tesseract/classify/mfoutline.h
theraysmith 694d3f2c20 Changes to classify for 3.00
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@291 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2009-07-11 02:17:36 +00:00

202 lines
6.5 KiB
C

/******************************************************************************
** Filename: mfoutline.h
** Purpose: Interface spec for fx outline structures
** Author: Dan Johnson
** History: Thu May 17 08:55:32 1990, DSJ, Created.
**
** (c) Copyright Hewlett-Packard Company, 1988.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
******************************************************************************/
#ifndef MFOUTLINE_H
#define MFOUTLINE_H
/**----------------------------------------------------------------------------
Include Files and Type Defines
----------------------------------------------------------------------------**/
#include "general.h"
#include "oldlist.h"
#include "fpoint.h"
#include "fxdefs.h"
#include "baseline.h"
#include "varable.h"
#define NORMAL_X_HEIGHT (0.5)
#define NORMAL_BASELINE (0.0)
typedef LIST MFOUTLINE;
typedef enum {
north, south, east, west, northeast, northwest, southeast, southwest
}
DIRECTION;
typedef struct
{
FPOINT Point;
FLOAT32 Slope;
unsigned Padding:20;
BOOL8 Hidden:TRUE;
BOOL8 ExtremityMark:TRUE;
DIRECTION Direction:4;
DIRECTION PreviousDirection:4;
}
MFEDGEPT;
typedef enum {
outer, hole
}
OUTLINETYPE;
typedef struct
{
FLOAT64 Mx, My; /* first moment of all outlines */
FLOAT64 L; /* total length of all outlines */
FLOAT64 x, y; /* center of mass of all outlines */
FLOAT64 Ix, Iy; /* second moments about center of mass axes */
FLOAT64 Rx, Ry; /* radius of gyration about center of mass axes */
}
OUTLINE_STATS;
typedef enum {
baseline, character
}
NORM_METHOD;
/*----------------------------------------------------------------------------
Variables
------------------------------------------------------------------------------*/
/* control knobs used to control normalization of outlines */
extern INT_VAR_H(classify_norm_method, character,
"Normalization Method ...");
/* PREV DEFAULT "baseline" */
extern double_VAR_H(classify_char_norm_range, 0.2,
"Character Normalization Range ...");
extern double_VAR_H(classify_min_norm_scale_x, 0.0,
"Min char x-norm scale ...");
/* PREV DEFAULT 0.1 */
extern double_VAR_H(classify_max_norm_scale_x, 0.325,
"Max char x-norm scale ...");
/* PREV DEFAULT 0.3 */
extern double_VAR_H(classify_min_norm_scale_y, 0.0,
"Min char y-norm scale ...");
/* PREV DEFAULT 0.1 */
extern double_VAR_H(classify_max_norm_scale_y, 0.325,
"Max char y-norm scale ...");
/* PREV DEFAULT 0.3 */
/**----------------------------------------------------------------------------
Macros
----------------------------------------------------------------------------**/
#define AverageOf(A,B) (((A) + (B)) / 2)
/* macro for computing the baseline of a row of text at an x position */
#define BaselineAt(L,X) (BASELINE_OFFSET)
/* macro for computing the scale factor to use to normalize characters */
#define ComputeScaleFactor(L) \
(NORMAL_X_HEIGHT / ((classify_baseline_normalized)? \
(BASELINE_SCALE): \
((L)->xheight)))
/* macros for manipulating micro-feature outlines */
#define DegenerateOutline(O) (((O) == NIL) || ((O) == rest(O)))
#define PointAt(O) ((MFEDGEPT *) first_node (O))
#define NextPointAfter(E) (rest (E))
#define MakeOutlineCircular(O) (set_rest (last (O), (O)))
/* macros for manipulating micro-feature outline edge points */
#define ClearMark(P) ((P)->ExtremityMark = FALSE)
#define MarkPoint(P) ((P)->ExtremityMark = TRUE)
/**----------------------------------------------------------------------------
Public Function Prototypes
----------------------------------------------------------------------------**/
void ComputeBlobCenter(TBLOB *Blob, TPOINT *BlobCenter);
LIST ConvertBlob(TBLOB *Blob);
MFOUTLINE ConvertOutline(TESSLINE *Outline);
LIST ConvertOutlines(TESSLINE *Outline,
LIST ConvertedOutlines,
OUTLINETYPE OutlineType);
void ComputeOutlineStats(LIST Outlines, OUTLINE_STATS *OutlineStats);
void FilterEdgeNoise(MFOUTLINE Outline, FLOAT32 NoiseSegmentLength);
void FindDirectionChanges(MFOUTLINE Outline,
FLOAT32 MinSlope,
FLOAT32 MaxSlope);
void FreeMFOutline(void *agr); //MFOUTLINE Outline);
void FreeOutlines(LIST Outlines);
void MarkDirectionChanges(MFOUTLINE Outline);
MFEDGEPT *NewEdgePoint();
MFOUTLINE NextExtremity(MFOUTLINE EdgePoint);
void NormalizeOutline(MFOUTLINE Outline,
LINE_STATS *LineStats,
FLOAT32 XOrigin);
void NormalizeOutlines(LIST Outlines,
LINE_STATS *LineStats,
FLOAT32 *XScale,
FLOAT32 *YScale);
void SettupBlobConversion(TBLOB *Blob);
void SmearExtremities(MFOUTLINE Outline, FLOAT32 XScale, FLOAT32 YScale);
/*----------------------------------------------------------------------------
Private Function Prototypes
-----------------------------------------------------------------------------*/
void ChangeDirection(MFOUTLINE Start, MFOUTLINE End, DIRECTION Direction);
void CharNormalizeOutline(MFOUTLINE Outline,
FLOAT32 XCenter,
FLOAT32 YCenter,
FLOAT32 XScale,
FLOAT32 YScale);
void ComputeDirection(MFEDGEPT *Start,
MFEDGEPT *Finish,
FLOAT32 MinSlope,
FLOAT32 MaxSlope);
void FinishOutlineStats(register OUTLINE_STATS *OutlineStats);
void InitOutlineStats(OUTLINE_STATS *OutlineStats);
MFOUTLINE NextDirectionChange(MFOUTLINE EdgePoint);
void UpdateOutlineStats(register OUTLINE_STATS *OutlineStats,
register FLOAT32 x1,
register FLOAT32 x2,
register FLOAT32 y1,
register FLOAT32 y2);
#endif