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127 lines
5.8 KiB
C++
127 lines
5.8 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: alignedblob.h
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// Description: A class to find vertically aligned blobs in a BBGrid,
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// and a struct to hold control parameters.
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// Author: Ray Smith
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// Created: Fri Mar 21 15:03:01 PST 2008
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//
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// (C) Copyright 2008, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_TEXTORD_ALIGNEDBLOB_H_
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#define TESSERACT_TEXTORD_ALIGNEDBLOB_H_
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#include "bbgrid.h"
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#include "blobbox.h"
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#include "strngs.h"
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#include "tabvector.h"
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extern INT_VAR_H(textord_debug_bugs, 0,
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"Turn on output related to bugs in tab finding");
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extern INT_VAR_H(textord_debug_tabfind, 2, "Debug tab finding");
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extern BOOL_VAR_H(textord_debug_printable, false,
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"Make debug windows printable");
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namespace tesseract {
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// Simple structure to hold the search parameters for AlignedBlob.
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// The members are mostly derived from constants, which are
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// conditioned on the alignment parameter.
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// For finding vertical lines, a different set of constants are
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// used, conditioned on the different constructor.
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struct AlignedBlobParams {
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// Constructor to set the parameters for finding aligned and ragged tabs.
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// Vertical_x and vertical_y are the current estimates of the true vertical
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// direction (up) in the image. Height is the height of the starter blob.
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// v_gap_multiple is the multiple of height that will be used as a limit
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// on vertical gap before giving up and calling the line ended.
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// resolution is the original image resolution, and align0 indicates the
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// type of tab stop to be found.
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AlignedBlobParams(int vertical_x, int vertical_y, int height,
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int v_gap_multiple, int min_gutter_width, int resolution,
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TabAlignment alignment0);
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// Constructor to set the parameters for finding vertical lines.
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// Vertical_x and vertical_y are the current estimates of the true vertical
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// direction (up) in the image. Width is the width of the starter blob.
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AlignedBlobParams(int vertical_x, int vertical_y, int width);
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// Fit the vertical vector into an ICOORD, which is 16 bit.
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void set_vertical(int vertical_x, int vertical_y);
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double gutter_fraction; // Multiple of height used for min_gutter.
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bool right_tab; // We are looking at right edges.
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bool ragged; // We are looking for a ragged (vs aligned) edge.
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TabAlignment alignment; // The type we are trying to produce.
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TabType confirmed_type; // Type to flag blobs if accepted.
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int max_v_gap; // Max vertical gap to be tolerated.
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int min_gutter; // Minimum gutter between columns.
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// Tolerances allowed on horizontal alignment of aligned edges.
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int l_align_tolerance; // Left edges.
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int r_align_tolerance; // Right edges.
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// Conditions for accepting a line.
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int min_points; // Minimum number of points to be OK.
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int min_length; // Min length of completed line.
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ICOORD vertical; // Current estimate of logical vertical.
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};
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// The AlignedBlob class contains code to find vertically aligned blobs.
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// This is factored out into a separate class, so it can be used by both
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// vertical line finding (LineFind) and tabstop finding (TabFind).
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class AlignedBlob : public BlobGrid {
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public:
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AlignedBlob(int gridsize, const ICOORD& bleft, const ICOORD& tright);
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virtual ~AlignedBlob();
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// Return true if the given coordinates are within the test rectangle
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// and the debug level is at least the given detail level.
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static bool WithinTestRegion(int detail_level, int x, int y);
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// Display the tab codes of the BLOBNBOXes in this grid.
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ScrollView* DisplayTabs(const char* window_name, ScrollView* tab_win);
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// Finds a vector corresponding to a set of vertically aligned blob edges
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// running through the given box. The type of vector returned and the
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// search parameters are determined by the AlignedBlobParams.
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// vertical_x and y are updated with an estimate of the real
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// vertical direction. (skew finding.)
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// Returns NULL if no decent vector can be found.
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TabVector* FindVerticalAlignment(AlignedBlobParams align_params,
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BLOBNBOX* bbox,
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int* vertical_x, int* vertical_y);
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private:
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// Find a set of blobs that are aligned in the given vertical
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// direction with the given blob. Returns a list of aligned
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// blobs and the number in the list.
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// For other parameters see FindAlignedBlob below.
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int AlignTabs(const AlignedBlobParams& params,
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bool top_to_bottom, BLOBNBOX* bbox,
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BLOBNBOX_CLIST* good_points, int* end_y);
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// Search vertically for a blob that is aligned with the input bbox.
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// The search parameters are determined by AlignedBlobParams.
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// top_to_bottom tells whether to search down or up.
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// The return value is NULL if nothing was found in the search box
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// or if a blob was found in the gutter. On a NULL return, end_y
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// is set to the edge of the search box or the leading edge of the
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// gutter blob if one was found.
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BLOBNBOX* FindAlignedBlob(const AlignedBlobParams& p,
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bool top_to_bottom, BLOBNBOX* bbox,
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int x_start, int* end_y);
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};
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} // namespace tesseract.
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#endif // TESSERACT_TEXTORD_ALIGNEDBLOB_H_
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