tesseract/wordrec/bestfirst.h
theraysmith f04ff6145c Fixed name collision with jpeg library
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@159 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2008-04-22 00:35:16 +00:00

204 lines
6.0 KiB
C

/* -*-C-*-
********************************************************************************
*
* File: bestfirst.h (Formerly bestfirst.h)
* Description: Best first search functions
* Author: Mark Seaman, OCR Technology
* Created: Mon May 14 11:23:29 1990
* Modified: Mon Apr 29 14:21:57 1991 (Mark Seaman) marks@hpgrlt
* Language: C
* Package: N/A
* Status: Experimental (Do Not Distribute)
*
* (c) Copyright 1990, Hewlett-Packard Company.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
*******************************************************************************/
#ifndef BESTFIRST_H
#define BESTFIRST_H
/*----------------------------------------------------------------------
I n c l u d e s
----------------------------------------------------------------------*/
#include "oldheap.h"
#include "closed.h"
#include "choicearr.h"
#include "associate.h"
#include "choices.h"
#include "states.h"
#include "stopper.h"
#include "blobs.h"
#include "tessclas.h"
#include "seam.h"
/*----------------------------------------------------------------------
T y p e s
----------------------------------------------------------------------*/
typedef struct
{
HEAP *open_states;
HASH_TABLE closed_states;
STATE *this_state;
STATE *first_state;
STATE *best_state;
int num_joints;
long num_states;
long before_best;
A_CHOICE *best_choice;
A_CHOICE *raw_choice;
} SEARCH_RECORD;
/*----------------------------------------------------------------------
V a r i a b l e s
---------------------------------------------------------------------*/
extern int num_seg_states;
extern int num_popped;
/*----------------------------------------------------------------------
M a c r o s
---------------------------------------------------------------------*/
/**********************************************************************
* chunks_gap
*
* Return the width of several of the chunks (if they were joined to-
* gether.
**********************************************************************/
#define chunks_gap(chunk_widths,last_chunk) \
((last_chunk < (chunk_widths)->num_chars - 1) ? \
((chunk_widths)->widths[last_chunk * 2 + 1]) : \
(0))
/*----------------------------------------------------------------------
F u n c t i o n s
----------------------------------------------------------------------*/
void init_bestfirst_vars();
void best_first_search(CHUNKS_RECORD *chunks_record,
A_CHOICE *best_choice,
A_CHOICE *raw_choice,
STATE *state,
DANGERR *fixpt,
STATE *best_state,
inT32 pass);
int chunks_width(WIDTH_RECORD *width_record, int start_chunk, int last_chunk);
void delete_search(SEARCH_RECORD *the_search);
CHOICES_LIST evaluate_chunks(CHUNKS_RECORD *chunks_record,
SEARCH_STATE search_state,
STATE *this_state,
STATE *best_state,
inT32 pass);
inT16 evaluate_state(CHUNKS_RECORD *chunks_record,
SEARCH_RECORD *the_search,
DANGERR *fixpt,
STATE *best_state,
inT32 pass);
CHOICES_LIST rebuild_current_state(TBLOB *blobs,
SEAMS seam_list,
STATE *state,
CHOICES_LIST old_choices,
int fx);
void expand_node(FLOAT32 worst_priority,
CHUNKS_RECORD *chunks_record,
SEARCH_RECORD *the_search);
SEARCH_RECORD *new_search(CHUNKS_RECORD *chunks_record,
int num_joints,
A_CHOICE *best_choice,
A_CHOICE *raw_choice,
STATE *state);
STATE *pop_queue(HEAP *queue);
void push_queue(HEAP *queue, STATE *state,
FLOAT32 worst_priority, FLOAT32 priority);
void replace_char_widths(CHUNKS_RECORD *chunks_record, SEARCH_STATE state);
/*
#if defined(__STDC__) || defined(__cplusplus)
# define _ARGS(s) s
#else
# define _ARGS(s) ()
#endif*/
/* bestfirst.c
void init_bestfirst_vars
_ARGS((void));
void best_first_search
_ARGS((CHUNKS_RECORD *chunks_record,
A_CHOICE *best_choice,
A_CHOICE *raw_choice,
STATE *state,
STATE* best_state,
inT32 pass));
CHOICES_LIST rebuild_current_state();
void write_segmentation
_ARGS((char *correct,
CHUNKS_RECORD *chunks_record,
SEARCH_RECORD *the_search));
int chunks_width
_ARGS((WIDTH_RECORD *width_record,
int start_chunk,
int last_chunk));
void delete_search
_ARGS((SEARCH_RECORD *the_search));
CHOICES_LIST evaluate_chunks
_ARGS((CHUNKS_RECORD *chunks_record,
SEARCH_STATE search_state,
STATE* this_state,
STATE* best_state,
inT32 pass));
inT16 evaluate_state
_ARGS((CHUNKS_RECORD *chunks_record,
SEARCH_RECORD *the_search,
STATE* best_state,
inT32 pass));
void expand_node
_ARGS((CHUNKS_RECORD *chunks_record,
SEARCH_RECORD *the_search));
SEARCH_RECORD *new_search
_ARGS((CHUNKS_RECORD *chunks_record,
int num_joints,
A_CHOICE *best_choice,
A_CHOICE *raw_choice,
STATE *state));
STATE *pop_queue
_ARGS((HEAP *queue));
void push_queue
_ARGS((HEAP *queue,
STATE *state,
FLOAT32 priority));
void replace_char_widths
_ARGS((CHUNKS_RECORD *chunks_record,
SEARCH_STATE state));
#undef _ARGS
*/
#endif