tesseract/lstm/fullyconnected.cpp
2017-09-08 10:24:00 +01:00

312 lines
11 KiB
C++

///////////////////////////////////////////////////////////////////////
// File: fullyconnected.cpp
// Description: Simple feed-forward layer with various non-linearities.
// Author: Ray Smith
// Created: Wed Feb 26 14:49:15 PST 2014
//
// (C) Copyright 2014, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
///////////////////////////////////////////////////////////////////////
#include "fullyconnected.h"
#ifdef _OPENMP
#include <omp.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include "functions.h"
#include "networkscratch.h"
// Number of threads to use for parallel calculation of Forward and Backward.
#ifdef _OPENMP
const int kNumThreads = 4;
#else
const int kNumThreads = 1;
#endif
namespace tesseract {
FullyConnected::FullyConnected(const STRING& name, int ni, int no,
NetworkType type)
: Network(type, name, ni, no), external_source_(NULL), int_mode_(false) {
}
FullyConnected::~FullyConnected() {
}
// Returns the shape output from the network given an input shape (which may
// be partially unknown ie zero).
StaticShape FullyConnected::OutputShape(const StaticShape& input_shape) const {
LossType loss_type = LT_NONE;
if (type_ == NT_SOFTMAX)
loss_type = LT_CTC;
else if (type_ == NT_SOFTMAX_NO_CTC)
loss_type = LT_SOFTMAX;
else if (type_ == NT_LOGISTIC)
loss_type = LT_LOGISTIC;
StaticShape result(input_shape);
result.set_depth(no_);
result.set_loss_type(loss_type);
return result;
}
// Suspends/Enables training by setting the training_ flag.
void FullyConnected::SetEnableTraining(TrainingState state) {
if (state == TS_RE_ENABLE) {
// Enable only from temp disabled.
if (training_ == TS_TEMP_DISABLE) training_ = TS_ENABLED;
} else if (state == TS_TEMP_DISABLE) {
// Temp disable only from enabled.
if (training_ == TS_ENABLED) training_ = state;
} else {
if (state == TS_ENABLED && training_ != TS_ENABLED)
weights_.InitBackward();
training_ = state;
}
}
// Sets up the network for training. Initializes weights using weights of
// scale `range` picked according to the random number generator `randomizer`.
int FullyConnected::InitWeights(float range, TRand* randomizer) {
Network::SetRandomizer(randomizer);
num_weights_ = weights_.InitWeightsFloat(no_, ni_ + 1, TestFlag(NF_ADAM),
range, randomizer);
return num_weights_;
}
// Recursively searches the network for softmaxes with old_no outputs,
// and remaps their outputs according to code_map. See network.h for details.
int FullyConnected::RemapOutputs(int old_no, const std::vector<int>& code_map) {
if (type_ == NT_SOFTMAX && no_ == old_no) {
num_weights_ = weights_.RemapOutputs(code_map);
no_ = code_map.size();
}
return num_weights_;
}
// Converts a float network to an int network.
void FullyConnected::ConvertToInt() {
weights_.ConvertToInt();
}
// Provides debug output on the weights.
void FullyConnected::DebugWeights() {
weights_.Debug2D(name_.string());
}
// Writes to the given file. Returns false in case of error.
bool FullyConnected::Serialize(TFile* fp) const {
if (!Network::Serialize(fp)) return false;
if (!weights_.Serialize(IsTraining(), fp)) return false;
return true;
}
// Reads from the given file. Returns false in case of error.
bool FullyConnected::DeSerialize(TFile* fp) {
return weights_.DeSerialize(IsTraining(), fp);
}
// Runs forward propagation of activations on the input line.
// See NetworkCpp for a detailed discussion of the arguments.
void FullyConnected::Forward(bool debug, const NetworkIO& input,
const TransposedArray* input_transpose,
NetworkScratch* scratch, NetworkIO* output) {
int width = input.Width();
if (type_ == NT_SOFTMAX)
output->ResizeFloat(input, no_);
else
output->Resize(input, no_);
SetupForward(input, input_transpose);
GenericVector<NetworkScratch::FloatVec> temp_lines;
temp_lines.init_to_size(kNumThreads, NetworkScratch::FloatVec());
GenericVector<NetworkScratch::FloatVec> curr_input;
curr_input.init_to_size(kNumThreads, NetworkScratch::FloatVec());
for (int i = 0; i < kNumThreads; ++i) {
temp_lines[i].Init(no_, scratch);
curr_input[i].Init(ni_, scratch);
}
#ifdef _OPENMP
#pragma omp parallel for num_threads(kNumThreads)
for (int t = 0; t < width; ++t) {
// Thread-local pointer to temporary storage.
int thread_id = omp_get_thread_num();
#else
for (int t = 0; t < width; ++t) {
// Thread-local pointer to temporary storage.
int thread_id = 0;
#endif
double* temp_line = temp_lines[thread_id];
const double* d_input = NULL;
const inT8* i_input = NULL;
if (input.int_mode()) {
i_input = input.i(t);
} else {
input.ReadTimeStep(t, curr_input[thread_id]);
d_input = curr_input[thread_id];
}
ForwardTimeStep(d_input, i_input, t, temp_line);
output->WriteTimeStep(t, temp_line);
if (IsTraining() && type_ != NT_SOFTMAX) {
acts_.CopyTimeStepFrom(t, *output, t);
}
}
// Zero all the elements that are in the padding around images that allows
// multiple different-sized images to exist in a single array.
// acts_ is only used if this is not a softmax op.
if (IsTraining() && type_ != NT_SOFTMAX) {
acts_.ZeroInvalidElements();
}
output->ZeroInvalidElements();
#if DEBUG_DETAIL > 0
tprintf("F Output:%s\n", name_.string());
output->Print(10);
#endif
if (debug) DisplayForward(*output);
}
// Components of Forward so FullyConnected can be reused inside LSTM.
void FullyConnected::SetupForward(const NetworkIO& input,
const TransposedArray* input_transpose) {
// Softmax output is always float, so save the input type.
int_mode_ = input.int_mode();
if (IsTraining()) {
acts_.Resize(input, no_);
// Source_ is a transposed copy of input. It isn't needed if provided.
external_source_ = input_transpose;
if (external_source_ == NULL) source_t_.ResizeNoInit(ni_, input.Width());
}
}
void FullyConnected::ForwardTimeStep(const double* d_input, const inT8* i_input,
int t, double* output_line) {
// input is copied to source_ line-by-line for cache coherency.
if (IsTraining() && external_source_ == NULL && d_input != NULL)
source_t_.WriteStrided(t, d_input);
if (d_input != NULL)
weights_.MatrixDotVector(d_input, output_line);
else
weights_.MatrixDotVector(i_input, output_line);
if (type_ == NT_TANH) {
FuncInplace<GFunc>(no_, output_line);
} else if (type_ == NT_LOGISTIC) {
FuncInplace<FFunc>(no_, output_line);
} else if (type_ == NT_POSCLIP) {
FuncInplace<ClipFFunc>(no_, output_line);
} else if (type_ == NT_SYMCLIP) {
FuncInplace<ClipGFunc>(no_, output_line);
} else if (type_ == NT_RELU) {
FuncInplace<Relu>(no_, output_line);
} else if (type_ == NT_SOFTMAX || type_ == NT_SOFTMAX_NO_CTC) {
SoftmaxInPlace(no_, output_line);
} else if (type_ != NT_LINEAR) {
ASSERT_HOST("Invalid fully-connected type!" == NULL);
}
}
// Runs backward propagation of errors on the deltas line.
// See NetworkCpp for a detailed discussion of the arguments.
bool FullyConnected::Backward(bool debug, const NetworkIO& fwd_deltas,
NetworkScratch* scratch,
NetworkIO* back_deltas) {
if (debug) DisplayBackward(fwd_deltas);
back_deltas->Resize(fwd_deltas, ni_);
GenericVector<NetworkScratch::FloatVec> errors;
errors.init_to_size(kNumThreads, NetworkScratch::FloatVec());
for (int i = 0; i < kNumThreads; ++i) errors[i].Init(no_, scratch);
GenericVector<NetworkScratch::FloatVec> temp_backprops;
if (needs_to_backprop_) {
temp_backprops.init_to_size(kNumThreads, NetworkScratch::FloatVec());
for (int i = 0; i < kNumThreads; ++i) temp_backprops[i].Init(ni_, scratch);
}
int width = fwd_deltas.Width();
NetworkScratch::GradientStore errors_t;
errors_t.Init(no_, width, scratch);
#ifdef _OPENMP
#pragma omp parallel for num_threads(kNumThreads)
for (int t = 0; t < width; ++t) {
int thread_id = omp_get_thread_num();
#else
for (int t = 0; t < width; ++t) {
int thread_id = 0;
#endif
double* backprop = NULL;
if (needs_to_backprop_) backprop = temp_backprops[thread_id];
double* curr_errors = errors[thread_id];
BackwardTimeStep(fwd_deltas, t, curr_errors, errors_t.get(), backprop);
if (backprop != NULL) {
back_deltas->WriteTimeStep(t, backprop);
}
}
FinishBackward(*errors_t.get());
if (needs_to_backprop_) {
back_deltas->ZeroInvalidElements();
#if DEBUG_DETAIL > 0
tprintf("F Backprop:%s\n", name_.string());
back_deltas->Print(10);
#endif
return true;
}
return false; // No point going further back.
}
void FullyConnected::BackwardTimeStep(const NetworkIO& fwd_deltas, int t,
double* curr_errors,
TransposedArray* errors_t,
double* backprop) {
if (type_ == NT_TANH)
acts_.FuncMultiply<GPrime>(fwd_deltas, t, curr_errors);
else if (type_ == NT_LOGISTIC)
acts_.FuncMultiply<FPrime>(fwd_deltas, t, curr_errors);
else if (type_ == NT_POSCLIP)
acts_.FuncMultiply<ClipFPrime>(fwd_deltas, t, curr_errors);
else if (type_ == NT_SYMCLIP)
acts_.FuncMultiply<ClipGPrime>(fwd_deltas, t, curr_errors);
else if (type_ == NT_RELU)
acts_.FuncMultiply<ReluPrime>(fwd_deltas, t, curr_errors);
else if (type_ == NT_SOFTMAX || type_ == NT_SOFTMAX_NO_CTC ||
type_ == NT_LINEAR)
fwd_deltas.ReadTimeStep(t, curr_errors); // fwd_deltas are the errors.
else
ASSERT_HOST("Invalid fully-connected type!" == NULL);
// Generate backprop only if needed by the lower layer.
if (backprop != NULL) weights_.VectorDotMatrix(curr_errors, backprop);
errors_t->WriteStrided(t, curr_errors);
}
void FullyConnected::FinishBackward(const TransposedArray& errors_t) {
if (external_source_ == NULL)
weights_.SumOuterTransposed(errors_t, source_t_, true);
else
weights_.SumOuterTransposed(errors_t, *external_source_, true);
}
// Updates the weights using the given learning rate, momentum and adam_beta.
// num_samples is used in the adam computation iff use_adam_ is true.
void FullyConnected::Update(float learning_rate, float momentum,
float adam_beta, int num_samples) {
weights_.Update(learning_rate, momentum, adam_beta, num_samples);
}
// Sums the products of weight updates in *this and other, splitting into
// positive (same direction) in *same and negative (different direction) in
// *changed.
void FullyConnected::CountAlternators(const Network& other, double* same,
double* changed) const {
ASSERT_HOST(other.type() == type_);
const FullyConnected* fc = static_cast<const FullyConnected*>(&other);
weights_.CountAlternators(fc->weights_, same, changed);
}
} // namespace tesseract.