mirror of
https://github.com/tesseract-ocr/tesseract.git
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98204f04da
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@238 d0cd1f9f-072b-0410-8dd7-cf729c803f20
253 lines
7.2 KiB
C++
253 lines
7.2 KiB
C++
/**********************************************************************
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* File: callcpp.cpp
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* Description: extern C interface calling C++ from C.
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* Author: Ray Smith
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* Created: Sun Feb 04 20:39:23 MST 1996
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*
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* (C) Copyright 1996, Hewlett-Packard Co.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include "mfcpch.h"
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#include "errcode.h"
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#ifdef __UNIX__
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#include <assert.h>
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#include <stdarg.h>
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#endif
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#include <time.h>
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#include "memry.h"
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#include "scrollview.h"
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//#include "evnts.h"
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#include "varable.h"
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#include "callcpp.h"
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#include "tprintf.h"
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//#include "strace.h"
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#include "host.h"
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#include "unichar.h"
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//extern "C" {
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INT_VAR (tess_cp_mapping0, 0, "Mappings for class pruner distance");
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INT_VAR (tess_cp_mapping1, 1, "Mappings for class pruner distance");
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INT_VAR (tess_cp_mapping2, 2, "Mappings for class pruner distance");
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INT_VAR (tess_cp_mapping3, 3, "Mappings for class pruner distance");
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INT_VAR (stopper_numbers_on, 0, "Allow numbers to be acceptable choices");
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INT_VAR (config_pruner_enabled, 0, "Turn on config pruner");
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INT_VAR (feature_prune_percentile, 0, "Percent of features to use");
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INT_VAR (newcp_ratings_on, 0, "Use new class pruner normalisation");
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INT_VAR (record_matcher_output, 0, "Record detailed matcher info");
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INT_VAR (il1_adaption_test, 0, "Dont adapt to i/I at beginning of word");
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double_VAR (permuter_pending_threshold, 0.0,
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"Worst conf for using pending dictionary");
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double_VAR (newcp_duff_rating, 0.30, "Worst rating for calling real matcher");
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double_VAR (newcp_prune_threshold, 1.2, "Ratio of best to prune");
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double_VAR (tessedit_cp_ratio, 0.0, "Ratio from best to prune");
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//Global matcher info from the class pruner.
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inT32 cp_classes;
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inT32 cp_bestindex;
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inT32 cp_bestrating;
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inT32 cp_bestconf;
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char cp_chars[2];
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inT32 cp_ratings[2];
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inT32 cp_confs[2];
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inT32 cp_maps[4];
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//Global info to control writes of matcher info
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inT32 blob_type; //write control
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char blob_answer[UNICHAR_LEN + 1]; //correct char
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char *word_answer; //correct word
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inT32 matcher_pass; //pass in chopper.c
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inT32 bits_in_states; //no of bits in states
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void setup_cp_maps() {
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cp_maps[0] = tess_cp_mapping0;
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cp_maps[1] = tess_cp_mapping1;
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cp_maps[2] = tess_cp_mapping2;
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cp_maps[3] = tess_cp_mapping3;
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}
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void trace_stack() { //Trace current stack
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}
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void
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cprintf ( //Trace printf
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const char *format, ... //special message
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) {
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va_list args; //variable args
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char msg[1000];
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va_start(args, format); //variable list
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vsprintf(msg, format, args); //Format into msg
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va_end(args);
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tprintf ("%s", msg);
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}
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char *c_alloc_string( //allocate string
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inT32 count //no of chars required
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) {
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return alloc_string (count);
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}
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void c_free_string( //free a string
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char *string //string to free
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) {
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free_string(string);
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}
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void *c_alloc_struct( //allocate memory
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inT32 count, //no of chars required
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const char *name //class name
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) {
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return alloc_struct (count, name);
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}
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void c_free_struct( //free a structure
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void *deadstruct, //structure to free
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inT32 count, //no of bytes
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const char *name //class name
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) {
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free_struct(deadstruct, count, name);
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}
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void *c_alloc_mem_p( //allocate permanent space
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inT32 count //block size to allocate
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) {
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return alloc_mem_p (count);
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}
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void *c_alloc_mem( //get some memory
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inT32 count //no of bytes to get
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) {
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return alloc_mem (count);
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}
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void c_free_mem( //free mem from alloc_mem
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void *oldchunk //chunk to free
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) {
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free_mem(oldchunk);
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}
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void c_check_mem( //check consistency
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const char *string, //context message
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inT8 level //level of check
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) {
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check_mem(string, level);
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}
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#ifndef GRAPHICS_DISABLED
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ScrollView *c_create_window( /*create a window */
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const char *name, /*name/title of window */
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inT16 xpos, /*coords of window */
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inT16 ypos, /*coords of window */
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inT16 xsize, /*size of window */
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inT16 ysize, /*size of window */
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double xmin, /*scrolling limits */
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double xmax, /*to stop users */
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double ymin, /*getting lost in */
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double ymax /*empty space */
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) {
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return new ScrollView(name, xpos, ypos, xsize, ysize, xmax - xmin, ymax - ymin, true);
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}
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void c_line_color_index( /*set color */
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void *win,
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C_COL index) {
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// The colors are the same as the SV ones except that SV has COLOR:NONE --> offset of 1
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ScrollView* window = (ScrollView*) win;
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window->Pen((ScrollView::Color) (index + 1));
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}
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void c_move( /*move pen */
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void *win,
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double x,
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double y) {
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ScrollView* window = (ScrollView*) win;
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window->SetCursor((int) x, (int) y);
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}
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void c_draw( /*move pen */
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void *win,
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double x,
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double y) {
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ScrollView* window = (ScrollView*) win;
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window->DrawTo((int) x, (int) y);
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}
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void c_make_current( /*move pen */
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void *win) {
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ScrollView* window = (ScrollView*) win;
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window->Update();
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}
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void c_clear_window( /*move pen */
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void *win) {
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ScrollView* window = (ScrollView*) win;
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window->Clear();
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}
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char window_wait(ScrollView* win) {
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SVEvent* ev;
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// Wait till an input or click event (all others are thrown away)
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char ret = '\0';
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SVEventType ev_type = SVET_ANY;
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do {
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ev = win->AwaitEvent(SVET_ANY);
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ev_type = ev->type;
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if (ev_type == SVET_INPUT)
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ret = ev->parameter[0];
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delete ev;
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} while (ev_type != SVET_INPUT && ev_type != SVET_CLICK);
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return ret;
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}
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#endif
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void reverse32(void *ptr) {
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char tmp;
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char *cptr = (char *) ptr;
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tmp = *cptr;
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*cptr = *(cptr + 3);
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*(cptr + 3) = tmp;
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tmp = *(cptr + 1);
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*(cptr + 1) = *(cptr + 2);
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*(cptr + 2) = tmp;
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}
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void reverse16(void *ptr) {
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char tmp;
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char *cptr = (char *) ptr;
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tmp = *cptr;
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*cptr = *(cptr + 1);
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*(cptr + 1) = tmp;
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}
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//};
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