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181 lines
7.5 KiB
C++
181 lines
7.5 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: thresholder.h
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// Description: Base API for thresolding images in tesseract.
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// Author: Ray Smith
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// Created: Mon May 12 11:00:15 PDT 2008
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//
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// (C) Copyright 2008, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_CCMAIN_THRESHOLDER_H__
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#define TESSERACT_CCMAIN_THRESHOLDER_H__
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class IMAGE;
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struct Pix;
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namespace tesseract {
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// Base class for all tesseract image thresholding classes.
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// Specific classes can add new thresholding methods by
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// overriding ThresholdToIMAGE and/or ThresholdToPix.
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// Each instance deals with a single image, but the design is intended to
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// be useful for multiple calls to SetRectangle and ThresholdTo* if
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// desired.
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class ImageThresholder {
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public:
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ImageThresholder();
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virtual ~ImageThresholder();
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// Destroy the Pix if there is one, freeing memory.
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virtual void Clear();
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// Return true if no image has been set.
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bool IsEmpty() const;
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// SetImage makes a copy of only the metadata, not the underlying
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// image buffer. It promises to treat the source as read-only in either case,
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// but in return assumes that the Pix or image buffer remain valid
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// throughout the life of the ImageThresholder.
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// Greyscale of 8 and color of 24 or 32 bits per pixel may be given.
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// Palette color images will not work properly and must be converted to
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// 24 bit.
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// Binary images of 1 bit per pixel may also be given but they must be
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// byte packed with the MSB of the first byte being the first pixel, and a
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// one pixel is WHITE. For binary images set bytes_per_pixel=0.
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void SetImage(const unsigned char* imagedata, int width, int height,
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int bytes_per_pixel, int bytes_per_line);
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// Store the coordinates of the rectangle to process for later use.
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// Doesn't actually do any thresholding.
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void SetRectangle(int left, int top, int width, int height);
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// Get enough parameters to be able to rebuild bounding boxes in the
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// original image (not just within the rectangle).
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// Left and top are enough with top-down coordinates, but
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// the height of the rectangle and the image are needed for bottom-up.
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virtual void GetImageSizes(int* left, int* top, int* width, int* height,
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int* imagewidth, int* imageheight);
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// Return true if HAVE_LIBLEPT and this thresholder implements the Pix
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// interface.
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virtual bool HasThresholdToPix() const;
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// Return true if the source image is color.
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bool IsColor() const {
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return image_bytespp_ >= 3;
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}
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// Threshold the source image as efficiently as possible to the output
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// tesseract IMAGE class.
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virtual void ThresholdToIMAGE(IMAGE* image);
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#ifdef HAVE_LIBLEPT
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// Pix vs raw, which to use?
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// Implementations should provide the ability to source and target Pix
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// where possible. A future version of Tesseract may choose to use Pix
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// as its internal representation and discard IMAGE altogether.
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// Because of that, an implementation that sources and targets Pix may end up
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// with less copies than an implementation that does not.
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// NOTE: Opposite to SetImage for raw images, SetImage for Pix clones its
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// input, so the source pix may be pixDestroyed immediately after.
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void SetImage(const Pix* pix);
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// Threshold the source image as efficiently as possible to the output Pix.
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// Creates a Pix and sets pix to point to the resulting pointer.
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// Caller must use pixDestroy to free the created Pix.
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virtual void ThresholdToPix(Pix** pix);
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// Get a clone/copy of the source image rectangle.
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// The returned Pix must be pixDestroyed.
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// This function will be used in the future by the page layout analysis, and
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// the layout analysis that uses it will only be available with Leptonica,
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// so there is no raw equivalent.
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Pix* GetPixRect();
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#endif
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protected:
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// ----------------------------------------------------------------------
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// Utility functions that may be useful components for other thresholders.
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// Common initialization shared between SetImage methods.
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virtual void Init();
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// Return true if we are processing the full image.
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bool IsFullImage() const {
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return rect_left_ == 0 && rect_top_ == 0 &&
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rect_width_ == image_width_ && rect_height_ == image_height_;
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}
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// Otsu threshold the rectangle, taking everything except the image buffer
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// pointer from the class, to the output IMAGE.
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void OtsuThresholdRectToIMAGE(const unsigned char* imagedata,
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int bytes_per_pixel, int bytes_per_line,
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IMAGE* image) const;
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// Threshold the rectangle, taking everything except the image buffer pointer
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// from the class, using thresholds/hi_values to the output IMAGE.
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void ThresholdRectToIMAGE(const unsigned char* imagedata,
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int bytes_per_pixel, int bytes_per_line,
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const int* thresholds, const int* hi_values,
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IMAGE* image) const;
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// Cut out the requested rectangle of the source raw binary image to the
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// output IMAGE.
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void CopyBinaryRectRawToIMAGE(IMAGE* image) const;
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#ifdef HAVE_LIBLEPT
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// Otsu threshold the rectangle, taking everything except the image buffer
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// pointer from the class, to the output Pix.
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void OtsuThresholdRectToPix(const unsigned char* imagedata,
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int bytes_per_pixel, int bytes_per_line,
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Pix** pix) const;
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// Threshold the rectangle, taking everything except the image buffer pointer
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// from the class, using thresholds/hi_values to the output IMAGE.
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void ThresholdRectToPix(const unsigned char* imagedata,
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int bytes_per_pixel, int bytes_per_line,
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const int* thresholds, const int* hi_values,
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Pix** pix) const;
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// Copy the raw image rectangle, taking all data from the class, to the Pix.
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void RawRectToPix(Pix** pix) const;
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// Cut out the requested rectangle of the binary image to the output IMAGE.
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void CopyBinaryRectPixToIMAGE(IMAGE* image) const;
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#endif
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protected:
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#ifdef HAVE_LIBLEPT
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// Clone or other copy of the source Pix.
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// The pix will always be PixDestroy()ed on destruction of the class.
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Pix* pix_;
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#endif
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// Exactly one of pix_ and image_data_ is not NULL.
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const unsigned char* image_data_; // Raw source image.
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int image_width_; // Width of source image/pix.
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int image_height_; // Height of source image/pix.
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int image_bytespp_; // Bytes per pixel of source image/pix.
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int image_bytespl_; // Bytes per line of source image/pix.
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// Limits of image rectangle to be processed.
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int rect_left_;
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int rect_top_;
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int rect_width_;
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int rect_height_;
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};
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} // namespace tesseract.
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#endif // TESSERACT_CCMAIN_THRESHOLDER_H__
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