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1039 lines
34 KiB
C++
1039 lines
34 KiB
C++
/**********************************************************************
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* File: elst2.h (Formerly elist2.h)
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* Description: Double linked embedded list module include file.
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* Author: Phil Cheatle
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* Created: Wed Jan 23 11:04:47 GMT 1991
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*
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* (C) Copyright 1991, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#ifndef ELST2_H
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#define ELST2_H
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#include <stdio.h>
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#include "host.h"
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#include "serialis.h"
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#include "lsterr.h"
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class ELIST2_ITERATOR;
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/**********************************************************************
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DESIGN NOTE
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===========
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It would probably be possible to implement the ELIST2 classes as derived
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classes from ELIST. I haven't done this because:
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a) I think it would be harder to understand the code
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(Though the problem with not inheriting is that changes to ELIST must be
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reflected in ELIST2 and vice versa)
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b) Most of the code is inline so:
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i) The duplication in source does not affect the run time code size - the
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code is copied inline anyway!
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ii) The compiler should have a bit less work to do!
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**********************************************************************/
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/**********************************************************************
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* CLASS - ELIST2_LINK
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*
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* Generic link class for doubly linked lists with embedded links
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*
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* Note: No destructor - elements are assumed to be destroyed EITHER after
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* they have been extracted from a list OR by the ELIST2 destructor which
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* walks the list.
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**********************************************************************/
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class DLLSYM ELIST2_LINK
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{
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friend class ELIST2_ITERATOR;
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friend class ELIST2;
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ELIST2_LINK *prev;
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ELIST2_LINK *next;
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public:
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ELIST2_LINK() { //constructor
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prev = next = NULL;
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}
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ELIST2_LINK( //copy constructor
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const ELIST2_LINK &) { //dont copy link
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prev = next = NULL;
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}
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void operator= ( //dont copy links
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const ELIST2_LINK &) {
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prev = next = NULL;
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}
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};
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/**********************************************************************
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* CLASS - ELIST2
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*
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* Generic list class for doubly linked lists with embedded links
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**********************************************************************/
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class DLLSYM ELIST2
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{
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friend class ELIST2_ITERATOR;
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ELIST2_LINK *last; //End of list
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//(Points to head)
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ELIST2_LINK *First() { // return first
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return last ? last->next : NULL;
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}
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public:
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ELIST2() { //constructor
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last = NULL;
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}
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void internal_clear ( //destroy all links
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void (*zapper) (ELIST2_LINK *));
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//ptr to zapper functn
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bool empty() const { //is list empty?
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return !last;
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}
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bool singleton() const {
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return last ? (last == last->next) : false;
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}
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void shallow_copy( //dangerous!!
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ELIST2 *from_list) { //beware destructors!!
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last = from_list->last;
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}
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//ptr to copier functn
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void internal_deep_copy (ELIST2_LINK * (*copier) (ELIST2_LINK *),
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const ELIST2 * list); //list being copied
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void assign_to_sublist( //to this list
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ELIST2_ITERATOR *start_it, //from list start
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ELIST2_ITERATOR *end_it); //from list end
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inT32 length() const; // # elements in list
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void sort ( //sort elements
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int comparator ( //comparison routine
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const void *, const void *));
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// Assuming list has been sorted already, insert new_link to
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// keep the list sorted according to the same comparison function.
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// Comparision function is the same as used by sort, i.e. uses double
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// indirection. Time is O(1) to add to beginning or end.
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// Time is linear to add pre-sorted items to an empty list.
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void add_sorted(int comparator(const void*, const void*),
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ELIST2_LINK* new_link);
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};
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/***********************************************************************
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* CLASS - ELIST2_ITERATOR
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*
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* Generic iterator class for doubly linked lists with embedded links
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**********************************************************************/
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class DLLSYM ELIST2_ITERATOR
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{
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friend void ELIST2::assign_to_sublist(ELIST2_ITERATOR *, ELIST2_ITERATOR *);
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ELIST2 *list; //List being iterated
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ELIST2_LINK *prev; //prev element
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ELIST2_LINK *current; //current element
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ELIST2_LINK *next; //next element
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BOOL8 ex_current_was_last; //current extracted
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//was end of list
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BOOL8 ex_current_was_cycle_pt; //current extracted
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//was cycle point
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ELIST2_LINK *cycle_pt; //point we are cycling
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//the list to.
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BOOL8 started_cycling; //Have we moved off
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//the start?
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ELIST2_LINK *extract_sublist( //from this current...
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ELIST2_ITERATOR *other_it); //to other current
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public:
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ELIST2_ITERATOR() { //constructor
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list = NULL;
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} //unassigned list
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ELIST2_ITERATOR( //constructor
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ELIST2 *list_to_iterate);
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void set_to_list( //change list
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ELIST2 *list_to_iterate);
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void add_after_then_move( //add after current &
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ELIST2_LINK *new_link); //move to new
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void add_after_stay_put( //add after current &
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ELIST2_LINK *new_link); //stay at current
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void add_before_then_move( //add before current &
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ELIST2_LINK *new_link); //move to new
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void add_before_stay_put( //add before current &
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ELIST2_LINK *new_link); //stay at current
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void add_list_after( //add a list &
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ELIST2 *list_to_add); //stay at current
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void add_list_before( //add a list &
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ELIST2 *list_to_add); //move to it 1st item
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ELIST2_LINK *data() { //get current data
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#ifndef NDEBUG
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if (!current)
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NULL_DATA.error ("ELIST2_ITERATOR::data", ABORT, NULL);
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::data", ABORT, NULL);
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#endif
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return current;
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}
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ELIST2_LINK *data_relative( //get data + or - ...
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inT8 offset); //offset from current
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ELIST2_LINK *forward(); //move to next element
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ELIST2_LINK *backward(); //move to prev element
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ELIST2_LINK *extract(); //remove from list
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//go to start of list
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ELIST2_LINK *move_to_first();
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ELIST2_LINK *move_to_last(); //go to end of list
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void mark_cycle_pt(); //remember current
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BOOL8 empty() { //is list empty?
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#ifndef NDEBUG
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::empty", ABORT, NULL);
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#endif
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return list->empty ();
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}
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BOOL8 current_extracted() { //current extracted?
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return !current;
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}
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BOOL8 at_first(); //Current is first?
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BOOL8 at_last(); //Current is last?
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BOOL8 cycled_list(); //Completed a cycle?
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void add_to_end( //add at end &
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ELIST2_LINK *new_link); //dont move
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void exchange( //positions of 2 links
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ELIST2_ITERATOR *other_it); //other iterator
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inT32 length(); //# elements in list
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void sort ( //sort elements
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int comparator ( //comparison routine
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const void *, const void *));
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};
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/***********************************************************************
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* ELIST2_ITERATOR::set_to_list
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*
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* (Re-)initialise the iterator to point to the start of the list_to_iterate
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* over.
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**********************************************************************/
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inline void ELIST2_ITERATOR::set_to_list( //change list
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ELIST2 *list_to_iterate) {
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#ifndef NDEBUG
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if (!this)
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NULL_OBJECT.error ("ELIST2_ITERATOR::set_to_list", ABORT, NULL);
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if (!list_to_iterate)
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BAD_PARAMETER.error ("ELIST2_ITERATOR::set_to_list", ABORT,
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"list_to_iterate is NULL");
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#endif
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list = list_to_iterate;
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prev = list->last;
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current = list->First ();
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next = current ? current->next : NULL;
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cycle_pt = NULL; //await explicit set
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started_cycling = FALSE;
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ex_current_was_last = FALSE;
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ex_current_was_cycle_pt = FALSE;
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}
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/***********************************************************************
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* ELIST2_ITERATOR::ELIST2_ITERATOR
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*
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* CONSTRUCTOR - set iterator to specified list;
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**********************************************************************/
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inline ELIST2_ITERATOR::ELIST2_ITERATOR(ELIST2 *list_to_iterate) {
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set_to_list(list_to_iterate);
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}
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/***********************************************************************
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* ELIST2_ITERATOR::add_after_then_move
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*
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* Add a new element to the list after the current element and move the
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* iterator to the new element.
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**********************************************************************/
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inline void ELIST2_ITERATOR::add_after_then_move( // element to add
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ELIST2_LINK *new_element) {
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#ifndef NDEBUG
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if (!this)
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NULL_OBJECT.error ("ELIST2_ITERATOR::add_after_then_move", ABORT, NULL);
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::add_after_then_move", ABORT, NULL);
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if (!new_element)
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BAD_PARAMETER.error ("ELIST2_ITERATOR::add_after_then_move", ABORT,
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"new_element is NULL");
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if (new_element->next)
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STILL_LINKED.error ("ELIST2_ITERATOR::add_after_then_move", ABORT, NULL);
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#endif
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if (list->empty ()) {
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new_element->next = new_element;
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new_element->prev = new_element;
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list->last = new_element;
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prev = next = new_element;
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}
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else {
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new_element->next = next;
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next->prev = new_element;
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if (current) { //not extracted
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new_element->prev = current;
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current->next = new_element;
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prev = current;
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if (current == list->last)
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list->last = new_element;
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}
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else { //current extracted
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new_element->prev = prev;
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prev->next = new_element;
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if (ex_current_was_last)
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list->last = new_element;
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if (ex_current_was_cycle_pt)
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cycle_pt = new_element;
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}
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}
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current = new_element;
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}
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/***********************************************************************
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* ELIST2_ITERATOR::add_after_stay_put
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*
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* Add a new element to the list after the current element but do not move
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* the iterator to the new element.
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**********************************************************************/
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inline void ELIST2_ITERATOR::add_after_stay_put( // element to add
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ELIST2_LINK *new_element) {
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#ifndef NDEBUG
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if (!this)
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NULL_OBJECT.error ("ELIST2_ITERATOR::add_after_stay_put", ABORT, NULL);
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::add_after_stay_put", ABORT, NULL);
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if (!new_element)
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BAD_PARAMETER.error ("ELIST2_ITERATOR::add_after_stay_put", ABORT,
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"new_element is NULL");
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if (new_element->next)
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STILL_LINKED.error ("ELIST2_ITERATOR::add_after_stay_put", ABORT, NULL);
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#endif
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if (list->empty ()) {
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new_element->next = new_element;
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new_element->prev = new_element;
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list->last = new_element;
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prev = next = new_element;
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ex_current_was_last = FALSE;
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current = NULL;
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}
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else {
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new_element->next = next;
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next->prev = new_element;
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if (current) { //not extracted
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new_element->prev = current;
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current->next = new_element;
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if (prev == current)
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prev = new_element;
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if (current == list->last)
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list->last = new_element;
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}
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else { //current extracted
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new_element->prev = prev;
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prev->next = new_element;
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if (ex_current_was_last) {
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list->last = new_element;
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ex_current_was_last = FALSE;
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}
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}
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next = new_element;
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}
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}
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/***********************************************************************
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* ELIST2_ITERATOR::add_before_then_move
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*
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* Add a new element to the list before the current element and move the
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* iterator to the new element.
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**********************************************************************/
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inline void ELIST2_ITERATOR::add_before_then_move( // element to add
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ELIST2_LINK *new_element) {
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#ifndef NDEBUG
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if (!this)
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NULL_OBJECT.error ("ELIST2_ITERATOR::add_before_then_move", ABORT, NULL);
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::add_before_then_move", ABORT, NULL);
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if (!new_element)
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BAD_PARAMETER.error ("ELIST2_ITERATOR::add_before_then_move", ABORT,
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"new_element is NULL");
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if (new_element->next)
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STILL_LINKED.error ("ELIST2_ITERATOR::add_before_then_move", ABORT, NULL);
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#endif
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if (list->empty ()) {
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new_element->next = new_element;
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new_element->prev = new_element;
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list->last = new_element;
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prev = next = new_element;
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}
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else {
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prev->next = new_element;
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new_element->prev = prev;
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if (current) { //not extracted
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new_element->next = current;
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current->prev = new_element;
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next = current;
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}
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else { //current extracted
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new_element->next = next;
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next->prev = new_element;
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if (ex_current_was_last)
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list->last = new_element;
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if (ex_current_was_cycle_pt)
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cycle_pt = new_element;
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}
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}
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current = new_element;
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}
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/***********************************************************************
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* ELIST2_ITERATOR::add_before_stay_put
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*
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* Add a new element to the list before the current element but dont move the
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* iterator to the new element.
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**********************************************************************/
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inline void ELIST2_ITERATOR::add_before_stay_put( // element to add
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ELIST2_LINK *new_element) {
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#ifndef NDEBUG
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if (!this)
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NULL_OBJECT.error ("ELIST2_ITERATOR::add_before_stay_put", ABORT, NULL);
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::add_before_stay_put", ABORT, NULL);
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if (!new_element)
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BAD_PARAMETER.error ("ELIST2_ITERATOR::add_before_stay_put", ABORT,
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"new_element is NULL");
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if (new_element->next)
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STILL_LINKED.error ("ELIST2_ITERATOR::add_before_stay_put", ABORT, NULL);
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#endif
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if (list->empty ()) {
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new_element->next = new_element;
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new_element->prev = new_element;
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list->last = new_element;
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prev = next = new_element;
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ex_current_was_last = TRUE;
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current = NULL;
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}
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else {
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prev->next = new_element;
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new_element->prev = prev;
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if (current) { //not extracted
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new_element->next = current;
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current->prev = new_element;
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if (next == current)
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next = new_element;
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}
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else { //current extracted
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new_element->next = next;
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next->prev = new_element;
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if (ex_current_was_last)
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list->last = new_element;
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}
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prev = new_element;
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}
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}
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/***********************************************************************
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* ELIST2_ITERATOR::add_list_after
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*
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* Insert another list to this list after the current element but dont move the
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* iterator.
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**********************************************************************/
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|
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inline void ELIST2_ITERATOR::add_list_after(ELIST2 *list_to_add) {
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#ifndef NDEBUG
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if (!this)
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NULL_OBJECT.error ("ELIST2_ITERATOR::add_list_after", ABORT, NULL);
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if (!list)
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NO_LIST.error ("ELIST2_ITERATOR::add_list_after", ABORT, NULL);
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if (!list_to_add)
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BAD_PARAMETER.error ("ELIST2_ITERATOR::add_list_after", ABORT,
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"list_to_add is NULL");
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#endif
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if (!list_to_add->empty ()) {
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if (list->empty ()) {
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list->last = list_to_add->last;
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prev = list->last;
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next = list->First ();
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ex_current_was_last = TRUE;
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current = NULL;
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}
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else {
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if (current) { //not extracted
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current->next = list_to_add->First ();
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current->next->prev = current;
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if (current == list->last)
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list->last = list_to_add->last;
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list_to_add->last->next = next;
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next->prev = list_to_add->last;
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next = current->next;
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}
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else { //current extracted
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prev->next = list_to_add->First ();
|
|
prev->next->prev = prev;
|
|
if (ex_current_was_last) {
|
|
list->last = list_to_add->last;
|
|
ex_current_was_last = FALSE;
|
|
}
|
|
list_to_add->last->next = next;
|
|
next->prev = list_to_add->last;
|
|
next = prev->next;
|
|
}
|
|
}
|
|
list_to_add->last = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::add_list_before
|
|
*
|
|
* Insert another list to this list before the current element. Move the
|
|
* iterator to the start of the inserted elements
|
|
* iterator.
|
|
**********************************************************************/
|
|
|
|
inline void ELIST2_ITERATOR::add_list_before(ELIST2 *list_to_add) {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::add_list_before", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::add_list_before", ABORT, NULL);
|
|
if (!list_to_add)
|
|
BAD_PARAMETER.error ("ELIST2_ITERATOR::add_list_before", ABORT,
|
|
"list_to_add is NULL");
|
|
#endif
|
|
|
|
if (!list_to_add->empty ()) {
|
|
if (list->empty ()) {
|
|
list->last = list_to_add->last;
|
|
prev = list->last;
|
|
current = list->First ();
|
|
next = current->next;
|
|
ex_current_was_last = FALSE;
|
|
}
|
|
else {
|
|
prev->next = list_to_add->First ();
|
|
prev->next->prev = prev;
|
|
|
|
if (current) { //not extracted
|
|
list_to_add->last->next = current;
|
|
current->prev = list_to_add->last;
|
|
}
|
|
else { //current extracted
|
|
list_to_add->last->next = next;
|
|
next->prev = list_to_add->last;
|
|
if (ex_current_was_last)
|
|
list->last = list_to_add->last;
|
|
if (ex_current_was_cycle_pt)
|
|
cycle_pt = prev->next;
|
|
}
|
|
current = prev->next;
|
|
next = current->next;
|
|
}
|
|
list_to_add->last = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::extract
|
|
*
|
|
* Do extraction by removing current from the list, returning it to the
|
|
* caller, but NOT updating the iterator. (So that any calling loop can do
|
|
* this.) The iterator's current points to NULL. If the extracted element
|
|
* is to be deleted, this is the callers responsibility.
|
|
**********************************************************************/
|
|
|
|
inline ELIST2_LINK *ELIST2_ITERATOR::extract() {
|
|
ELIST2_LINK *extracted_link;
|
|
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::extract", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::extract", ABORT, NULL);
|
|
if (!current) //list empty or
|
|
//element extracted
|
|
NULL_CURRENT.error ("ELIST2_ITERATOR::extract",
|
|
ABORT, NULL);
|
|
#endif
|
|
|
|
if (list->singleton()) {
|
|
// Special case where we do need to change the iterator.
|
|
prev = next = list->last = NULL;
|
|
} else {
|
|
prev->next = next; //remove from list
|
|
next->prev = prev;
|
|
|
|
if (current == list->last) {
|
|
list->last = prev;
|
|
ex_current_was_last = TRUE;
|
|
} else {
|
|
ex_current_was_last = FALSE;
|
|
}
|
|
}
|
|
// Always set ex_current_was_cycle_pt so an add/forward will work in a loop.
|
|
ex_current_was_cycle_pt = (current == cycle_pt) ? TRUE : FALSE;
|
|
extracted_link = current;
|
|
extracted_link->next = NULL; //for safety
|
|
extracted_link->prev = NULL; //for safety
|
|
current = NULL;
|
|
return extracted_link;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::move_to_first()
|
|
*
|
|
* Move current so that it is set to the start of the list.
|
|
* Return data just in case anyone wants it.
|
|
**********************************************************************/
|
|
|
|
inline ELIST2_LINK *ELIST2_ITERATOR::move_to_first() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::move_to_first", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::move_to_first", ABORT, NULL);
|
|
#endif
|
|
|
|
current = list->First ();
|
|
prev = list->last;
|
|
next = current ? current->next : NULL;
|
|
return current;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::move_to_last()
|
|
*
|
|
* Move current so that it is set to the end of the list.
|
|
* Return data just in case anyone wants it.
|
|
**********************************************************************/
|
|
|
|
inline ELIST2_LINK *ELIST2_ITERATOR::move_to_last() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::move_to_last", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::move_to_last", ABORT, NULL);
|
|
#endif
|
|
|
|
current = list->last;
|
|
prev = current ? current->prev : NULL;
|
|
next = current ? current->next : NULL;
|
|
return current;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::mark_cycle_pt()
|
|
*
|
|
* Remember the current location so that we can tell whether we've returned
|
|
* to this point later.
|
|
*
|
|
* If the current point is deleted either now, or in the future, the cycle
|
|
* point will be set to the next item which is set to current. This could be
|
|
* by a forward, add_after_then_move or add_after_then_move.
|
|
**********************************************************************/
|
|
|
|
inline void ELIST2_ITERATOR::mark_cycle_pt() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::mark_cycle_pt", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::mark_cycle_pt", ABORT, NULL);
|
|
#endif
|
|
|
|
if (current)
|
|
cycle_pt = current;
|
|
else
|
|
ex_current_was_cycle_pt = TRUE;
|
|
started_cycling = FALSE;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::at_first()
|
|
*
|
|
* Are we at the start of the list?
|
|
*
|
|
**********************************************************************/
|
|
|
|
inline BOOL8 ELIST2_ITERATOR::at_first() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::at_first", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::at_first", ABORT, NULL);
|
|
#endif
|
|
|
|
//we're at a deleted
|
|
return ((list->empty ()) || (current == list->First ()) || ((current == NULL) &&
|
|
(prev == list->last) && //NON-last pt between
|
|
!ex_current_was_last)); //first and last
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::at_last()
|
|
*
|
|
* Are we at the end of the list?
|
|
*
|
|
**********************************************************************/
|
|
|
|
inline BOOL8 ELIST2_ITERATOR::at_last() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::at_last", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::at_last", ABORT, NULL);
|
|
#endif
|
|
|
|
//we're at a deleted
|
|
return ((list->empty ()) || (current == list->last) || ((current == NULL) &&
|
|
(prev == list->last) && //last point between
|
|
ex_current_was_last)); //first and last
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::cycled_list()
|
|
*
|
|
* Have we returned to the cycle_pt since it was set?
|
|
*
|
|
**********************************************************************/
|
|
|
|
inline BOOL8 ELIST2_ITERATOR::cycled_list() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::cycled_list", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::cycled_list", ABORT, NULL);
|
|
#endif
|
|
|
|
return ((list->empty ()) || ((current == cycle_pt) && started_cycling));
|
|
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::length()
|
|
*
|
|
* Return the length of the list
|
|
*
|
|
**********************************************************************/
|
|
|
|
inline inT32 ELIST2_ITERATOR::length() {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::length", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::length", ABORT, NULL);
|
|
#endif
|
|
|
|
return list->length ();
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::sort()
|
|
*
|
|
* Sort the elements of the list, then reposition at the start.
|
|
*
|
|
**********************************************************************/
|
|
|
|
inline void
|
|
ELIST2_ITERATOR::sort ( //sort elements
|
|
int comparator ( //comparison routine
|
|
const void *, const void *)) {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::sort", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::sort", ABORT, NULL);
|
|
#endif
|
|
|
|
list->sort (comparator);
|
|
move_to_first();
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* ELIST2_ITERATOR::add_to_end
|
|
*
|
|
* Add a new element to the end of the list without moving the iterator.
|
|
* This is provided because a single linked list cannot move to the last as
|
|
* the iterator couldn't set its prev pointer. Adding to the end is
|
|
* essential for implementing
|
|
queues.
|
|
**********************************************************************/
|
|
|
|
inline void ELIST2_ITERATOR::add_to_end( // element to add
|
|
ELIST2_LINK *new_element) {
|
|
#ifndef NDEBUG
|
|
if (!this)
|
|
NULL_OBJECT.error ("ELIST2_ITERATOR::add_to_end", ABORT, NULL);
|
|
if (!list)
|
|
NO_LIST.error ("ELIST2_ITERATOR::add_to_end", ABORT, NULL);
|
|
if (!new_element)
|
|
BAD_PARAMETER.error ("ELIST2_ITERATOR::add_to_end", ABORT,
|
|
"new_element is NULL");
|
|
if (new_element->next)
|
|
STILL_LINKED.error ("ELIST2_ITERATOR::add_to_end", ABORT, NULL);
|
|
#endif
|
|
|
|
if (this->at_last ()) {
|
|
this->add_after_stay_put (new_element);
|
|
}
|
|
else {
|
|
if (this->at_first ()) {
|
|
this->add_before_stay_put (new_element);
|
|
list->last = new_element;
|
|
}
|
|
else { //Iteratr is elsewhere
|
|
new_element->next = list->last->next;
|
|
new_element->prev = list->last;
|
|
list->last->next->prev = new_element;
|
|
list->last->next = new_element;
|
|
list->last = new_element;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
QUOTE_IT MACRO DEFINITION
|
|
===========================
|
|
Replace <parm> with "<parm>". <parm> may be an arbitrary number of tokens
|
|
***********************************************************************/
|
|
|
|
#define QUOTE_IT( parm ) #parm
|
|
|
|
/***********************************************************************
|
|
ELIST2IZE( CLASSNAME ) MACRO DEFINITION
|
|
======================================
|
|
|
|
CLASSNAME is assumed to be the name of a class which has a baseclass of
|
|
ELIST2_LINK.
|
|
|
|
NOTE: Because we dont use virtual functions in the list code, the list code
|
|
will NOT work correctly for classes derived from this.
|
|
|
|
The macro generates:
|
|
- An element deletion function: CLASSNAME##_zapper
|
|
- An E_LIST2 subclass: CLASSNAME##_LIST
|
|
- An E_LIST2_ITERATOR subclass:
|
|
CLASSNAME##_IT
|
|
|
|
NOTE: Generated names are DELIBERATELY designed to clash with those for
|
|
ELISTIZE but NOT with those for CLISTIZE and CLIST2IZE
|
|
|
|
Two macros are provided: ELIST2IZE and ELIST2IZEH
|
|
The ...IZEH macros just define the class names for use in .h files
|
|
The ...IZE macros define the code use in .c files
|
|
***********************************************************************/
|
|
|
|
/***********************************************************************
|
|
ELIST2IZEH( CLASSNAME ) MACRO
|
|
|
|
ELIST2IZEH is a concatenation of 3 fragments ELIST2IZEH_A, ELIST2IZEH_B and
|
|
ELIST2IZEH_C.
|
|
***********************************************************************/
|
|
|
|
#define ELIST2IZEH_A( CLASSNAME ) \
|
|
\
|
|
extern DLLSYM void CLASSNAME##_zapper( /*delete a link*/ \
|
|
ELIST2_LINK* link); /*link to delete*/
|
|
|
|
#define ELIST2IZEH_B( CLASSNAME ) \
|
|
\
|
|
/*********************************************************************** \
|
|
* CLASS - CLASSNAME##_LIST \
|
|
* \
|
|
* List class for class CLASSNAME \
|
|
* \
|
|
**********************************************************************/ \
|
|
\
|
|
class DLLSYM CLASSNAME##_LIST : public ELIST2 \
|
|
{ \
|
|
public: \
|
|
CLASSNAME##_LIST():ELIST2() {} \
|
|
/* constructor */ \
|
|
\
|
|
CLASSNAME##_LIST( /* dont construct */ \
|
|
const CLASSNAME##_LIST&) /*by initial assign*/\
|
|
{ DONT_CONSTRUCT_LIST_BY_COPY.error( QUOTE_IT( CLASSNAME##_LIST ), \
|
|
ABORT, NULL ); } \
|
|
\
|
|
void clear() /* delete elements */\
|
|
{ ELIST2::internal_clear( &CLASSNAME##_zapper ); } \
|
|
\
|
|
~CLASSNAME##_LIST() /* destructor */ \
|
|
{ clear(); } \
|
|
\
|
|
/* Become a deep copy of src_list*/ \
|
|
void deep_copy(const CLASSNAME##_LIST* src_list, \
|
|
CLASSNAME* (*copier)(const CLASSNAME*)); \
|
|
\
|
|
void operator=( /* prevent assign */ \
|
|
const CLASSNAME##_LIST&) \
|
|
{ DONT_ASSIGN_LISTS.error( QUOTE_IT( CLASSNAME##_LIST ), \
|
|
ABORT, NULL ); }
|
|
|
|
#define ELIST2IZEH_C( CLASSNAME ) \
|
|
}; \
|
|
\
|
|
\
|
|
\
|
|
/*********************************************************************** \
|
|
* CLASS - CLASSNAME##_IT \
|
|
* \
|
|
* Iterator class for class CLASSNAME##_LIST \
|
|
* \
|
|
* Note: We don't need to coerce pointers to member functions input \
|
|
* parameters as these are automatically converted to the type of the base \
|
|
* type. ("A ptr to a class may be converted to a pointer to a public base \
|
|
* class of that class") \
|
|
**********************************************************************/ \
|
|
\
|
|
class DLLSYM CLASSNAME##_IT : public ELIST2_ITERATOR \
|
|
{ \
|
|
public: \
|
|
CLASSNAME##_IT():ELIST2_ITERATOR(){} \
|
|
\
|
|
CLASSNAME##_IT( \
|
|
CLASSNAME##_LIST* list):ELIST2_ITERATOR(list){} \
|
|
\
|
|
CLASSNAME* data() \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::data(); } \
|
|
\
|
|
CLASSNAME* data_relative( \
|
|
inT8 offset) \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::data_relative( offset ); } \
|
|
\
|
|
CLASSNAME* forward() \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::forward(); } \
|
|
\
|
|
CLASSNAME* backward() \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::backward(); } \
|
|
\
|
|
CLASSNAME* extract() \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::extract(); } \
|
|
\
|
|
CLASSNAME* move_to_first() \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::move_to_first(); } \
|
|
\
|
|
CLASSNAME* move_to_last() \
|
|
{ return (CLASSNAME*) ELIST2_ITERATOR::move_to_last(); } \
|
|
};
|
|
|
|
#define ELIST2IZEH( CLASSNAME ) \
|
|
\
|
|
ELIST2IZEH_A( CLASSNAME ) \
|
|
\
|
|
ELIST2IZEH_B( CLASSNAME ) \
|
|
\
|
|
ELIST2IZEH_C( CLASSNAME )
|
|
|
|
|
|
/***********************************************************************
|
|
ELIST2IZE( CLASSNAME ) MACRO
|
|
***********************************************************************/
|
|
|
|
#define ELIST2IZE( CLASSNAME ) \
|
|
\
|
|
/*********************************************************************** \
|
|
* CLASSNAME##_zapper \
|
|
* \
|
|
* A function which can delete a CLASSNAME element. This is passed to the \
|
|
* generic clear list member function so that when a list is cleared the \
|
|
* elements on the list are properly destroyed from the base class, even \
|
|
* though we dont use a virtual destructor function. \
|
|
**********************************************************************/ \
|
|
\
|
|
DLLSYM void CLASSNAME##_zapper( /*delete a link*/ \
|
|
ELIST2_LINK* link) /*link to delete*/ \
|
|
{ \
|
|
delete (CLASSNAME *) link; \
|
|
} \
|
|
\
|
|
/* Become a deep copy of src_list*/ \
|
|
void CLASSNAME##_LIST::deep_copy(const CLASSNAME##_LIST* src_list, \
|
|
CLASSNAME* (*copier)(const CLASSNAME*)) { \
|
|
\
|
|
CLASSNAME##_IT from_it(const_cast<CLASSNAME##_LIST*>(src_list)); \
|
|
CLASSNAME##_IT to_it(this); \
|
|
\
|
|
for (from_it.mark_cycle_pt(); !from_it.cycled_list(); from_it.forward()) \
|
|
to_it.add_after_then_move((*copier)(from_it.data())); \
|
|
}
|
|
|
|
#endif
|