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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@363 d0cd1f9f-072b-0410-8dd7-cf729c803f20
1363 lines
51 KiB
C++
1363 lines
51 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: tablefind.cpp
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// Description: Helper classes to find tables from ColPartitions.
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// Author: Faisal Shafait (faisal.shafait@dfki.de)
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// Created: Tue Jan 06 11:13:01 PST 2009
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//
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// (C) Copyright 2009, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifdef _MSC_VER
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#pragma warning(disable:4244) // Conversion warnings
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#endif
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#include "colfind.h"
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#include <math.h>
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#ifdef HAVE_CONFIG_H
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#include "config_auto.h"
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#endif
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#ifdef HAVE_LIBLEPT
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#include "allheaders.h"
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#endif
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namespace tesseract {
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// Maximum vertical spacing between neighbor partitions
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const int kMaxVerticalSpacing = 500;
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// Minimum number of components in a text partition. A partition having fewer
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// components than that is more likely a data partition and is a candidate
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// table cell.
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const int kMinBoxesInTextPartition = 10;
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// Maximum number of components that a data partition can have
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const int kMaxBoxesInDataPartition = 20;
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// Maximum allowed gap in a text partitions as a multiple of its median size.
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const double kMaxGapInTextPartition = 4.0;
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// Minimum value that the maximum gap in a text partition should have as a
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// factor of its median size.
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const double kMinMaxGapInTextPartition = 0.5;
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// Maximum x-height a table partition can have as a multiple of global
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// median x-height
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const double kMaxTableCellXheight = 2.0;
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// Maximum line spacing between a table column header and column contents
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// for merging the two
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const int kMaxColumnHeaderDistance = 100;
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// Minimum ratio of num_table_partitions to num_text_partitions in a column
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// block to be called it a table column
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const double kTableColumnThreshold = 3.0;
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// Search for horizontal ruling lines within the vertical margin as a
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// multiple of grid size
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const int kRulingVerticalMargin = 3;
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// Minimum overlap that a colpartition must have with a table region
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// to become part of that table
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const double kMinOverlapWithTable = 0.6;
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// Maximum side space (distance from column boundary) that a typical
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// text-line in flowing text should have as a multiple of its x-height
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// (Median size).
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const int kSideSpaceMargin = 10;
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// Fraction of the peak of x-projection of a table region to set the
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// threshold for the x-projection histogram
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const double kProjectionThreshold = 0.35;
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// Minmimum number of rows in a table
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const int kMinRowsInTable = 3;
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BOOL_VAR(textord_dump_table_images, false, "Paint table detection output");
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BOOL_VAR(textord_show_tables, false, "Show table regions");
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ELISTIZE(ColSegment)
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CLISTIZE(ColSegment)
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// Copy cleaned partitions from part_grid_ to clean_part_grid_ and
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// insert dot-like noise into period_grid_
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void ColumnFinder::GetCleanPartitions(TO_BLOCK* block) {
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double min_dim = block->line_size/3.0;
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// Initialize clean partitions list and grid
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clean_part_grid_.Init(gridsize(), bleft(), tright());
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period_grid_.Init(gridsize(), bleft(), tright());
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// Iterate the ColPartitions in the grid.
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GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
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gsearch(&part_grid_);
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gsearch.StartFullSearch();
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ColPartition* part;
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while ((part = gsearch.NextFullSearch()) != NULL) {
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ColPartition* clean_part = part->ShallowCopy();
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// Insert all non-text partitions to clean_parts
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if (!part->IsTextType()) {
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clean_part_grid_.InsertBBox(true, true, clean_part);
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continue;
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}
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// Insert text colpartitions after removing noisy components from them
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BLOBNBOX_CLIST* part_boxes = part->boxes();
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BLOBNBOX_C_IT pit(part_boxes);
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for (pit.mark_cycle_pt(); !pit.cycled_list(); pit.forward()) {
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BLOBNBOX *pblob = pit.data();
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if (!pblob->noise_flag()) {
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clean_part->AddBox(pblob);
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} else {
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TBOX blob_box = pblob->bounding_box();
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if (blob_box.height() < min_dim && blob_box.width() < 2*min_dim) {
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period_grid_.InsertBBox(false, false, pblob);
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}
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}
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}
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if (!clean_part->IsEmpty())
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clean_part_grid_.InsertBBox(true, true, clean_part);
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}
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// TODO(rays) This is the previous period blob code. Neither is completely
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// satisfactory, as a more disciplined approach to noise removal would be
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// better, so revisit this choice and decide what to keep when the earlier
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// stages do a better job of noise removal.
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#if 0
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BLOBNBOX_IT sit(&block->small_blobs);
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BLOBNBOX_IT nit(&block->noise_blobs);
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BLOBNBOX_IT it(&period_blobs_);
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// Insert dot sized boxes from small_blobs into period_blobs_
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for (sit.mark_cycle_pt(); !sit.cycled_list(); sit.forward()) {
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BLOBNBOX * blob = sit.data();
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TBOX blob_box = blob->bounding_box();
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if (blob_box.height() < min_dim && blob_box.width() < 2*min_dim) {
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it.add_after_then_move(sit.extract());
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}
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}
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// Insert dot sized boxes from noise_blobs into period_blobs_
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for (nit.mark_cycle_pt(); !nit.cycled_list(); nit.forward()) {
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BLOBNBOX * blob = nit.data();
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TBOX blob_box = blob->bounding_box();
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if (blob_box.height() < min_dim && blob_box.width() < 2*min_dim) {
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it.add_after_then_move(nit.extract());
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}
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}
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InsertBlobList(false, false, false, &period_blobs_, false, &period_grid_);
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#endif
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}
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// High level function to perform table detection
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void ColumnFinder::LocateTables() {
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// Make single-column blocks from good_columns_ partitions. col_segments are
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// moved to a grid later which takes the ownership
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ColSegment_LIST column_blocks;
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GetColumnBlocks(&column_blocks);
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SetPartitionSpacings();
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// Mark ColPartitions as being candidate table partition depending on
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// the inter-word spacing
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GridMarkTablePartitions();
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FilterFalseAlarms();
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SmoothTablePartitionRuns();
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// Set the ratio of candidate table partitions in each column
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SetColumnsType(&column_blocks);
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// Move column segments to col_seg_grid_
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MoveColSegmentsToGrid(&column_blocks, &col_seg_grid_);
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// Detect split in column layout that might have occured due to the
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// presence of a table. In such a case, merge the corresponding columns.
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GridMergeColumnBlocks();
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// Group horizontally overlapping table partitions into table columns.
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// table_columns created here get deleted at the end of this method.
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ColSegment_LIST table_columns;
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GetTableColumns(&table_columns);
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// Within each column, mark the range table regions occupy based on the
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// table columns detected. table_regions are moved to a grid later which
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// takes the ownership
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ColSegment_LIST table_regions;
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GetTableRegions(&table_columns, &table_regions);
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// Merge table regions across columns for tables spanning multiple
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// columns
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MoveColSegmentsToGrid(&table_regions, &table_grid_);
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GridMergeTableRegions();
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// Adjust table boundaries by including nearby horizontal lines and left
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// out column headers
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AdjustTableBoundaries();
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GridMergeTableRegions();
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// Remove false alarms consiting of a single column
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DeleteSingleColumnTables();
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if (textord_show_tables) {
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ScrollView* table_win = MakeWindow(1500, 300, "Detected Tables");
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DisplayColPartitions(table_win, ScrollView::BLUE);
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DisplayColSegments(&table_columns, table_win, ScrollView::GREEN);
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table_grid_.DisplayBoxes(table_win);
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}
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if (textord_dump_table_images)
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WriteToPix();
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// Merge all colpartitions in table regions to make them a single
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// colpartition and revert types of isolated table cells not
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// assigned to any table to their original types.
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MakeTableBlocks();
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}
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// Make single-column blocks from good_columns_ partitions.
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void ColumnFinder::GetColumnBlocks(ColSegment_LIST* column_blocks) {
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for (int i = 0; i < gridheight_; ++i) {
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ColPartitionSet* columns = best_columns_[i];
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if (columns != NULL) {
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ColSegment_LIST new_blocks;
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// Get boxes from the current vertical position on the grid
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columns->GetColumnBoxes(i*gridsize_, (i + 1) * gridsize_, &new_blocks);
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// Merge the new_blocks boxes into column_blocks if they are well-aligned
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GroupColumnBlocks(&new_blocks, column_blocks);
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}
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}
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}
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// Merge column segments into the current list if they are well aligned.
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void ColumnFinder::GroupColumnBlocks(ColSegment_LIST* new_blocks,
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ColSegment_LIST* column_blocks) {
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ColSegment_IT src_it(new_blocks);
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ColSegment_IT dest_it(column_blocks);
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// iterate through the source list
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for (src_it.mark_cycle_pt(); !src_it.cycled_list(); src_it.forward()) {
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ColSegment* src_seg = src_it.data();
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TBOX src_box = src_seg->bounding_box();
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bool match_found = false;
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// iterate through the destination list to find a matching column block
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for (dest_it.mark_cycle_pt(); !dest_it.cycled_list(); dest_it.forward()) {
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ColSegment* dest_seg = dest_it.data();
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TBOX dest_box = dest_seg->bounding_box();
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if (ConsecutiveBoxes(src_box, dest_box)) {
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// If matching block is found, insert the current block into it
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// and delete the soure block
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dest_seg->InsertBox(src_box);
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match_found = true;
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delete src_it.extract();
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break;
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}
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}
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// If no match is found, just append the source block to column_blocks
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if (!match_found) {
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dest_it.add_after_then_move(src_it.extract());
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}
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}
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}
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// are the two boxes immediate neighbors along the vertical direction
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bool ColumnFinder::ConsecutiveBoxes(const TBOX &b1, const TBOX &b2) {
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int x_margin = 20;
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int y_margin = 5;
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return (abs(b1.left() - b2.left()) < x_margin) &&
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(abs(b1.right() - b2.right()) < x_margin) &&
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(abs(b1.top()-b2.bottom()) < y_margin ||
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abs(b2.top()-b1.bottom()) < y_margin);
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}
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// Set left, right and top, bottom spacings of each colpartition.
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void ColumnFinder::SetPartitionSpacings() {
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// Iterate the ColPartitions in the grid.
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GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
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gsearch(&clean_part_grid_);
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gsearch.StartFullSearch();
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ColPartition* part;
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while ((part = gsearch.NextFullSearch()) != NULL) {
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ColPartitionSet* columns = best_columns_[gsearch.GridY()];
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TBOX box = part->bounding_box();
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int y = part->MidY();
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ColPartition* left_column = columns->ColumnContaining(box.left(), y);
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ColPartition* right_column = columns->ColumnContaining(box.right(), y);
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// set distance from left column as space to the left
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if (left_column) {
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int left_space = MAX(0, box.left() - left_column->LeftAtY(y));
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part->set_space_to_left(left_space);
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}
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// set distance from right column as space to the right
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if (right_column) {
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int right_space = MAX(0, right_column->RightAtY(y) - box.right());
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part->set_space_to_right(right_space);
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}
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SetVerticalSpacing(part);
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}
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SetGlobalSpacings();
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}
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// Set spacing and closest neighbors above and below a given colpartition.
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void ColumnFinder::SetVerticalSpacing(ColPartition* part) {
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TBOX box = part->bounding_box();
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int top_range = MIN(box.top() + kMaxVerticalSpacing, tright().y());
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int bottom_range = MAX(box.bottom() - kMaxVerticalSpacing, bleft().y());
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box.set_top(top_range);
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box.set_bottom(bottom_range);
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TBOX part_box = part->bounding_box();
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// Start a rect search
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GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
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rectsearch(&clean_part_grid_);
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rectsearch.StartRectSearch(box);
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ColPartition* neighbor;
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int min_space_above = kMaxVerticalSpacing;
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int min_space_below = kMaxVerticalSpacing;
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ColPartition* above_neighbor = NULL;
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ColPartition* below_neighbor = NULL;
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while ((neighbor = rectsearch.NextRectSearch()) != NULL) {
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if (neighbor == part)
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continue;
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TBOX neighbor_box = neighbor->bounding_box();
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if (neighbor_box.major_x_overlap(part_box)) {
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int gap = abs(part->median_bottom() - neighbor->median_bottom());
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// If neighbor is below current partition
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if (neighbor_box.top() < part_box.bottom() &&
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gap < min_space_below) {
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min_space_below = gap;
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below_neighbor = neighbor;
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} // If neighbor is above current partition
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else if (part_box.top() < neighbor_box.bottom() &&
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gap < min_space_above) {
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min_space_above = gap;
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above_neighbor = neighbor;
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}
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}
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}
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part->set_space_above(min_space_above);
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part->set_space_below(min_space_below);
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part->set_nearest_neighbor_above(above_neighbor);
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part->set_nearest_neighbor_below(below_neighbor);
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}
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// Set global spacing and x-height estimates
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void ColumnFinder::SetGlobalSpacings() {
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STATS xheight_stats(0, kMaxVerticalSpacing + 1);
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STATS ledding_stats(0, kMaxVerticalSpacing + 1);
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// Iterate the ColPartitions in the grid.
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GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
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gsearch(&clean_part_grid_);
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gsearch.StartFullSearch();
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ColPartition* part;
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while ((part = gsearch.NextFullSearch()) != NULL) {
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if (part->IsTextType()) {
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xheight_stats.add(part->median_size(), 1);
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ledding_stats.add(part->space_above(), 1);
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ledding_stats.add(part->space_below(), 1);
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}
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}
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// Set estimates based on median of statistics obtained
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global_median_xheight_ = static_cast<int>(xheight_stats.median() + 0.5);
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global_median_ledding_ = static_cast<int>(ledding_stats.median() + 0.5);
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if (textord_show_tables) {
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ScrollView* stats_win = MakeWindow(500, 10,
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"X-height and ledding histograms");
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xheight_stats.plot(stats_win, 10, 200, 2, 15, ScrollView::GREEN);
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ledding_stats.plot(stats_win, 10, 200, 2, 15, ScrollView::RED);
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}
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}
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// Three types of partitions are maked as table partitions:
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// 1- Partitions that have at lease one large gap between words
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// 2- Partitions that consist of only one word (no significant gap
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// between components)
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// 3- Partitions that vertically overlap with other partitions within the
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// same column.
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void ColumnFinder::GridMarkTablePartitions() {
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// Iterate the ColPartitions in the grid.
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GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
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gsearch(&clean_part_grid_);
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gsearch.StartFullSearch();
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ColPartition* part;
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while ((part = gsearch.NextFullSearch()) != NULL) {
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if (!part->IsTextType()) // Only consider text partitions
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continue;
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// Only consider partitions in dominant font size or smaller
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if (part->median_size() > kMaxTableCellXheight * global_median_xheight_)
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continue;
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// Mark partitions with a large gap, or no significant gap as
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// table partitions.
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// Comments: It produces several false alarms at:
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// - last line of a paragraph
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// - single word section headings
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// - page headers and footers
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// - numbered equations
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// - line drawing regions
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// TODO(faisal): detect and fix above-mentioned cases
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if (HasWideOrNoInterWordGap(part)) {
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part->set_table_type();
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}
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}
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}
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// Check if the partition has at lease one large gap between words or no
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// significant gap at all
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bool ColumnFinder::HasWideOrNoInterWordGap(ColPartition* part) {
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BLOBNBOX_CLIST* part_boxes = part->boxes();
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BLOBNBOX_C_IT pit(part_boxes);
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if (part->bounding_box().width() <
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kMinBoxesInTextPartition * part->median_size() &&
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pit.length() < kMinBoxesInTextPartition)
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return true;
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// Make a copy of the components in the current partition and insert periods
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// into it to compute gaps while taking periods into account.
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BLOBNBOX_CLIST boxes;
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BLOBNBOX_C_IT it(&boxes);
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for (pit.mark_cycle_pt(); !pit.cycled_list(); pit.forward()) {
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BLOBNBOX *pblob = pit.data();
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it.add_after_then_move(pblob);
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}
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// Start rectangular search to find periods in this partition
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GridSearch<BLOBNBOX, BLOBNBOX_CLIST, BLOBNBOX_C_IT> rectsearch(&period_grid_);
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TBOX part_box = part->bounding_box();
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rectsearch.StartRectSearch(part_box);
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BLOBNBOX* period;
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while ((period = rectsearch.NextRectSearch()) != NULL) {
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// Insert a period only if it lies in a gap between two consecutive boxes
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if (LiesInGap(period, &boxes))
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boxes.add_sorted(SortByBoxLeft<BLOBNBOX>, true, period);
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}
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int current_x0;
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int current_x1;
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int previous_x1 = -1;
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int max_partition_gap = -1;
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double max_gap = kMaxGapInTextPartition * part->median_size();
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double min_gap = kMinMaxGapInTextPartition * part->median_size();
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for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) {
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BLOBNBOX *blob = it.data();
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current_x0 = blob->bounding_box().left();
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current_x1 = blob->bounding_box().right();
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if (previous_x1 != -1) {
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int gap = current_x0 - previous_x1;
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// If a large enough gap is found, mark it as a table cell (return true)
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if (gap > max_gap)
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return true;
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if (gap > max_partition_gap)
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max_partition_gap = gap;
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}
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previous_x1 = current_x1;
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}
|
|
// Since no large gap was found, return false if the partition is too
|
|
// long to be a data cell
|
|
if (part->bounding_box().width() >
|
|
kMaxBoxesInDataPartition * part->median_size() ||
|
|
pit.length() > kMaxBoxesInDataPartition)
|
|
return false;
|
|
|
|
// return true if the maximum gap found is smaller than the minimum allowed
|
|
// max_gap in a text partition
|
|
return (max_partition_gap < min_gap);
|
|
}
|
|
|
|
// Check if the period lies in a gap between consecutive boxes
|
|
bool ColumnFinder::LiesInGap(BLOBNBOX* period, BLOBNBOX_CLIST* boxes) {
|
|
BLOBNBOX_C_IT it(boxes);
|
|
TBOX period_box = period->bounding_box();
|
|
int num_boxes = it.length();
|
|
// skip the first element since it has no gap to its left.
|
|
it.forward();
|
|
for (int i = 1; i < num_boxes; i++) {
|
|
TBOX box = it.data()->bounding_box();
|
|
TBOX previous_blob = it.data_relative(-1)->bounding_box();
|
|
TBOX gap_box = TBOX(previous_blob.botright(), box.topleft());
|
|
if (gap_box.major_overlap(period_box)) {
|
|
return true;
|
|
}
|
|
it.forward();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Filter individual text partitions marked as table partitions
|
|
// consisting of paragraph endings, small section headings, and
|
|
// headers and footers.
|
|
void ColumnFinder::FilterFalseAlarms() {
|
|
// Detect last line of paragraph
|
|
// Iterate the ColPartitions in the grid.
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
gsearch(&clean_part_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColPartition* part;
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
if (part->type() != PT_TABLE)
|
|
continue; // Consider only table partitions
|
|
|
|
// Paragraph ending should have flowing text above it.
|
|
ColPartition* upper_part = part->nearest_neighbor_above();
|
|
if (!upper_part)
|
|
continue;
|
|
if (upper_part->type() != PT_FLOWING_TEXT)
|
|
continue;
|
|
if (upper_part->bounding_box().width() <
|
|
2 * part->bounding_box().width())
|
|
continue;
|
|
// Paragraph ending should be left-aligned to text line above it.
|
|
if (abs(part->bounding_box().left() - upper_part->bounding_box().left())
|
|
> global_median_xheight_)
|
|
continue;
|
|
// Ledding above the line should be less than ledding below
|
|
if (part->space_above() < part->space_below() &&
|
|
part->space_above() <= 2 * global_median_ledding_)
|
|
part->clear_table_type();
|
|
}
|
|
// Consider top-most text colpartition as header and bottom most as footer
|
|
ColPartition* header = NULL;
|
|
ColPartition* footer = NULL;
|
|
int max_top = -MAX_INT32;
|
|
int min_bottom = MAX_INT32;
|
|
gsearch.StartFullSearch();
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
if (!part->IsTextType())
|
|
continue; // Consider only text partitions
|
|
int top = part->bounding_box().top();
|
|
int bottom = part->bounding_box().bottom();
|
|
if (top > max_top) {
|
|
max_top = top;
|
|
header = part;
|
|
}
|
|
if (bottom < min_bottom) {
|
|
min_bottom = bottom;
|
|
footer = part;
|
|
}
|
|
}
|
|
if (header)
|
|
header->clear_table_type();
|
|
if (footer)
|
|
footer->clear_table_type();
|
|
}
|
|
|
|
// Mark all ColPartitions as table cells that have a table cell above
|
|
// and below them
|
|
// TODO(faisal): This is too aggressive at the moment. The method needs to
|
|
// consider spacing and alignment as well. Detection of false alarm table cells
|
|
// should also be done as part of it.
|
|
void ColumnFinder::SmoothTablePartitionRuns() {
|
|
// Iterate the ColPartitions in the grid.
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
gsearch(&clean_part_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColPartition* part;
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
if (part->type() >= PT_TABLE)
|
|
continue; // Consider only text partitions
|
|
ColPartition* upper_part = part->nearest_neighbor_above();
|
|
ColPartition* lower_part = part->nearest_neighbor_below();
|
|
if (!upper_part || !lower_part)
|
|
continue;
|
|
if (upper_part->type() == PT_TABLE && lower_part->type() == PT_TABLE)
|
|
part->set_table_type();
|
|
}
|
|
}
|
|
|
|
// Set the type of a column segment based on the ratio of table to text cells
|
|
void ColumnFinder::SetColumnsType(ColSegment_LIST* column_blocks) {
|
|
ColSegment_IT it(column_blocks);
|
|
for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) {
|
|
ColSegment* seg = it.data();
|
|
TBOX box = seg->bounding_box();
|
|
int num_table_cells = 0;
|
|
int num_text_cells = 0;
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
rsearch(&clean_part_grid_);
|
|
rsearch.StartRectSearch(box);
|
|
ColPartition* part;
|
|
while ((part = rsearch.NextRectSearch()) != NULL) {
|
|
if (!rsearch.ReturnedSeedElement())
|
|
continue; // Consider each partition only once
|
|
if (part->type() == PT_TABLE) {
|
|
num_table_cells++;
|
|
} else if (part->type() == PT_FLOWING_TEXT) {
|
|
num_text_cells++;
|
|
}
|
|
}
|
|
// If a column block has no text or table partition in it, it is not needed
|
|
// for table detection.
|
|
if (!num_table_cells && !num_text_cells) {
|
|
delete it.extract();
|
|
} else {
|
|
seg->set_num_table_cells(num_table_cells);
|
|
seg->set_num_text_cells(num_text_cells);
|
|
// set column type based on the ratio of table to text cells
|
|
seg->set_type();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Move column blocks to grid
|
|
void ColumnFinder::MoveColSegmentsToGrid(ColSegment_LIST *segments,
|
|
ColSegmentGrid *col_seg_grid) {
|
|
col_seg_grid->Init(gridsize(), bleft(), tright());
|
|
ColSegment_IT it(segments);
|
|
for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) {
|
|
ColSegment* seg = it.extract();
|
|
col_seg_grid->InsertBBox(true, true, seg);
|
|
}
|
|
}
|
|
|
|
// Merge column blocks if a split is detected due to the presence of a
|
|
// table. A text block is considered split if it has multiple
|
|
// neighboring blocks above/below it, and at least one of the
|
|
// neighboring blocks is of table type (has a high density of table
|
|
// partitions). In this case neighboring blocks in the direction
|
|
// (above/below) of the table block are merged with the text block.
|
|
|
|
// Comment: This method does not handle split due to a full page table
|
|
// since table columns in this case do not have a text column on which
|
|
// split decision can be based.
|
|
void ColumnFinder::GridMergeColumnBlocks() {
|
|
int margin = gridsize_;
|
|
|
|
// Iterate the Column Blocks in the grid.
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
gsearch(&col_seg_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColSegment* seg;
|
|
while ((seg = gsearch.NextFullSearch()) != NULL) {
|
|
if (seg->type() != COL_TEXT)
|
|
continue; // only consider text blocks for split detection
|
|
bool neighbor_found = false;
|
|
bool modified = false; // Modified at least once
|
|
// keep expanding current box as long as neighboring table columns
|
|
// are found above or below it.
|
|
do {
|
|
TBOX box = seg->bounding_box();
|
|
// slightly expand the search region vertically
|
|
int top_range = MIN(box.top() + margin, tright().y());
|
|
int bottom_range = MAX(box.bottom() - margin, bleft().y());
|
|
box.set_top(top_range);
|
|
box.set_bottom(bottom_range);
|
|
neighbor_found = false;
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
rectsearch(&col_seg_grid_);
|
|
rectsearch.StartRectSearch(box);
|
|
ColSegment* neighbor;
|
|
while ((neighbor = rectsearch.NextRectSearch()) != NULL) {
|
|
if (neighbor == seg)
|
|
continue;
|
|
TBOX neighbor_box = neighbor->bounding_box();
|
|
// If the neighbor box significantly overlaps with the current
|
|
// box (due to the expansion of the current box in the
|
|
// previous iteration of this loop), remove the neighbor box
|
|
// and expand the current box to include it.
|
|
if (neighbor_box.overlap_fraction(box) >= 0.9) {
|
|
seg->InsertBox(neighbor_box);
|
|
modified = true;
|
|
rectsearch.RemoveBBox();
|
|
gsearch.RepositionIterator();
|
|
delete neighbor;
|
|
continue;
|
|
}
|
|
// Only expand if the neighbor box is of table type
|
|
if (neighbor->type() != COL_TABLE)
|
|
continue;
|
|
// Insert the neighbor box into the current column block
|
|
if (neighbor_box.major_x_overlap(box) &&
|
|
!box.contains(neighbor_box)) {
|
|
seg->InsertBox(neighbor_box);
|
|
neighbor_found = true;
|
|
modified = true;
|
|
rectsearch.RemoveBBox();
|
|
gsearch.RepositionIterator();
|
|
delete neighbor;
|
|
}
|
|
}
|
|
} while (neighbor_found);
|
|
if (modified) {
|
|
// Because the box has changed, it has to be removed first.
|
|
gsearch.RemoveBBox();
|
|
col_seg_grid_.InsertBBox(true, true, seg);
|
|
gsearch.RepositionIterator();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Group horizontally overlapping table partitions into table columns.
|
|
// TODO(faisal): This is too aggressive at the moment. The method should
|
|
// consider more attributes to group table partitions together. Some common
|
|
// errors are:
|
|
// 1- page number is merged with a table column above it even
|
|
// if there is a large vertical gap between them.
|
|
// 2- column headers go on to catch one of the columns arbitrarily
|
|
// 3- an isolated noise blob near page top or bottom merges with the table
|
|
// column below/above it
|
|
// 4- cells from two vertically adjacent tables merge together to make a
|
|
// single column resulting in merging of the two tables
|
|
void ColumnFinder::GetTableColumns(ColSegment_LIST *table_columns) {
|
|
ColSegment_IT it(table_columns);
|
|
// Iterate the ColPartitions in the grid.
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
gsearch(&clean_part_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColPartition* part;
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
if (part->inside_table_column() || part->type() != PT_TABLE)
|
|
continue; // prevent a partition to be assigned to multiple columns
|
|
TBOX box = part->bounding_box();
|
|
ColSegment* col = new ColSegment();
|
|
col->InsertBox(box);
|
|
part->set_inside_table_column(true);
|
|
// Start a search below the current cell to find bottom neighbours
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
vsearch(&clean_part_grid_);
|
|
vsearch.StartVerticalSearch(box.left(), box.right(), box.bottom());
|
|
ColPartition* neighbor;
|
|
bool found_neighbours = false;
|
|
while ((neighbor = vsearch.NextVerticalSearch(true)) != NULL) {
|
|
// only consider neighbors not assigned to any column yet
|
|
if (neighbor->inside_table_column())
|
|
continue;
|
|
|
|
// presence of a non-table neighbor marks the end of current
|
|
// table column
|
|
if (neighbor->type() != PT_TABLE) {
|
|
// Horizontal lines should not break the flow
|
|
if (neighbor->IsLineType())
|
|
continue;
|
|
else
|
|
break;
|
|
}
|
|
TBOX neighbor_box = neighbor->bounding_box();
|
|
col->InsertBox(neighbor_box);
|
|
neighbor->set_inside_table_column(true);
|
|
found_neighbours = true;
|
|
}
|
|
if (found_neighbours) {
|
|
it.add_after_then_move(col);
|
|
} else {
|
|
part->set_inside_table_column(false);
|
|
delete col;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Mark regions in a column that are x-bounded by the column boundaries and
|
|
// y-bounded by the table columns' projection on the y-axis as table regions
|
|
void ColumnFinder::GetTableRegions(ColSegment_LIST* table_columns,
|
|
ColSegment_LIST* table_regions) {
|
|
ColSegment_IT cit(table_columns);
|
|
ColSegment_IT rit(table_regions);
|
|
// Iterate through column blocks
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
gsearch(&col_seg_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColSegment* part;
|
|
int page_height = tright().y() - bleft().y();
|
|
ASSERT_HOST(page_height > 0);
|
|
// create a bool array to hold projection on y-axis
|
|
bool* table_region = new bool[page_height];
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
TBOX part_box = part->bounding_box();
|
|
// reset the projection array
|
|
for (int i = 0; i < page_height; i++) {
|
|
table_region[i] = false;
|
|
}
|
|
// iterate through all table columns to find regions in the current
|
|
// page column block
|
|
cit.move_to_first();
|
|
for (cit.mark_cycle_pt(); !cit.cycled_list(); cit.forward()) {
|
|
TBOX col_box = cit.data()->bounding_box();
|
|
// find intersection region of table column and page column
|
|
TBOX intersection_box = col_box.intersection(part_box);
|
|
// project table column on the y-axis
|
|
for (int i = intersection_box.bottom(); i < intersection_box.top(); i++) {
|
|
table_region[i - bleft().y()] = true;
|
|
}
|
|
}
|
|
// set x-limits of table regions to page column width
|
|
TBOX current_table_box;
|
|
current_table_box.set_left(part_box.left());
|
|
current_table_box.set_right(part_box.right());
|
|
// go through the y-axis projection to find runs of table
|
|
// regions. Each run makes one table region.
|
|
for (int i = 1; i < page_height; i++) {
|
|
// detect start of a table region
|
|
if (!table_region[i - 1] && table_region[i]) {
|
|
current_table_box.set_bottom(i + bleft().y());
|
|
}
|
|
// detect end of a table region
|
|
if (table_region[i - 1] && !table_region[i]) {
|
|
current_table_box.set_top(i + bleft().y());
|
|
if (!current_table_box.null_box()) {
|
|
ColSegment* seg = new ColSegment();
|
|
seg->InsertBox(current_table_box);
|
|
rit.add_after_then_move(seg);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
delete[] table_region;
|
|
}
|
|
|
|
// Merge table regions corresponding to tables spanning multiple columns if
|
|
// there is a colpartition (horizontal ruling line or normal text) that
|
|
// touches both regions.
|
|
// TODO(faisal): A rare error occurs if there are two horizontally adjacent
|
|
// tables with aligned ruling lines. In this case, line finder returns a
|
|
// single line and hence the tables get merged together
|
|
void ColumnFinder::GridMergeTableRegions() {
|
|
// Iterate the table regions in the grid.
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
gsearch(&table_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColSegment* seg;
|
|
while ((seg = gsearch.NextFullSearch()) != NULL) {
|
|
bool neighbor_found = false;
|
|
bool modified = false; // Modified at least once
|
|
do {
|
|
// Start a rectangle search x-bounded by the image and y by the table
|
|
TBOX box = seg->bounding_box();
|
|
TBOX search_region(box);
|
|
search_region.set_left(bleft().x());
|
|
search_region.set_right(tright().x());
|
|
neighbor_found = false;
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
rectsearch(&table_grid_);
|
|
rectsearch.StartRectSearch(search_region);
|
|
ColSegment* neighbor;
|
|
while ((neighbor = rectsearch.NextRectSearch()) != NULL) {
|
|
if (neighbor == seg)
|
|
continue;
|
|
TBOX neighbor_box = neighbor->bounding_box();
|
|
// Check if a neighbor box has a large overlap with the table
|
|
// region. This may happen as a result of merging two table
|
|
// regions in the previous iteration.
|
|
if (neighbor_box.overlap_fraction(box) >= 0.9) {
|
|
seg->InsertBox(neighbor_box);
|
|
rectsearch.RemoveBBox();
|
|
gsearch.RepositionIterator();
|
|
delete neighbor;
|
|
modified = true;
|
|
continue;
|
|
}
|
|
// Check if two table regions belong together based on a common
|
|
// horizontal ruling line
|
|
if (BelongToOneTable(box, neighbor_box)) {
|
|
seg->InsertBox(neighbor_box);
|
|
neighbor_found = true;
|
|
modified = true;
|
|
}
|
|
}
|
|
} while (neighbor_found);
|
|
if (modified) {
|
|
// Because the box has changed, it has to be removed first.
|
|
gsearch.RemoveBBox();
|
|
table_grid_.InsertBBox(true, true, seg);
|
|
gsearch.RepositionIterator();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Decide if two table regions belong to one table based on a common
|
|
// horizontal ruling line or another colpartition
|
|
bool ColumnFinder::BelongToOneTable(const TBOX &box1, const TBOX &box2) {
|
|
// Check for ColPartitions spanning both table regions
|
|
TBOX bbox = box1.bounding_union(box2);
|
|
// Start a rect search on bbox
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
rectsearch(&clean_part_grid_);
|
|
rectsearch.StartRectSearch(bbox);
|
|
ColPartition* part;
|
|
while ((part = rectsearch.NextRectSearch()) != NULL) {
|
|
TBOX part_box = part->bounding_box();
|
|
// return true if a colpartition spanning both table regions is found
|
|
if (part_box.overlap(box1) && part_box.overlap(box2))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Adjust table boundaries by:
|
|
// - building a tight bounding box around all ColPartitions contained in it.
|
|
// - expanding table boundaries to include all colpartitions that overlap the
|
|
// table by more than half of their area
|
|
// - expanding table boundaries to include nearby horizontal rule lines
|
|
// - expanding table vertically to include left out column headers
|
|
// TODO(faisal): Expansion of table boundaries is quite aggressive. It usually
|
|
// makes following errors:
|
|
// 1- horizontal lines consisting of underlines are included in the table if
|
|
// they are close enough
|
|
// 2- horizontal lines originating from noise tend to get merged with a table
|
|
// near the top of the page
|
|
// 3- the criteria for including horizontal lines is very generous. Many times
|
|
// horizontal lines separating headers and footers get merged with a
|
|
// single-column table in a multi-column page thereby including text
|
|
// from the neighboring column inside the table
|
|
// 4- the criteria for including left out column headers also tends to
|
|
// occasionally include text-lines above the tables, typically from
|
|
// table caption
|
|
void ColumnFinder::AdjustTableBoundaries() {
|
|
// Iterate the table regions in the grid
|
|
ColSegment_CLIST adjusted_tables;
|
|
ColSegment_C_IT it(&adjusted_tables);
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
gsearch(&table_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColSegment* table;
|
|
// search for horizontal ruling lines within the vertical margin
|
|
int vertical_margin = kRulingVerticalMargin * gridsize_;
|
|
while ((table = gsearch.NextFullSearch()) != NULL) {
|
|
TBOX table_box = table->bounding_box();
|
|
TBOX search_box = table_box;
|
|
int top = MIN(search_box.top() + vertical_margin, tright().y());
|
|
int bottom = MAX(search_box.bottom() - vertical_margin, bleft().y());
|
|
search_box.set_top(top);
|
|
search_box.set_bottom(bottom);
|
|
TBOX box;
|
|
// Start a rect search on table_box
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
rectsearch(&clean_part_grid_);
|
|
rectsearch.StartRectSearch(search_box);
|
|
ColPartition* part;
|
|
while ((part = rectsearch.NextRectSearch()) != NULL) {
|
|
// Do not consider image partitions
|
|
if (part->IsImageType())
|
|
continue;
|
|
TBOX part_box = part->bounding_box();
|
|
// Include partition in the table if more than half of it
|
|
// is covered by the table
|
|
if (part_box.overlap_fraction(table_box) > kMinOverlapWithTable) {
|
|
box = box.bounding_union(part_box);
|
|
continue;
|
|
}
|
|
// Include a partially overlapping horizontal line only if the
|
|
// extra ColPartitions that will be included due to expansion
|
|
// have large side spacing w.r.t. columns containing them.
|
|
if (HLineBelongsToTable(part, table_box)) {
|
|
box = box.bounding_union(part_box);
|
|
}
|
|
}
|
|
IncludeLeftOutColumnHeaders(box);
|
|
// To prevent a table from expanding again, do not insert the
|
|
// modified box back to the grid. Instead move it to a list and
|
|
// and remove it from the grid. The list is moved later back to the grid.
|
|
if (!box.null_box()) {
|
|
ColSegment* col = new ColSegment();
|
|
col->InsertBox(box);
|
|
it.add_after_then_move(col);
|
|
}
|
|
gsearch.RemoveBBox();
|
|
delete table;
|
|
}
|
|
// clear table grid to move final tables in it
|
|
table_grid_.Clear();
|
|
it.move_to_first();
|
|
// move back final tables to table_grid_
|
|
for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) {
|
|
ColSegment* seg = it.extract();
|
|
table_grid_.InsertBBox(true, true, seg);
|
|
}
|
|
}
|
|
|
|
// Checks whether the horizontal line belong to the table by looking at the
|
|
// side spacing of extra ColParitions that will be included in the table
|
|
// due to expansion
|
|
bool ColumnFinder::HLineBelongsToTable(ColPartition* part,
|
|
const TBOX& table_box) {
|
|
TBOX part_box = part->bounding_box();
|
|
if (!part->IsLineType() || !part_box.major_x_overlap(table_box))
|
|
return false;
|
|
// Do not consider top-most horizontal line since it usually
|
|
// originates from noise
|
|
if (!part->nearest_neighbor_above())
|
|
return false;
|
|
TBOX bbox = part_box.bounding_union(table_box);
|
|
// Start a rect search on bbox
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
rectsearch(&clean_part_grid_);
|
|
rectsearch.StartRectSearch(bbox);
|
|
ColPartition* extra_part;
|
|
int num_extra_partitions = 0;
|
|
int extra_space_to_right = 0;
|
|
int extra_space_to_left = 0;
|
|
while ((extra_part = rectsearch.NextRectSearch()) != NULL) {
|
|
if (!rectsearch.ReturnedSeedElement())
|
|
continue;
|
|
TBOX extra_part_box = extra_part->bounding_box();
|
|
if (extra_part_box.overlap_fraction(table_box) > 0.6)
|
|
continue; // ColPartition already in table
|
|
if (extra_part->IsImageType()) // Non-text ColPartitions do not contribute
|
|
continue;
|
|
num_extra_partitions++;
|
|
// presense of a table cell is a strong hint, so just increment the scores
|
|
// without looking at the spacing.
|
|
if (extra_part->type() == PT_TABLE || extra_part->IsLineType()) {
|
|
extra_space_to_right++;
|
|
extra_space_to_left++;
|
|
continue;
|
|
}
|
|
int space_threshold = kSideSpaceMargin * part->median_size();
|
|
if (extra_part->space_to_right() > space_threshold)
|
|
extra_space_to_right++;
|
|
if (extra_part->space_to_left() > space_threshold)
|
|
extra_space_to_left++;
|
|
}
|
|
// tprintf("%d %d %d\n",
|
|
// num_extra_partitions,extra_space_to_right,extra_space_to_left);
|
|
return (extra_space_to_right > num_extra_partitions / 2) ||
|
|
(extra_space_to_left > num_extra_partitions / 2);
|
|
}
|
|
|
|
// Look for isolated column headers above the given table box and
|
|
// include them in the table
|
|
void ColumnFinder::IncludeLeftOutColumnHeaders(TBOX& table_box) {
|
|
// Start a search above the current table to look for column headers
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
vsearch(&clean_part_grid_);
|
|
vsearch.StartVerticalSearch(table_box.left(), table_box.right(),
|
|
table_box.top());
|
|
ColPartition* neighbor;
|
|
ColPartition* previous_neighbor = NULL;
|
|
while ((neighbor = vsearch.NextVerticalSearch(false)) != NULL) {
|
|
int table_top = table_box.top();
|
|
TBOX box = neighbor->bounding_box();
|
|
// Do not continue if the next box is way above
|
|
// TODO(faisal): make the threshold some factor of line spacing
|
|
if (box.bottom() - table_top > kMaxColumnHeaderDistance)
|
|
break;
|
|
// Unconditionally include partitions of type TABLE or LINE
|
|
// TODO(faisal): add some reasonable conditions here
|
|
if (neighbor->type() == PT_TABLE || neighbor->IsLineType()) {
|
|
table_box.set_top(box.top());
|
|
previous_neighbor = NULL;
|
|
continue;
|
|
}
|
|
// If there are two text partitions, one above the other, without a table
|
|
// cell on their left or right side, consider them a barrier and quit
|
|
if (previous_neighbor == NULL) {
|
|
previous_neighbor = neighbor;
|
|
} else {
|
|
TBOX previous_box = previous_neighbor->bounding_box();
|
|
if (!box.major_y_overlap(previous_box))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove false alarms consiting of a single column based on their
|
|
// projection on the x-axis. Projection of a real table on the x-axis
|
|
// should have at least one zero-valley larger than the global median
|
|
// x-height of the page.
|
|
void ColumnFinder::DeleteSingleColumnTables() {
|
|
int page_width = tright().x() - bleft().x();
|
|
ASSERT_HOST(page_width > 0);
|
|
// create an integer array to hold projection on x-axis
|
|
int* table_xprojection = new int[page_width];
|
|
// Iterate through all tables in the table grid
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
table_search(&table_grid_);
|
|
table_search.StartFullSearch();
|
|
ColSegment* table;
|
|
while ((table = table_search.NextFullSearch()) != NULL) {
|
|
TBOX table_box = table->bounding_box();
|
|
// reset the projection array
|
|
for (int i = 0; i < page_width; i++) {
|
|
table_xprojection[i] = 0;
|
|
}
|
|
// Start a rect search on table_box
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
rectsearch(&clean_part_grid_);
|
|
rectsearch.StartRectSearch(table_box);
|
|
ColPartition* part;
|
|
while ((part = rectsearch.NextRectSearch()) != NULL) {
|
|
if (!rectsearch.ReturnedSeedElement())
|
|
continue; // Consider each partition only once
|
|
if (!part->IsTextType())
|
|
continue; // Do not consider non-text partitions
|
|
TBOX part_box = part->bounding_box();
|
|
// Do not consider partitions partially covered by the table
|
|
if (part_box.overlap_fraction(table_box) < kMinOverlapWithTable)
|
|
continue;
|
|
BLOBNBOX_CLIST* part_boxes = part->boxes();
|
|
BLOBNBOX_C_IT pit(part_boxes);
|
|
for (pit.mark_cycle_pt(); !pit.cycled_list(); pit.forward()) {
|
|
BLOBNBOX *pblob = pit.data();
|
|
// ignore blob height for the purpose of projection since we
|
|
// are only interested in finding valleys
|
|
int xstart = pblob->bounding_box().left();
|
|
int xend = pblob->bounding_box().right();
|
|
for (int i = xstart; i < xend; i++)
|
|
table_xprojection[i - bleft().x()]++;
|
|
}
|
|
}
|
|
// Find largest valley between two reasonable peaks in the table
|
|
if (!GapInXProjection(table_xprojection, page_width)) {
|
|
table_search.RemoveBBox();
|
|
delete table;
|
|
}
|
|
}
|
|
delete[] table_xprojection;
|
|
}
|
|
|
|
// Return true if at least one gap larger than the global x-height
|
|
// exists in the horizontal projection
|
|
bool ColumnFinder::GapInXProjection(int* xprojection, int length) {
|
|
// Find peak value of the histogram
|
|
int peak_value = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (xprojection[i] > peak_value) {
|
|
peak_value = xprojection[i];
|
|
}
|
|
}
|
|
// Peak value represents the maximum number of horizontally
|
|
// overlapping colpartitions, so this can be considered as the
|
|
// number of rows in the table
|
|
if (peak_value < kMinRowsInTable)
|
|
return false;
|
|
double projection_threshold = kProjectionThreshold * peak_value;
|
|
// Threshold the histogram
|
|
for (int i = 0; i < length; i++) {
|
|
xprojection[i] = (xprojection[i] > projection_threshold) ? 1 : 0;
|
|
}
|
|
// Find the largest run of zeros between two ones
|
|
int largest_gap = 0;
|
|
int run_start = -1;
|
|
for (int i = 1; i < length; i++) {
|
|
// detect start of a run of zeros
|
|
if (xprojection[i - 1] && !xprojection[i]) {
|
|
run_start = i;
|
|
}
|
|
// detect end of a run of zeros and update the value of largest gap
|
|
if (run_start != -1 && !xprojection[i - 1] && xprojection[i]) {
|
|
int gap = i - run_start;
|
|
if (gap > largest_gap)
|
|
largest_gap = gap;
|
|
run_start = -1;
|
|
}
|
|
}
|
|
return (largest_gap > global_median_xheight_);
|
|
}
|
|
|
|
// Displays the column segments in some window.
|
|
void ColumnFinder::DisplayColSegments(ColSegment_LIST *segments,
|
|
ScrollView* win,
|
|
ScrollView::Color color) {
|
|
#ifndef GRAPHICS_DISABLED
|
|
win->Pen(color);
|
|
win->Brush(ScrollView::NONE);
|
|
ColSegment_IT it(segments);
|
|
for (it.mark_cycle_pt(); !it.cycled_list(); it.forward()) {
|
|
ColSegment *col = it.data();
|
|
TBOX box = col->bounding_box();
|
|
int left_x = box.left();
|
|
int right_x = box.right();
|
|
int top_y = box.top();
|
|
int bottom_y = box.bottom();
|
|
win->Rectangle(left_x, bottom_y, right_x, top_y);
|
|
}
|
|
win->Update();
|
|
#endif
|
|
}
|
|
|
|
// Displays the colpartitions using a new coloring on an existing window.
|
|
// Note: This method is only for debug purpose during development and
|
|
// would not be part of checked in code
|
|
void ColumnFinder::DisplayColPartitions(ScrollView* win,
|
|
ScrollView::Color default_color) {
|
|
#ifndef GRAPHICS_DISABLED
|
|
// Iterate the ColPartitions in the grid.
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
gsearch(&clean_part_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColPartition* part;
|
|
win->Brush(ScrollView::NONE);
|
|
ScrollView::Color color;
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
color = default_color;
|
|
TBOX box = part->bounding_box();
|
|
// ColPartition* upper_part = part->nearest_neighbor_above();
|
|
// ColPartition* lower_part = part->nearest_neighbor_below();
|
|
// if (!upper_part && !lower_part)
|
|
// color = ScrollView::ORANGE;
|
|
// else if (upper_part && !lower_part)
|
|
// color = ScrollView::CYAN;
|
|
// else if (!upper_part && lower_part)
|
|
// color = ScrollView::MAGENTA;
|
|
if (part->type() == PT_TABLE)
|
|
color = ScrollView::YELLOW;
|
|
|
|
int left_x = box.left();
|
|
int right_x = box.right();
|
|
int top_y = box.top();
|
|
int bottom_y = box.bottom();
|
|
win->Pen(color);
|
|
win->Rectangle(left_x, bottom_y, right_x, top_y);
|
|
}
|
|
win->Update();
|
|
#endif
|
|
}
|
|
|
|
// Write debug image and text file.
|
|
// Note: This method is only for debug purpose during development and
|
|
// would not be part of checked in code
|
|
void ColumnFinder::WriteToPix() {
|
|
#ifdef HAVE_LIBLEPT
|
|
// Input file must be named test1.tif
|
|
PIX* pix = pixRead("test1.tif");
|
|
if (!pix) {
|
|
tprintf("Input file test1.tif not found.\n");
|
|
return;
|
|
}
|
|
int img_height = pixGetHeight(pix);
|
|
int img_width = pixGetWidth(pix);
|
|
// Maximum number of text or table partitions
|
|
int num_boxes = 10;
|
|
BOXA* text_box_array = boxaCreate(num_boxes);
|
|
BOXA* table_box_array = boxaCreate(num_boxes);
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
gsearch(&clean_part_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColPartition* part;
|
|
// load colpartitions into text_box_array and table_box_array
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
TBOX box = part->bounding_box();
|
|
box.rotate_large(reskew_);
|
|
BOX* lept_box = boxCreate(box.left(), img_height - box.top(),
|
|
box.right() - box.left(),
|
|
box.top() - box.bottom());
|
|
if (part->type() == PT_TABLE)
|
|
boxaAddBox(table_box_array, lept_box, L_INSERT);
|
|
else
|
|
boxaAddBox(text_box_array, lept_box, L_INSERT);
|
|
}
|
|
// draw colpartitions on the output image
|
|
PIX* out = pixDrawBoxa(pix, text_box_array, 3, 0xff000000);
|
|
out = pixDrawBoxa(out, table_box_array, 3, 0x0000ff00);
|
|
|
|
BOXA* table_array = boxaCreate(num_boxes);
|
|
// text file containing detected table bounding boxes
|
|
FILE* fptr = fopen("tess-table.txt", "w");
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
table_search(&table_grid_);
|
|
table_search.StartFullSearch();
|
|
ColSegment* table;
|
|
// load table boxes to table_array and write them to text file as well
|
|
while ((table = table_search.NextFullSearch()) != NULL) {
|
|
TBOX box = table->bounding_box();
|
|
box.rotate_large(reskew_);
|
|
// Since deskewing introduces negative coordinates, reskewing
|
|
// might not completely recover from that since both steps enlarge
|
|
// the actual box. Hence a box that undergoes deskewing/reskewing
|
|
// may go out of image boundaries. Crop a table box if needed to
|
|
// contain it inside the image dimensions.
|
|
box = box.intersection(TBOX(0, 0, img_width - 1, img_height - 1));
|
|
BOX* lept_box = boxCreate(box.left(), img_height - box.top(),
|
|
box.right() - box.left(),
|
|
box.top() - box.bottom());
|
|
boxaAddBox(table_array, lept_box, L_INSERT);
|
|
fprintf(fptr, "%d %d %d %d TABLE\n", box.left(),
|
|
img_height - box.top(), box.right(), img_height - box.bottom());
|
|
}
|
|
fclose(fptr);
|
|
// paint table boxes on the debug image
|
|
out = pixDrawBoxa(out, table_array, 5, 0x7fff0000);
|
|
|
|
pixWrite("out.png", out, IFF_PNG);
|
|
// memory cleanup
|
|
boxaDestroy(&text_box_array);
|
|
boxaDestroy(&table_box_array);
|
|
boxaDestroy(&table_array);
|
|
pixDestroy(&pix);
|
|
pixDestroy(&out);
|
|
#endif
|
|
}
|
|
|
|
// Merge all colpartitions in table regions to make them a single
|
|
// colpartition and revert types of isolated table cells not
|
|
// assigned to any table to their original types.
|
|
void ColumnFinder::MakeTableBlocks() {
|
|
// Since we have table blocks already, remove table tags from all
|
|
// colpartitions
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
gsearch(&part_grid_);
|
|
gsearch.StartFullSearch();
|
|
ColPartition* part;
|
|
while ((part = gsearch.NextFullSearch()) != NULL) {
|
|
if (part->type() == PT_TABLE) {
|
|
part->clear_table_type();
|
|
}
|
|
}
|
|
// Now make a single colpartition out of each table block and remove
|
|
// all colpartitions contained within a table
|
|
GridSearch<ColSegment, ColSegment_CLIST, ColSegment_C_IT>
|
|
table_search(&table_grid_);
|
|
table_search.StartFullSearch();
|
|
ColSegment* table;
|
|
while ((table = table_search.NextFullSearch()) != NULL) {
|
|
TBOX table_box = table->bounding_box();
|
|
// Start a rect search on table_box
|
|
GridSearch<ColPartition, ColPartition_CLIST, ColPartition_C_IT>
|
|
rectsearch(&part_grid_);
|
|
rectsearch.StartRectSearch(table_box);
|
|
ColPartition* part;
|
|
ColPartition* table_partition = NULL;
|
|
while ((part = rectsearch.NextRectSearch()) != NULL) {
|
|
// Do not consider image partitions
|
|
if (!part->IsTextType())
|
|
continue;
|
|
TBOX part_box = part->bounding_box();
|
|
// Include partition in the table if more than half of it
|
|
// is covered by the table
|
|
if (part_box.overlap_fraction(table_box) > kMinOverlapWithTable) {
|
|
rectsearch.RemoveBBox();
|
|
if (table_partition) {
|
|
table_partition->Absorb(part, WidthCB());
|
|
} else {
|
|
table_partition = part;
|
|
}
|
|
}
|
|
}
|
|
// Insert table colpartition back to part_grid_
|
|
if (table_partition) {
|
|
table_partition->SetPartitionType(best_columns_[table_search.GridY()]);
|
|
table_partition->set_table_type();
|
|
part_grid_.InsertBBox(true, true, table_partition);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Provides a color for BBGrid to draw the rectangle.
|
|
ScrollView::Color ColSegment::BoxColor() const {
|
|
const ScrollView::Color kBoxColors[PT_COUNT] = {
|
|
ScrollView::YELLOW,
|
|
ScrollView::BLUE,
|
|
ScrollView::YELLOW,
|
|
ScrollView::MAGENTA,
|
|
};
|
|
return kBoxColors[type_];
|
|
}
|
|
|
|
// Insert a box into this column segment
|
|
void ColSegment::InsertBox(const TBOX& other) {
|
|
bounding_box_ = bounding_box_.bounding_union(other);
|
|
}
|
|
|
|
// Set column segment type based on the ratio of text and table partitions
|
|
// in it.
|
|
void ColSegment::set_type() {
|
|
if (num_table_cells_ > kTableColumnThreshold * num_text_cells_)
|
|
type_ = COL_TABLE;
|
|
else if (num_text_cells_ > num_table_cells_)
|
|
type_ = COL_TEXT;
|
|
else
|
|
type_ = COL_MIXED;
|
|
}
|
|
|
|
} // namespace tesseract.
|