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d8b1456dd5
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@305 d0cd1f9f-072b-0410-8dd7-cf729c803f20
414 lines
14 KiB
C++
414 lines
14 KiB
C++
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///////////////////////////////////////////////////////////////////////
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// File: unicharset.cpp
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// Description: Unicode character/ligature set class.
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// Author: Thomas Kielbus
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// Created: Wed Jun 28 17:05:01 PDT 2006
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//
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// (C) Copyright 2006, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include "tprintf.h"
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#include "unichar.h"
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#include "unicharset.h"
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#include "varable.h"
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static const int ISALPHA_MASK = 0x1;
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static const int ISLOWER_MASK = 0x2;
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static const int ISUPPER_MASK = 0x4;
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static const int ISDIGIT_MASK = 0x8;
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static const int ISPUNCTUATION_MASK = 0x10;
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UNICHARSET::UNICHARSET() :
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unichars(NULL),
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ids(),
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size_used(0),
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size_reserved(0),
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script_table(0),
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script_table_size_used(0),
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script_table_size_reserved(0),
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null_script("NULL"),
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null_sid_(0),
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common_sid_(0),
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latin_sid_(0),
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cyrillic_sid_(0),
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greek_sid_(0),
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han_sid_(0) {}
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UNICHARSET::~UNICHARSET() {
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if (size_reserved > 0) {
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for (int i = 0; i < script_table_size_used; ++i)
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delete[] script_table[i];
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delete[] script_table;
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delete_pointers_in_unichars();
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delete[] unichars;
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}
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}
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void UNICHARSET::reserve(int unichars_number) {
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if (unichars_number > size_reserved) {
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UNICHAR_SLOT* unichars_new = new UNICHAR_SLOT[unichars_number];
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for (int i = 0; i < size_used; ++i)
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memcpy(&unichars_new[i], &unichars[i], sizeof(UNICHAR_SLOT));
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for (int j = size_used; j < unichars_number; ++j) {
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unichars_new[j].properties.script_id = add_script(null_script);
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unichars_new[j].properties.fragment = NULL;
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}
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delete[] unichars;
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unichars = unichars_new;
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size_reserved = unichars_number;
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}
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}
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const UNICHAR_ID
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UNICHARSET::unichar_to_id(const char* const unichar_repr) const {
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return ids.contains(unichar_repr) ?
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ids.unichar_to_id(unichar_repr) : INVALID_UNICHAR_ID;
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}
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const UNICHAR_ID UNICHARSET::unichar_to_id(const char* const unichar_repr,
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int length) const {
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assert(length > 0 && length <= UNICHAR_LEN);
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return ids.contains(unichar_repr, length) ?
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ids.unichar_to_id(unichar_repr, length) : INVALID_UNICHAR_ID;
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}
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// Return the minimum number of bytes that matches a legal UNICHAR_ID,
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// while leaving a legal UNICHAR_ID afterwards. In other words, if there
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// is both a short and a long match to the string, return the length that
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// ensures there is a legal match after it.
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int UNICHARSET::step(const char* str) const {
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// Find the length of the first matching unicharset member.
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int minlength = ids.minmatch(str);
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if (minlength == 0)
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return 0; // Empty string or illegal char.
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int goodlength = minlength;
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while (goodlength <= UNICHAR_LEN) {
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if (str[goodlength] == '\0' || ids.minmatch(str + goodlength) > 0)
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return goodlength; // This length works!
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// The next char is illegal so find the next usable length.
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do {
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++goodlength;
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} while (str[goodlength] != '\0' && goodlength <= UNICHAR_LEN &&
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!ids.contains(str, goodlength));
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}
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// Search to find a subsequent legal char failed so return the minlength.
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return minlength;
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}
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const char* const UNICHARSET::id_to_unichar(UNICHAR_ID id) const {
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if (id == INVALID_UNICHAR_ID) {
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return INVALID_UNICHAR;
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}
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assert(id < this->size());
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return unichars[id].representation;
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}
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// Return a STRING that reformats the utf8 str into the str followed
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// by its hex unicodes.
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STRING UNICHARSET::debug_utf8_str(const char* str) {
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STRING result = str;
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result += " [";
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int step = 1;
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// Chop into unicodes and code each as hex.
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for (int i = 0; str[i] != '\0'; i += step) {
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char hex[sizeof(int) * 2 + 1];
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step = UNICHAR::utf8_step(str + i);
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if (step == 0) {
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step = 1;
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sprintf(hex, "%x", str[i]);
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} else {
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UNICHAR ch(str + i, step);
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sprintf(hex, "%x", ch.first_uni());
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}
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result += hex;
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result += " ";
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}
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result += "]";
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return result;
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}
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// Return a STRING containing debug information on the unichar, including
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// the id_to_unichar, its hex unicodes and the properties.
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STRING UNICHARSET::debug_str(UNICHAR_ID id) const {
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const CHAR_FRAGMENT *fragment = this->get_fragment(id);
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if (fragment) {
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STRING base = debug_str(fragment->get_unichar());
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return CHAR_FRAGMENT::to_string(base.string(), fragment->get_pos(),
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fragment->get_total());
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}
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const char* str = id_to_unichar(id);
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if (id == INVALID_UNICHAR_ID) return STRING(str);
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STRING result = debug_utf8_str(str);
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// Append a for lower alpha, A for upper alpha, and x if alpha but neither.
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if (get_isalpha(id)) {
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if (get_islower(id))
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result += "a";
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else if (get_isupper(id))
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result += "A";
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else
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result += "x";
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}
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// Append 0 if a digit.
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if (get_isdigit(id)) {
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result += "0";
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}
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// Append p is a punctuation symbol.
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if (get_ispunctuation(id)) {
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result += "p";
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}
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return result;
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}
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void UNICHARSET::unichar_insert(const char* const unichar_repr) {
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if (!ids.contains(unichar_repr)) {
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if (strlen(unichar_repr) > UNICHAR_LEN) {
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fprintf(stderr, "Utf8 buffer too big, size=%d for %s\n",
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int(strlen(unichar_repr)), unichar_repr);
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return;
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}
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if (size_used == size_reserved) {
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if (size_used == 0)
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reserve(8);
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else
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reserve(2 * size_used);
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}
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strcpy(unichars[size_used].representation, unichar_repr);
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this->set_isalpha(size_used, false);
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this->set_islower(size_used, false);
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this->set_isupper(size_used, false);
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this->set_isdigit(size_used, false);
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this->set_ispunctuation(size_used, false);
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this->set_isngram(size_used, false);
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this->set_script(size_used, null_script);
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// If the given unichar_repr represents a fragmented character, set
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// fragment property to a pointer to CHAR_FRAGMENT class instance with
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// information parsed from the unichar representation. Use the script
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// of the base unichar for the fragmented character if possible.
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CHAR_FRAGMENT *frag = CHAR_FRAGMENT::parse_from_string(unichar_repr);
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this->unichars[size_used].properties.fragment = frag;
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if (frag != NULL && this->contains_unichar(frag->get_unichar())) {
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this->unichars[size_used].properties.script_id =
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this->get_script(frag->get_unichar());
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}
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this->unichars[size_used].properties.enabled = true;
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ids.insert(unichar_repr, size_used);
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++size_used;
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}
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}
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bool UNICHARSET::contains_unichar(const char* const unichar_repr) const {
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return ids.contains(unichar_repr);
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}
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bool UNICHARSET::contains_unichar(const char* const unichar_repr,
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int length) const {
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if (length == 0) {
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return false;
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}
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return ids.contains(unichar_repr, length);
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}
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bool UNICHARSET::eq(UNICHAR_ID unichar_id,
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const char* const unichar_repr) const {
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return strcmp(this->id_to_unichar(unichar_id), unichar_repr) == 0;
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}
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bool UNICHARSET::save_to_file(FILE *file) const {
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fprintf(file, "%d\n", this->size());
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for (UNICHAR_ID id = 0; id < this->size(); ++id) {
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unsigned int properties = 0;
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if (this->get_isalpha(id))
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properties |= ISALPHA_MASK;
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if (this->get_islower(id))
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properties |= ISLOWER_MASK;
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if (this->get_isupper(id))
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properties |= ISUPPER_MASK;
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if (this->get_isdigit(id))
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properties |= ISDIGIT_MASK;
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if (this->get_ispunctuation(id))
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properties |= ISPUNCTUATION_MASK;
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if (strcmp(this->id_to_unichar(id), " ") == 0)
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fprintf(file, "%s %x %s %d\n", "NULL", properties,
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this->get_script_from_script_id(this->get_script(id)),
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this->get_other_case(id));
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else
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fprintf(file, "%s %x %s %d\n", this->id_to_unichar(id), properties,
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this->get_script_from_script_id(this->get_script(id)),
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this->get_other_case(id));
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}
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return true;
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}
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bool UNICHARSET::load_from_file(FILE *file) {
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int unicharset_size;
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char buffer[256];
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this->clear();
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if (fgets(buffer, sizeof (buffer), file) == NULL ||
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sscanf(buffer, "%d", &unicharset_size) != 1) {
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return false;
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}
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this->reserve(unicharset_size);
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for (UNICHAR_ID id = 0; id < unicharset_size; ++id) {
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char unichar[256];
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unsigned int properties;
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char script[64];
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strcpy(script, null_script);
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this->unichars[id].properties.other_case = id;
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if (fgets(buffer, sizeof (buffer), file) == NULL ||
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(sscanf(buffer, "%s %x %63s %d", unichar, &properties,
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script, &(this->unichars[id].properties.other_case)) != 4 &&
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sscanf(buffer, "%s %x %63s", unichar, &properties, script) != 3 &&
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sscanf(buffer, "%s %x", unichar, &properties) != 2)) {
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return false;
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}
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if (strcmp(unichar, "NULL") == 0)
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this->unichar_insert(" ");
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else
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this->unichar_insert(unichar);
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this->set_isalpha(id, (properties & ISALPHA_MASK) != 0);
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this->set_islower(id, (properties & ISLOWER_MASK) != 0);
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this->set_isupper(id, (properties & ISUPPER_MASK) != 0);
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this->set_isdigit(id, (properties & ISDIGIT_MASK) != 0);
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this->set_ispunctuation(id, (properties & ISPUNCTUATION_MASK) != 0);
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this->set_isngram(id, false);
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this->set_script(id, script);
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this->unichars[id].properties.enabled = true;
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}
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null_sid_ = get_script_id_from_name(null_script);
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ASSERT_HOST(null_sid_ == 0);
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common_sid_ = get_script_id_from_name("Common");
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latin_sid_ = get_script_id_from_name("Latin");
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cyrillic_sid_ = get_script_id_from_name("Cyrillic");
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greek_sid_ = get_script_id_from_name("Greek");
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han_sid_ = get_script_id_from_name("Han");
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return true;
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}
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// Set a whitelist and/or blacklist of characters to recognize.
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// An empty or NULL whitelist enables everything (minus any blacklist).
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// An empty or NULL blacklist disables nothing.
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void UNICHARSET::set_black_and_whitelist(const char* blacklist,
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const char* whitelist) {
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bool def_enabled = whitelist == NULL || whitelist[0] == '\0';
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// Set everything to default
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for (int ch = 0; ch < size_used; ++ch)
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unichars[ch].properties.enabled = def_enabled;
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int ch_step;
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if (!def_enabled) {
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// Enable the whitelist.
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for (int w_ind = 0; whitelist[w_ind] != '\0'; w_ind += ch_step) {
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ch_step = step(whitelist + w_ind);
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if (ch_step > 0) {
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UNICHAR_ID u_id = unichar_to_id(whitelist + w_ind, ch_step);
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unichars[u_id].properties.enabled = true;
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} else {
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ch_step = 1;
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}
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}
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}
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if (blacklist != NULL && blacklist[0] != '\0') {
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// Disable the blacklist.
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for (int b_ind = 0; blacklist[b_ind] != '\0'; b_ind += ch_step) {
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ch_step = step(blacklist + b_ind);
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if (ch_step > 0) {
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UNICHAR_ID u_id = unichar_to_id(blacklist + b_ind, ch_step);
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unichars[u_id].properties.enabled = false;
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} else {
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ch_step = 1;
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}
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}
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}
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}
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int UNICHARSET::add_script(const char* script) {
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for (int i = 0; i < script_table_size_used; ++i) {
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if (strcmp(script, script_table[i]) == 0)
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return i;
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}
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if (script_table_size_reserved == 0) {
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script_table_size_reserved = 8;
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script_table = new char*[script_table_size_reserved];
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}
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if (script_table_size_used + 1 >= script_table_size_reserved) {
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char** new_script_table = new char*[script_table_size_reserved * 2];
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memcpy(new_script_table, script_table, script_table_size_reserved * sizeof(char*));
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delete[] script_table;
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script_table = new_script_table;
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script_table_size_reserved = 2 * script_table_size_reserved;
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}
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script_table[script_table_size_used] = new char[strlen(script) + 1];
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strcpy(script_table[script_table_size_used], script);
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return script_table_size_used++;
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}
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CHAR_FRAGMENT *CHAR_FRAGMENT::parse_from_string(const char *string) {
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const char *ptr = string;
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int len = strlen(string);
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if (len < kMinLen || *ptr != kSeparator) {
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return NULL; // this string can not represent a fragment
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}
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ptr++; // move to the next character
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int step = 0;
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while ((ptr + step) < (string + len) && *(ptr + step) != kSeparator) {
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step += UNICHAR::utf8_step(ptr + step);
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}
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if (step == 0 || step > UNICHAR_LEN) {
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return NULL; // no character for unichar or the character is too long
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}
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char unichar[UNICHAR_LEN + 1];
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strncpy(unichar, ptr, step);
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unichar[step] = '\0'; // null terminate unichar
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ptr += step; // move to the next fragment separator
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int pos = 0;
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int total = 0;
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char *end_ptr = NULL;
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for (int i = 0; i < 2; i++) {
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if (ptr > string + len || *ptr != kSeparator) {
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return NULL; // failed to parse fragment representation
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}
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ptr++; // move to the next character
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i == 0 ? pos = static_cast<int>(strtol(ptr, &end_ptr, 10))
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: total = static_cast<int>(strtol(ptr, &end_ptr, 10));
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ptr = end_ptr;
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}
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if (ptr != string + len) {
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return NULL; // malformed fragment representation
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}
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CHAR_FRAGMENT *fragment = new CHAR_FRAGMENT();
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fragment->set_all(unichar, pos, total);
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return fragment;
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}
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int UNICHARSET::get_script_id_from_name(const char* script_name) const {
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for (int i = 0; i < script_table_size_used; ++i) {
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if (strcmp(script_name, script_table[i]) == 0)
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return i;
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}
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return 0; // 0 is always the null_script
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}
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