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https://github.com/tesseract-ocr/tesseract.git
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903a4ffe9d
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@289 d0cd1f9f-072b-0410-8dd7-cf729c803f20
220 lines
7.2 KiB
C++
220 lines
7.2 KiB
C++
/**********************************************************************
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* File: ocrblock.cpp (Formerly block.c)
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* Description: BLOCK member functions and iterator functions.
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* Author: Ray Smith
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* Created: Fri Mar 15 09:41:28 GMT 1991
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*
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* (C) Copyright 1991, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include "mfcpch.h"
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#include <stdlib.h>
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#include "blckerr.h"
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#include "ocrblock.h"
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#include "tprintf.h"
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#define BLOCK_LABEL_HEIGHT 150 //char height of block id
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ELISTIZE_S (BLOCK)
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/**********************************************************************
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* BLOCK::BLOCK
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*
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* Constructor for a simple rectangular block.
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**********************************************************************/
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BLOCK::BLOCK(const char *name, //filename
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BOOL8 prop, //proportional
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inT16 kern, //kerning
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inT16 space, //spacing
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inT16 xmin, //bottom left
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inT16 ymin, inT16 xmax, //top right
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inT16 ymax)
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: PDBLK (xmin, ymin, xmax, ymax),
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filename(name),
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re_rotation_(1.0f, 0.0f),
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classify_rotation_(1.0f, 0.0f),
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skew_(1.0f, 0.0f) {
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ICOORDELT_IT left_it = &leftside;
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ICOORDELT_IT right_it = &rightside;
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proportional = prop;
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kerning = kern;
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spacing = space;
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font_class = -1; //not assigned
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cell_over_xheight_ = 2.0f;
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hand_poly = NULL;
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left_it.set_to_list (&leftside);
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right_it.set_to_list (&rightside);
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//make default box
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left_it.add_to_end (new ICOORDELT (xmin, ymin));
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left_it.add_to_end (new ICOORDELT (xmin, ymax));
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right_it.add_to_end (new ICOORDELT (xmax, ymin));
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right_it.add_to_end (new ICOORDELT (xmax, ymax));
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}
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/**********************************************************************
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* decreasing_top_order
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*
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* Sort Comparator: Return <0 if row1 top < row2 top
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**********************************************************************/
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int decreasing_top_order( //
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const void *row1,
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const void *row2) {
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return (*(ROW **) row2)->bounding_box ().top () -
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(*(ROW **) row1)->bounding_box ().top ();
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}
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/**********************************************************************
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* BLOCK::rotate
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*
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* Rotate the polygon by the given rotation and recompute the bounding_box.
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**********************************************************************/
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void BLOCK::rotate(const FCOORD& rotation) {
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poly_block()->rotate(rotation);
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box = *poly_block()->bounding_box();
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}
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/**********************************************************************
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* BLOCK::sort_rows
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*
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* Order rows so that they are in order of decreasing Y coordinate
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**********************************************************************/
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void BLOCK::sort_rows() { // order on "top"
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ROW_IT row_it(&rows);
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row_it.sort (decreasing_top_order);
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}
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/**********************************************************************
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* BLOCK::compress
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*
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* Delete space between the rows. (And maybe one day, compress the rows)
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* Fill space of block from top down, left aligning rows.
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**********************************************************************/
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void BLOCK::compress() { // squash it up
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#define ROW_SPACING 5
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ROW_IT row_it(&rows);
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ROW *row;
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ICOORD row_spacing (0, ROW_SPACING);
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ICOORDELT_IT icoordelt_it;
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sort_rows();
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box = TBOX (box.topleft (), box.topleft ());
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box.move_bottom_edge (ROW_SPACING);
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for (row_it.mark_cycle_pt (); !row_it.cycled_list (); row_it.forward ()) {
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row = row_it.data ();
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row->move (box.botleft () - row_spacing -
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row->bounding_box ().topleft ());
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box += row->bounding_box ();
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}
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leftside.clear ();
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icoordelt_it.set_to_list (&leftside);
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icoordelt_it.add_to_end (new ICOORDELT (box.left (), box.bottom ()));
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icoordelt_it.add_to_end (new ICOORDELT (box.left (), box.top ()));
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rightside.clear ();
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icoordelt_it.set_to_list (&rightside);
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icoordelt_it.add_to_end (new ICOORDELT (box.right (), box.bottom ()));
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icoordelt_it.add_to_end (new ICOORDELT (box.right (), box.top ()));
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}
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/**********************************************************************
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* BLOCK::check_pitch
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*
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* Check whether the block is fixed or prop, set the flag, and set
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* the pitch if it is fixed.
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**********************************************************************/
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void BLOCK::check_pitch() { // check prop
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// tprintf("Missing FFT fixed pitch stuff!\n");
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pitch = -1;
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}
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/**********************************************************************
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* BLOCK::compress
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*
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* Compress and move in a single operation.
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**********************************************************************/
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void BLOCK::compress( // squash it up
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const ICOORD vec // and move
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) {
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box.move (vec);
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compress();
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}
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/**********************************************************************
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* BLOCK::print
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*
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* Print the info on a block
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**********************************************************************/
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void BLOCK::print( //print list of sides
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FILE *, //file to print on
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BOOL8 dump //print full detail
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) {
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ICOORDELT_IT it = &leftside; //iterator
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box.print ();
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tprintf ("Proportional= %s\n", proportional ? "TRUE" : "FALSE");
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tprintf ("Kerning= %d\n", kerning);
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tprintf ("Spacing= %d\n", spacing);
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tprintf ("Fixed_pitch=%d\n", pitch);
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tprintf ("Filename= %s\n", filename.string ());
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if (dump) {
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tprintf ("Left side coords are:\n");
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for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ())
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tprintf ("(%d,%d) ", it.data ()->x (), it.data ()->y ());
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tprintf ("\n");
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tprintf ("Right side coords are:\n");
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it.set_to_list (&rightside);
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for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ())
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tprintf ("(%d,%d) ", it.data ()->x (), it.data ()->y ());
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tprintf ("\n");
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}
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}
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/**********************************************************************
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* BLOCK::operator=
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*
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* Assignment - duplicate the block structure, but with an EMPTY row list.
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**********************************************************************/
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BLOCK & BLOCK::operator= ( //assignment
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const BLOCK & source //from this
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) {
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this->ELIST_LINK::operator= (source);
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this->PDBLK::operator= (source);
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proportional = source.proportional;
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kerning = source.kerning;
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spacing = source.spacing;
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filename = source.filename; //STRINGs assign ok
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if (!rows.empty ())
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rows.clear ();
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re_rotation_ = source.re_rotation_;
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classify_rotation_ = source.classify_rotation_;
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skew_ = source.skew_;
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return *this;
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}
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