tesseract/src/wordrec/outlines.cpp
Stefan Weil 72c874140e Modernize code by replacing C type casts
This was done using clang-tidy.

Signed-off-by: Stefan Weil <sw@weilnetz.de>
2019-04-07 09:04:51 +02:00

81 lines
2.9 KiB
C++

/* -*-C-*-
********************************************************************************
*
* File: outlines.cpp (Formerly outlines.c)
* Description: Combinatorial Splitter
* Author: Mark Seaman, OCR Technology
*
* (c) Copyright 1989, Hewlett-Packard Company.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
********************************************************************************
* Revision 1.2 89/09/15 09:24:41 09:24:41 marks (Mark Seaman)
* First released version of Combinatorial splitter code
**/
/*----------------------------------------------------------------------
I n c l u d e s
----------------------------------------------------------------------*/
#include "outlines.h"
#include "wordrec.h"
namespace tesseract {
/*----------------------------------------------------------------------
F u n c t i o n s
----------------------------------------------------------------------*/
/**********************************************************************
* near_point
*
* Find the point on a line segment that is closest to a point not on
* the line segment. Return that point in near_pt. Returns whether
* near_pt was newly created.
**********************************************************************/
bool Wordrec::near_point(EDGEPT *point,
EDGEPT *line_pt_0, EDGEPT *line_pt_1,
EDGEPT **near_pt) {
TPOINT p;
float slope;
float intercept;
float x0 = line_pt_0->pos.x;
float x1 = line_pt_1->pos.x;
float y0 = line_pt_0->pos.y;
float y1 = line_pt_1->pos.y;
if (x0 == x1) {
/* Handle vertical line */
p.x = static_cast<int16_t>(x0);
p.y = point->pos.y;
}
else {
/* Slope and intercept */
slope = (y0 - y1) / (x0 - x1);
intercept = y1 - x1 * slope;
/* Find perpendicular */
p.x = static_cast<int16_t>((point->pos.x + (point->pos.y - intercept) * slope) /
(slope * slope + 1));
p.y = static_cast<int16_t>(slope * p.x + intercept);
}
if (is_on_line (p, line_pt_0->pos, line_pt_1->pos) &&
(!same_point (p, line_pt_0->pos)) && (!same_point (p, line_pt_1->pos))) {
/* Intersection on line */
*near_pt = make_edgept(p.x, p.y, line_pt_1, line_pt_0);
return true;
} else { /* Intersection not on line */
*near_pt = closest(point, line_pt_0, line_pt_1);
return false;
}
}
} // namespace tesseract