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585 lines
20 KiB
C++
585 lines
20 KiB
C++
/**********************************************************************
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* File: polyaprx.cpp (Formerly polygon.c)
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* Description: Code for polygonal approximation from old edgeprog.
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* Author: Ray Smith
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* Created: Thu Nov 25 11:42:04 GMT 1993
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*
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* (C) Copyright 1993, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include <stdio.h>
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#ifdef __UNIX__
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#include <assert.h>
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#endif
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#define FASTEDGELENGTH 256
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#include "polyaprx.h"
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#include "params.h"
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#include "tprintf.h"
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#define EXTERN
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EXTERN BOOL_VAR(poly_debug, FALSE, "Debug old poly");
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EXTERN BOOL_VAR(poly_wide_objects_better, TRUE,
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"More accurate approx on wide things");
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#define FIXED 4 /*OUTLINE point is fixed */
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#define RUNLENGTH 1 /*length of run */
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#define DIR 2 /*direction of run */
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#define FLAGS 0
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#define fixed_dist 20 //really an int_variable
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#define approx_dist 15 //really an int_variable
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const int par1 = 4500 / (approx_dist * approx_dist);
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const int par2 = 6750 / (approx_dist * approx_dist);
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/**********************************************************************
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* tesspoly_outline
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*
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* Approximate an outline from chain codes form using the old tess algorithm.
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* If allow_detailed_fx is true, the EDGEPTs in the returned TBLOB
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* contain pointers to the input C_OUTLINEs that enable higher-resolution
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* feature extraction that does not use the polygonal approximation.
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**********************************************************************/
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TESSLINE* ApproximateOutline(bool allow_detailed_fx, C_OUTLINE* c_outline) {
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TBOX loop_box; // bounding box
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inT32 area; // loop area
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EDGEPT stack_edgepts[FASTEDGELENGTH]; // converted path
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EDGEPT* edgepts = stack_edgepts;
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// Use heap memory if the stack buffer is not big enough.
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if (c_outline->pathlength() > FASTEDGELENGTH)
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edgepts = new EDGEPT[c_outline->pathlength()];
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loop_box = c_outline->bounding_box();
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area = loop_box.height();
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if (!poly_wide_objects_better && loop_box.width() > area)
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area = loop_box.width();
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area *= area;
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edgesteps_to_edgepts(c_outline, edgepts);
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fix2(edgepts, area);
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EDGEPT* edgept = poly2(edgepts, area); // 2nd approximation.
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EDGEPT* startpt = edgept;
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EDGEPT* result = NULL;
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EDGEPT* prev_result = NULL;
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do {
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EDGEPT* new_pt = new EDGEPT;
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new_pt->pos = edgept->pos;
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new_pt->prev = prev_result;
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if (prev_result == NULL) {
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result = new_pt;
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} else {
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prev_result->next = new_pt;
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new_pt->prev = prev_result;
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}
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if (allow_detailed_fx) {
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new_pt->src_outline = edgept->src_outline;
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new_pt->start_step = edgept->start_step;
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new_pt->step_count = edgept->step_count;
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}
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prev_result = new_pt;
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edgept = edgept->next;
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}
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while (edgept != startpt);
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prev_result->next = result;
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result->prev = prev_result;
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if (edgepts != stack_edgepts)
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delete [] edgepts;
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return TESSLINE::BuildFromOutlineList(result);
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}
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/**********************************************************************
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* edgesteps_to_edgepts
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*
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* Convert a C_OUTLINE to EDGEPTs.
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**********************************************************************/
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EDGEPT *
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edgesteps_to_edgepts ( //convert outline
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C_OUTLINE * c_outline, //input
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EDGEPT edgepts[] //output is array
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) {
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inT32 length; //steps in path
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ICOORD pos; //current coords
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inT32 stepindex; //current step
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inT32 stepinc; //increment
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inT32 epindex; //current EDGEPT
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inT32 count; //repeated steps
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ICOORD vec; //for this 8 step
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ICOORD prev_vec;
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inT8 epdir; //of this step
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DIR128 prevdir; //prvious dir
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DIR128 dir; //of this step
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pos = c_outline->start_pos (); //start of loop
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length = c_outline->pathlength ();
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stepindex = 0;
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epindex = 0;
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prevdir = -1;
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count = 0;
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int prev_stepindex = 0;
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do {
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dir = c_outline->step_dir (stepindex);
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vec = c_outline->step (stepindex);
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if (stepindex < length - 1
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&& c_outline->step_dir (stepindex + 1) - dir == -32) {
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dir += 128 - 16;
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vec += c_outline->step (stepindex + 1);
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stepinc = 2;
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}
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else
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stepinc = 1;
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if (count == 0) {
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prevdir = dir;
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prev_vec = vec;
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}
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if (prevdir.get_dir () != dir.get_dir ()) {
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edgepts[epindex].pos.x = pos.x ();
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edgepts[epindex].pos.y = pos.y ();
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prev_vec *= count;
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edgepts[epindex].vec.x = prev_vec.x ();
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edgepts[epindex].vec.y = prev_vec.y ();
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pos += prev_vec;
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edgepts[epindex].flags[RUNLENGTH] = count;
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edgepts[epindex].prev = &edgepts[epindex - 1];
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edgepts[epindex].flags[FLAGS] = 0;
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edgepts[epindex].next = &edgepts[epindex + 1];
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prevdir += 64;
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epdir = (DIR128) 0 - prevdir;
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epdir >>= 4;
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epdir &= 7;
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edgepts[epindex].flags[DIR] = epdir;
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edgepts[epindex].src_outline = c_outline;
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edgepts[epindex].start_step = prev_stepindex;
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edgepts[epindex].step_count = stepindex - prev_stepindex;
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epindex++;
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prevdir = dir;
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prev_vec = vec;
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count = 1;
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prev_stepindex = stepindex;
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}
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else
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count++;
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stepindex += stepinc;
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}
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while (stepindex < length);
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edgepts[epindex].pos.x = pos.x ();
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edgepts[epindex].pos.y = pos.y ();
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prev_vec *= count;
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edgepts[epindex].vec.x = prev_vec.x ();
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edgepts[epindex].vec.y = prev_vec.y ();
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pos += prev_vec;
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edgepts[epindex].flags[RUNLENGTH] = count;
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edgepts[epindex].flags[FLAGS] = 0;
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edgepts[epindex].src_outline = c_outline;
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edgepts[epindex].start_step = prev_stepindex;
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edgepts[epindex].step_count = stepindex - prev_stepindex;
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edgepts[epindex].prev = &edgepts[epindex - 1];
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edgepts[epindex].next = &edgepts[0];
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prevdir += 64;
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epdir = (DIR128) 0 - prevdir;
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epdir >>= 4;
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epdir &= 7;
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edgepts[epindex].flags[DIR] = epdir;
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edgepts[0].prev = &edgepts[epindex];
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ASSERT_HOST (pos.x () == c_outline->start_pos ().x ()
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&& pos.y () == c_outline->start_pos ().y ());
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return &edgepts[0];
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}
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/**********************************************************************
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*fix2(start,area) fixes points on the outline according to a trial method*
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**********************************************************************/
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//#pragma OPT_LEVEL 1 /*stop compiler bugs*/
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void fix2( //polygonal approx
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EDGEPT *start, /*loop to approimate */
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int area) {
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register EDGEPT *edgept; /*current point */
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register EDGEPT *edgept1;
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register EDGEPT *loopstart; /*modified start of loop */
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register EDGEPT *linestart; /*start of line segment */
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register int dir1, dir2; /*directions of line */
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register int sum1, sum2; /*lengths in dir1,dir2 */
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int stopped; /*completed flag */
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int fixed_count; //no of fixed points
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int d01, d12, d23, gapmin;
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TPOINT d01vec, d12vec, d23vec;
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register EDGEPT *edgefix, *startfix;
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register EDGEPT *edgefix0, *edgefix1, *edgefix2, *edgefix3;
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edgept = start; /*start of loop */
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while (((edgept->flags[DIR] - edgept->prev->flags[DIR] + 1) & 7) < 3
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&& (dir1 =
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(edgept->prev->flags[DIR] - edgept->next->flags[DIR]) & 7) != 2
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&& dir1 != 6)
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edgept = edgept->next; /*find suitable start */
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loopstart = edgept; /*remember start */
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stopped = 0; /*not finished yet */
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edgept->flags[FLAGS] |= FIXED; /*fix it */
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do {
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linestart = edgept; /*possible start of line */
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dir1 = edgept->flags[DIR]; /*first direction */
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/*length of dir1 */
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sum1 = edgept->flags[RUNLENGTH];
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edgept = edgept->next;
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dir2 = edgept->flags[DIR]; /*2nd direction */
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/*length in dir2 */
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sum2 = edgept->flags[RUNLENGTH];
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if (((dir1 - dir2 + 1) & 7) < 3) {
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while (edgept->prev->flags[DIR] == edgept->next->flags[DIR]) {
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edgept = edgept->next; /*look at next */
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if (edgept->flags[DIR] == dir1)
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/*sum lengths */
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sum1 += edgept->flags[RUNLENGTH];
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else
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sum2 += edgept->flags[RUNLENGTH];
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}
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if (edgept == loopstart)
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stopped = 1; /*finished */
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if (sum2 + sum1 > 2
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&& linestart->prev->flags[DIR] == dir2
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&& (linestart->prev->flags[RUNLENGTH] >
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linestart->flags[RUNLENGTH] || sum2 > sum1)) {
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/*start is back one */
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linestart = linestart->prev;
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linestart->flags[FLAGS] |= FIXED;
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}
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if (((edgept->next->flags[DIR] - edgept->flags[DIR] + 1) & 7) >= 3
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|| (edgept->flags[DIR] == dir1 && sum1 >= sum2)
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|| ((edgept->prev->flags[RUNLENGTH] < edgept->flags[RUNLENGTH]
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|| (edgept->flags[DIR] == dir2 && sum2 >= sum1))
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&& linestart->next != edgept))
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edgept = edgept->next;
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}
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/*sharp bend */
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edgept->flags[FLAGS] |= FIXED;
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}
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/*do whole loop */
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while (edgept != loopstart && !stopped);
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edgept = start;
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do {
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if (((edgept->flags[RUNLENGTH] >= 8) &&
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(edgept->flags[DIR] != 2) && (edgept->flags[DIR] != 6)) ||
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((edgept->flags[RUNLENGTH] >= 8) &&
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((edgept->flags[DIR] == 2) || (edgept->flags[DIR] == 6)))) {
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edgept->flags[FLAGS] |= FIXED;
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edgept1 = edgept->next;
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edgept1->flags[FLAGS] |= FIXED;
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}
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edgept = edgept->next;
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}
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while (edgept != start);
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edgept = start;
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do {
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/*single fixed step */
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if (edgept->flags[FLAGS] & FIXED && edgept->flags[RUNLENGTH] == 1
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/*and neighours free */
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&& edgept->next->flags[FLAGS] & FIXED && (edgept->prev->flags[FLAGS] & FIXED) == 0
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/*same pair of dirs */
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&& (edgept->next->next->flags[FLAGS] & FIXED) == 0 && edgept->prev->flags[DIR] == edgept->next->flags[DIR] && edgept->prev->prev->flags[DIR] == edgept->next->next->flags[DIR]
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&& ((edgept->prev->flags[DIR] - edgept->flags[DIR] + 1) & 7) < 3) {
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/*unfix it */
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edgept->flags[FLAGS] &= ~FIXED;
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edgept->next->flags[FLAGS] &= ~FIXED;
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}
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edgept = edgept->next; /*do all points */
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}
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while (edgept != start); /*until finished */
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stopped = 0;
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if (area < 450)
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area = 450;
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gapmin = area * fixed_dist * fixed_dist / 44000;
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edgept = start;
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fixed_count = 0;
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do {
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if (edgept->flags[FLAGS] & FIXED)
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fixed_count++;
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edgept = edgept->next;
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}
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while (edgept != start);
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while ((edgept->flags[FLAGS] & FIXED) == 0)
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edgept = edgept->next;
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edgefix0 = edgept;
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edgept = edgept->next;
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while ((edgept->flags[FLAGS] & FIXED) == 0)
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edgept = edgept->next;
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edgefix1 = edgept;
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edgept = edgept->next;
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while ((edgept->flags[FLAGS] & FIXED) == 0)
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edgept = edgept->next;
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edgefix2 = edgept;
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edgept = edgept->next;
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while ((edgept->flags[FLAGS] & FIXED) == 0)
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edgept = edgept->next;
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edgefix3 = edgept;
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startfix = edgefix2;
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do {
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if (fixed_count <= 3)
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break; //already too few
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point_diff (d12vec, edgefix1->pos, edgefix2->pos);
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d12 = LENGTH (d12vec);
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// TODO(rays) investigate this change:
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// Only unfix a point if it is part of a low-curvature section
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// of outline and the total angle change of the outlines is
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// less than 90 degrees, ie the scalar product is positive.
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// if (d12 <= gapmin && SCALAR(edgefix0->vec, edgefix2->vec) > 0) {
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if (d12 <= gapmin) {
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point_diff (d01vec, edgefix0->pos, edgefix1->pos);
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d01 = LENGTH (d01vec);
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point_diff (d23vec, edgefix2->pos, edgefix3->pos);
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d23 = LENGTH (d23vec);
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if (d01 > d23) {
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edgefix2->flags[FLAGS] &= ~FIXED;
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fixed_count--;
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}
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else {
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edgefix1->flags[FLAGS] &= ~FIXED;
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fixed_count--;
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edgefix1 = edgefix2;
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}
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}
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else {
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edgefix0 = edgefix1;
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edgefix1 = edgefix2;
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}
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edgefix2 = edgefix3;
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edgept = edgept->next;
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while ((edgept->flags[FLAGS] & FIXED) == 0) {
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if (edgept == startfix)
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stopped = 1;
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edgept = edgept->next;
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}
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edgefix3 = edgept;
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edgefix = edgefix2;
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}
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while ((edgefix != startfix) && (!stopped));
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}
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//#pragma OPT_LEVEL 2 /*stop compiler bugs*/
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/**********************************************************************
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*poly2(startpt,area,path) applies a second approximation to the outline
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*using the points which have been fixed by the first approximation*
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**********************************************************************/
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EDGEPT *poly2( //second poly
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EDGEPT *startpt, /*start of loop */
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int area /*area of blob box */
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) {
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register EDGEPT *edgept; /*current outline point */
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EDGEPT *loopstart; /*starting point */
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register EDGEPT *linestart; /*start of line */
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register int edgesum; /*correction count */
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if (area < 1200)
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area = 1200; /*minimum value */
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loopstart = NULL; /*not found it yet */
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edgept = startpt; /*start of loop */
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do {
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/*current point fixed */
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if (edgept->flags[FLAGS] & FIXED
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/*and next not */
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&& (edgept->next->flags[FLAGS] & FIXED) == 0) {
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loopstart = edgept; /*start of repoly */
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break;
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}
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edgept = edgept->next; /*next point */
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}
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while (edgept != startpt); /*until found or finished */
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if (loopstart == NULL && (startpt->flags[FLAGS] & FIXED) == 0) {
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/*fixed start of loop */
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startpt->flags[FLAGS] |= FIXED;
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loopstart = startpt; /*or start of loop */
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}
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if (loopstart) {
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do {
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edgept = loopstart; /*first to do */
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do {
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linestart = edgept;
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edgesum = 0; /*sum of lengths */
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do {
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/*sum lengths */
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edgesum += edgept->flags[RUNLENGTH];
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edgept = edgept->next; /*move on */
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}
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while ((edgept->flags[FLAGS] & FIXED) == 0
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&& edgept != loopstart && edgesum < 126);
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if (poly_debug)
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tprintf
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("Poly2:starting at (%d,%d)+%d=(%d,%d),%d to (%d,%d)\n",
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linestart->pos.x, linestart->pos.y, linestart->flags[DIR],
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linestart->vec.x, linestart->vec.y, edgesum, edgept->pos.x,
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edgept->pos.y);
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/*reapproximate */
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cutline(linestart, edgept, area);
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while ((edgept->next->flags[FLAGS] & FIXED)
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&& edgept != loopstart)
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edgept = edgept->next; /*look for next non-fixed */
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}
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/*do all the loop */
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while (edgept != loopstart);
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edgesum = 0;
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do {
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if (edgept->flags[FLAGS] & FIXED)
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edgesum++;
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edgept = edgept->next;
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}
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//count fixed pts
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while (edgept != loopstart);
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if (edgesum < 3)
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area /= 2; //must have 3 pts
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}
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while (edgesum < 3);
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do {
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linestart = edgept;
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do {
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edgept = edgept->next;
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}
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while ((edgept->flags[FLAGS] & FIXED) == 0);
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linestart->next = edgept;
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edgept->prev = linestart;
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linestart->vec.x = edgept->pos.x - linestart->pos.x;
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linestart->vec.y = edgept->pos.y - linestart->pos.y;
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}
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while (edgept != loopstart);
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}
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else
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edgept = startpt; /*start of loop */
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loopstart = edgept; /*new start */
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return loopstart; /*correct exit */
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}
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/**********************************************************************
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*cutline(first,last,area) straightens out a line by partitioning
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*and joining the ends by a straight line*
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**********************************************************************/
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void cutline( //recursive refine
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EDGEPT *first, /*ends of line */
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EDGEPT *last,
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int area /*area of object */
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) {
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register EDGEPT *edge; /*current edge */
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TPOINT vecsum; /*vector sum */
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int vlen; /*approx length of vecsum */
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TPOINT vec; /*accumulated vector */
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EDGEPT *maxpoint; /*worst point */
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int maxperp; /*max deviation */
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register int perp; /*perp distance */
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int ptcount; /*no of points */
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int squaresum; /*sum of perps */
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edge = first; /*start of line */
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if (edge->next == last)
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return; /*simple line */
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/*vector sum */
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vecsum.x = last->pos.x - edge->pos.x;
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vecsum.y = last->pos.y - edge->pos.y;
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if (vecsum.x == 0 && vecsum.y == 0) {
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/*special case */
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vecsum.x = -edge->prev->vec.x;
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vecsum.y = -edge->prev->vec.y;
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}
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/*absolute value */
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vlen = vecsum.x > 0 ? vecsum.x : -vecsum.x;
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if (vecsum.y > vlen)
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vlen = vecsum.y; /*maximum */
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else if (-vecsum.y > vlen)
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vlen = -vecsum.y; /*absolute value */
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vec.x = edge->vec.x; /*accumulated vector */
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vec.y = edge->vec.y;
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maxperp = 0; /*none yet */
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squaresum = ptcount = 0;
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edge = edge->next; /*move to actual point */
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maxpoint = edge; /*in case there isn't one */
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do {
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perp = CROSS (vec, vecsum); /*get perp distance */
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if (perp != 0) {
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perp *= perp; /*squared deviation */
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}
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squaresum += perp; /*sum squares */
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ptcount++; /*count points */
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if (poly_debug)
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tprintf ("Cutline:Final perp=%d\n", perp);
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if (perp > maxperp) {
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maxperp = perp;
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maxpoint = edge; /*find greatest deviation */
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}
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vec.x += edge->vec.x; /*accumulate vectors */
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vec.y += edge->vec.y;
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edge = edge->next;
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}
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while (edge != last); /*test all line */
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perp = LENGTH (vecsum);
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ASSERT_HOST (perp != 0);
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if (maxperp < 256 * MAX_INT16) {
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maxperp <<= 8;
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maxperp /= perp; /*true max perp */
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}
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else {
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maxperp /= perp;
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maxperp <<= 8; /*avoid overflow */
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}
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if (squaresum < 256 * MAX_INT16)
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/*mean squared perp */
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perp = (squaresum << 8) / (perp * ptcount);
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else
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/*avoid overflow */
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perp = (squaresum / perp << 8) / ptcount;
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if (poly_debug)
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tprintf ("Cutline:A=%d, max=%.2f(%.2f%%), msd=%.2f(%.2f%%)\n",
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area, maxperp / 256.0, maxperp * 200.0 / area,
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perp / 256.0, perp * 300.0 / area);
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if (maxperp * par1 >= 10 * area || perp * par2 >= 10 * area || vlen >= 126) {
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maxpoint->flags[FLAGS] |= FIXED;
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/*partitions */
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cutline(first, maxpoint, area);
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cutline(maxpoint, last, area);
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}
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}
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