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https://github.com/tesseract-ocr/tesseract.git
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c46e773758
It is not necessary to check for null pointers. Remove also unneeded delete operations and add missing delete operations in cube/bmp_8.cpp. Simplify also a conditional statement in cube/cube_object.cpp. Signed-off-by: Stefan Weil <sw@weilnetz.de>
1141 lines
28 KiB
C++
1141 lines
28 KiB
C++
/**********************************************************************
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* File: bmp_8.cpp
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* Description: Implementation of an 8-bit Bitmap class
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* Author: Ahmad Abdulkader
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* Created: 2007
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*
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* (C) Copyright 2008, Google Inc.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include <stdlib.h>
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#include <math.h>
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#include <cstring>
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#include <algorithm>
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#include "bmp_8.h"
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#include "con_comp.h"
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#include "platform.h"
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#ifdef USE_STD_NAMESPACE
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using std::min;
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using std::max;
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#endif
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namespace tesseract {
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const int Bmp8::kDeslantAngleCount = (1 + static_cast<int>(0.5f +
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(kMaxDeslantAngle - kMinDeslantAngle) / kDeslantAngleDelta));
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float *Bmp8::tan_table_ = NULL;
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Bmp8::Bmp8(unsigned short wid, unsigned short hgt)
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: wid_(wid)
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, hgt_(hgt) {
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line_buff_ = CreateBmpBuffer();
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}
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Bmp8::~Bmp8() {
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FreeBmpBuffer(line_buff_);
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}
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// free buffer
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void Bmp8::FreeBmpBuffer(unsigned char **buff) {
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if (buff != NULL) {
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delete []buff[0];
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delete []buff;
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}
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}
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void Bmp8::FreeBmpBuffer(unsigned int **buff) {
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if (buff != NULL) {
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delete []buff[0];
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delete []buff;
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}
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}
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// init bmp buffers
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unsigned char **Bmp8::CreateBmpBuffer(unsigned char init_val) {
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unsigned char **buff;
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// Check valid sizes
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if (!hgt_ || !wid_)
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return NULL;
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// compute stride (align on 4 byte boundries)
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stride_ = ((wid_ % 4) == 0) ? wid_ : (4 * (1 + (wid_ / 4)));
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buff = (unsigned char **) new unsigned char *[hgt_ * sizeof(*buff)];
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if (!buff) {
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return NULL;
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}
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// alloc and init memory for buffer and line buffer
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buff[0] = (unsigned char *)
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new unsigned char[stride_ * hgt_ * sizeof(*buff[0])];
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if (!buff[0]) {
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delete []buff;
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return NULL;
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}
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memset(buff[0], init_val, stride_ * hgt_ * sizeof(*buff[0]));
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for (int y = 1; y < hgt_; y++) {
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buff[y] = buff[y -1] + stride_;
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}
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return buff;
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}
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// init bmp buffers
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unsigned int ** Bmp8::CreateBmpBuffer(int wid, int hgt,
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unsigned char init_val) {
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unsigned int **buff;
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// compute stride (align on 4 byte boundries)
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buff = (unsigned int **) new unsigned int *[hgt * sizeof(*buff)];
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if (!buff) {
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return NULL;
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}
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// alloc and init memory for buffer and line buffer
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buff[0] = (unsigned int *) new unsigned int[wid * hgt * sizeof(*buff[0])];
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if (!buff[0]) {
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delete []buff;
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return NULL;
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}
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memset(buff[0], init_val, wid * hgt * sizeof(*buff[0]));
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for (int y = 1; y < hgt; y++) {
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buff[y] = buff[y -1] + wid;
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}
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return buff;
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}
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// clears the contents of the bmp
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bool Bmp8::Clear() {
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if (line_buff_ == NULL) {
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return false;
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}
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memset(line_buff_[0], 0xff, stride_ * hgt_ * sizeof(*line_buff_[0]));
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return true;
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}
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bool Bmp8::LoadFromCharDumpFile(CachedFile *fp) {
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unsigned short wid;
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unsigned short hgt;
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unsigned short x;
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unsigned short y;
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int buf_size;
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int pix;
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int pix_cnt;
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unsigned int val32;
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unsigned char *buff;
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// read and check 32 bit marker
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if (fp->Read(&val32, sizeof(val32)) != sizeof(val32)) {
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return false;
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}
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if (val32 != kMagicNumber) {
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return false;
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}
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// read wid and hgt
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if (fp->Read(&wid, sizeof(wid)) != sizeof(wid)) {
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return false;
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}
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if (fp->Read(&hgt, sizeof(hgt)) != sizeof(hgt)) {
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return false;
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}
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// read buf size
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if (fp->Read(&buf_size, sizeof(buf_size)) != sizeof(buf_size)) {
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return false;
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}
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// validate buf size: for now, only 3 channel (RBG) is supported
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pix_cnt = wid * hgt;
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if (buf_size != (3 * pix_cnt)) {
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return false;
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}
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// alloc memory & read the 3 channel buffer
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buff = new unsigned char[buf_size];
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if (buff == NULL) {
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return false;
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}
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if (fp->Read(buff, buf_size) != buf_size) {
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delete []buff;
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return false;
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}
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// create internal buffers
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wid_ = wid;
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hgt_ = hgt;
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line_buff_ = CreateBmpBuffer();
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if (line_buff_ == NULL) {
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delete []buff;
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return false;
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}
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// copy the data
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for (y = 0, pix = 0; y < hgt_; y++) {
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for (x = 0; x < wid_; x++, pix += 3) {
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// for now we only support gray scale,
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// so we expect R = G = B, it this is not the case, bail out
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if (buff[pix] != buff[pix + 1] || buff[pix] != buff[pix + 2]) {
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delete []buff;
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return false;
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}
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line_buff_[y][x] = buff[pix];
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}
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}
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// delete temp buffer
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delete[]buff;
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return true;
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}
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Bmp8 * Bmp8::FromCharDumpFile(CachedFile *fp) {
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// create a Bmp8 object
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Bmp8 *bmp_obj = new Bmp8(0, 0);
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if (bmp_obj == NULL) {
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return NULL;
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}
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if (bmp_obj->LoadFromCharDumpFile(fp) == false) {
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delete bmp_obj;
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return NULL;
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}
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return bmp_obj;
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}
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bool Bmp8::LoadFromCharDumpFile(FILE *fp) {
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unsigned short wid;
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unsigned short hgt;
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unsigned short x;
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unsigned short y;
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int buf_size;
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int pix;
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int pix_cnt;
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unsigned int val32;
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unsigned char *buff;
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// read and check 32 bit marker
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if (fread(&val32, 1, sizeof(val32), fp) != sizeof(val32)) {
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return false;
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}
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if (val32 != kMagicNumber) {
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return false;
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}
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// read wid and hgt
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if (fread(&wid, 1, sizeof(wid), fp) != sizeof(wid)) {
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return false;
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}
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if (fread(&hgt, 1, sizeof(hgt), fp) != sizeof(hgt)) {
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return false;
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}
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// read buf size
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if (fread(&buf_size, 1, sizeof(buf_size), fp) != sizeof(buf_size)) {
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return false;
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}
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// validate buf size: for now, only 3 channel (RBG) is supported
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pix_cnt = wid * hgt;
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if (buf_size != (3 * pix_cnt)) {
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return false;
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}
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// alloc memory & read the 3 channel buffer
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buff = new unsigned char[buf_size];
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if (buff == NULL) {
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return false;
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}
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if (fread(buff, 1, buf_size, fp) != buf_size) {
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delete []buff;
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return false;
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}
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// create internal buffers
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wid_ = wid;
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hgt_ = hgt;
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line_buff_ = CreateBmpBuffer();
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if (line_buff_ == NULL) {
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delete []buff;
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return false;
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}
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// copy the data
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for (y = 0, pix = 0; y < hgt_; y++) {
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for (x = 0; x < wid_; x++, pix += 3) {
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// for now we only support gray scale,
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// so we expect R = G = B, it this is not the case, bail out
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if (buff[pix] != buff[pix + 1] || buff[pix] != buff[pix + 2]) {
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delete []buff;
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return false;
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}
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line_buff_[y][x] = buff[pix];
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}
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}
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// delete temp buffer
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delete[]buff;
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return true;
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}
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Bmp8 * Bmp8::FromCharDumpFile(FILE *fp) {
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// create a Bmp8 object
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Bmp8 *bmp_obj = new Bmp8(0, 0);
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if (bmp_obj == NULL) {
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return NULL;
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}
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if (bmp_obj->LoadFromCharDumpFile(fp) == false) {
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delete bmp_obj;
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return NULL;
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}
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return bmp_obj;
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}
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bool Bmp8::IsBlankColumn(int x) const {
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for (int y = 0; y < hgt_; y++) {
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if (line_buff_[y][x] != 0xff) {
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return false;
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}
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}
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return true;
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}
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bool Bmp8::IsBlankRow(int y) const {
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for (int x = 0; x < wid_; x++) {
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if (line_buff_[y][x] != 0xff) {
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return false;
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}
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}
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return true;
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}
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// crop the bitmap returning new dimensions
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void Bmp8::Crop(int *xst, int *yst, int *wid, int *hgt) {
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(*xst) = 0;
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(*yst) = 0;
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int xend = wid_ - 1;
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int yend = hgt_ - 1;
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while ((*xst) < (wid_ - 1) && (*xst) <= xend) {
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// column is not empty
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if (!IsBlankColumn((*xst))) {
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break;
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}
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(*xst)++;
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}
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while (xend > 0 && xend >= (*xst)) {
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// column is not empty
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if (!IsBlankColumn(xend)) {
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break;
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}
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xend--;
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}
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while ((*yst) < (hgt_ - 1) && (*yst) <= yend) {
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// column is not empty
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if (!IsBlankRow((*yst))) {
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break;
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}
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(*yst)++;
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}
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while (yend > 0 && yend >= (*yst)) {
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// column is not empty
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if (!IsBlankRow(yend)) {
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break;
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}
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yend--;
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}
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(*wid) = xend - (*xst) + 1;
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(*hgt) = yend - (*yst) + 1;
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}
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// generates a scaled bitmap with dimensions the new bmp will have the
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// same aspect ratio and will be centered in the box
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bool Bmp8::ScaleFrom(Bmp8 *bmp, bool isotropic) {
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int x_num;
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int x_denom;
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int y_num;
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int y_denom;
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int xoff;
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int yoff;
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int xsrc;
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int ysrc;
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int xdest;
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int ydest;
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int xst_src = 0;
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int yst_src = 0;
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int xend_src = bmp->wid_ - 1;
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int yend_src = bmp->hgt_ - 1;
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int wid_src;
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int hgt_src;
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// src dimensions
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wid_src = xend_src - xst_src + 1,
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hgt_src = yend_src - yst_src + 1;
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// scale to maintain aspect ratio if required
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if (isotropic) {
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if ((wid_ * hgt_src) > (hgt_ * wid_src)) {
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x_num = y_num = hgt_;
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x_denom = y_denom = hgt_src;
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} else {
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x_num = y_num = wid_;
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x_denom = y_denom = wid_src;
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}
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} else {
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x_num = wid_;
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y_num = hgt_;
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x_denom = wid_src;
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y_denom = hgt_src;
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}
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// compute offsets needed to center new bmp
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xoff = (wid_ - ((x_num * wid_src) / x_denom)) / 2;
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yoff = (hgt_ - ((y_num * hgt_src) / y_denom)) / 2;
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// scale up
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if (y_num > y_denom) {
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for (ydest = yoff; ydest < (hgt_ - yoff); ydest++) {
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// compute un-scaled y
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ysrc = static_cast<int>(0.5 + (1.0 * (ydest - yoff) *
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y_denom / y_num));
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if (ysrc < 0 || ysrc >= hgt_src) {
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continue;
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}
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for (xdest = xoff; xdest < (wid_ - xoff); xdest++) {
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// compute un-scaled y
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xsrc = static_cast<int>(0.5 + (1.0 * (xdest - xoff) *
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x_denom / x_num));
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if (xsrc < 0 || xsrc >= wid_src) {
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continue;
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}
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line_buff_[ydest][xdest] =
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bmp->line_buff_[ysrc + yst_src][xsrc + xst_src];
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}
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}
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} else {
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// or scale down
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// scaling down is a bit tricky: we'll accumulate pixels
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// and then compute the means
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unsigned int **dest_line_buff = CreateBmpBuffer(wid_, hgt_, 0),
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**dest_pix_cnt = CreateBmpBuffer(wid_, hgt_, 0);
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for (ysrc = 0; ysrc < hgt_src; ysrc++) {
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// compute scaled y
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ydest = yoff + static_cast<int>(0.5 + (1.0 * ysrc * y_num / y_denom));
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if (ydest < 0 || ydest >= hgt_) {
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continue;
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}
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for (xsrc = 0; xsrc < wid_src; xsrc++) {
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// compute scaled y
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xdest = xoff + static_cast<int>(0.5 + (1.0 * xsrc * x_num / x_denom));
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if (xdest < 0 || xdest >= wid_) {
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continue;
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}
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dest_line_buff[ydest][xdest] +=
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bmp->line_buff_[ysrc + yst_src][xsrc + xst_src];
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dest_pix_cnt[ydest][xdest]++;
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}
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}
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for (ydest = 0; ydest < hgt_; ydest++) {
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for (xdest = 0; xdest < wid_; xdest++) {
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if (dest_pix_cnt[ydest][xdest] > 0) {
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unsigned int pixval =
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dest_line_buff[ydest][xdest] / dest_pix_cnt[ydest][xdest];
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line_buff_[ydest][xdest] =
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(unsigned char) min((unsigned int)255, pixval);
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}
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}
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}
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// we no longer need these temp buffers
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FreeBmpBuffer(dest_line_buff);
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FreeBmpBuffer(dest_pix_cnt);
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}
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return true;
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}
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bool Bmp8::LoadFromRawData(unsigned char *data) {
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unsigned char *pline_data = data;
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// copy the data
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for (int y = 0; y < hgt_; y++, pline_data += wid_) {
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memcpy(line_buff_[y], pline_data, wid_ * sizeof(*pline_data));
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}
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return true;
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}
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bool Bmp8::SaveBmp2CharDumpFile(FILE *fp) const {
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unsigned short wid;
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unsigned short hgt;
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unsigned short x;
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unsigned short y;
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int buf_size;
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int pix;
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int pix_cnt;
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unsigned int val32;
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unsigned char *buff;
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// write and check 32 bit marker
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val32 = kMagicNumber;
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if (fwrite(&val32, 1, sizeof(val32), fp) != sizeof(val32)) {
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return false;
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}
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// write wid and hgt
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wid = wid_;
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if (fwrite(&wid, 1, sizeof(wid), fp) != sizeof(wid)) {
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return false;
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}
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hgt = hgt_;
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if (fwrite(&hgt, 1, sizeof(hgt), fp) != sizeof(hgt)) {
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return false;
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}
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// write buf size
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pix_cnt = wid * hgt;
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buf_size = 3 * pix_cnt;
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if (fwrite(&buf_size, 1, sizeof(buf_size), fp) != sizeof(buf_size)) {
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return false;
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}
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// alloc memory & write the 3 channel buffer
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buff = new unsigned char[buf_size];
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if (buff == NULL) {
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return false;
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}
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// copy the data
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for (y = 0, pix = 0; y < hgt_; y++) {
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for (x = 0; x < wid_; x++, pix += 3) {
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buff[pix] =
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buff[pix + 1] =
|
|
buff[pix + 2] = line_buff_[y][x];
|
|
}
|
|
}
|
|
|
|
if (fwrite(buff, 1, buf_size, fp) != buf_size) {
|
|
delete []buff;
|
|
return false;
|
|
}
|
|
|
|
// delete temp buffer
|
|
delete[]buff;
|
|
|
|
return true;
|
|
}
|
|
|
|
// copy part of the specified bitmap to the top of the bitmap
|
|
// does any necessary clipping
|
|
void Bmp8::Copy(int x_st, int y_st, int wid, int hgt, Bmp8 *bmp_dest) const {
|
|
int x_end = min(x_st + wid, static_cast<int>(wid_)),
|
|
y_end = min(y_st + hgt, static_cast<int>(hgt_));
|
|
|
|
for (int y = y_st; y < y_end; y++) {
|
|
for (int x = x_st; x < x_end; x++) {
|
|
bmp_dest->line_buff_[y - y_st][x - x_st] =
|
|
line_buff_[y][x];
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Bmp8::IsIdentical(Bmp8 *pBmp) const {
|
|
if (wid_ != pBmp->wid_ || hgt_ != pBmp->hgt_) {
|
|
return false;
|
|
}
|
|
|
|
for (int y = 0; y < hgt_; y++) {
|
|
if (memcmp(line_buff_[y], pBmp->line_buff_[y], wid_) != 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Detect connected components in the bitmap
|
|
ConComp ** Bmp8::FindConComps(int *concomp_cnt, int min_size) const {
|
|
(*concomp_cnt) = 0;
|
|
|
|
unsigned int **out_bmp_array = CreateBmpBuffer(wid_, hgt_, 0);
|
|
if (out_bmp_array == NULL) {
|
|
fprintf(stderr, "Cube ERROR (Bmp8::FindConComps): could not allocate "
|
|
"bitmap array\n");
|
|
return NULL;
|
|
}
|
|
|
|
// listed of connected components
|
|
ConComp **concomp_array = NULL;
|
|
|
|
int x;
|
|
int y;
|
|
int x_nbr;
|
|
int y_nbr;
|
|
int concomp_id;
|
|
int alloc_concomp_cnt = 0;
|
|
|
|
// neighbors to check
|
|
const int nbr_cnt = 4;
|
|
|
|
// relative coordinates of nbrs
|
|
int x_del[nbr_cnt] = {-1, 0, 1, -1},
|
|
y_del[nbr_cnt] = {-1, -1, -1, 0};
|
|
|
|
|
|
for (y = 0; y < hgt_; y++) {
|
|
for (x = 0; x < wid_; x++) {
|
|
// is this a foreground pix
|
|
if (line_buff_[y][x] != 0xff) {
|
|
int master_concomp_id = 0;
|
|
ConComp *master_concomp = NULL;
|
|
|
|
// checkout the nbrs
|
|
for (int nbr = 0; nbr < nbr_cnt; nbr++) {
|
|
x_nbr = x + x_del[nbr];
|
|
y_nbr = y + y_del[nbr];
|
|
|
|
if (x_nbr < 0 || y_nbr < 0 || x_nbr >= wid_ || y_nbr >= hgt_) {
|
|
continue;
|
|
}
|
|
|
|
// is this nbr a foreground pix
|
|
if (line_buff_[y_nbr][x_nbr] != 0xff) {
|
|
// get its concomp ID
|
|
concomp_id = out_bmp_array[y_nbr][x_nbr];
|
|
|
|
// this should not happen
|
|
if (concomp_id < 1 || concomp_id > alloc_concomp_cnt) {
|
|
fprintf(stderr, "Cube ERROR (Bmp8::FindConComps): illegal "
|
|
"connected component id: %d\n", concomp_id);
|
|
FreeBmpBuffer(out_bmp_array);
|
|
delete []concomp_array;
|
|
return NULL;
|
|
}
|
|
|
|
// if we has previously found a component then merge the two
|
|
// and delete the latest one
|
|
if (master_concomp != NULL && concomp_id != master_concomp_id) {
|
|
// relabel all the pts
|
|
ConCompPt *pt_ptr = concomp_array[concomp_id - 1]->Head();
|
|
while (pt_ptr != NULL) {
|
|
out_bmp_array[pt_ptr->y()][pt_ptr->x()] = master_concomp_id;
|
|
pt_ptr = pt_ptr->Next();
|
|
}
|
|
|
|
// merge the two concomp
|
|
if (!master_concomp->Merge(concomp_array[concomp_id - 1])) {
|
|
fprintf(stderr, "Cube ERROR (Bmp8::FindConComps): could not "
|
|
"merge connected component: %d\n", concomp_id);
|
|
FreeBmpBuffer(out_bmp_array);
|
|
delete []concomp_array;
|
|
return NULL;
|
|
}
|
|
|
|
// delete the merged concomp
|
|
delete concomp_array[concomp_id - 1];
|
|
concomp_array[concomp_id - 1] = NULL;
|
|
} else {
|
|
// this is the first concomp we encounter
|
|
master_concomp_id = concomp_id;
|
|
master_concomp = concomp_array[master_concomp_id - 1];
|
|
|
|
out_bmp_array[y][x] = master_concomp_id;
|
|
|
|
if (!master_concomp->Add(x, y)) {
|
|
fprintf(stderr, "Cube ERROR (Bmp8::FindConComps): could not "
|
|
"add connected component (%d,%d)\n", x, y);
|
|
FreeBmpBuffer(out_bmp_array);
|
|
delete []concomp_array;
|
|
return NULL;
|
|
}
|
|
}
|
|
} // foreground nbr
|
|
} // nbrs
|
|
|
|
// if there was no foreground pix, then create a new concomp
|
|
if (master_concomp == NULL) {
|
|
master_concomp = new ConComp();
|
|
if (master_concomp == NULL || master_concomp->Add(x, y) == false) {
|
|
fprintf(stderr, "Cube ERROR (Bmp8::FindConComps): could not "
|
|
"allocate or add a connected component\n");
|
|
FreeBmpBuffer(out_bmp_array);
|
|
delete []concomp_array;
|
|
return NULL;
|
|
}
|
|
|
|
// extend the list of concomps if needed
|
|
if ((alloc_concomp_cnt % kConCompAllocChunk) == 0) {
|
|
ConComp **temp_con_comp =
|
|
new ConComp *[alloc_concomp_cnt + kConCompAllocChunk];
|
|
if (temp_con_comp == NULL) {
|
|
fprintf(stderr, "Cube ERROR (Bmp8::FindConComps): could not "
|
|
"extend array of connected components\n");
|
|
FreeBmpBuffer(out_bmp_array);
|
|
delete []concomp_array;
|
|
return NULL;
|
|
}
|
|
|
|
if (alloc_concomp_cnt > 0) {
|
|
memcpy(temp_con_comp, concomp_array,
|
|
alloc_concomp_cnt * sizeof(*concomp_array));
|
|
|
|
delete []concomp_array;
|
|
}
|
|
|
|
concomp_array = temp_con_comp;
|
|
}
|
|
|
|
concomp_array[alloc_concomp_cnt++] = master_concomp;
|
|
out_bmp_array[y][x] = alloc_concomp_cnt;
|
|
}
|
|
} // foreground pix
|
|
} // x
|
|
} // y
|
|
|
|
// free the concomp bmp
|
|
FreeBmpBuffer(out_bmp_array);
|
|
|
|
if (alloc_concomp_cnt > 0 && concomp_array != NULL) {
|
|
// scan the array of connected components and color
|
|
// the o/p buffer with the corresponding concomps
|
|
(*concomp_cnt) = 0;
|
|
ConComp *concomp = NULL;
|
|
|
|
for (int concomp_idx = 0; concomp_idx < alloc_concomp_cnt; concomp_idx++) {
|
|
concomp = concomp_array[concomp_idx];
|
|
|
|
// found a concomp
|
|
if (concomp != NULL) {
|
|
// add the connected component if big enough
|
|
if (concomp->PtCnt() > min_size) {
|
|
concomp->SetLeftMost(true);
|
|
concomp->SetRightMost(true);
|
|
concomp->SetID((*concomp_cnt));
|
|
concomp_array[(*concomp_cnt)++] = concomp;
|
|
} else {
|
|
delete concomp;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return concomp_array;
|
|
}
|
|
|
|
// precompute the tan table to speedup deslanting
|
|
bool Bmp8::ComputeTanTable() {
|
|
int ang_idx;
|
|
float ang_val;
|
|
|
|
// alloc memory for tan table
|
|
delete []tan_table_;
|
|
tan_table_ = new float[kDeslantAngleCount];
|
|
if (tan_table_ == NULL) {
|
|
return false;
|
|
}
|
|
|
|
for (ang_idx = 0, ang_val = kMinDeslantAngle;
|
|
ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
tan_table_[ang_idx] = tan(ang_val * M_PI / 180.0f);
|
|
ang_val += kDeslantAngleDelta;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// generates a deslanted bitmap from the passed bitmap.
|
|
bool Bmp8::Deslant() {
|
|
int x;
|
|
int y;
|
|
int des_x;
|
|
int des_y;
|
|
int ang_idx;
|
|
int best_ang;
|
|
int min_des_x;
|
|
int max_des_x;
|
|
int des_wid;
|
|
|
|
// only do deslanting if bitmap is wide enough
|
|
// otherwise it slant estimate might not be reliable
|
|
if (wid_ < (hgt_ * 2)) {
|
|
return true;
|
|
}
|
|
|
|
// compute tan table if needed
|
|
if (tan_table_ == NULL && !ComputeTanTable()) {
|
|
return false;
|
|
}
|
|
|
|
// compute min and max values for x after deslant
|
|
min_des_x = static_cast<int>(0.5f + (hgt_ - 1) * tan_table_[0]);
|
|
max_des_x = (wid_ - 1) +
|
|
static_cast<int>(0.5f + (hgt_ - 1) * tan_table_[kDeslantAngleCount - 1]);
|
|
|
|
des_wid = max_des_x - min_des_x + 1;
|
|
|
|
// alloc memory for histograms
|
|
int **angle_hist = new int*[kDeslantAngleCount];
|
|
for (ang_idx = 0; ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
angle_hist[ang_idx] = new int[des_wid];
|
|
if (angle_hist[ang_idx] == NULL) {
|
|
delete[] angle_hist;
|
|
return false;
|
|
}
|
|
memset(angle_hist[ang_idx], 0, des_wid * sizeof(*angle_hist[ang_idx]));
|
|
}
|
|
|
|
// compute histograms
|
|
for (y = 0; y < hgt_; y++) {
|
|
for (x = 0; x < wid_; x++) {
|
|
// find a non-bkgrnd pixel
|
|
if (line_buff_[y][x] != 0xff) {
|
|
des_y = hgt_ - y - 1;
|
|
// stamp all histograms
|
|
for (ang_idx = 0; ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
des_x = x + static_cast<int>(0.5f + (des_y * tan_table_[ang_idx]));
|
|
if (des_x >= min_des_x && des_x <= max_des_x) {
|
|
angle_hist[ang_idx][des_x - min_des_x]++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// find the histogram with the lowest entropy
|
|
float entropy;
|
|
double best_entropy = 0.0f;
|
|
double norm_val;
|
|
|
|
best_ang = -1;
|
|
for (ang_idx = 0; ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
entropy = 0.0f;
|
|
|
|
for (x = min_des_x; x <= max_des_x; x++) {
|
|
if (angle_hist[ang_idx][x - min_des_x] > 0) {
|
|
norm_val = (1.0f * angle_hist[ang_idx][x - min_des_x] / hgt_);
|
|
entropy += (-1.0f * norm_val * log(norm_val));
|
|
}
|
|
}
|
|
|
|
if (best_ang == -1 || entropy < best_entropy) {
|
|
best_ang = ang_idx;
|
|
best_entropy = entropy;
|
|
}
|
|
|
|
// free the histogram
|
|
delete[] angle_hist[ang_idx];
|
|
}
|
|
delete[] angle_hist;
|
|
|
|
// deslant
|
|
if (best_ang != -1) {
|
|
unsigned char **dest_lines;
|
|
int old_wid = wid_;
|
|
|
|
// create a new buffer
|
|
wid_ = des_wid;
|
|
dest_lines = CreateBmpBuffer();
|
|
if (dest_lines == NULL) {
|
|
return false;
|
|
}
|
|
|
|
for (y = 0; y < hgt_; y++) {
|
|
for (x = 0; x < old_wid; x++) {
|
|
// find a non-bkgrnd pixel
|
|
if (line_buff_[y][x] != 0xff) {
|
|
des_y = hgt_ - y - 1;
|
|
// compute new pos
|
|
des_x = x + static_cast<int>(0.5f + (des_y * tan_table_[best_ang]));
|
|
dest_lines[y][des_x - min_des_x] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// free old buffer
|
|
FreeBmpBuffer(line_buff_);
|
|
line_buff_ = dest_lines;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Load dimensions & contents of bitmap from raw data
|
|
bool Bmp8::LoadFromCharDumpFile(unsigned char **raw_data_ptr) {
|
|
unsigned short wid;
|
|
unsigned short hgt;
|
|
unsigned short x;
|
|
unsigned short y;
|
|
unsigned char *raw_data = (*raw_data_ptr);
|
|
int buf_size;
|
|
int pix;
|
|
unsigned int val32;
|
|
|
|
// read and check 32 bit marker
|
|
memcpy(&val32, raw_data, sizeof(val32));
|
|
raw_data += sizeof(val32);
|
|
|
|
if (val32 != kMagicNumber) {
|
|
return false;
|
|
}
|
|
|
|
// read wid and hgt
|
|
memcpy(&wid, raw_data, sizeof(wid));
|
|
raw_data += sizeof(wid);
|
|
|
|
memcpy(&hgt, raw_data, sizeof(hgt));
|
|
raw_data += sizeof(hgt);
|
|
|
|
// read buf size
|
|
memcpy(&buf_size, raw_data, sizeof(buf_size));
|
|
raw_data += sizeof(buf_size);
|
|
|
|
// validate buf size: for now, only 3 channel (RBG) is supported
|
|
if (buf_size != (3 * wid * hgt)) {
|
|
return false;
|
|
}
|
|
|
|
wid_ = wid;
|
|
hgt_ = hgt;
|
|
|
|
line_buff_ = CreateBmpBuffer();
|
|
if (line_buff_ == NULL) {
|
|
return false;
|
|
}
|
|
|
|
// copy the data
|
|
for (y = 0, pix = 0; y < hgt_; y++) {
|
|
for (x = 0; x < wid_; x++, pix += 3) {
|
|
// for now we only support gray scale,
|
|
// so we expect R = G = B, it this is not the case, bail out
|
|
if (raw_data[pix] != raw_data[pix + 1] ||
|
|
raw_data[pix] != raw_data[pix + 2]) {
|
|
return false;
|
|
}
|
|
|
|
line_buff_[y][x] = raw_data[pix];
|
|
}
|
|
}
|
|
|
|
(*raw_data_ptr) = raw_data + buf_size;
|
|
return true;
|
|
}
|
|
|
|
float Bmp8::ForegroundRatio() const {
|
|
int fore_cnt = 0;
|
|
|
|
if (wid_ == 0 || hgt_ == 0) {
|
|
return 1.0;
|
|
}
|
|
|
|
for (int y = 0; y < hgt_; y++) {
|
|
for (int x = 0; x < wid_; x++) {
|
|
fore_cnt += (line_buff_[y][x] == 0xff ? 0 : 1);
|
|
}
|
|
}
|
|
|
|
return (1.0 * (fore_cnt / hgt_) / wid_);
|
|
}
|
|
|
|
// generates a deslanted bitmap from the passed bitmap
|
|
bool Bmp8::HorizontalDeslant(double *deslant_angle) {
|
|
int x;
|
|
int y;
|
|
int des_y;
|
|
int ang_idx;
|
|
int best_ang;
|
|
int min_des_y;
|
|
int max_des_y;
|
|
int des_hgt;
|
|
|
|
// compute tan table if necess.
|
|
if (tan_table_ == NULL && !ComputeTanTable()) {
|
|
return false;
|
|
}
|
|
|
|
// compute min and max values for x after deslant
|
|
min_des_y = min(0, static_cast<int>((wid_ - 1) * tan_table_[0]));
|
|
max_des_y = (hgt_ - 1) +
|
|
max(0, static_cast<int>((wid_ - 1) * tan_table_[kDeslantAngleCount - 1]));
|
|
|
|
des_hgt = max_des_y - min_des_y + 1;
|
|
|
|
// alloc memory for histograms
|
|
int **angle_hist = new int*[kDeslantAngleCount];
|
|
for (ang_idx = 0; ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
angle_hist[ang_idx] = new int[des_hgt];
|
|
if (angle_hist[ang_idx] == NULL) {
|
|
delete[] angle_hist;
|
|
return false;
|
|
}
|
|
memset(angle_hist[ang_idx], 0, des_hgt * sizeof(*angle_hist[ang_idx]));
|
|
}
|
|
|
|
// compute histograms
|
|
for (y = 0; y < hgt_; y++) {
|
|
for (x = 0; x < wid_; x++) {
|
|
// find a non-bkgrnd pixel
|
|
if (line_buff_[y][x] != 0xff) {
|
|
// stamp all histograms
|
|
for (ang_idx = 0; ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
des_y = y - static_cast<int>(x * tan_table_[ang_idx]);
|
|
if (des_y >= min_des_y && des_y <= max_des_y) {
|
|
angle_hist[ang_idx][des_y - min_des_y]++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// find the histogram with the lowest entropy
|
|
float entropy;
|
|
float best_entropy = 0.0f;
|
|
float norm_val;
|
|
|
|
best_ang = -1;
|
|
for (ang_idx = 0; ang_idx < kDeslantAngleCount; ang_idx++) {
|
|
entropy = 0.0f;
|
|
|
|
for (y = min_des_y; y <= max_des_y; y++) {
|
|
if (angle_hist[ang_idx][y - min_des_y] > 0) {
|
|
norm_val = (1.0f * angle_hist[ang_idx][y - min_des_y] / wid_);
|
|
entropy += (-1.0f * norm_val * log(norm_val));
|
|
}
|
|
}
|
|
|
|
if (best_ang == -1 || entropy < best_entropy) {
|
|
best_ang = ang_idx;
|
|
best_entropy = entropy;
|
|
}
|
|
|
|
// free the histogram
|
|
delete[] angle_hist[ang_idx];
|
|
}
|
|
delete[] angle_hist;
|
|
|
|
(*deslant_angle) = 0.0;
|
|
|
|
// deslant
|
|
if (best_ang != -1) {
|
|
unsigned char **dest_lines;
|
|
int old_hgt = hgt_;
|
|
|
|
// create a new buffer
|
|
min_des_y = min(0, static_cast<int>((wid_ - 1) * -tan_table_[best_ang]));
|
|
max_des_y = (hgt_ - 1) +
|
|
max(0, static_cast<int>((wid_ - 1) * -tan_table_[best_ang]));
|
|
hgt_ = max_des_y - min_des_y + 1;
|
|
dest_lines = CreateBmpBuffer();
|
|
if (dest_lines == NULL) {
|
|
return false;
|
|
}
|
|
|
|
for (y = 0; y < old_hgt; y++) {
|
|
for (x = 0; x < wid_; x++) {
|
|
// find a non-bkgrnd pixel
|
|
if (line_buff_[y][x] != 0xff) {
|
|
// compute new pos
|
|
des_y = y - static_cast<int>((x * tan_table_[best_ang]));
|
|
dest_lines[des_y - min_des_y][x] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// free old buffer
|
|
FreeBmpBuffer(line_buff_);
|
|
line_buff_ = dest_lines;
|
|
|
|
(*deslant_angle) = kMinDeslantAngle + (best_ang * kDeslantAngleDelta);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
float Bmp8::MeanHorizontalHistogramEntropy() const {
|
|
float entropy = 0.0f;
|
|
|
|
// compute histograms
|
|
for (int y = 0; y < hgt_; y++) {
|
|
int pix_cnt = 0;
|
|
|
|
for (int x = 0; x < wid_; x++) {
|
|
// find a non-bkgrnd pixel
|
|
if (line_buff_[y][x] != 0xff) {
|
|
pix_cnt++;
|
|
}
|
|
}
|
|
|
|
if (pix_cnt > 0) {
|
|
float norm_val = (1.0f * pix_cnt / wid_);
|
|
entropy += (-1.0f * norm_val * log(norm_val));
|
|
}
|
|
}
|
|
|
|
return entropy / hgt_;
|
|
}
|
|
|
|
int *Bmp8::HorizontalHistogram() const {
|
|
int *hist = new int[hgt_];
|
|
if (hist == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
// compute histograms
|
|
for (int y = 0; y < hgt_; y++) {
|
|
hist[y] = 0;
|
|
|
|
for (int x = 0; x < wid_; x++) {
|
|
// find a non-bkgrnd pixel
|
|
if (line_buff_[y][x] != 0xff) {
|
|
hist[y]++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return hist;
|
|
}
|
|
|
|
} // namespace tesseract
|