tesseract/ccmain/varabled.cpp
joregan cfcd9a1b5a make cppcheck happy
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@388 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2010-05-30 03:16:54 +00:00

359 lines
12 KiB
C++

///////////////////////////////////////////////////////////////////////
// File: varabled.cpp
// Description: Variables Editor
// Author: Joern Wanke
// Created: Wed Jul 18 10:05:01 PDT 2007
//
// (C) Copyright 2007, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
///////////////////////////////////////////////////////////////////////
//
// The variables editor is used to edit all the variables used within
// tesseract from the ui.
// Include automatically generated configuration file if running autoconf.
#ifdef HAVE_CONFIG_H
#include "config_auto.h"
#endif
#ifndef GRAPHICS_DISABLED
#include "varabled.h"
#ifdef WIN32
#else
#include <stdlib.h>
#include <stdio.h>
#endif
#include <map>
#include "scrollview.h"
#include "svmnode.h"
#include "varable.h"
#include "mainblk.h"
#define VARDIR "configs/" /*variables files */
#define MAX_ITEMS_IN_SUBMENU 30
const ERRCODE NO_VARIABLES_TO_EDIT = "No Variables defined to edit";
// Contains the mappings from unique VC ids to their actual pointers.
static std::map<int, VariableContent*> vcMap;
static int nrVariables = 0;
static int writeCommands[2];
ELISTIZE(VariableContent)
// Constructors for the various VarTypes.
VariableContent::VariableContent(STRING_VARIABLE* it) {
my_id_ = nrVariables;
nrVariables++;
var_type_ = VT_STRING;
sIt = it;
vcMap[my_id_] = this;
}
// Constructors for the various VarTypes.
VariableContent::VariableContent(INT_VARIABLE* it) {
my_id_ = nrVariables;
nrVariables++;
var_type_ = VT_INTEGER;
iIt = it;
vcMap[my_id_] = this;
}
// Constructors for the various VarTypes.
VariableContent::VariableContent(BOOL_VARIABLE* it) {
my_id_ = nrVariables;
nrVariables++;
var_type_ = VT_BOOLEAN;
bIt = it;
vcMap[my_id_] = this;
}
// Constructors for the various VarTypes.
VariableContent::VariableContent(double_VARIABLE* it) {
my_id_ = nrVariables;
nrVariables++;
var_type_ = VT_DOUBLE;
dIt = it;
vcMap[my_id_] = this;
}
// Gets a VC object identified by its ID.
VariableContent* VariableContent::GetVariableContentById(int id) {
return vcMap[id];
}
// Copy the first N words from the source string to the target string.
// Words are delimited by "_".
void VariablesEditor::GetFirstWords(
const char *s, // source string
int n, // number of words
char *t // target string
) {
int full_length = strlen(s);
int reqd_len = 0; // No. of chars requird
const char *next_word = s;
while ((n > 0) && reqd_len < full_length) {
reqd_len += strcspn(next_word, "_") + 1;
next_word += reqd_len;
n--;
}
strncpy(t, s, reqd_len);
t[reqd_len] = '\0'; // ensure null terminal
}
// Getter for the name.
const char* VariableContent::GetName() const {
if (var_type_ == VT_INTEGER) { return iIt->name_str(); }
else if (var_type_ == VT_BOOLEAN) { return bIt->name_str(); }
else if (var_type_ == VT_DOUBLE) { return dIt->name_str(); }
else if (var_type_ == VT_STRING) { return sIt->name_str(); }
else
return "ERROR: VariableContent::GetName()";
}
// Getter for the description.
const char* VariableContent::GetDescription() const {
if (var_type_ == VT_INTEGER) { return iIt->info_str(); }
else if (var_type_ == VT_BOOLEAN) { return bIt->info_str(); }
else if (var_type_ == VT_DOUBLE) { return dIt->info_str(); }
else if (var_type_ == VT_STRING) { return sIt->info_str(); }
else return NULL;
}
// Getter for the value.
const char* VariableContent::GetValue() const {
char* msg = new char[1024];
if (var_type_ == VT_INTEGER) {
sprintf(msg, "%d", ((inT32) *(iIt)));
} else if (var_type_ == VT_BOOLEAN) {
sprintf(msg, "%d", ((BOOL8) * (bIt)));
} else if (var_type_ == VT_DOUBLE) {
sprintf(msg, "%g", ((double) * (dIt)));
} else if (var_type_ == VT_STRING) {
if (((STRING) * (sIt)).string() != NULL) {
sprintf(msg, "%s", ((STRING) * (sIt)).string());
} else {
sprintf(msg, "Null");
}
}
return msg;
}
// Setter for the value.
void VariableContent::SetValue(const char* val) {
// TODO (wanke) Test if the values actually are properly converted.
// (Quickly visible impacts?)
changed_ = TRUE;
if (var_type_ == VT_INTEGER) {
iIt->set_value(atoi(val));
} else if (var_type_ == VT_BOOLEAN) {
bIt->set_value(atoi(val));
} else if (var_type_ == VT_DOUBLE) {
dIt->set_value(strtod(val, NULL));
} else if (var_type_ == VT_STRING) {
sIt->set_value(val);
}
}
// Gets the up to the first 3 prefixes from s (split by _).
// For example, tesseract_foo_bar will be split into tesseract,foo and bar.
void VariablesEditor::GetPrefixes(const char* s, STRING* level_one,
STRING* level_two,
STRING* level_three) {
char* p = new char[1024];
GetFirstWords(s, 1, p);
*level_one = p;
GetFirstWords(s, 2, p);
*level_two = p;
GetFirstWords(s, 3, p);
*level_three = p;
delete[] p;
}
// Compare two VC objects by their name.
int VariableContent::Compare(const void* v1, const void* v2) {
const VariableContent* one =
*reinterpret_cast<const VariableContent* const *>(v1);
const VariableContent* two =
*reinterpret_cast<const VariableContent* const *>(v2);
return strcmp(one->GetName(), two->GetName());
}
// Find all editable variables used within tesseract and create a
// SVMenuNode tree from it.
// TODO (wanke): This is actually sort of hackish.
SVMenuNode* VariablesEditor::BuildListOfAllLeaves() { // find all variables.
SVMenuNode* mr = new SVMenuNode();
VariableContent_LIST vclist;
VariableContent_IT vc_it(&vclist);
// Amount counts the number of entries for a specific char*.
// TODO(rays) get rid of the use of std::map.
std::map<const char*, int> amount;
INT_VARIABLE_C_IT int_it(INT_VARIABLE::get_head());
BOOL_VARIABLE_C_IT bool_it(BOOL_VARIABLE::get_head());
STRING_VARIABLE_C_IT str_it(STRING_VARIABLE::get_head());
double_VARIABLE_C_IT dbl_it(double_VARIABLE::get_head());
// Add all variables to a list.
for (int_it.mark_cycle_pt(); !int_it.cycled_list(); int_it.forward()) {
vc_it.add_after_then_move(new VariableContent(int_it.data()));
}
for (bool_it.mark_cycle_pt(); !bool_it.cycled_list(); bool_it.forward()) {
vc_it.add_after_then_move(new VariableContent(bool_it.data()));
}
for (str_it.mark_cycle_pt(); !str_it.cycled_list(); str_it.forward()) {
vc_it.add_after_then_move(new VariableContent(str_it.data()));
}
for (dbl_it.mark_cycle_pt(); !dbl_it.cycled_list(); dbl_it.forward()) {
vc_it.add_after_then_move(new VariableContent(dbl_it.data()));
}
// Count the # of entries starting with a specific prefix.
for (vc_it.mark_cycle_pt(); !vc_it.cycled_list(); vc_it.forward()) {
VariableContent* vc = vc_it.data();
STRING tag;
STRING tag2;
STRING tag3;
GetPrefixes(vc->GetName(), &tag, &tag2, &tag3);
amount[tag.string()]++;
amount[tag2.string()]++;
amount[tag3.string()]++;
}
vclist.sort(VariableContent::Compare); // Sort the list alphabetically.
SVMenuNode* other = mr->AddChild("OTHER");
// go through the list again and this time create the menu structure.
vc_it.move_to_first();
for (vc_it.mark_cycle_pt(); !vc_it.cycled_list(); vc_it.forward()) {
VariableContent* vc = vc_it.data();
STRING tag;
STRING tag2;
STRING tag3;
GetPrefixes(vc->GetName(), &tag, &tag2, &tag3);
if (amount[tag.string()] == 1) { other->AddChild(vc->GetName(), vc->GetId(),
vc->GetValue(),
vc->GetDescription());
} else { // More than one would use this submenu -> create submenu.
SVMenuNode* sv = mr->AddChild(tag.string());
if ((amount[tag.string()] <= MAX_ITEMS_IN_SUBMENU) ||
(amount[tag2.string()] <= 1)) {
sv->AddChild(vc->GetName(), vc->GetId(),
vc->GetValue(), vc->GetDescription());
} else { // Make subsubmenus.
SVMenuNode* sv2 = sv->AddChild(tag2.string());
sv2->AddChild(vc->GetName(), vc->GetId(),
vc->GetValue(), vc->GetDescription());
}
}
}
return mr;
}
// Event listener. Waits for SVET_POPUP events and processes them.
void VariablesEditor::Notify(const SVEvent* sve) {
if (sve->type == SVET_POPUP) { // only catch SVET_POPUP!
char* param = sve->parameter;
if (sve->command_id == writeCommands[0]) {
WriteVars(param, false);
} else if (sve->command_id == writeCommands[1]) {
WriteVars(param, true);
} else {
VariableContent* vc = VariableContent::GetVariableContentById(
sve->command_id);
vc->SetValue(param);
sv_window_->AddMessage("Setting %s to %s",
vc->GetName(), vc->GetValue());
}
}
}
// Integrate the variables editor as popupmenu into the existing scrollview
// window (usually the pg editor). If sv == null, create a new empty
// empty window and attach the variables editor to that window (ugly).
VariablesEditor::VariablesEditor(const tesseract::Tesseract* tess,
ScrollView* sv) {
if (sv == NULL) {
const char* name = "VarEditorMAIN";
sv = new ScrollView(name, 1, 1, 200, 200, 300, 200);
}
sv_window_ = sv;
//Only one event handler per window.
//sv->AddEventHandler((SVEventHandler*) this);
SVMenuNode* svMenuRoot = BuildListOfAllLeaves();
STRING varfile;
varfile = tess->datadir;
varfile += VARDIR; // variables dir
varfile += "edited"; // actual name
SVMenuNode* std_menu = svMenuRoot->AddChild ("Build Config File");
writeCommands[0] = nrVariables+1;
std_menu->AddChild("All Variables", writeCommands[0],
varfile.string(), "Config file name?");
writeCommands[1] = nrVariables+2;
std_menu->AddChild ("changed_ Variables Only", writeCommands[1],
varfile.string(), "Config file name?");
svMenuRoot->BuildMenu(sv, false);
}
// Write all (changed_) variables to a config file.
void VariablesEditor::WriteVars(char *filename, // in this file
bool changes_only // changed_ vars only?
) {
FILE *fp; // input file
char msg_str[255];
// if file exists
if ((fp = fopen (filename, "r")) != NULL) {
fclose(fp);
sprintf (msg_str, "Overwrite file " "%s" "? (Y/N)", filename);
int a = sv_window_->ShowYesNoDialog(msg_str);
if (a == 'n') { return; } // dont write
}
fp = fopen (filename, "w"); // can we write to it?
if (fp == NULL) {
sv_window_->AddMessage("Cant write to file " "%s" "", filename);
return;
}
for (std::map<int, VariableContent*>::iterator iter = vcMap.begin();
iter != vcMap.end();
++iter) {
VariableContent* cur = iter->second;
if (!changes_only || cur->HasChanged()) {
fprintf (fp, "%-25s %-12s # %s\n",
cur->GetName(), cur->GetValue(), cur->GetDescription());
}
}
fclose(fp);
}
#endif