tesseract/java/com/google/scrollview/ScrollView.java
theraysmith@gmail.com 99e1f05952 Fixed bugs in scrollview and upgraded piccolo to 3.0
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@1026 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2014-01-29 02:24:32 +00:00

401 lines
17 KiB
Java

// Copyright 2007 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); You may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
// applicable law or agreed to in writing, software distributed under the
// License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
// OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
package com.google.scrollview;
import com.google.scrollview.events.SVEvent;
import com.google.scrollview.ui.SVImageHandler;
import com.google.scrollview.ui.SVWindow;
import org.piccolo2d.nodes.PImage;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.regex.Pattern;
/**
* The ScrollView class is the main class which gets started from the command
* line. It sets up LUA and handles the network processing.
* @author wanke@google.com
*/
public class ScrollView {
/** The port our server listens at. */
public static int SERVER_PORT = 8461;
/**
* All SVWindow objects share the same connection stream. The socket is needed
* to detect when the connection got closed, in/out are used to send and
* receive messages.
*/
private static Socket socket;
private static PrintStream out;
public static BufferedReader in;
public static float polylineXCoords[]; // The coords being received.
public static float polylineYCoords[]; // The coords being received.
public static int polylineSize; // The size of the coords arrays.
public static int polylineScanned; // The size read so far.
private static ArrayList<SVWindow> windows; // The id to SVWindow map.
private static Pattern intPattern; // For checking integer arguments.
private static Pattern floatPattern; // For checking float arguments.
/** Keeps track of the number of messages received. */
static int nrInputLines = 0;
/** Prints all received messages to the console if true. */
static boolean debugViewNetworkTraffic = false;
/** Add a new message to the outgoing queue */
public static void addMessage(SVEvent e) {
if (debugViewNetworkTraffic) {
System.out.println("(S->c) " + e.toString());
}
String str = e.toString();
// Send the whole thing as UTF8.
try {
byte [] utf8 = str.getBytes("UTF8");
out.write(utf8, 0, utf8.length);
} catch (java.io.UnsupportedEncodingException ex) {
System.out.println("Oops... can't encode to UTF8... Exiting");
System.exit(0);
}
out.println();
// Flush the output and check for errors.
boolean error = out.checkError();
if (error) {
System.out.println("Connection error. Quitting ScrollView Server...");
System.exit(0);
}
}
/** Read one message from client (assuming there are any). */
public static String receiveMessage() throws IOException {
return in.readLine();
}
/**
* The main program loop. Basically loops trough receiving messages and
* processing them and then sending messages (if there are any).
*/
private static void IOLoop() {
String inputLine;
try {
while (!socket.isClosed() && !socket.isInputShutdown() &&
!socket.isOutputShutdown() &&
socket.isConnected() && socket.isBound()) {
inputLine = receiveMessage();
nrInputLines++;
if (debugViewNetworkTraffic) {
System.out.println("(c->S," + nrInputLines + ")" + inputLine);
}
if (polylineSize > polylineScanned) {
// We are processing a polyline.
// Read pairs of coordinates separated by commas.
boolean first = true;
for (String coordStr : inputLine.split(",")) {
int coord = Integer.parseInt(coordStr);
if (first) {
polylineXCoords[polylineScanned] = coord;
} else {
polylineYCoords[polylineScanned++] = coord;
}
first = !first;
}
assert first;
} else {
// Process this normally.
processInput(inputLine);
}
}
}
// Some connection error
catch (IOException e) {
System.out.println("Connection error. Quitting ScrollView Server...");
}
System.exit(0);
}
// Parse a comma-separated list of arguments into ArrayLists of the
// possible types. Each type is stored in order, but the order
// distinction between types is lost.
// Note that the format is highly constrained to what the client used
// to send to LUA:
// Quoted string -> String.
// true or false -> Boolean.
// %f format number -> Float (no %e allowed)
// Sequence of digits -> Integer
// Nothing else allowed.
private static void parseArguments(String argList,
ArrayList<Integer> intList,
ArrayList<Float> floatList,
ArrayList<String> stringList,
ArrayList<Boolean> boolList) {
// str is only non-null if an argument starts with a single or double
// quote. str is set back to null on completion of the string with a
// matching quote. If the string contains a comma then str will stay
// non-null across multiple argStr values until a matching closing quote.
// Backslash escaped quotes do not count as terminating the string.
String str = null;
for (String argStr : argList.split(",")) {
if (str != null) {
// Last string was incomplete. Append argStr to it and restore comma.
// Execute str += "," + argStr in Java.
int length = str.length() + 1 + argStr.length();
StringBuilder appended = new StringBuilder(length);
appended.append(str);
appended.append(",");
appended.append(argStr);
str = appended.toString();
} else if (argStr.length() == 0) {
continue;
} else {
char quote = argStr.charAt(0);
// If it begins with a quote then it is a string, but may not
// end this time if it contained a comma.
if (quote == '\'' || quote == '"') {
str = argStr;
}
}
if (str != null) {
// It began with a quote. Check that it still does.
assert str.charAt(0) == '\'' || str.charAt(0) == '"';
int len = str.length();
if (len > 1 && str.charAt(len - 1) == str.charAt(0)) {
// We have an ending quote of the right type. Now check that
// it is not escaped. Must have an even number of slashes before.
int slash = len - 1;
while (slash > 0 && str.charAt(slash - 1) == '\\')
--slash;
if ((len - 1 - slash) % 2 == 0) {
// It is now complete. Chop off the quotes and save.
// TODO(rays) remove the first backslash of each pair.
stringList.add(str.substring(1, len - 1));
str = null;
}
}
// If str is not null here, then we have a string with a comma in it.
// Append , and the next argument at the next iteration, but check
// that str is null after the loop terminates in case it was an
// unterminated string.
} else if (floatPattern.matcher(argStr).matches()) {
// It is a float.
floatList.add(Float.parseFloat(argStr));
} else if (argStr.equals("true")) {
boolList.add(true);
} else if (argStr.equals("false")) {
boolList.add(false);
} else if (intPattern.matcher(argStr).matches()) {
// Only contains digits so must be an int.
intList.add(Integer.parseInt(argStr));
}
// else ignore all incompatible arguments for forward compatibility.
}
// All strings must have been terminated.
assert str == null;
}
/** Executes the LUA command parsed as parameter. */
private static void processInput(String inputLine) {
if (inputLine == null) {
return;
}
// Execute a function encoded as a LUA statement! Yuk!
if (inputLine.charAt(0) == 'w') {
// This is a method call on a window. Parse it.
String noWLine = inputLine.substring(1);
String[] idStrs = noWLine.split("[ :]", 2);
int windowID = Integer.parseInt(idStrs[0]);
// Find the parentheses.
int start = inputLine.indexOf('(');
int end = inputLine.lastIndexOf(')');
// Parse the args.
ArrayList<Integer> intList = new ArrayList<Integer>(4);
ArrayList<Float> floatList = new ArrayList<Float>(2);
ArrayList<String> stringList = new ArrayList<String>(4);
ArrayList<Boolean> boolList = new ArrayList<Boolean>(3);
parseArguments(inputLine.substring(start + 1, end),
intList, floatList, stringList, boolList);
int colon = inputLine.indexOf(':');
if (colon > 1 && colon < start) {
// This is a regular function call. Look for the name and call it.
String func = inputLine.substring(colon + 1, start);
if (func.equals("drawLine")) {
windows.get(windowID).drawLine(intList.get(0), intList.get(1),
intList.get(2), intList.get(3));
} else if (func.equals("createPolyline")) {
windows.get(windowID).createPolyline(intList.get(0));
} else if (func.equals("drawPolyline")) {
windows.get(windowID).drawPolyline();
} else if (func.equals("drawRectangle")) {
windows.get(windowID).drawRectangle(intList.get(0), intList.get(1),
intList.get(2), intList.get(3));
} else if (func.equals("setVisible")) {
windows.get(windowID).setVisible(boolList.get(0));
} else if (func.equals("setAlwaysOnTop")) {
windows.get(windowID).setAlwaysOnTop(boolList.get(0));
} else if (func.equals("addMessage")) {
windows.get(windowID).addMessage(stringList.get(0));
} else if (func.equals("addMessageBox")) {
windows.get(windowID).addMessageBox();
} else if (func.equals("clear")) {
windows.get(windowID).clear();
} else if (func.equals("setStrokeWidth")) {
windows.get(windowID).setStrokeWidth(floatList.get(0));
} else if (func.equals("drawEllipse")) {
windows.get(windowID).drawEllipse(intList.get(0), intList.get(1),
intList.get(2), intList.get(3));
} else if (func.equals("pen")) {
if (intList.size() == 4) {
windows.get(windowID).pen(intList.get(0), intList.get(1),
intList.get(2), intList.get(3));
} else {
windows.get(windowID).pen(intList.get(0), intList.get(1),
intList.get(2));
}
} else if (func.equals("brush")) {
if (intList.size() == 4) {
windows.get(windowID).brush(intList.get(0), intList.get(1),
intList.get(2), intList.get(3));
} else {
windows.get(windowID).brush(intList.get(0), intList.get(1),
intList.get(2));
}
} else if (func.equals("textAttributes")) {
windows.get(windowID).textAttributes(stringList.get(0),
intList.get(0),
boolList.get(0),
boolList.get(1),
boolList.get(2));
} else if (func.equals("drawText")) {
windows.get(windowID).drawText(intList.get(0), intList.get(1),
stringList.get(0));
} else if (func.equals("addMenuBarItem")) {
if (boolList.size() > 0) {
windows.get(windowID).addMenuBarItem(stringList.get(0),
stringList.get(1),
intList.get(0),
boolList.get(0));
} else if (intList.size() > 0) {
windows.get(windowID).addMenuBarItem(stringList.get(0),
stringList.get(1),
intList.get(0));
} else {
windows.get(windowID).addMenuBarItem(stringList.get(0),
stringList.get(1));
}
} else if (func.equals("addPopupMenuItem")) {
if (stringList.size() == 4) {
windows.get(windowID).addPopupMenuItem(stringList.get(0),
stringList.get(1),
intList.get(0),
stringList.get(2),
stringList.get(3));
} else {
windows.get(windowID).addPopupMenuItem(stringList.get(0),
stringList.get(1));
}
} else if (func.equals("update")) {
windows.get(windowID).update();
} else if (func.equals("showInputDialog")) {
windows.get(windowID).showInputDialog(stringList.get(0));
} else if (func.equals("showYesNoDialog")) {
windows.get(windowID).showYesNoDialog(stringList.get(0));
} else if (func.equals("zoomRectangle")) {
windows.get(windowID).zoomRectangle(intList.get(0), intList.get(1),
intList.get(2), intList.get(3));
} else if (func.equals("readImage")) {
PImage image = SVImageHandler.readImage(intList.get(2), in);
windows.get(windowID).drawImage(image, intList.get(0), intList.get(1));
} else if (func.equals("drawImage")) {
PImage image = new PImage(stringList.get(0));
windows.get(windowID).drawImage(image, intList.get(0), intList.get(1));
} else if (func.equals("destroy")) {
windows.get(windowID).destroy();
}
// else for forward compatibility purposes, silently ignore any
// unrecognized function call.
} else {
// No colon. Check for create window.
if (idStrs[1].startsWith("= luajava.newInstance")) {
while (windows.size() <= windowID) {
windows.add(null);
}
windows.set(windowID, new SVWindow(stringList.get(1),
intList.get(0), intList.get(1),
intList.get(2), intList.get(3),
intList.get(4), intList.get(5),
intList.get(6)));
}
// else for forward compatibility purposes, silently ignore any
// unrecognized function call.
}
} else if (inputLine.startsWith("svmain")) {
// Startup or end. Startup is a lua bind, which is now a no-op.
if (inputLine.startsWith("svmain:exit")) {
exit();
}
// else for forward compatibility purposes, silently ignore any
// unrecognized function call.
}
// else for forward compatibility purposes, silently ignore any
// unrecognized function call.
}
/** Called from the client to make the server exit. */
public static void exit() {
System.exit(0);
}
/**
* The main function. Sets up LUA and the server connection and then calls the
* IOLoop.
*/
public static void main(String[] args) {
if (args.length > 0) {
SERVER_PORT = Integer.parseInt(args[0]);
}
windows = new ArrayList<SVWindow>(100);
intPattern = Pattern.compile("[0-9-][0-9]*");
floatPattern = Pattern.compile("[0-9-][0-9]*\\.[0-9]*");
try {
// Open a socket to listen on.
ServerSocket serverSocket = new ServerSocket(SERVER_PORT);
System.out.println("Socket started on port " + SERVER_PORT);
// Wait (blocking) for an incoming connection
socket = serverSocket.accept();
System.out.println("Client connected");
// Setup the streams
out = new PrintStream(socket.getOutputStream(), true);
in =
new BufferedReader(new InputStreamReader(socket.getInputStream(),
"UTF8"));
} catch (IOException e) {
// Something went wrong and we were unable to set up a connection. This is
// pretty
// much a fatal error.
// Note: The server does not get restarted automatically if this happens.
e.printStackTrace();
System.exit(1);
}
// Enter the main program loop.
IOLoop();
}
}