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165 lines
7.6 KiB
C++
165 lines
7.6 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: detlinefit.h
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// Description: Deterministic least upper-quartile squares line fitting.
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// Author: Ray Smith
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// Created: Thu Feb 28 14:35:01 PDT 2008
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//
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// (C) Copyright 2008, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_CCSTRUCT_DETLINEFIT_H_
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#define TESSERACT_CCSTRUCT_DETLINEFIT_H_
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#include "genericvector.h"
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#include "kdpair.h"
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#include "points.h"
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namespace tesseract {
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// This class fits a line to a set of ICOORD points.
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// There is no restriction on the direction of the line, as it
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// uses a vector method, ie no concern over infinite gradients.
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// The fitted line has the least upper quartile of squares of perpendicular
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// distances of all source points from the line, subject to the constraint
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// that the line is made from one of the pairs of [{p1,p2,p3},{pn-2, pn-1, pn}]
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// i.e. the 9 combinations of one of the first 3 and last 3 points.
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// A fundamental assumption of this algorithm is that one of the first 3 and
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// one of the last 3 points are near the best line fit.
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// The points must be Added in line order for the algorithm to work properly.
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// No floating point calculations are needed* to make an accurate fit,
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// and no random numbers are needed** so the algorithm is deterministic,
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// architecture-stable, and compiler-stable as well as stable to minor
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// changes in the input.
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// *A single floating point division is used to compute each line's distance.
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// This is unlikely to result in choice of a different line, but if it does,
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// it would be easy to replace with a 64 bit integer calculation.
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// **Random numbers are used in the nth_item function, but the worst
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// non-determinism that can result is picking a different result among equals,
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// and that wouldn't make any difference to the end-result distance, so the
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// randomness does not affect the determinism of the algorithm. The random
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// numbers are only there to guarantee average linear time.
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// Fitting time is linear, but with a high constant, as it tries 9 different
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// lines and computes the distance of all points each time.
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// This class is aimed at replacing the LLSQ (linear least squares) and
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// LMS (least median of squares) classes that are currently used for most
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// of the line fitting in Tesseract.
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class DetLineFit {
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public:
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DetLineFit();
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~DetLineFit();
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// Delete all Added points.
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void Clear();
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// Adds a new point. Takes a copy - the pt doesn't need to stay in scope.
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// Add must be called on points in sequence along the line.
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void Add(const ICOORD& pt);
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// Associates a half-width with the given point if a point overlaps the
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// previous point by more than half the width, and its distance is further
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// than the previous point, then the more distant point is ignored in the
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// distance calculation. Useful for ignoring i dots and other diacritics.
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void Add(const ICOORD& pt, int halfwidth);
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// Fits a line to the points, returning the fitted line as a pair of
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// points, and the upper quartile error.
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double Fit(ICOORD* pt1, ICOORD* pt2) {
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return Fit(0, 0, pt1, pt2);
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}
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// Fits a line to the points, ignoring the skip_first initial points and the
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// skip_last final points, returning the fitted line as a pair of points,
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// and the upper quartile error.
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double Fit(int skip_first, int skip_last, ICOORD* pt1, ICOORD* pt2);
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// Constrained fit with a supplied direction vector. Finds the best line_pt,
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// that is one of the supplied points having the median cross product with
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// direction, ignoring points that have a cross product outside of the range
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// [min_dist, max_dist]. Returns the resulting error metric using the same
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// reduced set of points.
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// *Makes use of floating point arithmetic*
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double ConstrainedFit(const FCOORD& direction,
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double min_dist, double max_dist,
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bool debug, ICOORD* line_pt);
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// Returns true if there were enough points at the last call to Fit or
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// ConstrainedFit for the fitted points to be used on a badly fitted line.
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bool SufficientPointsForIndependentFit() const;
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// Backwards compatible fit returning a gradient and constant.
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// Deprecated. Prefer Fit(ICOORD*, ICOORD*) where possible, but use this
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// function in preference to the LMS class.
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double Fit(float* m, float* c);
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// Backwards compatible constrained fit with a supplied gradient.
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// Deprecated. Use ConstrainedFit(const FCOORD& direction) where possible
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// to avoid potential difficulties with infinite gradients.
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double ConstrainedFit(double m, float* c);
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private:
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// Simple struct to hold an ICOORD point and a halfwidth representing half
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// the "width" (supposedly approximately parallel to the direction of the
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// line) of each point, such that distant points can be discarded when they
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// overlap nearer points. (Think i dot and other diacritics or noise.)
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struct PointWidth {
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PointWidth() : pt(ICOORD(0, 0)), halfwidth(0) {}
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PointWidth(const ICOORD& pt0, int halfwidth0)
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: pt(pt0), halfwidth(halfwidth0) {}
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ICOORD pt;
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int halfwidth;
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};
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// Type holds the distance of each point from the fitted line and the point
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// itself. Use of double allows integer distances from ICOORDs to be stored
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// exactly, and also the floating point results from ConstrainedFit.
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typedef KDPairInc<double, ICOORD> DistPointPair;
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// Computes and returns the squared evaluation metric for a line fit.
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double EvaluateLineFit();
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// Computes the absolute values of the precomputed distances_,
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// and returns the squared upper-quartile error distance.
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double ComputeUpperQuartileError();
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// Returns the number of sample points that have an error more than threshold.
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int NumberOfMisfittedPoints(double threshold) const;
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// Computes all the cross product distances of the points from the line,
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// storing the actual (signed) cross products in distances_.
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// Ignores distances of points that are further away than the previous point,
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// and overlaps the previous point by at least half.
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void ComputeDistances(const ICOORD& start, const ICOORD& end);
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// Computes all the cross product distances of the points perpendicular to
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// the given direction, ignoring distances outside of the give distance range,
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// storing the actual (signed) cross products in distances_.
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void ComputeConstrainedDistances(const FCOORD& direction,
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double min_dist, double max_dist);
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// Stores all the source points in the order they were given and their
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// halfwidths, if any.
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GenericVector<PointWidth> pts_;
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// Stores the computed perpendicular distances of (some of) the pts_ from a
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// given vector (assuming it goes through the origin, making it a line).
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// Since the distances may be a subset of the input points, and get
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// re-ordered by the nth_item function, the original point is stored
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// along side the distance.
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GenericVector<DistPointPair> distances_; // Distances of points.
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// The squared length of the vector used to compute distances_.
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double square_length_;
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};
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} // namespace tesseract.
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#endif // TESSERACT_CCSTRUCT_DETLINEFIT_H_
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