tesseract/ccstruct/blobbox.h
2013-09-23 15:21:37 +00:00

838 lines
30 KiB
C++

/**********************************************************************
* File: blobbox.h (Formerly blobnbox.h)
* Description: Code for the textord blob class.
* Author: Ray Smith
* Created: Thu Jul 30 09:08:51 BST 1992
*
* (C) Copyright 1992, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef BLOBBOX_H
#define BLOBBOX_H
#include "clst.h"
#include "elst2.h"
#include "werd.h"
#include "ocrblock.h"
#include "statistc.h"
enum PITCH_TYPE
{
PITCH_DUNNO, // insufficient data
PITCH_DEF_FIXED, // definitely fixed
PITCH_MAYBE_FIXED, // could be
PITCH_DEF_PROP,
PITCH_MAYBE_PROP,
PITCH_CORR_FIXED,
PITCH_CORR_PROP
};
// The possible tab-stop types of each side of a BLOBNBOX.
// The ordering is important, as it is used for deleting dead-ends in the
// search. ALIGNED, CONFIRMED and VLINE should remain greater than the
// non-aligned, unset, or deleted members.
enum TabType {
TT_NONE, // Not a tab.
TT_DELETED, // Not a tab after detailed analysis.
TT_MAYBE_RAGGED, // Initial designation of a tab-stop candidate.
TT_MAYBE_ALIGNED, // Initial designation of a tab-stop candidate.
TT_CONFIRMED, // Aligned with neighbours.
TT_VLINE // Detected as a vertical line.
};
// The possible region types of a BLOBNBOX.
// Note: keep all the text types > BRT_UNKNOWN and all the image types less.
// Keep in sync with kBlobTypes in colpartition.cpp and BoxColor, and the
// *Type static functions below.
enum BlobRegionType {
BRT_NOISE, // Neither text nor image.
BRT_HLINE, // Horizontal separator line.
BRT_VLINE, // Vertical separator line.
BRT_RECTIMAGE, // Rectangular image.
BRT_POLYIMAGE, // Non-rectangular image.
BRT_UNKNOWN, // Not determined yet.
BRT_VERT_TEXT, // Vertical alignment, not necessarily vertically oriented.
BRT_TEXT, // Convincing text.
BRT_COUNT // Number of possibilities.
};
// enum for elements of arrays that refer to neighbours.
// NOTE: keep in this order, so ^2 can be used to flip direction.
enum BlobNeighbourDir {
BND_LEFT,
BND_BELOW,
BND_RIGHT,
BND_ABOVE,
BND_COUNT
};
// enum for special type of text characters, such as math symbol or italic.
enum BlobSpecialTextType {
BSTT_NONE, // No special.
BSTT_ITALIC, // Italic style.
BSTT_DIGIT, // Digit symbols.
BSTT_MATH, // Mathmatical symobls (not including digit).
BSTT_UNCLEAR, // Characters with low recognition rate.
BSTT_SKIP, // Characters that we skip labeling (usually too small).
BSTT_COUNT
};
inline BlobNeighbourDir DirOtherWay(BlobNeighbourDir dir) {
return static_cast<BlobNeighbourDir>(dir ^ 2);
}
// BlobTextFlowType indicates the quality of neighbouring information
// related to a chain of connected components, either horizontally or
// vertically. Also used by ColPartition for the collection of blobs
// within, which should all have the same value in most cases.
enum BlobTextFlowType {
BTFT_NONE, // No text flow set yet.
BTFT_NONTEXT, // Flow too poor to be likely text.
BTFT_NEIGHBOURS, // Neighbours support flow in this direction.
BTFT_CHAIN, // There is a weak chain of text in this direction.
BTFT_STRONG_CHAIN, // There is a strong chain of text in this direction.
BTFT_TEXT_ON_IMAGE, // There is a strong chain of text on an image.
BTFT_LEADER, // Leader dots/dashes etc.
BTFT_COUNT
};
// Returns true if type1 dominates type2 in a merge. Mostly determined by the
// ordering of the enum, LEADER is weak and dominates nothing.
// The function is anti-symmetric (t1 > t2) === !(t2 > t1), except that
// this cannot be true if t1 == t2, so the result is undefined.
inline bool DominatesInMerge(BlobTextFlowType type1, BlobTextFlowType type2) {
// LEADER always loses.
if (type1 == BTFT_LEADER) return false;
if (type2 == BTFT_LEADER) return true;
// With those out of the way, the ordering of the enum determines the result.
return type1 >= type2;
}
namespace tesseract {
class ColPartition;
}
class BLOBNBOX;
ELISTIZEH (BLOBNBOX)
class BLOBNBOX:public ELIST_LINK
{
public:
BLOBNBOX() {
ConstructionInit();
}
explicit BLOBNBOX(C_BLOB *srcblob) {
box = srcblob->bounding_box();
ConstructionInit();
cblob_ptr = srcblob;
area = static_cast<int>(srcblob->area());
}
static BLOBNBOX* RealBlob(C_OUTLINE* outline) {
C_BLOB* blob = new C_BLOB(outline);
return new BLOBNBOX(blob);
}
// Rotates the box and the underlying blob.
void rotate(FCOORD rotation);
// Methods that act on the box without touching the underlying blob.
// Reflect the box in the y-axis, leaving the underlying blob untouched.
void reflect_box_in_y_axis();
// Rotates the box by the angle given by rotation.
// If the blob is a diacritic, then only small rotations for skew
// correction can be applied.
void rotate_box(FCOORD rotation);
// Moves just the box by the given vector.
void translate_box(ICOORD v) {
if (IsDiacritic()) {
box.move(v);
base_char_top_ += v.y();
base_char_bottom_ += v.y();
} else {
box.move(v);
set_diacritic_box(box);
}
}
void merge(BLOBNBOX *nextblob);
void really_merge(BLOBNBOX* other);
void chop( // fake chop blob
BLOBNBOX_IT *start_it, // location of this
BLOBNBOX_IT *blob_it, // iterator
FCOORD rotation, // for landscape
float xheight); // line height
void NeighbourGaps(int gaps[BND_COUNT]) const;
void MinMaxGapsClipped(int* h_min, int* h_max,
int* v_min, int* v_max) const;
void CleanNeighbours();
// Returns positive if there is at least one side neighbour that has a
// similar stroke width and is not on the other side of a rule line.
int GoodTextBlob() const;
// Returns the number of side neighbours that are of type BRT_NOISE.
int NoisyNeighbours() const;
// Returns true if the blob is noise and has no owner.
bool DeletableNoise() const {
return owner() == NULL && region_type() == BRT_NOISE;
}
// Returns true, and sets vert_possible/horz_possible if the blob has some
// feature that makes it individually appear to flow one way.
// eg if it has a high aspect ratio, yet has a complex shape, such as a
// joined word in Latin, Arabic, or Hindi, rather than being a -, I, l, 1.
bool DefiniteIndividualFlow();
// Returns true if there is no tabstop violation in merging this and other.
bool ConfirmNoTabViolation(const BLOBNBOX& other) const;
// Returns true if other has a similar stroke width to this.
bool MatchingStrokeWidth(const BLOBNBOX& other,
double fractional_tolerance,
double constant_tolerance) const;
// Returns a bounding box of the outline contained within the
// given horizontal range.
TBOX BoundsWithinLimits(int left, int right);
// Estimates and stores the baseline position based on the shape of the
// outline.
void EstimateBaselinePosition();
// Simple accessors.
const TBOX& bounding_box() const {
return box;
}
// Set the bounding box. Use with caution.
// Normally use compute_bounding_box instead.
void set_bounding_box(const TBOX& new_box) {
box = new_box;
base_char_top_ = box.top();
base_char_bottom_ = box.bottom();
}
void compute_bounding_box() {
box = cblob_ptr->bounding_box();
base_char_top_ = box.top();
base_char_bottom_ = box.bottom();
baseline_y_ = box.bottom();
}
const TBOX& reduced_box() const {
return red_box;
}
void set_reduced_box(TBOX new_box) {
red_box = new_box;
reduced = TRUE;
}
inT32 enclosed_area() const {
return area;
}
bool joined_to_prev() const {
return joined != 0;
}
bool red_box_set() const {
return reduced != 0;
}
int repeated_set() const {
return repeated_set_;
}
void set_repeated_set(int set_id) {
repeated_set_ = set_id;
}
C_BLOB *cblob() const {
return cblob_ptr;
}
TabType left_tab_type() const {
return left_tab_type_;
}
void set_left_tab_type(TabType new_type) {
left_tab_type_ = new_type;
}
TabType right_tab_type() const {
return right_tab_type_;
}
void set_right_tab_type(TabType new_type) {
right_tab_type_ = new_type;
}
BlobRegionType region_type() const {
return region_type_;
}
void set_region_type(BlobRegionType new_type) {
region_type_ = new_type;
}
BlobSpecialTextType special_text_type() const {
return spt_type_;
}
void set_special_text_type(BlobSpecialTextType new_type) {
spt_type_ = new_type;
}
BlobTextFlowType flow() const {
return flow_;
}
void set_flow(BlobTextFlowType value) {
flow_ = value;
}
bool vert_possible() const {
return vert_possible_;
}
void set_vert_possible(bool value) {
vert_possible_ = value;
}
bool horz_possible() const {
return horz_possible_;
}
void set_horz_possible(bool value) {
horz_possible_ = value;
}
int left_rule() const {
return left_rule_;
}
void set_left_rule(int new_left) {
left_rule_ = new_left;
}
int right_rule() const {
return right_rule_;
}
void set_right_rule(int new_right) {
right_rule_ = new_right;
}
int left_crossing_rule() const {
return left_crossing_rule_;
}
void set_left_crossing_rule(int new_left) {
left_crossing_rule_ = new_left;
}
int right_crossing_rule() const {
return right_crossing_rule_;
}
void set_right_crossing_rule(int new_right) {
right_crossing_rule_ = new_right;
}
float horz_stroke_width() const {
return horz_stroke_width_;
}
void set_horz_stroke_width(float width) {
horz_stroke_width_ = width;
}
float vert_stroke_width() const {
return vert_stroke_width_;
}
void set_vert_stroke_width(float width) {
vert_stroke_width_ = width;
}
float area_stroke_width() const {
return area_stroke_width_;
}
tesseract::ColPartition* owner() const {
return owner_;
}
void set_owner(tesseract::ColPartition* new_owner) {
owner_ = new_owner;
}
bool leader_on_left() const {
return leader_on_left_;
}
void set_leader_on_left(bool flag) {
leader_on_left_ = flag;
}
bool leader_on_right() const {
return leader_on_right_;
}
void set_leader_on_right(bool flag) {
leader_on_right_ = flag;
}
BLOBNBOX* neighbour(BlobNeighbourDir n) const {
return neighbours_[n];
}
bool good_stroke_neighbour(BlobNeighbourDir n) const {
return good_stroke_neighbours_[n];
}
void set_neighbour(BlobNeighbourDir n, BLOBNBOX* neighbour, bool good) {
neighbours_[n] = neighbour;
good_stroke_neighbours_[n] = good;
}
bool IsDiacritic() const {
return base_char_top_ != box.top() || base_char_bottom_ != box.bottom();
}
int base_char_top() const {
return base_char_top_;
}
int base_char_bottom() const {
return base_char_bottom_;
}
int baseline_position() const {
return baseline_y_;
}
int line_crossings() const {
return line_crossings_;
}
void set_line_crossings(int value) {
line_crossings_ = value;
}
void set_diacritic_box(const TBOX& diacritic_box) {
base_char_top_ = diacritic_box.top();
base_char_bottom_ = diacritic_box.bottom();
}
BLOBNBOX* base_char_blob() const {
return base_char_blob_;
}
void set_base_char_blob(BLOBNBOX* blob) {
base_char_blob_ = blob;
}
bool UniquelyVertical() const {
return vert_possible_ && !horz_possible_;
}
bool UniquelyHorizontal() const {
return horz_possible_ && !vert_possible_;
}
// Returns true if the region type is text.
static bool IsTextType(BlobRegionType type) {
return type == BRT_TEXT || type == BRT_VERT_TEXT;
}
// Returns true if the region type is image.
static bool IsImageType(BlobRegionType type) {
return type == BRT_RECTIMAGE || type == BRT_POLYIMAGE;
}
// Returns true if the region type is line.
static bool IsLineType(BlobRegionType type) {
return type == BRT_HLINE || type == BRT_VLINE;
}
// Returns true if the region type cannot be merged.
static bool UnMergeableType(BlobRegionType type) {
return IsLineType(type) || IsImageType(type);
}
// Helper to call CleanNeighbours on all blobs on the list.
static void CleanNeighbours(BLOBNBOX_LIST* blobs);
// Helper to delete all the deletable blobs on the list.
static void DeleteNoiseBlobs(BLOBNBOX_LIST* blobs);
// Helper to compute edge offsets for all the blobs on the list.
// See coutln.h for an explanation of edge offsets.
static void ComputeEdgeOffsets(Pix* thresholds, Pix* grey,
BLOBNBOX_LIST* blobs);
#ifndef GRAPHICS_DISABLED
// Helper to draw all the blobs on the list in the given body_colour,
// with child outlines in the child_colour.
static void PlotBlobs(BLOBNBOX_LIST* list,
ScrollView::Color body_colour,
ScrollView::Color child_colour,
ScrollView* win);
// Helper to draw only DeletableNoise blobs (unowned, BRT_NOISE) on the
// given list in the given body_colour, with child outlines in the
// child_colour.
static void PlotNoiseBlobs(BLOBNBOX_LIST* list,
ScrollView::Color body_colour,
ScrollView::Color child_colour,
ScrollView* win);
static ScrollView::Color TextlineColor(BlobRegionType region_type,
BlobTextFlowType flow_type);
// Keep in sync with BlobRegionType.
ScrollView::Color BoxColor() const;
void plot(ScrollView* window, // window to draw in
ScrollView::Color blob_colour, // for outer bits
ScrollView::Color child_colour); // for holes
#endif
// Initializes the bulk of the members to default values for use at
// construction time.
void ConstructionInit() {
cblob_ptr = NULL;
area = 0;
area_stroke_width_ = 0.0f;
horz_stroke_width_ = 0.0f;
vert_stroke_width_ = 0.0f;
ReInit();
}
// Initializes members set by StrokeWidth and beyond, without discarding
// stored area and strokewidth values, which are expensive to calculate.
void ReInit() {
joined = false;
reduced = false;
repeated_set_ = 0;
left_tab_type_ = TT_NONE;
right_tab_type_ = TT_NONE;
region_type_ = BRT_UNKNOWN;
flow_ = BTFT_NONE;
spt_type_ = BSTT_SKIP;
left_rule_ = 0;
right_rule_ = 0;
left_crossing_rule_ = 0;
right_crossing_rule_ = 0;
if (area_stroke_width_ == 0.0f && area > 0 && cblob() != NULL)
area_stroke_width_ = 2.0f * area / cblob()->perimeter();
owner_ = NULL;
base_char_top_ = box.top();
base_char_bottom_ = box.bottom();
baseline_y_ = box.bottom();
line_crossings_ = 0;
base_char_blob_ = NULL;
horz_possible_ = false;
vert_possible_ = false;
leader_on_left_ = false;
leader_on_right_ = false;
ClearNeighbours();
}
void ClearNeighbours() {
for (int n = 0; n < BND_COUNT; ++n) {
neighbours_[n] = NULL;
good_stroke_neighbours_[n] = false;
}
}
private:
C_BLOB *cblob_ptr; // edgestep blob
TBOX box; // bounding box
TBOX red_box; // bounding box
int area:30; // enclosed area
int joined:1; // joined to prev
int reduced:1; // reduced box set
int repeated_set_; // id of the set of repeated blobs
TabType left_tab_type_; // Indicates tab-stop assessment
TabType right_tab_type_; // Indicates tab-stop assessment
BlobRegionType region_type_; // Type of region this blob belongs to
BlobTextFlowType flow_; // Quality of text flow.
inT16 left_rule_; // x-coord of nearest but not crossing rule line
inT16 right_rule_; // x-coord of nearest but not crossing rule line
inT16 left_crossing_rule_; // x-coord of nearest or crossing rule line
inT16 right_crossing_rule_; // x-coord of nearest or crossing rule line
inT16 base_char_top_; // y-coord of top/bottom of diacritic base,
inT16 base_char_bottom_; // if it exists else top/bottom of this blob.
inT16 baseline_y_; // Estimate of baseline position.
int line_crossings_; // Number of line intersections touched.
BLOBNBOX* base_char_blob_; // The blob that was the base char.
float horz_stroke_width_; // Median horizontal stroke width
float vert_stroke_width_; // Median vertical stroke width
float area_stroke_width_; // Stroke width from area/perimeter ratio.
tesseract::ColPartition* owner_; // Who will delete me when I am not needed
BlobSpecialTextType spt_type_; // Special text type.
BLOBNBOX* neighbours_[BND_COUNT];
bool good_stroke_neighbours_[BND_COUNT];
bool horz_possible_; // Could be part of horizontal flow.
bool vert_possible_; // Could be part of vertical flow.
bool leader_on_left_; // There is a leader to the left.
bool leader_on_right_; // There is a leader to the right.
};
class TO_ROW: public ELIST2_LINK
{
public:
static const int kErrorWeight = 3;
TO_ROW() {
clear();
} //empty
TO_ROW( //constructor
BLOBNBOX *blob, //from first blob
float top, //of row //target height
float bottom,
float row_size);
void print() const;
float max_y() const { //access function
return y_max;
}
float min_y() const {
return y_min;
}
float mean_y() const {
return (y_min + y_max) / 2.0f;
}
float initial_min_y() const {
return initial_y_min;
}
float line_m() const { //access to line fit
return m;
}
float line_c() const {
return c;
}
float line_error() const {
return error;
}
float parallel_c() const {
return para_c;
}
float parallel_error() const {
return para_error;
}
float believability() const { //baseline goodness
return credibility;
}
float intercept() const { //real parallel_c
return y_origin;
}
void add_blob( //put in row
BLOBNBOX *blob, //blob to add
float top, //of row //target height
float bottom,
float row_size);
void insert_blob( //put in row in order
BLOBNBOX *blob);
BLOBNBOX_LIST *blob_list() { //get list
return &blobs;
}
void set_line( //set line spec
float new_m, //line to set
float new_c,
float new_error) {
m = new_m;
c = new_c;
error = new_error;
}
void set_parallel_line( //set fixed gradient line
float gradient, //page gradient
float new_c,
float new_error) {
para_c = new_c;
para_error = new_error;
credibility =
(float) (blobs.length () - kErrorWeight * new_error);
y_origin = (float) (new_c / sqrt (1 + gradient * gradient));
//real intercept
}
void set_limits( //set min,max
float new_min, //bottom and
float new_max) { //top of row
y_min = new_min;
y_max = new_max;
}
void compute_vertical_projection();
//get projection
bool rep_chars_marked() const {
return num_repeated_sets_ != -1;
}
void clear_rep_chars_marked() {
num_repeated_sets_ = -1;
}
int num_repeated_sets() const {
return num_repeated_sets_;
}
void set_num_repeated_sets(int num_sets) {
num_repeated_sets_ = num_sets;
}
// true when dead
BOOL8 merged;
BOOL8 all_caps; // had no ascenders
BOOL8 used_dm_model; // in guessing pitch
inT16 projection_left; // start of projection
inT16 projection_right; // start of projection
PITCH_TYPE pitch_decision; // how strong is decision
float fixed_pitch; // pitch or 0
float fp_space; // sp if fixed pitch
float fp_nonsp; // nonsp if fixed pitch
float pr_space; // sp if prop
float pr_nonsp; // non sp if prop
float spacing; // to "next" row
float xheight; // of line
int xheight_evidence; // number of blobs of height xheight
float ascrise; // ascenders
float descdrop; // descenders
float body_size; // of CJK characters. Assumed to be
// xheight+ascrise for non-CJK text.
inT32 min_space; // min size for real space
inT32 max_nonspace; // max size of non-space
inT32 space_threshold; // space vs nonspace
float kern_size; // average non-space
float space_size; // average space
WERD_LIST rep_words; // repeated chars
ICOORDELT_LIST char_cells; // fixed pitch cells
QSPLINE baseline; // curved baseline
STATS projection; // vertical projection
private:
void clear(); // clear all values to reasonable defaults
BLOBNBOX_LIST blobs; //blobs in row
float y_min; //coords
float y_max;
float initial_y_min;
float m, c; //line spec
float error; //line error
float para_c; //constrained fit
float para_error;
float y_origin; //rotated para_c;
float credibility; //baseline believability
int num_repeated_sets_; // number of sets of repeated blobs
// set to -1 if we have not searched
// for repeated blobs in this row yet
};
ELIST2IZEH (TO_ROW)
class TO_BLOCK:public ELIST_LINK
{
public:
TO_BLOCK() : pitch_decision(PITCH_DUNNO) {
clear();
} //empty
TO_BLOCK( //constructor
BLOCK *src_block); //real block
~TO_BLOCK();
void clear(); // clear all scalar members.
TO_ROW_LIST *get_rows() { //access function
return &row_list;
}
// Rotate all the blobnbox lists and the underlying block. Then update the
// median size statistic from the blobs list.
void rotate(const FCOORD& rotation) {
BLOBNBOX_LIST* blobnbox_list[] = {&blobs, &underlines, &noise_blobs,
&small_blobs, &large_blobs, NULL};
for (BLOBNBOX_LIST** list = blobnbox_list; *list != NULL; ++list) {
BLOBNBOX_IT it(*list);
for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) {
it.data()->rotate(rotation);
}
}
// Rotate the block
ASSERT_HOST(block->poly_block() != NULL);
block->rotate(rotation);
// Update the median size statistic from the blobs list.
STATS widths(0, block->bounding_box().width());
STATS heights(0, block->bounding_box().height());
BLOBNBOX_IT blob_it(&blobs);
for (blob_it.mark_cycle_pt(); !blob_it.cycled_list(); blob_it.forward()) {
widths.add(blob_it.data()->bounding_box().width(), 1);
heights.add(blob_it.data()->bounding_box().height(), 1);
}
block->set_median_size(static_cast<int>(widths.median() + 0.5),
static_cast<int>(heights.median() + 0.5));
}
void print_rows() { //debug info
TO_ROW_IT row_it = &row_list;
TO_ROW *row;
for (row_it.mark_cycle_pt(); !row_it.cycled_list();
row_it.forward()) {
row = row_it.data();
tprintf("Row range (%g,%g), para_c=%g, blobcount=" INT32FORMAT
"\n", row->min_y(), row->max_y(), row->parallel_c(),
row->blob_list()->length());
}
}
// Reorganizes the blob lists with a different definition of small, medium
// and large, compared to the original definition.
// Height is still the primary filter key, but medium width blobs of small
// height become medium, and very wide blobs of small height stay small.
void ReSetAndReFilterBlobs();
// Deletes noise blobs from all lists where not owned by a ColPartition.
void DeleteUnownedNoise();
// Computes and stores the edge offsets on each blob for use in feature
// extraction, using greyscale if the supplied grey and thresholds pixes
// are 8-bit or otherwise (if NULL or not 8 bit) the original binary
// edge step outlines.
// Thresholds must either be the same size as grey or an integer down-scale
// of grey.
// See coutln.h for an explanation of edge offsets.
void ComputeEdgeOffsets(Pix* thresholds, Pix* grey);
#ifndef GRAPHICS_DISABLED
// Draw the noise blobs from all lists in red.
void plot_noise_blobs(ScrollView* to_win);
// Draw the blobs on on the various lists in the block in different colors.
void plot_graded_blobs(ScrollView* to_win);
#endif
BLOBNBOX_LIST blobs; //medium size
BLOBNBOX_LIST underlines; //underline blobs
BLOBNBOX_LIST noise_blobs; //very small
BLOBNBOX_LIST small_blobs; //fairly small
BLOBNBOX_LIST large_blobs; //big blobs
BLOCK *block; //real block
PITCH_TYPE pitch_decision; //how strong is decision
float line_spacing; //estimate
// line_size is a lower-bound estimate of the font size in pixels of
// the text in the block (with ascenders and descenders), being a small
// (1.25) multiple of the median height of filtered blobs.
// In most cases the font size will be bigger, but it will be closer
// if the text is allcaps, or in a no-x-height script.
float line_size; //estimate
float max_blob_size; //line assignment limit
float baseline_offset; //phase shift
float xheight; //median blob size
float fixed_pitch; //pitch or 0
float kern_size; //average non-space
float space_size; //average space
inT32 min_space; //min definite space
inT32 max_nonspace; //max definite
float fp_space; //sp if fixed pitch
float fp_nonsp; //nonsp if fixed pitch
float pr_space; //sp if prop
float pr_nonsp; //non sp if prop
TO_ROW *key_row; //starting row
private:
TO_ROW_LIST row_list; //temporary rows
};
ELISTIZEH (TO_BLOCK)
extern double_VAR_H (textord_error_weight, 3,
"Weighting for error in believability");
void find_cblob_limits( //get y limits
C_BLOB *blob, //blob to search
float leftx, //x limits
float rightx,
FCOORD rotation, //for landscape
float &ymin, //output y limits
float &ymax);
void find_cblob_vlimits( //get y limits
C_BLOB *blob, //blob to search
float leftx, //x limits
float rightx,
float &ymin, //output y limits
float &ymax);
void find_cblob_hlimits( //get x limits
C_BLOB *blob, //blob to search
float bottomy, //y limits
float topy,
float &xmin, //output x limits
float &xymax);
C_BLOB *crotate_cblob( //rotate it
C_BLOB *blob, //blob to search
FCOORD rotation //for landscape
);
TBOX box_next( //get bounding box
BLOBNBOX_IT *it //iterator to blobds
);
TBOX box_next_pre_chopped( //get bounding box
BLOBNBOX_IT *it //iterator to blobds
);
void vertical_cblob_projection( //project outlines
C_BLOB *blob, //blob to project
STATS *stats //output
);
void vertical_coutline_projection( //project outlines
C_OUTLINE *outline, //outline to project
STATS *stats //output
);
#ifndef GRAPHICS_DISABLED
void plot_blob_list(ScrollView* win, // window to draw in
BLOBNBOX_LIST *list, // blob list
ScrollView::Color body_colour, // colour to draw
ScrollView::Color child_colour); // colour of child
#endif // GRAPHICS_DISABLED
#endif