FALSE);
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BADBLOCKLINE.error ("BLOCK_LINE_IT::get_line", ABORT, "Y=%d", y);
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}
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//get rectangle box
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rect_it.bounding_box (bleft, tright);
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//inside rectangle
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if (y >= bleft.y () && y < tright.y ()) {
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//width of line
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xext = tright.x () - bleft.x ();
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return bleft.x (); //start of line
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}
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for (rect_it.start_block (); !rect_it.cycled_rects (); rect_it.forward ()) {
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//get rectangle box
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rect_it.bounding_box (bleft, tright);
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//inside rectangle
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if (y >= bleft.y () && y < tright.y ()) {
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//width of line
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xext = tright.x () - bleft.x ();
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return bleft.x (); //start of line
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}
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}
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LOSTBLOCKLINE.error ("BLOCK_LINE_IT::get_line", ABORT, "Y=%d", y);
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return 0; //dummy to stop warning
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}
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