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42144b9698
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@870 d0cd1f9f-072b-0410-8dd7-cf729c803f20
296 lines
11 KiB
C++
296 lines
11 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: detlinefit.cpp
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// Description: Deterministic least median squares line fitting.
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// Author: Ray Smith
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// Created: Thu Feb 28 14:45:01 PDT 2008
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//
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// (C) Copyright 2008, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#include "detlinefit.h"
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#include "statistc.h"
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#include "ndminx.h"
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#include "tprintf.h"
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namespace tesseract {
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// The number of points to consider at each end.
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const int kNumEndPoints = 3;
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// The minimum number of points at which to switch to number of points
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// for badly fitted lines.
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// To ensure a sensible error metric, kMinPointsForErrorCount should be at
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// least kMaxRealDistance / (1 - %ile) where %ile is the fractile used in
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// ComputeUpperQuartileError.
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const int kMinPointsForErrorCount = 16;
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// The maximum real distance to use before switching to number of
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// mis-fitted points, which will get square-rooted for true distance.
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const int kMaxRealDistance = 2.0;
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DetLineFit::DetLineFit() : square_length_(0.0) {
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}
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DetLineFit::~DetLineFit() {
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}
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// Delete all Added points.
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void DetLineFit::Clear() {
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pts_.clear();
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distances_.clear();
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}
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// Add a new point. Takes a copy - the pt doesn't need to stay in scope.
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void DetLineFit::Add(const ICOORD& pt) {
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pts_.push_back(PointWidth(pt, 0));
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}
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// Associates a half-width with the given point if a point overlaps the
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// previous point by more than half the width, and its distance is further
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// than the previous point, then the more distant point is ignored in the
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// distance calculation. Useful for ignoring i dots and other diacritics.
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void DetLineFit::Add(const ICOORD& pt, int halfwidth) {
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pts_.push_back(PointWidth(pt, halfwidth));
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}
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// Fits a line to the points, ignoring the skip_first initial points and the
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// skip_last final points, returning the fitted line as a pair of points,
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// and the upper quartile error.
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double DetLineFit::Fit(int skip_first, int skip_last,
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ICOORD* pt1, ICOORD* pt2) {
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// Do something sensible with no points.
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if (pts_.empty()) {
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pt1->set_x(0);
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pt1->set_y(0);
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*pt2 = *pt1;
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return 0.0;
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}
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// Count the points and find the first and last kNumEndPoints.
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int pt_count = pts_.size();
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ICOORD* starts[kNumEndPoints];
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if (skip_first >= pt_count) skip_first = pt_count - 1;
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int start_count = 0;
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int end_i = MIN(skip_first + kNumEndPoints, pt_count);
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for (int i = skip_first; i < end_i; ++i) {
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starts[start_count++] = &pts_[i].pt;
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}
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ICOORD* ends[kNumEndPoints];
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if (skip_last >= pt_count) skip_last = pt_count - 1;
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int end_count = 0;
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end_i = MAX(0, pt_count - kNumEndPoints - skip_last);
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for (int i = pt_count - 1 - skip_last; i >= end_i; --i) {
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ends[end_count++] = &pts_[i].pt;
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}
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// 1 or 2 points need special treatment.
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if (pt_count <= 2) {
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*pt1 = *starts[0];
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if (pt_count > 1)
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*pt2 = *ends[0];
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else
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*pt2 = *pt1;
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return 0.0;
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}
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// Although with between 2 and 2*kNumEndPoints-1 points, there will be
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// overlap in the starts, ends sets, this is OK and taken care of by the
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// if (*start != *end) test below, which also tests for equal input points.
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double best_uq = -1.0;
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// Iterate each pair of points and find the best fitting line.
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for (int i = 0; i < start_count; ++i) {
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ICOORD* start = starts[i];
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for (int j = 0; j < end_count; ++j) {
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ICOORD* end = ends[j];
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if (*start != *end) {
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ComputeDistances(*start, *end);
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// Compute the upper quartile error from the line.
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double dist = EvaluateLineFit();
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if (dist < best_uq || best_uq < 0.0) {
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best_uq = dist;
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*pt1 = *start;
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*pt2 = *end;
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}
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}
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}
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}
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// Finally compute the square root to return the true distance.
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return best_uq > 0.0 ? sqrt(best_uq) : best_uq;
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}
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// Constrained fit with a supplied direction vector. Finds the best line_pt,
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// that is one of the supplied points having the median cross product with
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// direction, ignoring points that have a cross product outside of the range
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// [min_dist, max_dist]. Returns the resulting error metric using the same
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// reduced set of points.
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// *Makes use of floating point arithmetic*
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double DetLineFit::ConstrainedFit(const FCOORD& direction,
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double min_dist, double max_dist,
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bool debug, ICOORD* line_pt) {
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ComputeConstrainedDistances(direction, min_dist, max_dist);
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// Do something sensible with no points or computed distances.
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if (pts_.empty() || distances_.empty()) {
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line_pt->set_x(0);
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line_pt->set_y(0);
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return 0.0;
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}
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int median_index = distances_.choose_nth_item(distances_.size() / 2);
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*line_pt = distances_[median_index].data;
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if (debug) {
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tprintf("Constrained fit to dir %g, %g = %d, %d :%d distances:\n",
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direction.x(), direction.y(),
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line_pt->x(), line_pt->y(), distances_.size());
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for (int i = 0; i < distances_.size(); ++i) {
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tprintf("%d: %d, %d -> %g\n", i, distances_[i].data.x(),
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distances_[i].data.y(), distances_[i].key);
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}
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tprintf("Result = %d\n", median_index);
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}
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// Center distances on the fitted point.
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double dist_origin = direction * *line_pt;
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for (int i = 0; i < distances_.size(); ++i) {
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distances_[i].key -= dist_origin;
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}
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return sqrt(EvaluateLineFit());
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}
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// Returns true if there were enough points at the last call to Fit or
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// ConstrainedFit for the fitted points to be used on a badly fitted line.
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bool DetLineFit::SufficientPointsForIndependentFit() const {
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return distances_.size() >= kMinPointsForErrorCount;
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}
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// Backwards compatible fit returning a gradient and constant.
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// Deprecated. Prefer Fit(ICOORD*, ICOORD*) where possible, but use this
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// function in preference to the LMS class.
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double DetLineFit::Fit(float* m, float* c) {
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ICOORD start, end;
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double error = Fit(&start, &end);
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if (end.x() != start.x()) {
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*m = static_cast<float>(end.y() - start.y()) / (end.x() - start.x());
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*c = start.y() - *m * start.x();
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} else {
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*m = 0.0f;
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*c = 0.0f;
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}
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return error;
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}
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// Backwards compatible constrained fit with a supplied gradient.
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// Deprecated. Use ConstrainedFit(const FCOORD& direction) where possible
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// to avoid potential difficulties with infinite gradients.
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double DetLineFit::ConstrainedFit(double m, float* c) {
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// Do something sensible with no points.
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if (pts_.empty()) {
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*c = 0.0f;
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return 0.0;
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}
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double cos = 1.0 / sqrt(1.0 + m * m);
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FCOORD direction(cos, m * cos);
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ICOORD line_pt;
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double error = ConstrainedFit(direction, -MAX_FLOAT32, MAX_FLOAT32, false,
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&line_pt);
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*c = line_pt.y() - line_pt.x() * m;
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return error;
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}
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// Computes and returns the squared evaluation metric for a line fit.
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double DetLineFit::EvaluateLineFit() {
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// Compute the upper quartile error from the line.
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double dist = ComputeUpperQuartileError();
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if (distances_.size() >= kMinPointsForErrorCount &&
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dist > kMaxRealDistance * kMaxRealDistance) {
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// Use the number of mis-fitted points as the error metric, as this
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// gives a better measure of fit for badly fitted lines where more
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// than a quarter are badly fitted.
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double threshold = kMaxRealDistance * sqrt(square_length_);
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dist = NumberOfMisfittedPoints(threshold);
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}
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return dist;
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}
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// Computes the absolute error distances of the points from the line,
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// and returns the squared upper-quartile error distance.
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double DetLineFit::ComputeUpperQuartileError() {
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int num_errors = distances_.size();
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if (num_errors == 0) return 0.0;
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// Get the absolute values of the errors.
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for (int i = 0; i < num_errors; ++i) {
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if (distances_[i].key < 0) distances_[i].key = -distances_[i].key;
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}
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// Now get the upper quartile distance.
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int index = distances_.choose_nth_item(3 * num_errors / 4);
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double dist = distances_[index].key;
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// The true distance is the square root of the dist squared / square_length.
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// Don't bother with the square root. Just return the square distance.
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return square_length_ > 0.0 ? dist * dist / square_length_ : 0.0;
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}
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// Returns the number of sample points that have an error more than threshold.
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int DetLineFit::NumberOfMisfittedPoints(double threshold) const {
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int num_misfits = 0;
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int num_dists = distances_.size();
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// Get the absolute values of the errors.
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for (int i = 0; i < num_dists; ++i) {
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if (distances_[i].key > threshold)
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++num_misfits;
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}
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return num_misfits;
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}
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// Computes all the cross product distances of the points from the line,
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// storing the actual (signed) cross products in distances.
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// Ignores distances of points that are further away than the previous point,
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// and overlaps the previous point by at least half.
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void DetLineFit::ComputeDistances(const ICOORD& start, const ICOORD& end) {
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distances_.truncate(0);
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ICOORD line_vector = end;
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line_vector -= start;
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square_length_ = line_vector.sqlength();
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int line_length = IntCastRounded(sqrt(square_length_));
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// Compute the distance of each point from the line.
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int prev_abs_dist = 0;
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int prev_dot = 0;
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for (int i = 0; i < pts_.size(); ++i) {
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ICOORD pt_vector = pts_[i].pt;
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pt_vector -= start;
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int dot = line_vector % pt_vector;
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// Compute |line_vector||pt_vector|sin(angle between)
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int dist = line_vector * pt_vector;
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int abs_dist = dist < 0 ? -dist : dist;
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if (abs_dist > prev_abs_dist && i > 0) {
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// Ignore this point if it overlaps the previous one.
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int separation = abs(dot - prev_dot);
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if (separation < line_length * pts_[i].halfwidth ||
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separation < line_length * pts_[i - 1].halfwidth)
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continue;
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}
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distances_.push_back(DistPointPair(dist, pts_[i].pt));
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prev_abs_dist = abs_dist;
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prev_dot = dot;
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}
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}
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// Computes all the cross product distances of the points perpendicular to
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// the given direction, ignoring distances outside of the give distance range,
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// storing the actual (signed) cross products in distances_.
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void DetLineFit::ComputeConstrainedDistances(const FCOORD& direction,
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double min_dist, double max_dist) {
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distances_.truncate(0);
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square_length_ = direction.sqlength();
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// Compute the distance of each point from the line.
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for (int i = 0; i < pts_.size(); ++i) {
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FCOORD pt_vector = pts_[i].pt;
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// Compute |line_vector||pt_vector|sin(angle between)
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double dist = direction * pt_vector;
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if (min_dist <= dist && dist <= max_dist)
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distances_.push_back(DistPointPair(dist, pts_[i].pt));
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}
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}
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} // namespace tesseract.
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