mirror of
https://github.com/tesseract-ocr/tesseract.git
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fb2e23f6de
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@41 d0cd1f9f-072b-0410-8dd7-cf729c803f20
226 lines
7.9 KiB
C++
226 lines
7.9 KiB
C++
/******************************************************************************
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** Filename: sigmenu.c
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** Purpose: General purpose, menu-oriented signal handling routines
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** Author: Dan Johnson
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** History: Mon Oct 2 07:25:50 1989, DSJ, Created.
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**
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** (c) Copyright Hewlett-Packard Company, 1988.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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******************************************************************************/
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/**----------------------------------------------------------------------------
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Include Files and Type Defines
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----------------------------------------------------------------------------**/
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#include "sigmenu.h"
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#include "oldlist.h"
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#include "emalloc.h"
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#include "secname.h"
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#include <signal.h>
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#include <stdio.h>
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#include <string.h>
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#define MAX_COMMAND_LENGTH 128
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typedef struct
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{
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int ItemNum;
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char *ItemLabel;
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int_void ItemFunc;
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} SIG_MENU_ITEM;
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/**----------------------------------------------------------------------------
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Global Data Definitions and Declarations
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----------------------------------------------------------------------------**/
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static LIST SignalMenus[NSIG]; /* must be initialized to NIL */
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/**----------------------------------------------------------------------------
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Private Function Prototypes
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----------------------------------------------------------------------------**/
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void MainSignalHandler(int Signal);
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SIG_MENU_ITEM *NewSignalMenuItem (int ItemNum,
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const char ItemLabel[], int_void ItemFunc);
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int ItemCompare(void *arg1, //SIG_MENU_ITEM *Item1,
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void *arg2); //SIG_MENU_ITEM *Item2);
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/**----------------------------------------------------------------------------
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Public Code
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----------------------------------------------------------------------------**/
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/*---------------------------------------------------------------------------*/
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void
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AddSignalMenuItem (int Signal,
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int ItemNum, const char ItemLabel[], int_void ItemFunc) {
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/*
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** Parameters:
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** Signal signal to be trapped for this menu
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** ItemNum menu number for this item
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** ItemLabel menu label for this item
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** ItemFunc function to be called when item is selected
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** Globals:
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** SignalMenus list of menu items for each possible signal
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** Operation:
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** Add a new menu item to the list of menu items for Signal.
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** Whenever Signal is encountered, the user will be given
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** a list of options to choose from. This list is the list
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** of all of the menu items that have been specified for that
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** Signal.
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** Return: none
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** Exceptions: none
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** History: Mon Oct 2 07:42:19 1989, DSJ, Created.
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*/
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#if 0
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#ifndef SECURE_NAMES
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SIG_MENU_ITEM *NewItem;
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/* check for a valid Signal */
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if (Signal >= NSIG || Signal <= 0) {
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cprintf ("Illegal signal (%d) specified for menu item!\n", Signal);
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return;
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}
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/* if this is the first item for this signal, indicate that the
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appropriate signal handler has been enabled */
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if (SignalMenus[Signal] == NIL)
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cprintf ("Signal handler enabled for signal %d.\n", Signal);
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/* add the new menu item to the appropriate list of menu items */
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NewItem = NewSignalMenuItem (ItemNum, ItemLabel, ItemFunc);
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SignalMenus[Signal] = s_adjoin (SignalMenus[Signal], NewItem, ItemCompare);
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/* set up the trap for the appropriate signal */
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signal(Signal, MainSignalHandler);
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#endif
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#endif
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} /* AddSignalMenuItem */
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/**----------------------------------------------------------------------------
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Private Code
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----------------------------------------------------------------------------**/
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/*---------------------------------------------------------------------------*/
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void MainSignalHandler(int Signal) {
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/*
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** Parameters:
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** Signal signal that caused this function to be called
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** Globals:
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** SignalMenus list of menu items for each possible signal
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** Operation: Provide the user with a menu of actions for the trapped
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** signal. Execute the appropriate function. If the function
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** returns SIG_RESUME, then terminate the signal handler and
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** resume normal processing. If the function does not return
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** SIG_RESUME, remain in the main signal handler menu.
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** Return: none
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** Exceptions: none
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** History: Mon Oct 2 08:18:52 1989, DSJ, Created.
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*/
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#ifndef SECURE_NAMES
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int Command;
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char CommandLine[MAX_COMMAND_LENGTH];
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char *Params;
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LIST Items;
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SIG_MENU_ITEM *MenuItem;
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while (TRUE) {
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Command = -1;
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cprintf ("\nMAIN SIGNAL HANDLER FOR SIGNAL %d\n", Signal);
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cprintf ("0. Resume normal operation\n");
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Items = SignalMenus[Signal];
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iterate(Items) {
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MenuItem = (SIG_MENU_ITEM *) first_node (Items);
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cprintf ("%d. %s\n", MenuItem->ItemNum, MenuItem->ItemLabel);
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}
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cprintf ("\nEnter Selection: ");
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while (fgets (CommandLine, MAX_COMMAND_LENGTH, stdin) == NULL
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|| strlen (CommandLine) <= 0);
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Command = strtol (CommandLine, &Params, 10);
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if (CommandLine == Params) {
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cprintf ("\nIllegal command! - Try again.\n");
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continue;
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}
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if (Command == 0)
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signal(Signal, MainSignalHandler);
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Items = SignalMenus[Signal];
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iterate(Items) {
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MenuItem = (SIG_MENU_ITEM *) first_node (Items);
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if (Command == MenuItem->ItemNum) {
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if ((*MenuItem->ItemFunc) ( /*Params */ ) == SIG_RESUME)
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signal(Signal, MainSignalHandler);
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break;
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}
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}
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if (Items == NIL)
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cprintf ("\nIllegal command! - Try again.\n");
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}
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#endif
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} /* MainSignalHandler */
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/*---------------------------------------------------------------------------*/
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SIG_MENU_ITEM *
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NewSignalMenuItem (int ItemNum, const char ItemLabel[], int_void ItemFunc) {
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/*
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** Parameters:
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** ItemNum menu number for this item
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** ItemLabel menu label for this item
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** ItemFunc function to be called when item is selected
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** Globals: none
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** Operation: Allocate, initialize, and return a new signal menu item.
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** Return: Ptr to new signal menu item data structure.
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** Exceptions: none
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** History: Mon Oct 2 08:04:20 1989, DSJ, Created.
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*/
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SIG_MENU_ITEM *NewItem;
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NewItem = (SIG_MENU_ITEM *) Emalloc (sizeof (SIG_MENU_ITEM));
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NewItem->ItemNum = ItemNum;
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NewItem->ItemFunc = ItemFunc;
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NewItem->ItemLabel = (char *) Emalloc (strlen (ItemLabel) + 1);
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strcpy (NewItem->ItemLabel, ItemLabel);
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return (NewItem);
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} /* NewSignalMenuItem */
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/*---------------------------------------------------------------------------*/
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int ItemCompare(void *arg1, //SIG_MENU_ITEM *Item1,
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void *arg2) { //SIG_MENU_ITEM *Item2)
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/*
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** Parameters:
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** Item1, Item2 two menu items to be compared
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** Globals: none
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** Operation: Return -1 if the ItemNum of Item1 is less than the
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** ItemNum of Item2. Return 0 if they are equal. Return +1
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** if the ItemNum of Item1 is greater than the ItemNum of
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** Item2. This routine is used by the list sorter to sort
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** lists of menu items according to their item number.
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** Return: -1, 0, or 1
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** Exceptions: none
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** History: Mon Oct 2 08:11:59 1989, DSJ, Created.
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*/
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SIG_MENU_ITEM *Item1 = (SIG_MENU_ITEM *) arg1;
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SIG_MENU_ITEM *Item2 = (SIG_MENU_ITEM *) arg2;
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if (Item1->ItemNum < Item2->ItemNum)
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return (-1);
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else if (Item1->ItemNum == Item2->ItemNum)
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return (0);
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else if (Item1->ItemNum > Item2->ItemNum)
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return (1);
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else
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return 0;
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} /* ItemCompare */
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