tesseract/ccmain/pgedit.h
theraysmith 7870d67c21 Fixed name collision with jpeg library
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@157 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2008-04-22 00:32:14 +00:00

182 lines
8.0 KiB
C++
Executable File

///////////////////////////////////////////////////////////////////////
// File: pgedit.h
// Description: Page structure file editor
// Author: Joern Wanke
// Created: Wed Jul 18 10:05:01 PDT 2007
//
// (C) Copyright 2007, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
///////////////////////////////////////////////////////////////////////
#ifndef PGEDIT_H
#define PGEDIT_H
#include "ocrblock.h"
#include "ocrrow.h"
#include "werd.h"
#include "rect.h"
#include "pagewalk.h"
#include "varable.h"
#include "notdll.h"
class ScrollView;
class SVMenuNode;
struct SVEvent;
// A small event handler class to process incoming events to
// this window.
class PGEventHandler : public SVEventHandler {
public:
void Notify(const SVEvent* sve);
};
extern BLOCK_LIST *current_block_list;
extern BOOL8 *current_image_changed;
extern STRING_VAR_H (editor_image_win_name, "EditorImage",
"Editor image window name");
extern INT_VAR_H (editor_image_xpos, 590, "Editor image X Pos");
extern INT_VAR_H (editor_image_ypos, 10, "Editor image Y Pos");
extern INT_VAR_H (editor_image_height, 680, "Editor image height");
extern INT_VAR_H (editor_image_width, 655, "Editor image width");
extern INT_VAR_H (editor_image_word_bb_color, BLUE,
"Word bounding box colour");
extern INT_VAR_H (editor_image_blob_bb_color, YELLOW,
"Blob bounding box colour");
extern INT_VAR_H (editor_image_text_color, WHITE, "Correct text colour");
extern STRING_VAR_H (editor_dbwin_name, "EditorDBWin",
"Editor debug window name");
extern INT_VAR_H (editor_dbwin_xpos, 50, "Editor debug window X Pos");
extern INT_VAR_H (editor_dbwin_ypos, 500, "Editor debug window Y Pos");
extern INT_VAR_H (editor_dbwin_height, 24, "Editor debug window height");
extern INT_VAR_H (editor_dbwin_width, 80, "Editor debug window width");
extern STRING_VAR_H (editor_word_name, "BlnWords",
"BL normalised word window");
extern INT_VAR_H (editor_word_xpos, 60, "Word window X Pos");
extern INT_VAR_H (editor_word_ypos, 510, "Word window Y Pos");
extern INT_VAR_H (editor_word_height, 240, "Word window height");
extern INT_VAR_H (editor_word_width, 655, "Word window width");
extern double_VAR_H (editor_smd_scale_factor, 1.0, "Scaling for smd image");
void add_word( //to block list
WERD *word, //word to be added
ROW *src_row, //source row
BLOCK *src_block, //source block
BLOCK_LIST *dest_block_list //add to this
);
ScrollView* bln_word_window_handle(); //return handle
void build_image_window(TBOX page_bounding_box);
SVMenuNode *build_menu_new();
void display_bln_lines(ScrollView window,
ScrollView::Color colour,
float scale_factor,
float y_offset,
float minx,
float maxx);
void do_new_source( //serialise
char *name //file name
);
//function to call
void do_re_display (BOOL8 word_painter (
BLOCK *, ROW *, WERD *));
const TBOX do_tidy_cmd(); //tidy
void do_view_cmd();
void do_write_file( //serialise
char *name //file name
);
void pgeditor_main(BLOCK_LIST *blocks);
void pgeditor_msg( //message display
const char *msg);
//of serialised file
void pgeditor_read_file(STRING &name,
BLOCK_LIST *blocks //block list to add to
);
void pgeditor_show_point( //display coords
SVEvent *event);
void pgeditor_write_file( //serialise
char *name, //file name
BLOCK_LIST *blocks //block list to write
);
BOOL8 process_cmd_win_event( //UI command semantics
inT32 cmd_event, //which menu item?
char *new_value //any prompt data
);
void process_image_event( //action in image win
const SVEvent &event);
//put bln word in box
float re_scale_and_move_bln_word(WERD *norm_word, //BL normalised word
const TBOX &box //destination box
);
void re_segment_word( //break/join words
BLOCK_LIST *block_list, //blocks to check
TBOX &selection_box);
void block_space_stat( //show space stats
BLOCK_LIST *block_list, //blocks to check
TBOX &selection_box);
void row_space_stat( //show space stats
BLOCK_LIST *block_list, //blocks to check
TBOX &selection_box);
void show_point( //display posn of bloba word
BLOCK_LIST *block_list, //blocks to check
float x,
float y);
//display a word
BOOL8 word_blank_and_set_display(BLOCK *block, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_bln_display( //bln & display
BLOCK *, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_change_text( //change correct text
BLOCK *block, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_copy( //copy a word
BLOCK *block, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_delete( //delete a word
BLOCK *block, //block holding word
ROW *row, //row holding word
WERD *word, //word to be processed
BLOCK_IT &block_it, //block list iterator
ROW_IT &row_it, //row list iterator
WERD_IT &word_it //word list iterator
);
BOOL8 word_display( // display a word
BLOCK *, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_dumper( //dump word
BLOCK *block, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_set_display( //display a word
BLOCK *block, //block holding word
ROW *row, //row holding word
WERD *word //word to be processed
);
BOOL8 word_toggle_seg( //toggle seg flag
BLOCK *, //block holding word
ROW *, //row holding word
WERD *word //word to be processed
);
void do_check_mem( //do it
inT32 level);
#endif