mirror of
https://github.com/tesseract-ocr/tesseract.git
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b88a69475c
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@152 d0cd1f9f-072b-0410-8dd7-cf729c803f20
192 lines
4.1 KiB
C++
192 lines
4.1 KiB
C++
/*
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include "training.h"
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#include "debug.h"
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#include "memry.h"
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#include "grphics.h"
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#include "evnts.h"
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make_int_var (LearningDebugLevel, 0, MakeLearningDebugLevel,
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18, 5, SetLearningDebugLevel,
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"Learning Debug Level: ");
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make_int_var (NormMethod, character, MakeNormMethod,
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15, 10, SetNormMethod, "Normalization Method ...")
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//char *demodir; /*demo home directory */
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void cprintf( //Trace printf
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const char *format,... //special message
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)
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{
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}
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char *c_alloc_string( //allocate string
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INT32 count //no of chars required
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)
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{
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return alloc_string(count);
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}
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void c_free_string( //free a string
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char *string //string to free
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)
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{
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free_string(string);
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}
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void *c_alloc_mem_p( //allocate permanent space
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INT32 count //block size to allocate
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)
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{
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return alloc_mem_p(count);
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}
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void *c_alloc_mem( //get some memory
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INT32 count //no of bytes to get
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)
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{
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return alloc_mem(count);
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}
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void c_free_mem( //free mem from alloc_mem
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void *oldchunk //chunk to free
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)
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{
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free_mem(oldchunk);
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}
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void c_check_mem( //check consistency
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const char *string, //context message
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INT8 level //level of check
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)
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{
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check_mem(string,level);
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}
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void* c_alloc_struct( //allocate memory
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INT32 count, //no of chars required
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const char* name //class name
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)
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{
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return alloc_struct(count,name);
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}
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void c_free_struct( //free a structure
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void* deadstruct, //structure to free
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INT32 count, //no of bytes
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const char* name //class name
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)
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{
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free_struct(deadstruct,count,name);
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}
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void c_make_current( /*move pen*/
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void* win
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)
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{
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ScrollView* window = (ScrollView*) win;
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window->Update();
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}
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void reverse32(
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void* ptr
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)
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{
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char tmp;
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char* cptr=(char*)ptr;
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tmp=*cptr;
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*cptr=*(cptr+3);
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*(cptr+3)=tmp;
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tmp=*(cptr+1);
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*(cptr+1)=*(cptr+2);
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*(cptr+2)=tmp;
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}
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void reverse16(
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void* ptr
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)
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{
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char tmp;
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char* cptr=(char*)ptr;
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tmp=*cptr;
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*cptr=*(cptr+1);
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*(cptr+1)=tmp;
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}
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void* c_create_window( /*create a window*/
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const char *name, /*name/title of window*/
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INT16 xpos, /*coords of window*/
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INT16 ypos, /*coords of window*/
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INT16 xsize, /*size of window*/
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INT16 ysize, /*size of window*/
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double xmin, /*scrolling limits*/
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double xmax, /*to stop users*/
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double ymin, /*getting lost in*/
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double ymax /*empty space*/
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)
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{
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return new ScrollView(name, xpos, ypos, xsize, ysize, xmin + xmax, ymin + ymax, true);
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}
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void c_line_color_index( /*set color*/
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void* win,
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C_COL index
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)
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{
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// The colors are the same as the SV ones except that SV has COLOR:NONE --> offset of 1
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ScrollView* window = (ScrollView*) win;
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window->Pen((ScrollView::Color) (index + 1));
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}
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void c_move( /*move pen*/
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void* win,
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double x,
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double y
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)
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{
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ScrollView* window = (ScrollView*) win;
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window->SetCursor((int) x, (int) y);
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}
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void c_draw( /*move pen*/
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void* win,
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double x,
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double y
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)
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{
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ScrollView* window = (ScrollView*) win;
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window->DrawTo((int) x, (int) y);
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}
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void c_clear_window( /*move pen*/
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void* win
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)
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{
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ScrollView* window = (ScrollView*) win;
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window->Clear();
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}
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char window_wait( /*move pen*/
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void* win
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)
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{
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ScrollView* window = (ScrollView*) win;
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SVEvent* ev;
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// Wait till an input event (all others are thrown away)
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ev = window->AwaitEvent(SVET_ANY);
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char ret = '\0';
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if (ev->type == SVET_INPUT) { ret = ev->parameter[0]; }
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delete ev;
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return ret;
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}
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