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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk/trunk@2 d0cd1f9f-072b-0410-8dd7-cf729c803f20
330 lines
14 KiB
C++
330 lines
14 KiB
C++
/**********************************************************************
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* File: img.h (Formerly image.h)
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* Description: Class definition for the IMAGE class.
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* Author: Ray Smith
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* Created: Thu Jun 07 13:42:37 BST 1990
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*
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* (C) Copyright 1990, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#ifndef IMG_H
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#define IMG_H
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#include "memry.h"
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#define MAXIMAGEWIDTH (900*14) /*14inch * 400dpi */
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/*14inch * 400dpi */
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#define MAXIMAGEHEIGHT (900*14)
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#define COMPUTE_IMAGE_XDIM(xsize,bpp) ((bpp)>8 ? ((xsize)*(bpp)+7)/8 :((xsize)+8/(bpp)-1)/(8/(bpp)))
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typedef INT8 (*IMAGE_OPENER) (int, INT32 *, INT32 *, INT8 *, INT8 *, INT32 *);
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typedef INT8 (*IMAGE_READER) (int, UINT8 *, INT32, INT32, INT8, INT32);
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typedef INT8 (*IMAGE_WRITER) (int, UINT8 *, INT32, INT32, INT8, INT8, INT32);
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typedef UINT8 *COLOUR_PIX; //array of colours
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enum COLOUR_PIX_NAME
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{
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RED_PIX,
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GREEN_PIX,
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BLUE_PIX
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};
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class DLLSYM IMAGELINE;
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class DLLSYM IMAGE //encapsulated image
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{
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public:
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IMAGE(); //constructor
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~IMAGE () { //destructor
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destroy(); //free memory
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}
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IMAGE & operator= ( //assignment
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IMAGE & source);
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INT8 read_header( //get file header
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const char *name); //name of image
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INT8 read( //get rest of image
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INT32 buflines); //size of buffer
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INT8 write( //write image
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const char *name); //name to write
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INT8 create( //create blank image
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INT32 x, //x size required
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INT32 y, //ysize required
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INT8 bits_per_pixel); //bpp required
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INT8 capture( //capture raw image
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UINT8 *pixels, //pixels to capture
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INT32 x, //x size required
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INT32 y, //ysize required
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INT8 bits_per_pixel); //bpp required
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void destroy(); //destroy image
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INT32 get_xsize() {
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return xsize;
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}
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//access function
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INT32 get_ysize() {
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return ysize;
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}
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//access function
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INT8 get_bpp() {
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return bpp;
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} //access function
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INT8 get_bps() {
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return bps;
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} //bits per sample
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BOOL8 white_high() { //photo interp
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return photo_interp;
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}
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UINT8 get_white_level() { //access function
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return (1 << bpp) - 1;
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}
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INT32 get_res() {
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return res;
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} //access function
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void set_res( //set resolution
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INT32 resolution) {
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res = resolution;
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}
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UINT8 *get_buffer() {
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return image;
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}
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//access function
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UINT8 pixel( //access pixel
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INT32 x, //x coord
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INT32 y); //y coord
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void fast_get_line( //get image line
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INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 width, //no of pixels to get
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IMAGELINE *linebuf); //line to copy to
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void get_line( //get image line
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INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 width, //no of pixels to get
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IMAGELINE *linebuf, //line to copy to
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INT32 margins); //size of margins
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void get_column( //get image column
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INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 height, //no of pixels to get
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IMAGELINE *linebuf, //line to copy to
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INT32 margins); //size of margins
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void fast_put_line( //put image line
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INT32 x, //coord to start at
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INT32 y, //line to put
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INT32 width, //no of pixels to put
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IMAGELINE *linebuf); //line to copy from
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void put_line( //put image line
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INT32 x, //coord to start at
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INT32 y, //line to put
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INT32 width, //no of pixels to put
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IMAGELINE *linebuf, //line to copy from
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INT32 margins); //size of margins
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void put_column( //put image column
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INT32 x, //coord to start at
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INT32 y, //line to put
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INT32 height, //no of pixels to put
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IMAGELINE *linebuf, //line to copy to
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INT32 margins); //size of margins
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void check_legal_access( //check coords
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INT32 x, //xcoord to check
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INT32 y,
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INT32 xext); //ycoord to check
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void convolver ( //Map fn over window
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INT32 win_width, //Window width
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INT32 win_height, //Window height
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void (*convolve) ( //Conv Function
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UINT8 ** pixels, //Of window
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UINT8 bytespp, //1 or 3 for colour
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INT32 win_wd, //Window width
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INT32 win_ht, //Window height
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UINT8 ret_white_value, //White value to RETURN
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UINT8 * result)); //Result pixel(s)
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//copy rectangle
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friend DLLSYM void copy_sub_image(IMAGE *source, //source image
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INT32 xstart, //start coords
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INT32 ystart,
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INT32 xext, //extent to copy
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INT32 yext,
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IMAGE *dest, //destination image
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INT32 xdest, //destination coords //shift to match bpp
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INT32 ydest,
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BOOL8 adjust_grey);
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//enlarge rectangle
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friend DLLSYM void enlarge_sub_image(IMAGE *source, //source image
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INT32 xstart, //scaled coords
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INT32 ystart,
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IMAGE *dest, //destination image
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INT32 xdest, //destination coords
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INT32 ydest,
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INT32 xext, //extent to copy
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INT32 yext,
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INT32 scale, //scale factor
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BOOL8 adjust_grey); //shift to match bpp
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//reduce rectangle
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friend DLLSYM void fast_reduce_sub_image(IMAGE *source, //source image
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INT32 xstart, //start coords
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INT32 ystart,
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INT32 xext, //extent to copy
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INT32 yext,
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IMAGE *dest, //destination image
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INT32 xdest, //destination coords
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INT32 ydest,
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INT32 scale, //scale factor
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BOOL8 adjust_grey); //shift to match bpp
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//reduce rectangle
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friend DLLSYM void reduce_sub_image(IMAGE *source, //source image
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INT32 xstart, //start coords
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INT32 ystart,
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INT32 xext, //extent to copy
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INT32 yext,
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IMAGE *dest, //destination image
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INT32 xdest, //destination coords
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INT32 ydest,
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INT32 scale, //scale factor
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BOOL8 adjust_grey); //shift to match bpp
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private:
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INT8 bpp; //bits per pixel
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INT8 bps; //bits per sample
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INT8 bytespp; //per pixel
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INT8 lineskip; //waste bytes on line
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BOOL8 captured; //true if buffer captured
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INT8 photo_interp; //interpretation
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INT32 xsize, ysize; //size of image
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INT32 res; //resolution
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UINT8 *image; //the actual image
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INT32 xdim; //bytes per line
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INT32 bufheight; //height of buffer
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int fd; //open file descriptor
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IMAGE_READER reader; //reading function
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INT32 ymin; //bottom line in mem
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INT32 ymax; //top line in mem+1
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INT8 bufread( //read some more
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INT32 y); //ycoord required
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};
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class DLLSYM IMAGELINE //one line of image
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{
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public:
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UINT8 * pixels; //image pixels
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INT8 bpp; //bits per pixel
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COLOUR_PIX operator[] ( //colour pixels
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INT32 index) {
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return &pixels[index * 3]; //coercion access op
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}
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IMAGELINE() { //default constructor
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linewidth = 0;
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line = NULL;
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pixels = line;
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bpp = 8;
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}
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void init( //setup size
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INT32 width) { //size of line
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if (width <= 0)
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width = MAXIMAGEWIDTH;
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if (width > linewidth) {
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if (line != NULL)
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free_mem(line);
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linewidth = width;
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line = (UINT8 *) alloc_mem (linewidth * sizeof (UINT8));
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}
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pixels = line;
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bpp = 8;
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}
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~IMAGELINE () { //destructor
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if (line != NULL)
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free_mem(line);
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}
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void set_bpp( //For colour
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INT8 new_bpp) {
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if (new_bpp <= 8)
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bpp = 8;
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else
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bpp = 24;
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}
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void init() {
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if (line == NULL)
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init (0);
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else {
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pixels = line;
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bpp = 8;
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}
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}
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friend void IMAGE::get_line( //copies a line
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INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 width, //no of pixels to get
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IMAGELINE *linebuf, //line to copy to
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INT32 margins); //size of margins
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//copies a column
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friend void IMAGE::get_column(INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 height, //no of pixels to get
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IMAGELINE *linebuf, //line to copy to
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INT32 margins); //size of margins
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friend void IMAGE::put_line( //writes a line
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INT32 x, //coord to start at
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INT32 y, //line to put
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INT32 width, //no of pixels to put
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IMAGELINE *linebuf, //line to copy from
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INT32 margins); //size of margins
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//writes a column
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friend void IMAGE::put_column(INT32 x, //coord to start at
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INT32 y, //line to put
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INT32 height, //no of pixels to put
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IMAGELINE *linebuf, //line to copy from
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INT32 margins); //size of margins
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//may just change pointer
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friend void IMAGE::fast_get_line(INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 width, //no of pixels to get
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IMAGELINE *linebuf); //line to copy to
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//may just change pointer
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friend void IMAGE::fast_put_line(INT32 x, //coord to start at
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INT32 y, //line to get
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INT32 width, //no of pixels to get
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IMAGELINE *linebuf); //line to copy to
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private:
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UINT8 * line; //local buffer
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INT32 linewidth; //width of buffer
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};
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#endif
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