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164 lines
6.7 KiB
C++
164 lines
6.7 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: lstm.h
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// Description: Long-term-short-term-memory Recurrent neural network.
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// Author: Ray Smith
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// Created: Wed May 01 17:33:06 PST 2013
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//
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// (C) Copyright 2013, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_LSTM_LSTM_H_
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#define TESSERACT_LSTM_LSTM_H_
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#include "network.h"
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#include "fullyconnected.h"
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namespace tesseract {
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// C++ Implementation of the LSTM class from lstm.py.
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class LSTM : public Network {
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public:
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// Enum for the different weights in LSTM, to reduce some of the I/O and
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// setup code to loops. The elements of the enum correspond to elements of an
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// array of WeightMatrix or a corresponding array of NetworkIO.
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enum WeightType {
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CI, // Cell Inputs.
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GI, // Gate at the input.
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GF1, // Forget gate at the memory (1-d or looking back 1 timestep).
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GO, // Gate at the output.
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GFS, // Forget gate at the memory, looking back in the other dimension.
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WT_COUNT // Number of WeightTypes.
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};
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// Constructor for NT_LSTM (regular 1 or 2-d LSTM), NT_LSTM_SOFTMAX (LSTM with
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// additional softmax layer included and fed back into the input at the next
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// timestep), or NT_LSTM_SOFTMAX_ENCODED (as LSTM_SOFTMAX, but the feedback
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// is binary encoded instead of categorical) only.
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// 2-d and bidi softmax LSTMs are not rejected, but are impossible to build
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// in the conventional way because the output feedback both forwards and
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// backwards in time does become impossible.
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LSTM(const STRING& name, int num_inputs, int num_states, int num_outputs,
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bool two_dimensional, NetworkType type);
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virtual ~LSTM();
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// Returns the shape output from the network given an input shape (which may
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// be partially unknown ie zero).
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virtual StaticShape OutputShape(const StaticShape& input_shape) const;
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virtual STRING spec() const {
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STRING spec;
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if (type_ == NT_LSTM)
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spec.add_str_int("Lfx", ns_);
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else if (type_ == NT_LSTM_SUMMARY)
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spec.add_str_int("Lfxs", ns_);
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else if (type_ == NT_LSTM_SOFTMAX)
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spec.add_str_int("LS", ns_);
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else if (type_ == NT_LSTM_SOFTMAX_ENCODED)
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spec.add_str_int("LE", ns_);
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if (softmax_ != NULL) spec += softmax_->spec();
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return spec;
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}
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// Suspends/Enables training by setting the training_ flag. Serialize and
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// DeSerialize only operate on the run-time data if state is false.
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virtual void SetEnableTraining(TrainingState state);
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// Sets up the network for training. Initializes weights using weights of
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// scale `range` picked according to the random number generator `randomizer`.
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virtual int InitWeights(float range, TRand* randomizer);
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// Recursively searches the network for softmaxes with old_no outputs,
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// and remaps their outputs according to code_map. See network.h for details.
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int RemapOutputs(int old_no, const std::vector<int>& code_map) override;
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// Converts a float network to an int network.
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virtual void ConvertToInt();
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// Provides debug output on the weights.
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virtual void DebugWeights();
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// Writes to the given file. Returns false in case of error.
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virtual bool Serialize(TFile* fp) const;
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// Reads from the given file. Returns false in case of error.
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virtual bool DeSerialize(TFile* fp);
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// Runs forward propagation of activations on the input line.
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// See Network for a detailed discussion of the arguments.
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virtual void Forward(bool debug, const NetworkIO& input,
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const TransposedArray* input_transpose,
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NetworkScratch* scratch, NetworkIO* output);
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// Runs backward propagation of errors on the deltas line.
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// See Network for a detailed discussion of the arguments.
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virtual bool Backward(bool debug, const NetworkIO& fwd_deltas,
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NetworkScratch* scratch,
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NetworkIO* back_deltas);
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// Updates the weights using the given learning rate, momentum and adam_beta.
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// num_samples is used in the adam computation iff use_adam_ is true.
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void Update(float learning_rate, float momentum, float adam_beta,
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int num_samples) override;
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// Sums the products of weight updates in *this and other, splitting into
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// positive (same direction) in *same and negative (different direction) in
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// *changed.
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virtual void CountAlternators(const Network& other, double* same,
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double* changed) const;
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// Prints the weights for debug purposes.
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void PrintW();
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// Prints the weight deltas for debug purposes.
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void PrintDW();
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// Returns true of this is a 2-d lstm.
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bool Is2D() const {
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return is_2d_;
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}
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private:
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// Resizes forward data to cope with an input image of the given width.
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void ResizeForward(const NetworkIO& input);
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private:
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// Size of padded input to weight matrices = ni_ + no_ for 1-D operation
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// and ni_ + 2 * no_ for 2-D operation. Note that there is a phantom 1 input
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// for the bias that makes the weight matrices of size [na + 1][no].
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inT32 na_;
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// Number of internal states. Equal to no_ except for a softmax LSTM.
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// ns_ is NOT serialized, but is calculated from gate_weights_.
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inT32 ns_;
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// Number of additional feedback states. The softmax types feed back
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// additional output information on top of the ns_ internal states.
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// In the case of a binary-coded (EMBEDDED) softmax, nf_ < no_.
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inT32 nf_;
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// Flag indicating 2-D operation.
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bool is_2d_;
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// Gate weight arrays of size [na + 1, no].
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WeightMatrix gate_weights_[WT_COUNT];
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// Used only if this is a softmax LSTM.
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FullyConnected* softmax_;
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// Input padded with previous output of size [width, na].
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NetworkIO source_;
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// Internal state used during forward operation, of size [width, ns].
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NetworkIO state_;
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// State of the 2-d maxpool, generated during forward, used during backward.
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GENERIC_2D_ARRAY<inT8> which_fg_;
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// Internal state saved from forward, but used only during backward.
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NetworkIO node_values_[WT_COUNT];
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// Preserved input stride_map used for Backward when NT_LSTM_SQUASHED.
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StrideMap input_map_;
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int input_width_;
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};
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} // namespace tesseract.
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#endif // TESSERACT_LSTM_LSTM_H_
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