tesseract/neural_networks/runtime/neuron.h

148 lines
3.8 KiB
C++

// Copyright 2008 Google Inc.
// All Rights Reserved.
// Author: ahmadab@google.com (Ahmad Abdulkader)
//
// neuron.h: Declarations of a class for an object that
// represents a single neuron in a neural network
//
#ifndef NEURON_H
#define NEURON_H
#include <math.h>
#include <vector>
#ifdef USE_STD_NAMESPACE
using std::vector;
#endif
namespace tesseract {
// Input Node bias values
static const float kInputNodeBias = 0.0f;
class Neuron {
public:
// Types of nodes
enum NeuronTypes {
Unknown = 0,
Input,
Hidden,
Output
};
Neuron();
~Neuron();
// set the forward dirty flag indicating that the
// activation of the net is not fresh
void Clear() {
frwd_dirty_ = true;
}
// Read a binary representation of the neuron info from
// an input buffer.
template <class BuffType> bool ReadBinary(BuffType *input_buff) {
float val;
if (input_buff->Read(&val, sizeof(val)) != sizeof(val)) {
return false;
}
// input nodes should have no biases
if (node_type_ == Input) {
bias_ = kInputNodeBias;
} else {
bias_ = val;
}
// read fanin count
int fan_in_cnt;
if (input_buff->Read(&fan_in_cnt, sizeof(fan_in_cnt)) !=
sizeof(fan_in_cnt)) {
return false;
}
// validate fan-in cnt
if (fan_in_cnt != fan_in_.size()) {
return false;
}
// read the weights
for (int in = 0; in < fan_in_cnt; in++) {
if (input_buff->Read(&val, sizeof(val)) != sizeof(val)) {
return false;
}
*(fan_in_weights_[in]) = val;
}
return true;
}
// Add a new connection from this neuron *From*
// a target neuron using specfied params
// Note that what is actually copied in this function are pointers to the
// specified Neurons and weights and not the actualt values. This is by
// design to centralize the alloction of neurons and weights and so
// increase the locality of reference and improve cache-hits resulting
// in a faster net. This technique resulted in a 2X-10X speedup
// (depending on network size and processor)
void AddFromConnection(Neuron *neuron_vec,
float *wts_offset,
int from_cnt);
// Set the type of a neuron
void set_node_type(NeuronTypes type);
// Computes the output of the node by
// "pulling" the output of the fan-in nodes
void FeedForward();
// fast computation of sigmoid function using a lookup table
// defined in sigmoid_table.cpp
static float Sigmoid(float activation);
// Accessor functions
float output() const {
return output_;
}
void set_output(float out_val) {
output_ = out_val;
}
int id() const {
return id_;
}
int fan_in_cnt() const {
return fan_in_.size();
}
Neuron * fan_in(int idx) const {
return fan_in_[idx];
}
float fan_in_wts(int idx) const {
return *(fan_in_weights_[idx]);
}
void set_id(int id) {
id_ = id;
}
float bias() const {
return bias_;
}
Neuron::NeuronTypes node_type() const {
return node_type_;
}
protected:
// Type of Neuron
NeuronTypes node_type_;
// unqique id of the neuron
int id_;
// node bias
float bias_;
// node net activation
float activation_;
// node output
float output_;
// pointers to fanin nodes
vector<Neuron *> fan_in_;
// pointers to fanin weights
vector<float *> fan_in_weights_;
// Sigmoid function lookup table used for fast computation
// of sigmoid function
static const float kSigmoidTable[];
// flag determining if the activation of the node
// is fresh or not (dirty)
bool frwd_dirty_;
// Initializer
void Init();
};
}
#endif // NEURON_H__