tesseract/ccutil/elst.h
2007-03-07 20:03:40 +00:00

1147 lines
38 KiB
C++

/**********************************************************************
* File: elst.h (Formerly elist.h)
* Description: Embedded list module include file.
* Author: Phil Cheatle
* Created: Mon Jan 07 08:35:34 GMT 1991
*
* (C) Copyright 1991, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef ELST_H
#define ELST_H
#include <stdio.h>
#include "host.h"
#include "serialis.h"
#include "lsterr.h"
class ELIST_ITERATOR;
/**********************************************************************
This module implements list classes and iterators.
The following list types and iterators are provided:
List type List Class Iterator Class Element Class
--------- ---------- -------------- -------------
Embedded list ELIST
ELIST_ITERATOR
ELIST_LINK
(Single linked)
Embedded list ELIST2
ELIST2_ITERATOR
ELIST2_LINK
(Double linked)
Cons List CLIST
CLIST_ITERATOR
CLIST_LINK
(Single linked)
Cons List CLIST2
CLIST2_ITERATOR
CLIST2_LINK
(Double linked)
An embedded list is where the list pointers are provided by a generic class.
Data types to be listed inherit from the generic class. Data is thus linked
in only ONE list at any one time.
A cons list has a separate structure for a "cons cell". This contains the
list pointer(s) AND a pointer to the data structure held on the list. A
structure can be on many cons lists at the same time, and the structure does
not need to inherit from any generic class in order to be on the list.
The implementation of lists is very careful about space and speed overheads.
This is why many embedded lists are provided. The same concerns mean that
in-line type coercion is done, rather than use virtual functions. This is
cumbersome in that each data type to be listed requires its own iterator and
list class - though macros can gererate these. It also prevents heterogenous
lists.
**********************************************************************/
/**********************************************************************
* CLASS - ELIST_LINK
*
* Generic link class for singly linked lists with embedded links
*
* Note: No destructor - elements are assumed to be destroyed EITHER after
* they have been extracted from a list OR by the ELIST destructor which
* walks the list.
**********************************************************************/
class DLLSYM ELIST_LINK
{
friend class ELIST_ITERATOR;
friend class ELIST;
ELIST_LINK *next;
public:
ELIST_LINK() {
next = NULL;
}
//constructor
ELIST_LINK( //copy constructor
const ELIST_LINK &) { //dont copy link
next = NULL;
}
void operator= ( //dont copy links
const ELIST_LINK &) {
next = NULL;
}
void serialise_asc( //serialise to ascii
FILE *f);
void de_serialise_asc( //de-serialise from ascii
FILE *f);
/* NOTE that none of the serialise member functions are required for
ELIST_LINKS as they are never serialised. (We demand that the derived
class terminates recursion - just to make sure that it defines the member
functions anyway.)
*/
};
/**********************************************************************
* CLASS - ELIST
*
* Generic list class for singly linked lists with embedded links
**********************************************************************/
class DLLSYM ELIST
{
friend class ELIST_ITERATOR;
ELIST_LINK *last; //End of list
//(Points to head)
ELIST_LINK *First() { // return first
return last ? last->next : NULL;
}
public:
ELIST() { //constructor
last = NULL;
}
void internal_clear ( //destroy all links
//ptr to zapper functn
void (*zapper) (ELIST_LINK *));
BOOL8 empty() { //is list empty?
return !last;
}
BOOL8 singleton() {
return last ? (last == last->next) : FALSE;
}
void shallow_copy( //dangerous!!
ELIST *from_list) { //beware destructors!!
last = from_list->last;
}
//ptr to copier functn
void internal_deep_copy (ELIST_LINK * (*copier) (ELIST_LINK *),
const ELIST * list); //list being copied
void assign_to_sublist( //to this list
ELIST_ITERATOR *start_it, //from list start
ELIST_ITERATOR *end_it); //from list end
INT32 length(); //# elements in list
void sort ( //sort elements
int comparator ( //comparison routine
const void *, const void *));
void internal_dump ( //serialise each elem
FILE * f, //to this file
void element_serialiser ( //using this function
FILE *, ELIST_LINK *));
void internal_de_dump ( //de_serial each elem
FILE * f, //from this file
//using this function
ELIST_LINK * element_de_serialiser (
FILE *));
void prep_serialise(); //change last to count
/* Note that dump() and de_dump() are not required as calls to dump/de_dump a
list class should be handled by a class derived from this.
make_serialise is not required for a similar reason.
*/
};
/***********************************************************************
* CLASS - ELIST_ITERATOR
*
* Generic iterator class for singly linked lists with embedded links
**********************************************************************/
class DLLSYM ELIST_ITERATOR
{
friend void ELIST::assign_to_sublist(ELIST_ITERATOR *, ELIST_ITERATOR *);
ELIST *list; //List being iterated
ELIST_LINK *prev; //prev element
ELIST_LINK *current; //current element
ELIST_LINK *next; //next element
BOOL8 ex_current_was_last; //current extracted
//was end of list
BOOL8 ex_current_was_cycle_pt; //current extracted
//was cycle point
ELIST_LINK *cycle_pt; //point we are cycling
//the list to.
BOOL8 started_cycling; //Have we moved off
//the start?
ELIST_LINK *extract_sublist( //from this current...
ELIST_ITERATOR *other_it); //to other current
public:
ELIST_ITERATOR() { //constructor
list = NULL;
} //unassigned list
ELIST_ITERATOR( //constructor
ELIST *list_to_iterate);
void set_to_list( //change list
ELIST *list_to_iterate);
void add_after_then_move( //add after current &
ELIST_LINK *new_link); //move to new
void add_after_stay_put( //add after current &
ELIST_LINK *new_link); //stay at current
void add_before_then_move( //add before current &
ELIST_LINK *new_link); //move to new
void add_before_stay_put( //add before current &
ELIST_LINK *new_link); //stay at current
void add_list_after( //add a list &
ELIST *list_to_add); //stay at current
void add_list_before( //add a list &
ELIST *list_to_add); //move to it 1st item
ELIST_LINK *data() { //get current data
#ifdef _DEBUG
if (!list)
NO_LIST.error ("ELIST_ITERATOR::data", ABORT, NULL);
if (!current)
NULL_DATA.error ("ELIST_ITERATOR::data", ABORT, NULL);
#endif
return current;
}
ELIST_LINK *data_relative( //get data + or - ...
INT8 offset); //offset from current
ELIST_LINK *forward(); //move to next element
ELIST_LINK *extract(); //remove from list
ELIST_LINK *move_to_first(); //go to start of list
ELIST_LINK *move_to_last(); //go to end of list
void mark_cycle_pt(); //remember current
BOOL8 empty() { //is list empty?
#ifdef _DEBUG
if (!list)
NO_LIST.error ("ELIST_ITERATOR::empty", ABORT, NULL);
#endif
return list->empty ();
}
BOOL8 current_extracted() { //current extracted?
return !current;
}
BOOL8 at_first(); //Current is first?
BOOL8 at_last(); //Current is last?
BOOL8 cycled_list(); //Completed a cycle?
void add_to_end( //add at end &
ELIST_LINK *new_link); //dont move
void exchange( //positions of 2 links
ELIST_ITERATOR *other_it); //other iterator
INT32 length(); //# elements in list
void sort ( //sort elements
int comparator ( //comparison routine
const void *, const void *));
};
/***********************************************************************
* ELIST_ITERATOR::set_to_list
*
* (Re-)initialise the iterator to point to the start of the list_to_iterate
* over.
**********************************************************************/
inline void ELIST_ITERATOR::set_to_list( //change list
ELIST *list_to_iterate) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::set_to_list", ABORT, NULL);
if (!list_to_iterate)
BAD_PARAMETER.error ("ELIST_ITERATOR::set_to_list", ABORT,
"list_to_iterate is NULL");
#endif
list = list_to_iterate;
prev = list->last;
current = list->First ();
next = current ? current->next : NULL;
cycle_pt = NULL; //await explicit set
started_cycling = FALSE;
ex_current_was_last = FALSE;
ex_current_was_cycle_pt = FALSE;
}
/***********************************************************************
* ELIST_ITERATOR::ELIST_ITERATOR
*
* CONSTRUCTOR - set iterator to specified list;
**********************************************************************/
inline ELIST_ITERATOR::ELIST_ITERATOR(ELIST *list_to_iterate) {
set_to_list(list_to_iterate);
}
/***********************************************************************
* ELIST_ITERATOR::add_after_then_move
*
* Add a new element to the list after the current element and move the
* iterator to the new element.
**********************************************************************/
inline void ELIST_ITERATOR::add_after_then_move( // element to add
ELIST_LINK *new_element) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_after_then_move", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_after_then_move", ABORT, NULL);
if (!new_element)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_after_then_move", ABORT,
"new_element is NULL");
if (new_element->next)
STILL_LINKED.error ("ELIST_ITERATOR::add_after_then_move", ABORT, NULL);
#endif
if (list->empty ()) {
new_element->next = new_element;
list->last = new_element;
prev = next = new_element;
}
else {
new_element->next = next;
if (current) { //not extracted
current->next = new_element;
prev = current;
if (current == list->last)
list->last = new_element;
}
else { //current extracted
prev->next = new_element;
if (ex_current_was_last)
list->last = new_element;
if (ex_current_was_cycle_pt)
cycle_pt = new_element;
}
}
current = new_element;
}
/***********************************************************************
* ELIST_ITERATOR::add_after_stay_put
*
* Add a new element to the list after the current element but do not move
* the iterator to the new element.
**********************************************************************/
inline void ELIST_ITERATOR::add_after_stay_put( // element to add
ELIST_LINK *new_element) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_after_stay_put", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_after_stay_put", ABORT, NULL);
if (!new_element)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_after_stay_put", ABORT,
"new_element is NULL");
if (new_element->next)
STILL_LINKED.error ("ELIST_ITERATOR::add_after_stay_put", ABORT, NULL);
#endif
if (list->empty ()) {
new_element->next = new_element;
list->last = new_element;
prev = next = new_element;
ex_current_was_last = FALSE;
current = NULL;
}
else {
new_element->next = next;
if (current) { //not extracted
current->next = new_element;
if (prev == current)
prev = new_element;
if (current == list->last)
list->last = new_element;
}
else { //current extracted
prev->next = new_element;
if (ex_current_was_last) {
list->last = new_element;
ex_current_was_last = FALSE;
}
}
next = new_element;
}
}
/***********************************************************************
* ELIST_ITERATOR::add_before_then_move
*
* Add a new element to the list before the current element and move the
* iterator to the new element.
**********************************************************************/
inline void ELIST_ITERATOR::add_before_then_move( // element to add
ELIST_LINK *new_element) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_before_then_move", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_before_then_move", ABORT, NULL);
if (!new_element)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_before_then_move", ABORT,
"new_element is NULL");
if (new_element->next)
STILL_LINKED.error ("ELIST_ITERATOR::add_before_then_move", ABORT, NULL);
#endif
if (list->empty ()) {
new_element->next = new_element;
list->last = new_element;
prev = next = new_element;
}
else {
prev->next = new_element;
if (current) { //not extracted
new_element->next = current;
next = current;
}
else { //current extracted
new_element->next = next;
if (ex_current_was_last)
list->last = new_element;
if (ex_current_was_cycle_pt)
cycle_pt = new_element;
}
}
current = new_element;
}
/***********************************************************************
* ELIST_ITERATOR::add_before_stay_put
*
* Add a new element to the list before the current element but dont move the
* iterator to the new element.
**********************************************************************/
inline void ELIST_ITERATOR::add_before_stay_put( // element to add
ELIST_LINK *new_element) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_before_stay_put", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_before_stay_put", ABORT, NULL);
if (!new_element)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_before_stay_put", ABORT,
"new_element is NULL");
if (new_element->next)
STILL_LINKED.error ("ELIST_ITERATOR::add_before_stay_put", ABORT, NULL);
#endif
if (list->empty ()) {
new_element->next = new_element;
list->last = new_element;
prev = next = new_element;
ex_current_was_last = TRUE;
current = NULL;
}
else {
prev->next = new_element;
if (current) { //not extracted
new_element->next = current;
if (next == current)
next = new_element;
}
else { //current extracted
new_element->next = next;
if (ex_current_was_last)
list->last = new_element;
}
prev = new_element;
}
}
/***********************************************************************
* ELIST_ITERATOR::add_list_after
*
* Insert another list to this list after the current element but dont move the
* iterator.
**********************************************************************/
inline void ELIST_ITERATOR::add_list_after(ELIST *list_to_add) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_list_after", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_list_after", ABORT, NULL);
if (!list_to_add)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_list_after", ABORT,
"list_to_add is NULL");
#endif
if (!list_to_add->empty ()) {
if (list->empty ()) {
list->last = list_to_add->last;
prev = list->last;
next = list->First ();
ex_current_was_last = TRUE;
current = NULL;
}
else {
if (current) { //not extracted
current->next = list_to_add->First ();
if (current == list->last)
list->last = list_to_add->last;
list_to_add->last->next = next;
next = current->next;
}
else { //current extracted
prev->next = list_to_add->First ();
if (ex_current_was_last) {
list->last = list_to_add->last;
ex_current_was_last = FALSE;
}
list_to_add->last->next = next;
next = prev->next;
}
}
list_to_add->last = NULL;
}
}
/***********************************************************************
* ELIST_ITERATOR::add_list_before
*
* Insert another list to this list before the current element. Move the
* iterator to the start of the inserted elements
* iterator.
**********************************************************************/
inline void ELIST_ITERATOR::add_list_before(ELIST *list_to_add) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_list_before", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_list_before", ABORT, NULL);
if (!list_to_add)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_list_before", ABORT,
"list_to_add is NULL");
#endif
if (!list_to_add->empty ()) {
if (list->empty ()) {
list->last = list_to_add->last;
prev = list->last;
current = list->First ();
next = current->next;
ex_current_was_last = FALSE;
}
else {
prev->next = list_to_add->First ();
if (current) { //not extracted
list_to_add->last->next = current;
}
else { //current extracted
list_to_add->last->next = next;
if (ex_current_was_last)
list->last = list_to_add->last;
if (ex_current_was_cycle_pt)
cycle_pt = prev->next;
}
current = prev->next;
next = current->next;
}
list_to_add->last = NULL;
}
}
/***********************************************************************
* ELIST_ITERATOR::extract
*
* Do extraction by removing current from the list, returning it to the
* caller, but NOT updating the iterator. (So that any calling loop can do
* this.) The iterator's current points to NULL. If the extracted element
* is to be deleted, this is the callers responsibility.
**********************************************************************/
inline ELIST_LINK *ELIST_ITERATOR::extract() {
ELIST_LINK *extracted_link;
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::extract", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::extract", ABORT, NULL);
if (!current) //list empty or
//element extracted
NULL_CURRENT.error ("ELIST_ITERATOR::extract",
ABORT, NULL);
#endif
if (list->singleton ()) //special case where
//we do need to
prev = next = list->last = NULL;
// change the iterator
else {
prev->next = next; //remove from list
if (current == list->last) {
list->last = prev;
ex_current_was_last = TRUE;
}
else
ex_current_was_last = FALSE;
ex_current_was_cycle_pt = (current == cycle_pt) ? TRUE : FALSE;
}
extracted_link = current;
extracted_link->next = NULL; //for safety
current = NULL;
return extracted_link;
}
/***********************************************************************
* ELIST_ITERATOR::move_to_first()
*
* Move current so that it is set to the start of the list.
* Return data just in case anyone wants it.
**********************************************************************/
inline ELIST_LINK *ELIST_ITERATOR::move_to_first() {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::move_to_first", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::move_to_first", ABORT, NULL);
#endif
current = list->First ();
prev = list->last;
next = current ? current->next : NULL;
return current;
}
/***********************************************************************
* ELIST_ITERATOR::mark_cycle_pt()
*
* Remember the current location so that we can tell whether we've returned
* to this point later.
*
* If the current point is deleted either now, or in the future, the cycle
* point will be set to the next item which is set to current. This could be
* by a forward, add_after_then_move or add_after_then_move.
**********************************************************************/
inline void ELIST_ITERATOR::mark_cycle_pt() {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::mark_cycle_pt", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::mark_cycle_pt", ABORT, NULL);
#endif
if (current)
cycle_pt = current;
else
ex_current_was_cycle_pt = TRUE;
started_cycling = FALSE;
}
/***********************************************************************
* ELIST_ITERATOR::at_first()
*
* Are we at the start of the list?
*
**********************************************************************/
inline BOOL8 ELIST_ITERATOR::at_first() {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::at_first", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::at_first", ABORT, NULL);
#endif
//we're at a deleted
return ((list->empty ()) || (current == list->First ()) || ((current == NULL) &&
(prev == list->last) && //NON-last pt between
!ex_current_was_last)); //first and last
}
/***********************************************************************
* ELIST_ITERATOR::at_last()
*
* Are we at the end of the list?
*
**********************************************************************/
inline BOOL8 ELIST_ITERATOR::at_last() {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::at_last", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::at_last", ABORT, NULL);
#endif
//we're at a deleted
return ((list->empty ()) || (current == list->last) || ((current == NULL) &&
(prev == list->last) && //last point between
ex_current_was_last)); //first and last
}
/***********************************************************************
* ELIST_ITERATOR::cycled_list()
*
* Have we returned to the cycle_pt since it was set?
*
**********************************************************************/
inline BOOL8 ELIST_ITERATOR::cycled_list() {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::cycled_list", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::cycled_list", ABORT, NULL);
#endif
return ((list->empty ()) || ((current == cycle_pt) && started_cycling));
}
/***********************************************************************
* ELIST_ITERATOR::length()
*
* Return the length of the list
*
**********************************************************************/
inline INT32 ELIST_ITERATOR::length() {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::length", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::length", ABORT, NULL);
#endif
return list->length ();
}
/***********************************************************************
* ELIST_ITERATOR::sort()
*
* Sort the elements of the list, then reposition at the start.
*
**********************************************************************/
inline void
ELIST_ITERATOR::sort ( //sort elements
int comparator ( //comparison routine
const void *, const void *)) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::sort", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::sort", ABORT, NULL);
#endif
list->sort (comparator);
move_to_first();
}
/***********************************************************************
* ELIST_ITERATOR::add_to_end
*
* Add a new element to the end of the list without moving the iterator.
* This is provided because a single linked list cannot move to the last as
* the iterator couldn't set its prev pointer. Adding to the end is
* essential for implementing
queues.
**********************************************************************/
inline void ELIST_ITERATOR::add_to_end( // element to add
ELIST_LINK *new_element) {
#ifdef _DEBUG
if (!this)
NULL_OBJECT.error ("ELIST_ITERATOR::add_to_end", ABORT, NULL);
if (!list)
NO_LIST.error ("ELIST_ITERATOR::add_to_end", ABORT, NULL);
if (!new_element)
BAD_PARAMETER.error ("ELIST_ITERATOR::add_to_end", ABORT,
"new_element is NULL");
if (new_element->next)
STILL_LINKED.error ("ELIST_ITERATOR::add_to_end", ABORT, NULL);
#endif
if (this->at_last ()) {
this->add_after_stay_put (new_element);
}
else {
if (this->at_first ()) {
this->add_before_stay_put (new_element);
list->last = new_element;
}
else { //Iteratr is elsewhere
new_element->next = list->last->next;
list->last->next = new_element;
list->last = new_element;
}
}
}
/***********************************************************************
******************** MACROS **************************************
***********************************************************************/
/***********************************************************************
QUOTE_IT MACRO DEFINITION
===========================
Replace <parm> with "<parm>". <parm> may be an arbitrary number of tokens
***********************************************************************/
#define QUOTE_IT( parm ) #parm
/***********************************************************************
ELISTIZE( CLASSNAME ) MACROS
============================
CLASSNAME is assumed to be the name of a class which has a baseclass of
ELIST_LINK.
NOTE: Because we dont use virtual functions in the list code, the list code
will NOT work correctly for classes derived from this.
The macros generate:
- An element deletion function: CLASSNAME##_zapper
- An element copier function: CLASSNAME##_copier
- An element serialiser function" CLASSNAME##_serialiser
- An element de-serialiser function" CLASSNAME##_de_serialiser
- An E_LIST subclass: CLASSNAME##_LIST
- An E_LIST_ITERATOR subclass: CLASSNAME##_IT
NOTE: Generated names are DELIBERATELY designed to clash with those for
ELIST2IZE but NOT with those for CLISTIZE and CLIST2IZE
Four macros are provided: ELISTIZE, ELISTIZE_S, ELISTIZEH and ELISTIZEH_S
The ...IZEH macros just define the class names for use in .h files
The ...IZE macros define the code use in .c files
The _S versions define lists which can be serialised. They assume that
the make_serialise() macro is used in the list element class derived from
ELIST_LINK to define serialise() and de_serialise() members for the list
elements.
***********************************************************************/
/***********************************************************************
ELISTIZEH( CLASSNAME ) and ELISTIZEH_S( CLASSNAME ) MACROS
These macros are constructed from 3 fragments ELISTIZEH_A, ELISTIZEH_B and
ELISTIZEH_C. ELISTIZEH is simply a concatenation of these parts.
ELISTIZEH_S has some additional bits thrown in the gaps.
***********************************************************************/
#define ELISTIZEH_A( CLASSNAME ) \
\
extern DLLSYM void CLASSNAME##_zapper( /*delete a link*/ \
ELIST_LINK* link); /*link to delete*/ \
\
extern DLLSYM ELIST_LINK* CLASSNAME##_copier( /*deep copy a link*/ \
ELIST_LINK* old_element); /*source link */
#define ELISTIZEH_B( CLASSNAME ) \
\
/*********************************************************************** \
* CLASS - CLASSNAME##_LIST \
* \
* List class for class CLASSNAME \
* \
**********************************************************************/ \
\
class DLLSYM CLASSNAME##_LIST : public ELIST \
{ \
public: \
CLASSNAME##_LIST():ELIST() {}\
/* constructor */ \
\
CLASSNAME##_LIST( /* dont construct */ \
const CLASSNAME##_LIST&) /*by initial assign*/\
{ DONT_CONSTRUCT_LIST_BY_COPY.error( QUOTE_IT( CLASSNAME##_LIST ), \
ABORT, NULL ); } \
\
void clear() /* delete elements */\
{ ELIST::internal_clear( &CLASSNAME##_zapper ); } \
\
~CLASSNAME##_LIST() /* destructor */ \
{ clear(); } \
\
void deep_copy( /* become a deep */ \
const CLASSNAME##_LIST* list) /* copy of src list*/\
{ ELIST::internal_deep_copy( &CLASSNAME##_copier, list ); } \
\
void operator=( /* prevent assign */ \
const CLASSNAME##_LIST&) \
{ DONT_ASSIGN_LISTS.error( QUOTE_IT( CLASSNAME##_LIST ), \
ABORT, NULL ); }
#define ELISTIZEH_C( CLASSNAME ) \
}; \
\
\
\
/*********************************************************************** \
* CLASS - CLASSNAME##_IT \
* \
* Iterator class for class CLASSNAME##_LIST \
* \
* Note: We don't need to coerce pointers to member functions input \
* parameters as these are automatically converted to the type of the base \
* type. ("A ptr to a class may be converted to a pointer to a public base \
* class of that class") \
**********************************************************************/ \
\
class DLLSYM CLASSNAME##_IT : public ELIST_ITERATOR \
{ \
public: \
CLASSNAME##_IT():ELIST_ITERATOR(){} \
\
CLASSNAME##_IT( \
CLASSNAME##_LIST* list):ELIST_ITERATOR(list){} \
\
CLASSNAME* data() \
{ return (CLASSNAME*) ELIST_ITERATOR::data(); } \
\
CLASSNAME* data_relative( \
INT8 offset) \
{ return (CLASSNAME*) ELIST_ITERATOR::data_relative( offset ); } \
\
CLASSNAME* forward() \
{ return (CLASSNAME*) ELIST_ITERATOR::forward(); } \
\
CLASSNAME* extract() \
{ return (CLASSNAME*) ELIST_ITERATOR::extract(); } \
\
CLASSNAME* move_to_first() \
{ return (CLASSNAME*) ELIST_ITERATOR::move_to_first(); } \
\
CLASSNAME* move_to_last() \
{ return (CLASSNAME*) ELIST_ITERATOR::move_to_last(); } \
};
#define ELISTIZEH( CLASSNAME ) \
\
ELISTIZEH_A( CLASSNAME ) \
\
ELISTIZEH_B( CLASSNAME ) \
\
ELISTIZEH_C( CLASSNAME )
#define ELISTIZEH_S( CLASSNAME ) \
\
ELISTIZEH_A( CLASSNAME ) \
\
extern DLLSYM void CLASSNAME##_serialiser( \
FILE* f, \
ELIST_LINK* element); \
\
extern DLLSYM ELIST_LINK* CLASSNAME##_de_serialiser( \
FILE* f); \
\
ELISTIZEH_B( CLASSNAME ) \
\
void dump( /* dump to file */ \
FILE* f) \
{ ELIST::internal_dump( f, &CLASSNAME##_serialiser );} \
\
void de_dump( /* get from file */ \
FILE* f) \
{ ELIST::internal_de_dump( f, &CLASSNAME##_de_serialiser );} \
\
void serialise_asc( /*dump to ascii*/ \
FILE* f); \
void de_serialise_asc( /*de-dump from ascii*/\
FILE* f); \
\
make_serialise( CLASSNAME##_LIST ) \
\
ELISTIZEH_C( CLASSNAME )
/***********************************************************************
ELISTIZE( CLASSNAME ) and ELISTIZE_S( CLASSNAME ) MACROS
ELISTIZE_S is a simple extension to ELISTIZE
***********************************************************************/
#define ELISTIZE( CLASSNAME ) \
\
/*********************************************************************** \
* CLASSNAME##_zapper \
* \
* A function which can delete a CLASSNAME element. This is passed to the \
* generic clear list member function so that when a list is cleared the \
* elements on the list are properly destroyed from the base class, even \
* though we dont use a virtual destructor function. \
**********************************************************************/ \
\
DLLSYM void CLASSNAME##_zapper( /*delete a link*/ \
ELIST_LINK* link) /*link to delete*/ \
{ \
delete (CLASSNAME *) link; \
} \
\
/*********************************************************************** \
* CLASSNAME##_copier \
* \
* A function which can generate a new, deep copy of a CLASSNAME element. \
* This is passed to the generic deep copy list member function so that when \
* a list is copied the elements on the list are properly copied from the \
* base class, even though we dont use a virtual function. \
**********************************************************************/ \
\
DLLSYM ELIST_LINK* CLASSNAME##_copier( /*deep copy a link*/ \
ELIST_LINK* old_element) /*source link*/ \
{ \
CLASSNAME* new_element; \
\
new_element = new CLASSNAME; \
*new_element = *((CLASSNAME*) old_element); \
return (ELIST_LINK*) new_element; \
}
#define ELISTIZE_S( CLASSNAME ) \
\
ELISTIZE( CLASSNAME ) \
\
void CLASSNAME##_LIST::serialise_asc( \
/*dump to ascii*/ \
FILE* f) \
{ \
CLASSNAME##_IT it(this); \
\
serialise_INT32(f,length()); \
for (it.mark_cycle_pt();!it.cycled_list();it.forward()) \
it.data()->serialise_asc(f); /*serialise the list*/\
} \
\
void CLASSNAME##_LIST::de_serialise_asc( \
/*de-dump from ascii*/\
FILE* f) \
{ \
INT32 len; /*length to retrive*/\
CLASSNAME##_IT it; \
CLASSNAME* new_elt=NULL; /*list element*/ \
\
len=de_serialise_INT32(f); \
it.set_to_list(this); \
for (;len>0;len--) \
{ \
new_elt=new CLASSNAME; \
new_elt->de_serialise_asc(f); \
it.add_to_end(new_elt); /*put on the list*/ \
} \
return; \
} \
\
\
/*********************************************************************** \
* CLASSNAME##_serialiser \
* \
* A function which can serialise an element \
* This is passed to the generic dump member function so that when a list is \
* serialised the elements on the list are properly serialised. \
**********************************************************************/ \
\
DLLSYM void CLASSNAME##_serialiser( \
FILE* f, \
ELIST_LINK* element) \
{ \
((CLASSNAME*) element)->serialise( f ); \
} \
\
\
\
/*********************************************************************** \
* CLASSNAME##_de_serialiser \
* \
* A function which can de-serialise an element \
* This is passed to the generic de-dump member function so that when a list \
* is de-serialised the elements on the list are properly de-serialised. \
**********************************************************************/ \
\
DLLSYM ELIST_LINK* CLASSNAME##_de_serialiser( \
FILE* f) \
{ \
return (ELIST_LINK*) CLASSNAME::de_serialise( f ); \
}
#endif