tesseract/textord/fpchop.cpp
2007-03-07 20:03:40 +00:00

1642 lines
58 KiB
C++

/**********************************************************************
* File: fpchop.cpp (Formerly fp_chop.c)
* Description: Code to chop fixed pitch text into character cells.
* Author: Ray Smith
* Created: Thu Sep 16 11:14:15 BST 1993
*
* (C) Copyright 1993, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#include "mfcpch.h"
#ifdef __UNIX__
#include <assert.h>
#endif
#include "stderr.h"
#include "blobbox.h"
#include "lmedsq.h"
#include "statistc.h"
#include "drawtord.h"
#include "tovars.h"
#include "topitch.h"
#include "fpchop.h"
#include "notdll.h"
#define EXTERN
EXTERN INT_VAR (textord_fp_chop_error, 2,
"Max allowed bending of chop cells");
EXTERN double_VAR (textord_fp_chop_snap, 0.5,
"Max distance of chop pt from vertex");
ELISTIZE (OUTLINE_FRAG) ELISTIZE (C_OUTLINE_FRAG)
//#undef ASSERT_HOST
//#define ASSERT_HOST(x) if (!(x)) AfxMessageBox(#x);
/**********************************************************************
* fixed_pitch_words
*
* Make a ROW from a fixed pitch TO_ROW.
**********************************************************************/
ROW *fixed_pitch_words( //find lines
TO_ROW *row, //row to do
FCOORD rotation //for drawing
) {
BOOL8 bol; //start of line
UINT8 blanks; //in front of word
UINT8 new_blanks; //blanks in empty cell
INT16 chop_coord; //chop boundary
INT16 prev_chop_coord; //start of cell
INT16 rep_left; //left edge of rep word
ROW *real_row; //output row
OUTLINE_LIST left_outlines; //in current blob
OUTLINE_LIST right_outlines; //for next blob
C_OUTLINE_LIST left_coutlines;
C_OUTLINE_LIST right_coutlines;
PBLOB_LIST blobs; //blobs in word
C_BLOB_LIST cblobs;
PBLOB_IT blob_it = &blobs; //iterator
C_BLOB_IT cblob_it = &cblobs;
WERD_LIST words;
WERD_IT word_it = &words; //new words
//repeated blobs
WERD_IT rep_it = &row->rep_words;
WERD *word; //new word
INT32 xstarts[2]; //row ends
double coeffs[3]; //quadratic
INT32 prev_x; //end of prev blob
//iterator
BLOBNBOX_IT box_it = row->blob_list ();
//boundaries
ICOORDELT_IT cell_it = &row->char_cells;
#ifndef GRAPHICS_DISABLED
if (textord_show_page_cuts && to_win != NO_WINDOW) {
plot_row_cells (to_win, RED, row, 0, &row->char_cells);
}
#endif
prev_x = -MAX_INT16;
bol = TRUE;
blanks = 0;
if (rep_it.empty ())
rep_left = MAX_INT16;
else
rep_left = rep_it.data ()->bounding_box ().left ();
if (box_it.empty ())
return NULL; //empty row
xstarts[0] = box_it.data ()->bounding_box ().left ();
if (rep_left < xstarts[0]) {
xstarts[0] = rep_left;
}
if (cell_it.empty () || row->char_cells.singleton ()) {
tprintf ("Row without enough char cells!\n");
tprintf ("Leftmost blob is at (%d,%d)\n",
box_it.data ()->bounding_box ().left (),
box_it.data ()->bounding_box ().bottom ());
return NULL;
}
ASSERT_HOST (!cell_it.empty () && !row->char_cells.singleton ());
prev_chop_coord = cell_it.data ()->x ();
word = NULL;
while (rep_left < cell_it.data ()->x ()) {
word = add_repeated_word (&rep_it, rep_left, prev_chop_coord,
blanks, row->fixed_pitch, &word_it);
}
cell_it.mark_cycle_pt ();
if (prev_chop_coord >= cell_it.data ()->x ())
cell_it.forward ();
for (; !cell_it.cycled_list (); cell_it.forward ()) {
chop_coord = cell_it.data ()->x ();
while (!box_it.empty ()
&& box_it.data ()->bounding_box ().left () <= chop_coord) {
if (box_it.data ()->bounding_box ().right () > prev_x)
prev_x = box_it.data ()->bounding_box ().right ();
split_to_blob (box_it.extract (), chop_coord,
textord_fp_chop_error + 0.5f,
&left_outlines, &left_coutlines,
&right_outlines, &right_coutlines);
box_it.forward ();
while (!box_it.empty ()
&& box_it.data ()->blob () == NULL
&& box_it.data ()->cblob () == NULL) {
delete box_it.extract ();
box_it.forward ();
}
}
if ((!right_outlines.empty () || !right_coutlines.empty ())
&& left_outlines.empty () && left_coutlines.empty ())
split_to_blob (NULL, chop_coord,
textord_fp_chop_error + 0.5f,
&left_outlines, &left_coutlines,
&right_outlines, &right_coutlines);
if (!left_outlines.empty ())
blob_it.add_after_then_move (new PBLOB (&left_outlines));
else if (!left_coutlines.empty ())
cblob_it.add_after_then_move (new C_BLOB (&left_coutlines));
else {
if (rep_left < chop_coord) {
if (rep_left > prev_chop_coord)
new_blanks = (UINT8) floor ((rep_left - prev_chop_coord)
/ row->fixed_pitch + 0.5);
else
new_blanks = 0;
}
else {
if (chop_coord > prev_chop_coord)
new_blanks = (UINT8) floor ((chop_coord - prev_chop_coord)
/ row->fixed_pitch + 0.5);
else
new_blanks = 0;
}
if (!blob_it.empty () || !cblob_it.empty ()) {
if (blanks < 1 && word != NULL && !word->flag (W_REP_CHAR))
blanks = 1;
if (!blob_it.empty ()) {
//make real word
word = new WERD (&blobs, blanks, NULL);
blob_it.set_to_list (&blobs);
}
else {
word = new WERD (&cblobs, blanks, NULL);
cblob_it.set_to_list (&cblobs);
}
word->set_flag (W_DONT_CHOP, TRUE);
word_it.add_after_then_move (word);
if (bol) {
word->set_flag (W_BOL, TRUE);
bol = FALSE;
}
blanks = new_blanks;
}
else
blanks += new_blanks;
while (rep_left < chop_coord) {
word = add_repeated_word (&rep_it, rep_left, prev_chop_coord,
blanks, row->fixed_pitch, &word_it);
}
}
if (prev_chop_coord < chop_coord)
prev_chop_coord = chop_coord;
}
if (!blob_it.empty () || !cblob_it.empty ()) {
if (!blob_it.empty ())
//last word on line
word = new WERD (&blobs, blanks, NULL);
else
word = new WERD (&cblobs, blanks, NULL);
word->set_flag (W_DONT_CHOP, TRUE);
word_it.add_after_then_move (word);
if (bol)
word->set_flag (W_BOL, TRUE);
}
ASSERT_HOST (word != NULL);
while (!rep_it.empty ()) {
add_repeated_word (&rep_it, rep_left, prev_chop_coord,
blanks, row->fixed_pitch, &word_it);
}
//at end of line
word_it.data ()->set_flag (W_EOL, TRUE);
if (prev_chop_coord > prev_x)
prev_x = prev_chop_coord;
xstarts[1] = prev_x + 1;
coeffs[0] = 0;
coeffs[1] = row->line_m ();
coeffs[2] = row->line_c ();
real_row = new ROW (row, (INT16) row->kern_size, (INT16) row->space_size);
word_it.set_to_list (real_row->word_list ());
//put words in row
word_it.add_list_after (&words);
real_row->recalc_bounding_box ();
return real_row;
}
/**********************************************************************
* add_repeated_word
*
* Add repeated word into the row at the given point.
**********************************************************************/
WERD *add_repeated_word( //move repeated word
WERD_IT *rep_it, //repeated words
INT16 &rep_left, //left edge of word
INT16 &prev_chop_coord, //previous word end
UINT8 &blanks, //no of blanks
float pitch, //char cell size
WERD_IT *word_it //list of words
) {
WERD *word; //word to move
INT16 new_blanks; //extra blanks
if (rep_left > prev_chop_coord) {
new_blanks = (UINT8) floor ((rep_left - prev_chop_coord) / pitch + 0.5);
blanks += new_blanks;
}
word = rep_it->extract ();
prev_chop_coord = word->bounding_box ().right ();
word_it->add_after_then_move (word);
word->set_blanks (blanks);
rep_it->forward ();
if (rep_it->empty ())
rep_left = MAX_INT16;
else
rep_left = rep_it->data ()->bounding_box ().left ();
blanks = 0;
return word;
}
/**********************************************************************
* split_to_blob
*
* Split a BLOBNBOX across a vertical chop line and put the pieces
* into a left outline list and a right outline list.
**********************************************************************/
void split_to_blob( //split the blob
BLOBNBOX *blob, //blob to split
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
OUTLINE_LIST *left_outlines, //left half of chop
C_OUTLINE_LIST *left_coutlines, //for cblobs
OUTLINE_LIST *right_outlines, //right half of chop
C_OUTLINE_LIST *right_coutlines) {
PBLOB *real_blob; //blob to chop
C_BLOB *real_cblob; //cblob to chop
if (blob != NULL) {
real_blob = blob->blob ();
real_cblob = blob->cblob ();
}
else {
real_blob = NULL;
real_cblob = NULL;
}
if (!right_outlines->empty () || real_blob != NULL)
fixed_chop_blob(real_blob,
chop_coord,
pitch_error,
left_outlines,
right_outlines);
else if (!right_coutlines->empty () || real_cblob != NULL)
fixed_chop_cblob(real_cblob,
chop_coord,
pitch_error,
left_coutlines,
right_coutlines);
if (blob != NULL)
delete blob; //free it
}
/**********************************************************************
* fixed_chop_blob
*
* Chop the given blob (if any) and the existing right outlines to
* produce a list of outlines left of the chop point and more to the right.
**********************************************************************/
void fixed_chop_blob( //split the blob
PBLOB *blob, //blob to split
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
OUTLINE_LIST *left_outlines, //left half of chop
OUTLINE_LIST *right_outlines //right half of chop
) {
OUTLINE *old_right; //already there
OUTLINE_LIST new_outlines; //new right ones
//ouput iterator
OUTLINE_IT left_it = left_outlines;
//in/out iterator
OUTLINE_IT right_it = right_outlines;
OUTLINE_IT new_it = &new_outlines;
OUTLINE_IT blob_it; //outlines in blob
if (!right_it.empty ()) {
while (!right_it.empty ()) {
old_right = right_it.extract ();
right_it.forward ();
fixed_split_outline(old_right,
chop_coord,
pitch_error,
&left_it,
&new_it);
}
right_it.add_list_before (&new_outlines);
}
if (blob != NULL) {
blob_it.set_to_list (blob->out_list ());
for (blob_it.mark_cycle_pt (); !blob_it.cycled_list ();
blob_it.forward ())
fixed_split_outline (blob_it.extract (), chop_coord, pitch_error,
&left_it, &right_it);
delete blob;
}
}
/**********************************************************************
* fixed_split_outline
*
* Chop the given outline (if necessary) placing the fragments which
* fall either side of the chop line into the appropriate list.
**********************************************************************/
void fixed_split_outline( //chop the outline
OUTLINE *srcline, //source outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
OUTLINE_IT *left_it, //left half of chop
OUTLINE_IT *right_it //right half of chop
) {
OUTLINE *child; //child outline
BOX srcbox; //box of outline
OUTLINE_LIST left_ch; //left children
OUTLINE_LIST right_ch; //right children
OUTLINE_FRAG_LIST left_frags; //chopped fragments
OUTLINE_FRAG_LIST right_frags;;
OUTLINE_IT left_ch_it = &left_ch;
//for whole children
OUTLINE_IT right_ch_it = &right_ch;
//for holes
OUTLINE_IT child_it = srcline->child ();
srcbox = srcline->bounding_box ();
//left of line
if (srcbox.left () + srcbox.right () <= chop_coord * 2
//and not far over
&& srcbox.right () < chop_coord + pitch_error)
//stick whole in left
left_it->add_after_then_move (srcline);
else if (srcbox.left () + srcbox.right () > chop_coord * 2
&& srcbox.left () > chop_coord - pitch_error)
//stick whole in right
right_it->add_before_stay_put (srcline);
else {
//needs real chopping
if (fixed_chop_outline (srcline, chop_coord, pitch_error,
&left_frags, &right_frags)) {
for (child_it.mark_cycle_pt (); !child_it.cycled_list ();
child_it.forward ()) {
child = child_it.extract ();
srcbox = child->bounding_box ();
if (srcbox.right () < chop_coord)
left_ch_it.add_after_then_move (child);
else if (srcbox.left () > chop_coord)
right_ch_it.add_after_then_move (child);
else {
if (fixed_chop_outline (child, chop_coord, pitch_error,
&left_frags, &right_frags))
delete child;
else {
if (srcbox.left () + srcbox.right () <= chop_coord * 2)
left_ch_it.add_after_then_move (child);
else
right_ch_it.add_after_then_move (child);
}
}
}
close_chopped_fragments(&left_frags, &left_ch, left_it);
close_chopped_fragments(&right_frags, &right_ch, right_it);
ASSERT_HOST (left_ch.empty () && right_ch.empty ());
//no children left
delete srcline; //smashed up
}
else {
if (srcbox.left () + srcbox.right () <= chop_coord * 2)
//stick whole in left
left_it->add_after_then_move (srcline);
else
right_it->add_before_stay_put (srcline);
}
}
}
/**********************************************************************
* fixed_chop_outline
*
* Chop the given outline (if necessary) placing the fragments which
* fall either side of the chop line into the appropriate list.
* If the outline lies too heavily to one side to chop, FALSE is returned.
**********************************************************************/
BOOL8 fixed_chop_outline( //chop the outline
OUTLINE *srcline, //source outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
OUTLINE_FRAG_LIST *left_frags, //left half of chop
OUTLINE_FRAG_LIST *right_frags //right half of chop
) {
BOOL8 not_first; //fragment
BOOL8 test_valid; //test pt valid
float left_edge; //of outline
FCOORD chop_pos; //coords of chop
float chop_starty; //test chop pt
POLYPT *startpt; //in first fragment
//general iterator
POLYPT_IT poly_it = srcline->polypts ();
POLYPT_IT head_it; //head of fragment
POLYPT_IT tail_it; //tail of fragment
POLYPT_IT test_tail; //possible chop pt
left_edge = poly_it.data ()->pos.x ();
tail_it = poly_it;
for (poly_it.mark_cycle_pt (); !poly_it.cycled_list (); poly_it.forward ()) {
if (poly_it.data ()->pos.x () < left_edge) {
left_edge = poly_it.data ()->pos.x ();
tail_it = poly_it; //find leftmost pt
}
}
if (left_edge >= chop_coord - pitch_error)
return FALSE; //not worth it
startpt = tail_it.data ();
not_first = FALSE;
head_it = tail_it;
chop_starty = tail_it.data ()->pos.y ();
do {
test_valid = FALSE;
do {
tail_it.forward ();
if (test_valid
&& tail_it.data ()->pos.x () >= chop_coord
&& tail_it.data ()->pos.x () + tail_it.data ()->vec.x () <=
chop_coord) {
chop_pos = find_chop_coords (&tail_it, chop_coord);
if (chop_pos.y () >= chop_starty)
test_valid = FALSE;
else {
tail_it = test_tail;
break; //must chop there
}
}
if (tail_it.data ()->pos.x () <= chop_coord
&& tail_it.data ()->pos.x () + tail_it.data ()->vec.x () >=
chop_coord) {
chop_pos = find_chop_coords (&tail_it, chop_coord);
chop_starty = chop_pos.y ();
test_tail = tail_it; //save possible chop pt
test_valid = TRUE;
if (tail_it.data ()->vec.x () == 0
&& tail_it.data ()->vec.y () < 0)
break; //must chop here
}
}
while (tail_it.data () != startpt
&& tail_it.data ()->pos.x () < chop_coord + pitch_error);
//back to start
if (tail_it.data () == startpt) {
if (not_first)
break;
else
return FALSE; //doesn't cross line
}
while (tail_it.data ()->pos.x () > chop_coord)
tail_it.backward ();
if (head_it.data () == tail_it.data ())
insert_extra_pt(&tail_it);
insert_chop_pt(&tail_it, chop_coord);
if (not_first) {
save_chop_fragment(&head_it, &tail_it, left_frags);
}
else {
tail_it.forward ();
head_it = tail_it;
}
test_valid = FALSE;
do {
tail_it.forward ();
if (test_valid
&& tail_it.data ()->pos.x () <= chop_coord
&& tail_it.data ()->pos.x () + tail_it.data ()->vec.x () >=
chop_coord) {
chop_pos = find_chop_coords (&tail_it, chop_coord);
if (chop_pos.y () <= chop_starty)
test_valid = FALSE;
else {
tail_it = test_tail;
break; //must chop there
}
}
if (tail_it.data ()->pos.x () >= chop_coord
&& tail_it.data ()->pos.x () + tail_it.data ()->vec.x () <=
chop_coord) {
chop_pos = find_chop_coords (&tail_it, chop_coord);
chop_starty = chop_pos.y ();
test_tail = tail_it;
test_valid = TRUE; //save possible chop pt
if (tail_it.data ()->vec.x () == 0
&& tail_it.data ()->vec.y () > 0)
break; //must chop here
}
}
while (tail_it.data () != startpt
&& tail_it.data ()->pos.x () > chop_coord - pitch_error);
while (tail_it.data ()->pos.x () < chop_coord)
tail_it.backward ();
if (head_it.data () == tail_it.data ())
insert_extra_pt(&tail_it);
insert_chop_pt(&tail_it, chop_coord);
save_chop_fragment(&head_it, &tail_it, right_frags);
not_first = TRUE;
}
while (tail_it.data () != startpt);
startpt = head_it.data_relative (-1);
while (tail_it.data () != startpt)
tail_it.forward ();
save_chop_fragment(&head_it, &tail_it, left_frags);
return TRUE; //did some chopping
}
/**********************************************************************
* save_chop_fragment
*
* Store the given fragment in the given fragment list.
**********************************************************************/
void save_chop_fragment( //chop the outline
POLYPT_IT *head_it, //head of fragment
POLYPT_IT *tail_it, //tail of fragment
OUTLINE_FRAG_LIST *frags //fragment list
) {
OUTLINE_FRAG *head; //head of fragment
OUTLINE_FRAG *tail; //tail of fragment
float tail_y; //ycoord of tail
tail_y = tail_it->data ()->pos.y ();
head = new OUTLINE_FRAG (head_it, tail_it);
tail = new OUTLINE_FRAG (head, tail_y);
head->other_end = tail;
add_frag_to_list(head, frags);
add_frag_to_list(tail, frags);
head_it->forward ();
tail_it->forward ();
}
/**********************************************************************
* OUTLINE_FRAG::OUTLINE_FRAG
*
* Constructors for OUTLINE_FRAG.
**********************************************************************/
OUTLINE_FRAG::OUTLINE_FRAG( //record fragment
POLYPT_IT *head_it, //head of fragment
POLYPT_IT *tail_it //tail of fragment
) {
ycoord = head_it->data ()->pos.y ();
other_end = NULL;
polypts.assign_to_sublist (head_it, tail_it);
}
OUTLINE_FRAG::OUTLINE_FRAG( //record fragment
OUTLINE_FRAG *head, //other end
float tail_y) {
ycoord = tail_y;
other_end = head;
}
/**********************************************************************
* add_frag_to_list
*
* Insert the fragment in the list at the appropriate place to keep
* them in ascending ycoord order.
**********************************************************************/
void add_frag_to_list( //ordered add
OUTLINE_FRAG *frag, //fragment to add
OUTLINE_FRAG_LIST *frags //fragment list
) {
//output list
OUTLINE_FRAG_IT frag_it = frags;
if (!frags->empty ()) {
for (frag_it.mark_cycle_pt (); !frag_it.cycled_list ();
frag_it.forward ()) {
if (frag_it.data ()->ycoord >= frag->ycoord) {
frag_it.add_before_then_move (frag);
return;
}
}
}
frag_it.add_to_end (frag);
}
/**********************************************************************
* insert_chop_pt
*
* Decide whether or not to use the actual point as chop coord.
* Insert either a duplicate of the current point or 2 copies
* of the new chop point. Position the iterator at the first.
**********************************************************************/
void insert_chop_pt( //make chop
POLYPT_IT *it, //iterator
INT16 chop_coord //required chop pt
) {
POLYPT *prev_pt; //point befor chop
POLYPT *chop_pt; //new vertex
FCOORD chop_pos; //coords of chop
FCOORD chop_vec; //vector to next
prev_pt = it->data ();
if (prev_pt->pos.x () + textord_fp_chop_snap >= chop_coord
&& prev_pt->pos.x () - textord_fp_chop_snap <= chop_coord) {
chop_pt = new POLYPT (prev_pt->pos, prev_pt->vec);
}
else {
chop_pos = FCOORD (chop_coord, prev_pt->pos.y ()
+ prev_pt->vec.y () * (chop_coord -
prev_pt->pos.x ()) /
prev_pt->vec.x ());
chop_vec = it->data_relative (1)->pos - chop_pos;
chop_pt = new POLYPT (chop_pos, chop_vec);
it->add_after_then_move (chop_pt);
chop_pt = new POLYPT (chop_pos, chop_vec);
}
it->add_after_stay_put (chop_pt);
}
/**********************************************************************
* find_chop_coords
*
* Decide whether or not to use the actual point as chop coord.
* Return the coords of the chop point.
**********************************************************************/
FCOORD find_chop_coords( //make chop
POLYPT_IT *it, //iterator
INT16 chop_coord //required chop pt
) {
POLYPT *prev_pt; //point befor chop
FCOORD chop_pos; //coords of chop
prev_pt = it->data ();
if (prev_pt->pos.x () + textord_fp_chop_snap >= chop_coord
&& prev_pt->pos.x () - textord_fp_chop_snap <= chop_coord) {
chop_pos = prev_pt->pos;
}
else {
chop_pos = FCOORD (chop_coord, prev_pt->pos.y ()
+ prev_pt->vec.y () * (chop_coord -
prev_pt->pos.x ()) /
prev_pt->vec.x ());
}
return chop_pos;
}
/**********************************************************************
* insert_extra_pt
*
* Add an extra pt to prevent single point fragments being made.
**********************************************************************/
void insert_extra_pt( //make extra
POLYPT_IT *it //iterator
) {
POLYPT *prev_pt; //point befor chop
POLYPT *chop_pt; //new vertex
FCOORD chop_pos; //coords of chop
FCOORD chop_vec; //vector to next
prev_pt = it->data ();
if (it->data_relative (1)->pos.y () > it->data_relative (-1)->pos.y ()) {
chop_pos = prev_pt->pos + FCOORD (0.0f,
static_cast<float>(textord_fp_chop_snap));
}
else {
chop_pos = prev_pt->pos - FCOORD (0.0f,
static_cast<float>(textord_fp_chop_snap));
}
chop_vec = it->data_relative (1)->pos - chop_pos;
prev_pt->vec = chop_pos - prev_pt->pos;
chop_pt = new POLYPT (chop_pos, chop_vec);
it->add_after_then_move (chop_pt);
}
/**********************************************************************
* close_chopped_fragments
*
* Clear the given list of fragments joining them up into outlines.
* Each outline made soaks up any of the child outlines which it encloses.
**********************************************************************/
void close_chopped_fragments( //chop the outline
OUTLINE_FRAG_LIST *frags, //list to clear
OUTLINE_LIST *children, //potential children
OUTLINE_IT *dest_it //output list
) {
//iterator
OUTLINE_FRAG_IT frag_it = frags;
OUTLINE_FRAG *bottom_frag; //bottom of cut
OUTLINE_FRAG *top_frag; //top of cut
OUTLINE *outline; //new outline
OUTLINE *child; //current child
OUTLINE_IT child_it = children;
OUTLINE_IT olchild_it; //children of outline
POLYPT_IT poly_it; //iterator for constr
while (!frag_it.empty ()) {
frag_it.move_to_first ();
//get bottom one
bottom_frag = frag_it.extract ();
frag_it.forward ();
//and one above it
top_frag = frag_it.extract ();
while (top_frag->other_end != bottom_frag) {
do {
frag_it.forward ();
}
//find other end
while (frag_it.data () != top_frag->other_end);
join_chopped_fragments(bottom_frag, top_frag);
delete top_frag;
delete frag_it.extract (); //remove middle section
frag_it.forward ();
top_frag = frag_it.extract ();
}
join_chopped_fragments(bottom_frag, top_frag);
if (bottom_frag->polypts.empty ())
poly_it.set_to_list (&top_frag->polypts);
else
poly_it.set_to_list (&bottom_frag->polypts);
outline = new OUTLINE (&poly_it);
olchild_it.set_to_list (outline->child ());
for (child_it.mark_cycle_pt (); !child_it.cycled_list ();
child_it.forward ()) {
child = child_it.data ();
if (*child < *outline)
olchild_it.add_to_end (child_it.extract ());
}
dest_it->add_after_then_move (outline);
}
while (!child_it.empty ()) {
dest_it->add_after_then_move (child_it.extract ());
child_it.forward ();
}
}
/**********************************************************************
* join_chopped_fragments
*
* Join the two lists of POLYPTs such that the first OUTLINE_FRAG
* operand keeps responsibility for the fragment.
**********************************************************************/
void join_chopped_fragments( //join pieces
OUTLINE_FRAG *bottom, //bottom of cut
OUTLINE_FRAG *top //top of cut
) {
POLYPT_IT master_it; //dest list
POLYPT_IT slave_it; //src list
POLYPT *cutpt; //vectors to change
POLYPT *nextpt; //other end of cut
if (bottom->polypts.empty ()) {
master_it.set_to_list (&bottom->other_end->polypts);
cutpt = master_it.data_relative (-1);
ASSERT_HOST (!top->polypts.empty ());
slave_it.set_to_list (&top->polypts);
nextpt = slave_it.data ();
if (bottom->other_end != top) {
master_it.move_to_last ();
master_it.add_list_after (&top->polypts);
}
}
else {
master_it.set_to_list (&bottom->polypts);
ASSERT_HOST (top->polypts.empty ());
slave_it.set_to_list (&top->other_end->polypts);
cutpt = slave_it.data_relative (-1);
nextpt = master_it.data ();
if (bottom->other_end != top)
master_it.add_list_before (&top->other_end->polypts);
}
cutpt->vec = nextpt->pos - cutpt->pos;
}
/**********************************************************************
* fixed_chop_cblob
*
* Chop the given cblob (if any) and the existing right outlines to
* produce a list of outlines left of the chop point and more to the right.
**********************************************************************/
void fixed_chop_cblob( //split the blob
C_BLOB *blob, //blob to split
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
C_OUTLINE_LIST *left_outlines, //left half of chop
C_OUTLINE_LIST *right_outlines //right half of chop
) {
C_OUTLINE *old_right; //already there
C_OUTLINE_LIST new_outlines; //new right ones
//ouput iterator
C_OUTLINE_IT left_it = left_outlines;
//in/out iterator
C_OUTLINE_IT right_it = right_outlines;
C_OUTLINE_IT new_it = &new_outlines;
C_OUTLINE_IT blob_it; //outlines in blob
if (!right_it.empty ()) {
while (!right_it.empty ()) {
old_right = right_it.extract ();
right_it.forward ();
fixed_split_coutline(old_right,
chop_coord,
pitch_error,
&left_it,
&new_it);
}
right_it.add_list_before (&new_outlines);
}
if (blob != NULL) {
blob_it.set_to_list (blob->out_list ());
for (blob_it.mark_cycle_pt (); !blob_it.cycled_list ();
blob_it.forward ())
fixed_split_coutline (blob_it.extract (), chop_coord, pitch_error,
&left_it, &right_it);
delete blob;
}
}
/**********************************************************************
* fixed_split_outline
*
* Chop the given outline (if necessary) placing the fragments which
* fall either side of the chop line into the appropriate list.
**********************************************************************/
void fixed_split_coutline( //chop the outline
C_OUTLINE *srcline, //source outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
C_OUTLINE_IT *left_it, //left half of chop
C_OUTLINE_IT *right_it //right half of chop
) {
C_OUTLINE *child; //child outline
BOX srcbox; //box of outline
C_OUTLINE_LIST left_ch; //left children
C_OUTLINE_LIST right_ch; //right children
C_OUTLINE_FRAG_LIST left_frags;//chopped fragments
C_OUTLINE_FRAG_LIST right_frags;;
C_OUTLINE_IT left_ch_it = &left_ch;
//for whole children
C_OUTLINE_IT right_ch_it = &right_ch;
//for holes
C_OUTLINE_IT child_it = srcline->child ();
srcbox = srcline->bounding_box ();
//left of line
if (srcbox.left () + srcbox.right () <= chop_coord * 2
//and not far over
&& srcbox.right () < chop_coord + pitch_error)
//stick whole in left
left_it->add_after_then_move (srcline);
else if (srcbox.left () + srcbox.right () > chop_coord * 2
&& srcbox.left () > chop_coord - pitch_error)
//stick whole in right
right_it->add_before_stay_put (srcline);
else {
//needs real chopping
if (fixed_chop_coutline (srcline, chop_coord, pitch_error,
&left_frags, &right_frags)) {
for (child_it.mark_cycle_pt (); !child_it.cycled_list ();
child_it.forward ()) {
child = child_it.extract ();
srcbox = child->bounding_box ();
if (srcbox.right () < chop_coord)
left_ch_it.add_after_then_move (child);
else if (srcbox.left () > chop_coord)
right_ch_it.add_after_then_move (child);
else {
if (fixed_chop_coutline (child, chop_coord, pitch_error,
&left_frags, &right_frags))
delete child;
else {
if (srcbox.left () + srcbox.right () <= chop_coord * 2)
left_ch_it.add_after_then_move (child);
else
right_ch_it.add_after_then_move (child);
}
}
}
close_chopped_cfragments(&left_frags, &left_ch, pitch_error, left_it);
close_chopped_cfragments(&right_frags, &right_ch, pitch_error, right_it);
ASSERT_HOST (left_ch.empty () && right_ch.empty ());
//no children left
delete srcline; //smashed up
}
else {
if (srcbox.left () + srcbox.right () <= chop_coord * 2)
//stick whole in left
left_it->add_after_then_move (srcline);
else
right_it->add_before_stay_put (srcline);
}
}
}
/**********************************************************************
* fixed_chop_coutline
*
* Chop the given coutline (if necessary) placing the fragments which
* fall either side of the chop line into the appropriate list.
* If the coutline lies too heavily to one side to chop, FALSE is returned.
**********************************************************************/
BOOL8 fixed_chop_coutline( //chop the outline
C_OUTLINE *srcline, //source outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
C_OUTLINE_FRAG_LIST *left_frags, //left half of chop
C_OUTLINE_FRAG_LIST *right_frags //right half of chop
) {
BOOL8 first_frag; //fragment
BOOL8 anticlock; //direction of loop
INT16 left_edge; //of outline
INT16 startindex; //in first fragment
INT32 length; //of outline
INT16 stepindex; //into outline
INT16 head_index; //start of fragment
ICOORD head_pos; //start of fragment
INT16 tail_index; //end of fragment
ICOORD tail_pos; //end of fragment
ICOORD pos; //current point
INT16 first_index = 0; //first tail
ICOORD first_pos; //first tail
length = srcline->pathlength ();
pos = srcline->start_pos ();
anticlock = srcline->turn_direction () > 0;
left_edge = pos.x ();
tail_index = 0;
tail_pos = pos;
for (stepindex = 0; stepindex < length; stepindex++) {
if (pos.x () < left_edge) {
left_edge = pos.x ();
tail_index = stepindex;
tail_pos = pos;
}
pos += srcline->step (stepindex);
}
if (left_edge >= chop_coord - pitch_error)
return FALSE; //not worth it
startindex = tail_index;
first_frag = TRUE;
head_index = tail_index;
head_pos = tail_pos;
do {
do {
tail_pos += srcline->step (tail_index);
tail_index++;
if (tail_index == length)
tail_index = 0;
}
while (tail_pos.x () != chop_coord && tail_index != startindex);
if (tail_index == startindex) {
if (first_frag)
return FALSE; //doesn't cross line
else
break;
}
//#ifdef __UNIX__
ASSERT_HOST (head_index != tail_index);
//#endif
if (!first_frag) {
save_chop_cfragment(head_index,
head_pos,
tail_index,
tail_pos,
srcline,
left_frags);
}
else {
first_index = tail_index;
first_pos = tail_pos;
first_frag = FALSE;
}
while (srcline->step (tail_index).x () == 0) {
tail_pos += srcline->step (tail_index);
tail_index++;
if (tail_index == length)
tail_index = 0;
}
head_index = tail_index;
head_pos = tail_pos;
while (srcline->step (tail_index).x () > 0) {
do {
tail_pos += srcline->step (tail_index);
tail_index++;
if (tail_index == length)
tail_index = 0;
}
while (tail_pos.x () != chop_coord);
//#ifdef __UNIX__
ASSERT_HOST (head_index != tail_index);
//#endif
save_chop_cfragment(head_index,
head_pos,
tail_index,
tail_pos,
srcline,
right_frags);
while (srcline->step (tail_index).x () == 0) {
tail_pos += srcline->step (tail_index);
tail_index++;
if (tail_index == length)
tail_index = 0;
}
head_index = tail_index;
head_pos = tail_pos;
}
}
while (tail_index != startindex);
save_chop_cfragment(head_index,
head_pos,
first_index,
first_pos,
srcline,
left_frags);
return TRUE; //did some chopping
}
/**********************************************************************
* next_anti_left_seg
*
* Search the outline for a suitable point at which it crosses the
* chop_coord from left to right.
**********************************************************************/
INT16 next_anti_left_seg( //chop the outline
C_OUTLINE *srcline, //source outline
INT16 tail_index, //of tailpos
INT16 startindex, //end of search
INT32 length, //of outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
ICOORD *tail_pos //current position
) {
BOOL8 test_valid; //test pt valid
INT16 chop_starty; //test chop pt
INT16 test_index; //possible chop pt
ICOORD test_pos; //possible chop pt
ICOORD prev_step; //in x to tail pos
test_valid = FALSE;
chop_starty = -MAX_INT16;
test_index = tail_index; //stop warnings
do {
*tail_pos += srcline->step (tail_index);
prev_step = srcline->step (tail_index);
tail_index++;
if (tail_index >= length)
tail_index = 0;
if (test_valid && tail_pos->x () == chop_coord && prev_step.x () < 0) {
if (tail_pos->y () >= chop_starty) {
chop_starty = -MAX_INT16;
test_valid = FALSE;
}
else {
*tail_pos = test_pos;
tail_index = test_index;
break; //must chop there
}
}
if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).x () > 0
&& tail_pos->y () > chop_starty) {
chop_starty = tail_pos->y ();
test_index = tail_index;
test_pos = *tail_pos;
test_valid = TRUE;
}
else if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).y () < 0
&& prev_step.x () > 0 && tail_pos->y () > chop_starty)
break; //must chop here
}
while (tail_index != startindex
&& tail_pos->x () < chop_coord + pitch_error);
return tail_index;
}
/**********************************************************************
* next_anti_right_seg
*
* Search the outline for a suitable point at which it crosses the
* chop_coord from right to left.
**********************************************************************/
INT16 next_anti_right_seg( //chop the outline
C_OUTLINE *srcline, //source outline
INT16 tail_index, //of tailpos
INT16 startindex, //end of search
INT32 length, //of outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
ICOORD *tail_pos //current position
) {
BOOL8 test_valid; //test pt valid
INT16 chop_starty; //test chop pt
INT16 test_index; //possible chop pt
ICOORD test_pos; //possible chop pt
ICOORD prev_step; //in x to tail pos
test_valid = FALSE;
chop_starty = MAX_INT16;
test_index = tail_index; //stop warnings
do {
//move forward
*tail_pos += srcline->step (tail_index);
prev_step = srcline->step (tail_index);
tail_index++;
if (tail_index >= length)
tail_index = 0;
if (test_valid && tail_pos->x () == chop_coord && prev_step.x () > 0) {
if (tail_pos->y () <= chop_starty) {
chop_starty = MAX_INT16;
test_valid = FALSE;
}
else {
*tail_pos = test_pos;
tail_index = test_index;
break; //must chop there
}
}
if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).x () < 0
&& tail_pos->y () < chop_starty) {
chop_starty = tail_pos->y ();
test_index = tail_index;
test_pos = *tail_pos;
test_valid = TRUE; //save possible chop pt
}
else if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).y () > 0
&& prev_step.x () < 0 && tail_pos->y () < chop_starty)
break; //must chop here
}
while (tail_index != startindex
&& tail_pos->x () > chop_coord - pitch_error);
return tail_index;
}
/**********************************************************************
* next_clock_left_seg
*
* Search the outline for a suitable point at which it crosses the
* chop_coord from left to right.
**********************************************************************/
INT16 next_clock_left_seg( //chop the outline
C_OUTLINE *srcline, //source outline
INT16 tail_index, //of tailpos
INT16 startindex, //end of search
INT32 length, //of outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
ICOORD *tail_pos //current position
) {
BOOL8 test_valid; //test pt valid
INT16 chop_starty; //test chop pt
INT16 test_index; //possible chop pt
ICOORD test_pos; //possible chop pt
ICOORD prev_step; //in x to tail pos
test_valid = FALSE;
chop_starty = MAX_INT16;
test_index = tail_index; //stop warnings
do {
*tail_pos += srcline->step (tail_index);
prev_step = srcline->step (tail_index);
tail_index++;
if (tail_index >= length)
tail_index = 0;
if (test_valid && tail_pos->x () == chop_coord && prev_step.x () < 0) {
if (tail_pos->y () <= chop_starty) {
chop_starty = MAX_INT16;
test_valid = FALSE;
}
else {
*tail_pos = test_pos;
tail_index = test_index;
break; //must chop there
}
}
if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).x () > 0
&& tail_pos->y () < chop_starty) {
chop_starty = tail_pos->y ();
test_index = tail_index;
test_pos = *tail_pos;
test_valid = TRUE;
}
else if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).y () > 0
&& prev_step.x () > 0 && tail_pos->y () < chop_starty)
break; //must chop here
}
while (tail_index != startindex
&& tail_pos->x () < chop_coord + pitch_error);
return tail_index;
}
/**********************************************************************
* next_clock_right_seg
*
* Search the outline for a suitable point at which it crosses the
* chop_coord from right to left.
**********************************************************************/
INT16 next_clock_right_seg( //chop the outline
C_OUTLINE *srcline, //source outline
INT16 tail_index, //of tailpos
INT16 startindex, //end of search
INT32 length, //of outline
INT16 chop_coord, //place to chop
float pitch_error, //allowed deviation
ICOORD *tail_pos //current position
) {
BOOL8 test_valid; //test pt valid
INT16 chop_starty; //test chop pt
INT16 test_index; //possible chop pt
ICOORD test_pos; //possible chop pt
ICOORD prev_step; //in x to tail pos
test_valid = FALSE;
chop_starty = MAX_INT16;
test_index = tail_index; //stop warnings
do {
//move forward
*tail_pos += srcline->step (tail_index);
prev_step = srcline->step (tail_index);
tail_index++;
if (tail_index >= length)
tail_index = 0;
if (test_valid && tail_pos->x () == chop_coord && prev_step.x () > 0) {
if (tail_pos->y () >= chop_starty) {
chop_starty = MAX_INT16;
test_valid = FALSE;
}
else {
*tail_pos = test_pos;
tail_index = test_index;
break; //must chop there
}
}
if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).x () < 0
&& tail_pos->y () > chop_starty) {
chop_starty = tail_pos->y ();
test_index = tail_index;
test_pos = *tail_pos;
test_valid = TRUE; //save possible chop pt
}
else if (tail_pos->x () == chop_coord
&& srcline->step (tail_index).y () < 0
&& prev_step.x () < 0 && tail_pos->y () > chop_starty)
break; //must chop here
}
while (tail_index != startindex
&& tail_pos->x () > chop_coord - pitch_error);
return tail_index;
}
/**********************************************************************
* save_chop_cfragment
*
* Store the given fragment in the given fragment list.
**********************************************************************/
void save_chop_cfragment( //chop the outline
INT16 head_index, //head of fragment
ICOORD head_pos, //head of fragment
INT16 tail_index, //tail of fragment
ICOORD tail_pos, //tail of fragment
C_OUTLINE *srcline, //source of edgesteps
C_OUTLINE_FRAG_LIST *frags //fragment list
) {
INT16 jump; //gap across end
INT16 stepcount; //total steps
C_OUTLINE_FRAG *head; //head of fragment
C_OUTLINE_FRAG *tail; //tail of fragment
INT16 tail_y; //ycoord of tail
ASSERT_HOST (tail_pos.x () == head_pos.x ());
ASSERT_HOST (tail_index != head_index);
stepcount = tail_index - head_index;
if (stepcount < 0)
stepcount += srcline->pathlength ();
jump = tail_pos.y () - head_pos.y ();
if (jump < 0)
jump = -jump;
if (jump == stepcount)
return; //its a nop
tail_y = tail_pos.y ();
head = new C_OUTLINE_FRAG (head_pos, tail_pos, srcline,
head_index, tail_index);
tail = new C_OUTLINE_FRAG (head, tail_y);
head->other_end = tail;
add_frag_to_list(head, frags);
add_frag_to_list(tail, frags);
}
/**********************************************************************
* C_OUTLINE_FRAG::C_OUTLINE_FRAG
*
* Constructors for C_OUTLINE_FRAG.
**********************************************************************/
C_OUTLINE_FRAG::C_OUTLINE_FRAG( //record fragment
ICOORD start_pt, //start coord
ICOORD end_pt, //end coord
C_OUTLINE *outline, //source of steps
INT16 start_index,
INT16 end_index) {
start = start_pt;
end = end_pt;
ycoord = start_pt.y ();
stepcount = end_index - start_index;
if (stepcount < 0)
stepcount += outline->pathlength ();
ASSERT_HOST (stepcount > 0);
steps = new DIR128[stepcount];
if (end_index > start_index) {
for (int i = start_index; i < end_index; ++i)
steps[i - start_index] = outline->step_dir(i);
}
else {
int len = outline->pathlength();
int i = start_index;
for (; i < len; ++i)
steps[i - start_index] = outline->step_dir(i);
if (end_index > 0)
for (; i < end_index + len; ++i)
steps[i - start_index] = outline->step_dir(i - len);
}
other_end = NULL;
delete close();
}
C_OUTLINE_FRAG::C_OUTLINE_FRAG( //record fragment
C_OUTLINE_FRAG *head, //other end
INT16 tail_y) {
ycoord = tail_y;
other_end = head;
start = head->start;
end = head->end;
steps = NULL;
stepcount = 0;
}
/**********************************************************************
* add_frag_to_list
*
* Insert the fragment in the list at the appropriate place to keep
* them in ascending ycoord order.
**********************************************************************/
void add_frag_to_list( //ordered add
C_OUTLINE_FRAG *frag, //fragment to add
C_OUTLINE_FRAG_LIST *frags //fragment list
) {
//output list
C_OUTLINE_FRAG_IT frag_it = frags;
if (!frags->empty ()) {
for (frag_it.mark_cycle_pt (); !frag_it.cycled_list ();
frag_it.forward ()) {
if (frag_it.data ()->ycoord > frag->ycoord
|| frag_it.data ()->ycoord == frag->ycoord
&& frag->other_end->ycoord < frag->ycoord) {
frag_it.add_before_then_move (frag);
return;
}
}
}
frag_it.add_to_end (frag);
}
/**********************************************************************
* close_chopped_cfragments
*
* Clear the given list of fragments joining them up into outlines.
* Each outline made soaks up any of the child outlines which it encloses.
**********************************************************************/
void close_chopped_cfragments( //chop the outline
C_OUTLINE_FRAG_LIST *frags, //list to clear
C_OUTLINE_LIST *children, //potential children
float pitch_error, //allowed shrinkage
C_OUTLINE_IT *dest_it //output list
) {
//iterator
C_OUTLINE_FRAG_IT frag_it = frags;
C_OUTLINE_FRAG *bottom_frag; //bottom of cut
C_OUTLINE_FRAG *top_frag; //top of cut
C_OUTLINE *outline; //new outline
C_OUTLINE *child; //current child
C_OUTLINE_IT child_it = children;
C_OUTLINE_IT olchild_it; //children of outline
while (!frag_it.empty ()) {
frag_it.move_to_first ();
//get bottom one
bottom_frag = frag_it.extract ();
frag_it.forward ();
top_frag = frag_it.data (); //look at next
if (bottom_frag->steps == 0 && top_frag->steps == 0
|| bottom_frag->steps != 0 && top_frag->steps != 0) {
if (frag_it.data_relative (1)->ycoord == top_frag->ycoord)
frag_it.forward ();
}
top_frag = frag_it.extract ();
if (top_frag->other_end != bottom_frag) {
outline = join_chopped_fragments (bottom_frag, top_frag);
ASSERT_HOST (outline == NULL);
}
else {
outline = join_chopped_fragments (bottom_frag, top_frag);
ASSERT_HOST (outline != NULL);
olchild_it.set_to_list (outline->child ());
for (child_it.mark_cycle_pt (); !child_it.cycled_list ();
child_it.forward ()) {
child = child_it.data ();
if (*child < *outline)
olchild_it.add_to_end (child_it.extract ());
}
if (outline->bounding_box ().width () > pitch_error)
dest_it->add_after_then_move (outline);
else
delete outline; //make it disappear
}
}
while (!child_it.empty ()) {
dest_it->add_after_then_move (child_it.extract ());
child_it.forward ();
}
}
/**********************************************************************
* join_chopped_fragments
*
* Join the two lists of POLYPTs such that neither OUTLINE_FRAG
* operand keeps responsibility for the fragment.
**********************************************************************/
C_OUTLINE *join_chopped_fragments( //join pieces
C_OUTLINE_FRAG *bottom, //bottom of cut
C_OUTLINE_FRAG *top //top of cut
) {
C_OUTLINE *outline; //closed loop
if (bottom->other_end == top) {
if (bottom->steps == 0)
outline = top->close (); //turn to outline
else
outline = bottom->close ();
delete top;
delete bottom;
return outline;
}
if (bottom->steps == 0) {
ASSERT_HOST (top->steps != 0);
join_segments (bottom->other_end, top);
}
else {
ASSERT_HOST (top->steps == 0);
join_segments (top->other_end, bottom);
}
top->other_end->other_end = bottom->other_end;
bottom->other_end->other_end = top->other_end;
delete bottom;
delete top;
return NULL;
}
/**********************************************************************
* join_segments
*
* Join the two edgestep fragments such that the second comes after
* the first and the gap beween them is closed.
**********************************************************************/
void join_segments( //join pieces
C_OUTLINE_FRAG *bottom, //bottom of cut
C_OUTLINE_FRAG *top //top of cut
) {
DIR128 *steps; //new steps
INT32 stepcount; //no of steps
INT16 fake_count; //fake steps
DIR128 fake_step; //step entry
ASSERT_HOST (bottom->end.x () == top->start.x ());
fake_count = top->start.y () - bottom->end.y ();
if (fake_count < 0) {
fake_count = -fake_count;
fake_step = 32;
}
else
fake_step = 96;
stepcount = bottom->stepcount + fake_count + top->stepcount;
steps = new DIR128[stepcount];
memmove (steps, bottom->steps, bottom->stepcount);
memset (steps + bottom->stepcount, fake_step.get_dir(), fake_count);
memmove (steps + bottom->stepcount + fake_count, top->steps,
top->stepcount);
delete [] bottom->steps;
bottom->steps = steps;
bottom->stepcount = stepcount;
bottom->end = top->end;
bottom->other_end->end = top->end;
}
/**********************************************************************
* C_OUTLINE_FRAG::close
*
* Join the ends of this fragment and turn it into an outline.
**********************************************************************/
C_OUTLINE *C_OUTLINE_FRAG::close() { //join pieces
DIR128 *new_steps; //new steps
INT32 new_stepcount; //no of steps
INT16 fake_count; //fake steps
DIR128 fake_step; //step entry
ASSERT_HOST (start.x () == end.x ());
fake_count = start.y () - end.y ();
if (fake_count < 0) {
fake_count = -fake_count;
fake_step = 32;
}
else
fake_step = 96;
new_stepcount = stepcount + fake_count;
new_steps = new DIR128[new_stepcount];
memmove(new_steps, steps, stepcount);
memset (new_steps + stepcount, fake_step.get_dir(), fake_count);
C_OUTLINE* result = new C_OUTLINE (start, new_steps, new_stepcount);
delete [] new_steps;
return result;
}
/**********************************************************************
* C_OUTLINE_FRAG::operator=
*
* Copy this fragment.
**********************************************************************/
//join pieces
C_OUTLINE_FRAG & C_OUTLINE_FRAG::operator= (
const C_OUTLINE_FRAG & src //fragment to copy
) {
if (steps != NULL)
delete [] steps;
stepcount = src.stepcount;
steps = new DIR128[stepcount];
memmove (steps, src.steps, stepcount);
start = src.start;
end = src.end;
ycoord = src.ycoord;
return *this;
}