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85e37798cb
It is not necessary to check for null pointers. Signed-off-by: Stefan Weil <sw@weilnetz.de>
228 lines
6.2 KiB
C++
228 lines
6.2 KiB
C++
/**********************************************************************
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* File: search_column.cpp
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* Description: Implementation of the Beam Search Column Class
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* Author: Ahmad Abdulkader
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* Created: 2008
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*
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* (C) Copyright 2008, Google Inc.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include "search_column.h"
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#include <stdlib.h>
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namespace tesseract {
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SearchColumn::SearchColumn(int col_idx, int max_node) {
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col_idx_ = col_idx;
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node_cnt_ = 0;
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node_array_ = NULL;
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max_node_cnt_ = max_node;
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node_hash_table_ = NULL;
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init_ = false;
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min_cost_ = INT_MAX;
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max_cost_ = 0;
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}
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// Cleanup data
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void SearchColumn::Cleanup() {
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if (node_array_ != NULL) {
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for (int node_idx = 0; node_idx < node_cnt_; node_idx++) {
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if (node_array_[node_idx] != NULL) {
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delete node_array_[node_idx];
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}
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}
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delete []node_array_;
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node_array_ = NULL;
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}
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FreeHashTable();
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init_ = false;
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}
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SearchColumn::~SearchColumn() {
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Cleanup();
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}
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// Initializations
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bool SearchColumn::Init() {
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if (init_ == true) {
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return true;
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}
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// create hash table
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if (node_hash_table_ == NULL) {
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node_hash_table_ = new SearchNodeHashTable();
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if (node_hash_table_ == NULL) {
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return false;
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}
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}
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init_ = true;
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return true;
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}
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// Prune the nodes if necessary. Pruning is done such that a max
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// number of nodes is kept, i.e., the beam width
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void SearchColumn::Prune() {
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// no need to prune
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if (node_cnt_ <= max_node_cnt_) {
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return;
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}
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// compute the cost histogram
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memset(score_bins_, 0, sizeof(score_bins_));
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int cost_range = max_cost_ - min_cost_ + 1;
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for (int node_idx = 0; node_idx < node_cnt_; node_idx++) {
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int cost_bin = static_cast<int>(
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((node_array_[node_idx]->BestCost() - min_cost_) *
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kScoreBins) / static_cast<double>(cost_range));
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if (cost_bin >= kScoreBins) {
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cost_bin = kScoreBins - 1;
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}
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score_bins_[cost_bin]++;
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}
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// determine the pruning cost by scanning the cost histogram from
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// least to greatest cost bins and finding the cost at which the
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// max number of nodes is exceeded
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int pruning_cost = 0;
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int new_node_cnt = 0;
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for (int cost_bin = 0; cost_bin < kScoreBins; cost_bin++) {
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if (new_node_cnt > 0 &&
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(new_node_cnt + score_bins_[cost_bin]) > max_node_cnt_) {
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pruning_cost = min_cost_ + ((cost_bin * cost_range) / kScoreBins);
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break;
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}
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new_node_cnt += score_bins_[cost_bin];
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}
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// prune out all the nodes above this cost
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for (int node_idx = new_node_cnt = 0; node_idx < node_cnt_; node_idx++) {
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// prune this node out
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if (node_array_[node_idx]->BestCost() > pruning_cost ||
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new_node_cnt > max_node_cnt_) {
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delete node_array_[node_idx];
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} else {
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// keep it
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node_array_[new_node_cnt++] = node_array_[node_idx];
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}
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}
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node_cnt_ = new_node_cnt;
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}
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// sort all nodes
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void SearchColumn::Sort() {
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if (node_cnt_ > 0 && node_array_ != NULL) {
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qsort(node_array_, node_cnt_, sizeof(*node_array_),
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SearchNode::SearchNodeComparer);
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}
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}
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// add a new node
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SearchNode *SearchColumn::AddNode(LangModEdge *edge, int reco_cost,
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SearchNode *parent_node,
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CubeRecoContext *cntxt) {
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// init if necessary
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if (init_ == false && Init() == false) {
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return NULL;
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}
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// find out if we have an node with the same edge
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// look in the hash table
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SearchNode *new_node = node_hash_table_->Lookup(edge, parent_node);
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// node does not exist
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if (new_node == NULL) {
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new_node = new SearchNode(cntxt, parent_node, reco_cost, edge, col_idx_);
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if (new_node == NULL) {
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return NULL;
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}
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// if the max node count has already been reached, check if the cost of
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// the new node exceeds the max cost. This indicates that it will be pruned
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// and so there is no point adding it
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if (node_cnt_ >= max_node_cnt_ && new_node->BestCost() > max_cost_) {
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delete new_node;
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return NULL;
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}
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// expand the node buffer if necc
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if ((node_cnt_ % kNodeAllocChunk) == 0) {
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// alloc a new buff
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SearchNode **new_node_buff =
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new SearchNode *[node_cnt_ + kNodeAllocChunk];
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if (new_node_buff == NULL) {
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delete new_node;
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return NULL;
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}
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// free existing after copying contents
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if (node_array_ != NULL) {
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memcpy(new_node_buff, node_array_, node_cnt_ * sizeof(*new_node_buff));
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delete []node_array_;
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}
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node_array_ = new_node_buff;
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}
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// add the node to the hash table only if it is non-OOD edge
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// because the langmod state is not unique
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if (edge->IsOOD() == false) {
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if (!node_hash_table_->Insert(edge, new_node)) {
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tprintf("Hash table full!!!");
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delete new_node;
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return NULL;
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}
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}
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node_array_[node_cnt_++] = new_node;
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} else {
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// node exists before
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// if no update occurred, return NULL
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if (new_node->UpdateParent(parent_node, reco_cost, edge) == false) {
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new_node = NULL;
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}
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// free the edge
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delete edge;
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}
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// update Min and Max Costs
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if (new_node != NULL) {
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if (min_cost_ > new_node->BestCost()) {
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min_cost_ = new_node->BestCost();
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}
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if (max_cost_ < new_node->BestCost()) {
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max_cost_ = new_node->BestCost();
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}
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}
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return new_node;
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}
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SearchNode *SearchColumn::BestNode() {
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SearchNode *best_node = NULL;
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for (int node_idx = 0; node_idx < node_cnt_; node_idx++) {
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if (best_node == NULL ||
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best_node->BestCost() > node_array_[node_idx]->BestCost()) {
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best_node = node_array_[node_idx];
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}
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}
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return best_node;
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}
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} // namespace tesseract
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