tesseract/textord/oldbasel.cpp
theraysmith af905c0bd7 Misc improvements
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@36 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2007-05-16 01:21:36 +00:00

1754 lines
66 KiB
C++

/**********************************************************************
* File: oldbasel.cpp (Formerly oldbl.c)
* Description: A re-implementation of the old baseline algorithm.
* Author: Ray Smith
* Created: Wed Oct 6 09:41:48 BST 1993
*
* (C) Copyright 1993, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#include "mfcpch.h"
#include "statistc.h"
#include "quadlsq.h"
#include "lmedsq.h"
#include "makerow.h"
#include "drawtord.h"
#include "oldbasel.h"
#include "tprintf.h"
#define EXTERN
EXTERN BOOL_VAR (textord_really_old_xheight, FALSE,
"Use original wiseowl xheight");
EXTERN BOOL_VAR (textord_oldbl_debug, FALSE, "Debug old baseline generation");
EXTERN BOOL_VAR (textord_debug_baselines, FALSE, "Debug baseline generation");
EXTERN BOOL_VAR (textord_oldbl_paradef, TRUE, "Use para default mechanism");
EXTERN BOOL_VAR (textord_oldbl_split_splines, TRUE, "Split stepped splines");
EXTERN BOOL_VAR (textord_oldbl_merge_parts, TRUE, "Merge suspect partitions");
EXTERN BOOL_VAR (oldbl_corrfix, TRUE, "Improve correlation of heights");
EXTERN BOOL_VAR (oldbl_xhfix, FALSE,
"Fix bug in modes threshold for xheights");
EXTERN double_VAR (oldbl_xhfract, 0.4, "Fraction of est allowed in calc");
EXTERN INT_VAR (oldbl_holed_losscount, 10,
"Max lost before fallback line used");
EXTERN double_VAR (oldbl_dot_error_size, 1.26, "Max aspect ratio of a dot");
EXTERN double_VAR (textord_oldbl_jumplimit, 0.15,
"X fraction for new partition");
#define TURNLIMIT 1 /*min size for turning point */
#define X_HEIGHT_FRACTION 0.7 /*x-height/caps height */
#define DESCENDER_FRACTION 0.5 /*descender/x-height */
#define MIN_ASC_FRACTION 0.20 /*min size of ascenders */
#define MIN_DESC_FRACTION 0.25 /*min size of descenders */
#define MINASCRISE 2.0 /*min ascender/desc step */
#define MAXHEIGHTVARIANCE 0.15 /*accepted variation in x-height */
#define MAXHEIGHT 300 /*max blob height */
#define MAXOVERLAP 0.1 /*max 10% missed overlap */
#define MAXBADRUN 2 /*max non best for failed */
#define HEIGHTBUCKETS 200 /* Num of buckets */
#define DELTAHEIGHT 5.0 /* Small amount of diff */
#define GOODHEIGHT 5
#define MAXLOOPS 10
#define MODENUM 10
#define MAXPARTS 6
#define SPLINESIZE 23
#define ABS(x) ((x)<0 ? (-(x)) : (x))
/**********************************************************************
* make_old_baselines
*
* Top level function to make baselines the old way.
**********************************************************************/
void make_old_baselines( //make splines
TO_BLOCK *block, //block to do
BOOL8 testing_on //correct orientation
) {
QSPLINE *prev_baseline; //baseline of previous row
TO_ROW *row; //current row
TO_ROW_IT row_it = block->get_rows ();
BLOBNBOX_IT blob_it;
prev_baseline = NULL; //nothing yet
for (row_it.mark_cycle_pt (); !row_it.cycled_list (); row_it.forward ()) {
row = row_it.data ();
find_textlines (block, row, 2, NULL);
if (row->xheight <= 0 && prev_baseline != NULL)
find_textlines (block, row, 2, prev_baseline);
if (row->xheight > 0)
//was a good one
prev_baseline = &row->baseline;
else {
prev_baseline = NULL;
blob_it.set_to_list (row->blob_list ());
if (textord_debug_baselines)
tprintf ("Row baseline generation failed on row at (%d,%d)\n",
blob_it.data ()->bounding_box ().left (),
blob_it.data ()->bounding_box ().bottom ());
}
}
correlate_lines(block);
}
/**********************************************************************
* correlate_lines
*
* Correlate the x-heights and ascender heights of a block to fill-in
* the ascender height and descender height for rows without one.
* Also fix baselines of rows without a decent fit.
**********************************************************************/
void correlate_lines( //cleanup lines
TO_BLOCK *block //block to do
) {
TO_ROW **rows; //array of ptrs
int rowcount; /*no of rows to do */
register int rowindex; /*no of row */
//iterator
TO_ROW_IT row_it = block->get_rows ();
rowcount = row_it.length ();
if (rowcount == 0) {
//default value
block->xheight = block->line_size;
return; /*none to do */
}
rows = (TO_ROW **) alloc_mem (rowcount * sizeof (TO_ROW *));
rowindex = 0;
for (row_it.mark_cycle_pt (); !row_it.cycled_list (); row_it.forward ())
//make array
rows[rowindex++] = row_it.data ();
/*try to fix bad lines */
correlate_neighbours(block, rows, rowcount);
block->xheight = (float) correlate_with_stats (rows, rowcount);
/*use stats */
if (block->xheight <= 0)
//desperate
block->xheight = block->line_size * textord_merge_x;
if (block->xheight < textord_min_xheight)
block->xheight = (float) textord_min_xheight;
free_mem(rows);
}
/**********************************************************************
* correlate_neighbours
*
* Try to fix rows that had a bad spline fit by using neighbours.
**********************************************************************/
void correlate_neighbours( //fix bad rows
TO_BLOCK *block, /*block rows are in */
TO_ROW **rows, /*rows of block */
int rowcount /*no of rows to do */
) {
TO_ROW *row; /*current row */
register int rowindex; /*no of row */
register int otherrow; /*second row */
int upperrow; /*row above to use */
int lowerrow; /*row below to use */
float biggest;
for (rowindex = 0; rowindex < rowcount; rowindex++) {
row = rows[rowindex]; /*current row */
if (row->xheight < 0) {
/*quadratic failed */
for (otherrow = rowindex - 2;
otherrow >= 0
&& (rows[otherrow]->xheight < 0.0
|| !row->baseline.overlap (&rows[otherrow]->baseline,
MAXOVERLAP)); otherrow--);
upperrow = otherrow; /*decent row above */
for (otherrow = rowindex + 1;
otherrow < rowcount
&& (rows[otherrow]->xheight < 0.0
|| !row->baseline.overlap (&rows[otherrow]->baseline,
MAXOVERLAP)); otherrow++);
lowerrow = otherrow; /*decent row below */
if (upperrow >= 0)
find_textlines (block, row, 2, &rows[upperrow]->baseline);
if (row->xheight < 0 && lowerrow < rowcount)
find_textlines (block, row, 2, &rows[lowerrow]->baseline);
if (row->xheight < 0) {
if (upperrow >= 0)
find_textlines (block, row, 1, &rows[upperrow]->baseline);
else if (lowerrow < rowcount)
find_textlines (block, row, 1, &rows[lowerrow]->baseline);
}
}
}
for (biggest = 0.0f, rowindex = 0; rowindex < rowcount; rowindex++) {
row = rows[rowindex]; /*current row */
if (row->xheight < 0) /*linear failed */
/*make do */
row->xheight = -row->xheight;
biggest = MAX (biggest, row->xheight);
}
}
/**********************************************************************
* correlate_with_stats
*
* correlate the x-heights and ascender heights of a block to fill-in
* the ascender height and descender height for rows without one.
**********************************************************************/
int correlate_with_stats( //fix xheights
TO_ROW **rows, /*rows of block */
int rowcount /*no of rows to do */
) {
TO_ROW *row; /*current row */
register int rowindex; /*no of row */
float lineheight; /*mean x-height */
float ascheight; /*average ascenders */
float minascheight; /*min allowed ascheight */
int xcount; /*no of samples for xheight */
float fullheight; /*mean top height */
int fullcount; /*no of samples */
float descheight; /*mean descender drop */
float mindescheight; /*min allowed descheight */
int desccount; /*no of samples */
float xshift; /*shift in xheight */
/*no samples */
xcount = fullcount = desccount = 0;
lineheight = ascheight = fullheight = descheight = 0.0;
for (rowindex = 0; rowindex < rowcount; rowindex++) {
row = rows[rowindex]; /*current row */
if (row->ascrise > 0.0) { /*got ascenders? */
lineheight += row->xheight;/*average x-heights */
ascheight += row->ascrise; /*average ascenders */
xcount++;
}
else {
fullheight += row->xheight;/*assume full height */
fullcount++;
}
if (row->descdrop < 0.0) { /*got descenders? */
/*average descenders */
descheight += row->descdrop;
desccount++;
}
}
if (xcount > 0 && (!oldbl_corrfix || xcount >= fullcount)) {
lineheight /= xcount; /*average x-height */
/*average caps height */
fullheight = lineheight + ascheight / xcount;
/*must be decent size */
if (fullheight < lineheight * (1 + MIN_ASC_FRACTION))
fullheight = lineheight * (1 + MIN_ASC_FRACTION);
}
else {
fullheight /= fullcount; /*average max height */
/*guess x-height */
lineheight = fullheight * X_HEIGHT_FRACTION;
}
if (desccount > 0 && (!oldbl_corrfix || desccount >= rowcount / 2))
descheight /= desccount; /*average descenders */
else
/*guess descenders */
descheight = -lineheight * DESCENDER_FRACTION;
minascheight = lineheight * MIN_ASC_FRACTION;
mindescheight = -lineheight * MIN_DESC_FRACTION;
for (rowindex = 0; rowindex < rowcount; rowindex++) {
row = rows[rowindex]; /*do each row */
row->all_caps = FALSE;
if (row->ascrise / row->xheight < MIN_ASC_FRACTION) {
/*no ascenders */
if (row->xheight >= lineheight * (1 - MAXHEIGHTVARIANCE)
&& row->xheight <= lineheight * (1 + MAXHEIGHTVARIANCE)) {
row->ascrise = fullheight - lineheight;
/*shift in x */
xshift = lineheight - row->xheight;
/*set to average */
row->xheight = lineheight;
}
else if (row->xheight >= fullheight * (1 - MAXHEIGHTVARIANCE)
&& row->xheight <= fullheight * (1 + MAXHEIGHTVARIANCE)) {
row->ascrise = row->xheight - lineheight;
xshift = -row->ascrise; /*shift in x */
/*set to average */
row->xheight = lineheight;
row->all_caps = TRUE;
}
else {
row->ascrise = (fullheight - lineheight) * row->xheight
/ fullheight;
xshift = -row->ascrise; /*shift in x */
/*scale it */
row->xheight -= row->ascrise;
row->all_caps = TRUE;
}
if (row->ascrise < minascheight)
row->ascrise =
row->xheight * ((1.0 - X_HEIGHT_FRACTION) / X_HEIGHT_FRACTION);
}
if (row->descdrop > mindescheight) {
if (row->xheight >= lineheight * (1 - MAXHEIGHTVARIANCE)
&& row->xheight <= lineheight * (1 + MAXHEIGHTVARIANCE))
/*set to average */
row->descdrop = descheight;
else
row->descdrop = -row->xheight * DESCENDER_FRACTION;
}
}
return (int) lineheight; //block xheight
}
/**********************************************************************
* find_textlines
*
* Compute the baseline for the given row.
**********************************************************************/
void find_textlines( //get baseline
TO_BLOCK *block, //block row is in
TO_ROW *row, //row to do
int degree, //required approximation
QSPLINE *spline //starting spline
) {
int partcount; /*no of partitions of */
BOOL8 holed_line; //lost too many blobs
int bestpart; /*biggest partition */
char *partids; /*partition no of each blob */
int partsizes[MAXPARTS]; /*no in each partition */
int lineheight; /*guessed x-height */
float jumplimit; /*allowed delta change */
int *xcoords; /*useful sample points */
int *ycoords; /*useful sample points */
BOX *blobcoords; /*edges of blob rectangles */
int blobcount; /*no of blobs on line */
float *ydiffs; /*diffs from 1st approx */
int pointcount; /*no of coords */
int xstarts[SPLINESIZE + 1]; //segment boundaries
int segments; //no of segments
//no of blobs in row
blobcount = row->blob_list ()->length ();
partids = (char *) alloc_mem (blobcount * sizeof (char));
xcoords = (int *) alloc_mem (blobcount * sizeof (int));
ycoords = (int *) alloc_mem (blobcount * sizeof (int));
blobcoords = (BOX *) alloc_mem (blobcount * sizeof (BOX));
ydiffs = (float *) alloc_mem (blobcount * sizeof (float));
lineheight = get_blob_coords (row, (int) block->line_size, blobcoords,
holed_line, blobcount);
/*limit for line change */
jumplimit = lineheight * textord_oldbl_jumplimit;
if (jumplimit < MINASCRISE)
jumplimit = MINASCRISE;
if (textord_oldbl_debug) {
tprintf
("\nInput height=%g, Estimate x-height=%d pixels, jumplimit=%.2f\n",
block->line_size, lineheight, jumplimit);
}
if (holed_line)
make_holed_baseline (blobcoords, blobcount, spline, &row->baseline,
row->line_m ());
else
make_first_baseline (blobcoords, blobcount,
xcoords, ycoords, spline, &row->baseline, jumplimit);
#ifndef GRAPHICS_DISABLED
if (textord_show_final_rows)
row->baseline.plot (to_win, GOLDENROD);
#endif
if (blobcount > 1) {
bestpart = partition_line (blobcoords, blobcount,
&partcount, partids, partsizes,
&row->baseline, jumplimit, ydiffs);
pointcount = partition_coords (blobcoords, blobcount,
partids, bestpart, xcoords, ycoords);
segments = segment_spline (blobcoords, blobcount,
xcoords, ycoords,
degree, pointcount, xstarts);
if (!holed_line) {
do {
row->baseline = QSPLINE (xstarts, segments,
xcoords, ycoords, pointcount, degree);
}
while (textord_oldbl_split_splines
&& split_stepped_spline (&row->baseline, jumplimit / 2,
xcoords, xstarts, segments));
}
find_lesser_parts(row,
blobcoords,
blobcount,
partids,
partsizes,
partcount,
bestpart);
}
else {
row->xheight = -1.0f; /*failed */
row->descdrop = 0.0f;
row->ascrise = 0.0f;
}
row->baseline.extrapolate (row->line_m (),
block->block->bounding_box ().left (),
block->block->bounding_box ().right ());
if (textord_really_old_xheight)
old_first_xheight (row, blobcoords, lineheight,
blobcount, &row->baseline, jumplimit);
else
make_first_xheight (row, blobcoords, lineheight, (int) block->line_size,
blobcount, &row->baseline, jumplimit);
free_mem(partids);
free_mem(xcoords);
free_mem(ycoords);
free_mem(blobcoords);
free_mem(ydiffs);
}
/**********************************************************************
* get_blob_coords
*
* Fill the blobcoords array with the coordinates of the blobs
* in the row. The return value is the first guess atthe line height.
**********************************************************************/
int get_blob_coords( //get boxes
TO_ROW *row, //row to use
INT32 lineheight, //block level
BOX *blobcoords, //ouput boxes
BOOL8 &holed_line, //lost a lot of blobs
int &outcount //no of real blobs
) {
//blobs
BLOBNBOX_IT blob_it = row->blob_list ();
register int blobindex; /*no along text line */
int losscount; //lost blobs
int maxlosscount; //greatest lost blobs
/*height stat collection */
STATS heightstat (0, MAXHEIGHT);
if (blob_it.empty ())
return 0; //none
maxlosscount = 0;
losscount = 0;
blob_it.mark_cycle_pt ();
blobindex = 0;
do {
blobcoords[blobindex] = box_next_pre_chopped (&blob_it);
if (blobcoords[blobindex].height () > lineheight * 0.25)
heightstat.add (blobcoords[blobindex].height (), 1);
if (blobindex == 0
|| blobcoords[blobindex].height () > lineheight * 0.25
|| blob_it.cycled_list ()) {
blobindex++; /*no of merged blobs */
losscount = 0;
}
else {
if (blobcoords[blobindex].height ()
< blobcoords[blobindex].width () * oldbl_dot_error_size
&& blobcoords[blobindex].width ()
< blobcoords[blobindex].height () * oldbl_dot_error_size) {
//counts as dot
blobindex++;
losscount = 0;
}
else {
losscount++; //lost it
if (losscount > maxlosscount)
//remember max
maxlosscount = losscount;
}
}
}
while (!blob_it.cycled_list ());
holed_line = maxlosscount > oldbl_holed_losscount;
outcount = blobindex; /*total blobs */
if (heightstat.get_total () > 1)
/*guess x-height */
return (int) heightstat.ile (0.25);
else
return blobcoords[0].height ();
}
/**********************************************************************
* make_first_baseline
*
* Make the first estimate at a baseline, either by shifting
* a supplied previous spline, or by doing a piecewise linear
* approximation using all the blobs.
**********************************************************************/
void
make_first_baseline ( //initial approximation
BOX blobcoords[], /*blob bounding boxes */
int blobcount, /*no of blobcoords */
int xcoords[], /*coords for spline */
int ycoords[], /*approximator */
QSPLINE * spline, /*initial spline */
QSPLINE * baseline, /*output spline */
float jumplimit /*guess half descenders */
) {
int leftedge; /*left edge of line */
int rightedge; /*right edge of line */
int blobindex; /*current blob */
int segment; /*current segment */
float prevy, thisy, nexty; /*3 y coords */
float y1, y2, y3; /*3 smooth blobs */
float maxmax, minmin; /*absolute limits */
int x2 = 0; /*right edge of old y3 */
int ycount; /*no of ycoords in use */
float yturns[SPLINESIZE]; /*y coords of turn pts */
int xturns[SPLINESIZE]; /*xcoords of turn pts */
int xstarts[SPLINESIZE + 1];
int segments; //no of segments
ICOORD shift; //shift of spline
prevy = 0;
/*left edge of row */
leftedge = blobcoords[0].left ();
/*right edge of line */
rightedge = blobcoords[blobcount - 1].right ();
if (spline == NULL /*no given spline */
|| spline->segments < 3 /*or trivial */
/*or too non-overlap */
|| spline->xcoords[1] > leftedge + MAXOVERLAP * (rightedge - leftedge)
|| spline->xcoords[spline->segments - 1] < rightedge
- MAXOVERLAP * (rightedge - leftedge)) {
if (textord_oldbl_paradef)
return; //use default
xstarts[0] = blobcoords[0].left () - 1;
for (blobindex = 0; blobindex < blobcount; blobindex++) {
xcoords[blobindex] = (blobcoords[blobindex].left ()
+ blobcoords[blobindex].right ()) / 2;
ycoords[blobindex] = blobcoords[blobindex].bottom ();
}
xstarts[1] = blobcoords[blobcount - 1].right () + 1;
segments = 1; /*no of segments */
/*linear */
*baseline = QSPLINE (xstarts, segments, xcoords, ycoords, blobcount, 1);
if (blobcount >= 3) {
y1 = y2 = y3 = 0.0f;
ycount = 0;
segment = 0; /*no of segments */
maxmax = minmin = 0.0f;
thisy = ycoords[0] - baseline->y (xcoords[0]);
nexty = ycoords[1] - baseline->y (xcoords[1]);
for (blobindex = 2; blobindex < blobcount; blobindex++) {
prevy = thisy; /*shift ycoords */
thisy = nexty;
nexty = ycoords[blobindex] - baseline->y (xcoords[blobindex]);
/*middle of smooth y */
if (ABS (thisy - prevy) < jumplimit && ABS (thisy - nexty) < jumplimit) {
y1 = y2; /*shift window */
y2 = y3;
y3 = thisy; /*middle point */
ycount++;
/*local max */
if (ycount >= 3 && (y1 < y2 && y2 >= y3
/*local min */
|| y1 > y2 && y2 <= y3)) {
if (segment < SPLINESIZE - 2) {
/*turning pt */
xturns[segment] = x2;
yturns[segment] = y2;
segment++; /*no of spline segs */
}
}
if (ycount == 1) {
maxmax = minmin = y3;/*initialise limits */
}
else {
if (y3 > maxmax)
maxmax = y3; /*biggest max */
if (y3 < minmin)
minmin = y3; /*smallest min */
}
/*possible turning pt */
x2 = blobcoords[blobindex - 1].right ();
}
}
jumplimit *= 1.2;
/*must be wavy */
if (maxmax - minmin > jumplimit) {
ycount = segment; /*no of segments */
for (blobindex = 0, segment = 1; blobindex < ycount;
blobindex++) {
if (yturns[blobindex] > minmin + jumplimit
|| yturns[blobindex] < maxmax - jumplimit) {
/*significant peak */
if (segment == 1
|| yturns[blobindex] > prevy + jumplimit
|| yturns[blobindex] < prevy - jumplimit) {
/*different to previous */
xstarts[segment] = xturns[blobindex];
segment++;
prevy = yturns[blobindex];
}
/*bigger max */
else if (prevy > minmin + jumplimit && yturns[blobindex] > prevy
/*smaller min */
|| prevy < maxmax - jumplimit && yturns[blobindex] < prevy) {
xstarts[segment - 1] = xturns[blobindex];
/*improved previous */
prevy = yturns[blobindex];
}
}
}
xstarts[segment] = blobcoords[blobcount - 1].right () + 1;
segments = segment; /*no of segments */
/*linear */
*baseline = QSPLINE (xstarts, segments, xcoords, ycoords, blobcount, 1);
}
}
}
else {
*baseline = *spline; /*copy it */
shift = ICOORD (0, (INT16) (blobcoords[0].bottom ()
- spline->y (blobcoords[0].right ())));
baseline->move (shift);
}
}
/**********************************************************************
* make_holed_baseline
*
* Make the first estimate at a baseline, either by shifting
* a supplied previous spline, or by doing a piecewise linear
* approximation using all the blobs.
**********************************************************************/
void
make_holed_baseline ( //initial approximation
BOX blobcoords[], /*blob bounding boxes */
int blobcount, /*no of blobcoords */
QSPLINE * spline, /*initial spline */
QSPLINE * baseline, /*output spline */
float gradient //of line
) {
int leftedge; /*left edge of line */
int rightedge; /*right edge of line */
int blobindex; /*current blob */
float x; //centre of row
ICOORD shift; //shift of spline
LMS lms(blobcount); //straight baseline
INT32 xstarts[2]; //straight line
double coeffs[3];
float c; //line parameter
/*left edge of row */
leftedge = blobcoords[0].left ();
/*right edge of line */
rightedge = blobcoords[blobcount - 1].right ();
for (blobindex = 0; blobindex < blobcount; blobindex++) {
lms.add (FCOORD ((blobcoords[blobindex].left () +
blobcoords[blobindex].right ()) / 2.0,
blobcoords[blobindex].bottom ()));
}
lms.constrained_fit (gradient, c);
xstarts[0] = leftedge;
xstarts[1] = rightedge;
coeffs[0] = 0;
coeffs[1] = gradient;
coeffs[2] = c;
*baseline = QSPLINE (1, xstarts, coeffs);
if (spline != NULL /*no given spline */
&& spline->segments >= 3 /*or trivial */
/*or too non-overlap */
&& spline->xcoords[1] <= leftedge + MAXOVERLAP * (rightedge - leftedge)
&& spline->xcoords[spline->segments - 1] >= rightedge
- MAXOVERLAP * (rightedge - leftedge)) {
*baseline = *spline; /*copy it */
x = (leftedge + rightedge) / 2.0;
shift = ICOORD (0, (INT16) (gradient * x + c - spline->y (x)));
baseline->move (shift);
}
}
/**********************************************************************
* partition_line
*
* Partition a row of blobs into different groups of continuous
* y position. jumplimit specifies the max allowable limit on a jump
* before a new partition is started.
* The return value is the biggest partition
**********************************************************************/
int
partition_line ( //partition blobs
BOX blobcoords[], //bounding boxes
int blobcount, /*no of blobs on row */
int *numparts, /*number of partitions */
char partids[], /*partition no of each blob */
int partsizes[], /*no in each partition */
QSPLINE * spline, /*curve to fit to */
float jumplimit, /*allowed delta change */
float ydiffs[] /*diff from spline */
) {
register int blobindex; /*no along text line */
int bestpart; /*best new partition */
int biggestpart; /*part with most members */
float diff; /*difference from line */
int startx; /*index of start blob */
float partdiffs[MAXPARTS]; /*step between parts */
for (bestpart = 0; bestpart < MAXPARTS; bestpart++)
partsizes[bestpart] = 0; /*zero them all */
startx = get_ydiffs (blobcoords, blobcount, spline, ydiffs);
*numparts = 1; /*1 partition */
bestpart = -1; /*first point */
for (blobindex = startx; blobindex < blobcount; blobindex++) {
/*do each blob in row */
diff = ydiffs[blobindex]; /*diff from line */
if (textord_oldbl_debug) {
tprintf ("%d(%d,%d), ", blobindex,
blobcoords[blobindex].left (),
blobcoords[blobindex].bottom ());
}
bestpart =
choose_partition(diff, partdiffs, bestpart, jumplimit, numparts);
/*record partition */
partids[blobindex] = bestpart;
partsizes[bestpart]++; /*another in it */
}
bestpart = -1; /*first point */
partsizes[0]--; /*doing 1st pt again */
/*do each blob in row */
for (blobindex = startx; blobindex >= 0; blobindex--) {
diff = ydiffs[blobindex]; /*diff from line */
if (textord_oldbl_debug) {
tprintf ("%d(%d,%d), ", blobindex,
blobcoords[blobindex].left (),
blobcoords[blobindex].bottom ());
}
bestpart =
choose_partition(diff, partdiffs, bestpart, jumplimit, numparts);
/*record partition */
partids[blobindex] = bestpart;
partsizes[bestpart]++; /*another in it */
}
for (biggestpart = 0, bestpart = 1; bestpart < *numparts; bestpart++)
if (partsizes[bestpart] >= partsizes[biggestpart])
biggestpart = bestpart; /*new biggest */
if (textord_oldbl_merge_parts)
merge_oldbl_parts(blobcoords,
blobcount,
partids,
partsizes,
biggestpart,
jumplimit);
return biggestpart; /*biggest partition */
}
/**********************************************************************
* merge_oldbl_parts
*
* For any adjacent group of blobs in a different part, put them in the
* main part if they fit closely to neighbours in the main part.
**********************************************************************/
void
merge_oldbl_parts ( //partition blobs
BOX blobcoords[], //bounding boxes
int blobcount, /*no of blobs on row */
char partids[], /*partition no of each blob */
int partsizes[], /*no in each partition */
int biggestpart, //major partition
float jumplimit /*allowed delta change */
) {
BOOL8 found_one; //found a bestpart blob
BOOL8 close_one; //found was close enough
register int blobindex; /*no along text line */
int prevpart; //previous iteration
int runlength; //no in this part
float diff; /*difference from line */
int startx; /*index of start blob */
int test_blob; //another index
FCOORD coord; //blob coordinate
float m, c; //fitted line
QLSQ stats; //line stuff
prevpart = biggestpart;
runlength = 0;
startx = 0;
for (blobindex = 0; blobindex < blobcount; blobindex++) {
if (partids[blobindex] != prevpart) {
// tprintf("Partition change at (%d,%d) from %d to %d after run of %d\n",
// blobcoords[blobindex].left(),blobcoords[blobindex].bottom(),
// prevpart,partids[blobindex],runlength);
if (prevpart != biggestpart && runlength > MAXBADRUN) {
stats.clear ();
for (test_blob = startx; test_blob < blobindex; test_blob++) {
coord = FCOORD ((blobcoords[test_blob].left ()
+ blobcoords[test_blob].right ()) / 2.0,
blobcoords[test_blob].bottom ());
stats.add (coord.x (), coord.y ());
}
stats.fit (1);
m = stats.get_b ();
c = stats.get_c ();
if (textord_oldbl_debug)
tprintf ("Fitted line y=%g x + %g\n", m, c);
found_one = FALSE;
close_one = FALSE;
for (test_blob = 1; !found_one
&& (startx - test_blob >= 0
|| blobindex + test_blob <= blobcount); test_blob++) {
if (startx - test_blob >= 0
&& partids[startx - test_blob] == biggestpart) {
found_one = TRUE;
coord = FCOORD ((blobcoords[startx - test_blob].left ()
+ blobcoords[startx -
test_blob].right ()) /
2.0,
blobcoords[startx -
test_blob].bottom ());
diff = m * coord.x () + c - coord.y ();
if (textord_oldbl_debug)
tprintf
("Diff of common blob to suspect part=%g at (%g,%g)\n",
diff, coord.x (), coord.y ());
if (diff < jumplimit && -diff < jumplimit)
close_one = TRUE;
}
if (blobindex + test_blob <= blobcount
&& partids[blobindex + test_blob - 1] == biggestpart) {
found_one = TRUE;
coord =
FCOORD ((blobcoords[blobindex + test_blob - 1].
left () + blobcoords[blobindex + test_blob -
1].right ()) / 2.0,
blobcoords[blobindex + test_blob -
1].bottom ());
diff = m * coord.x () + c - coord.y ();
if (textord_oldbl_debug)
tprintf
("Diff of common blob to suspect part=%g at (%g,%g)\n",
diff, coord.x (), coord.y ());
if (diff < jumplimit && -diff < jumplimit)
close_one = TRUE;
}
}
if (close_one) {
if (textord_oldbl_debug)
tprintf
("Merged %d blobs back into part %d from %d starting at (%d,%d)\n",
runlength, biggestpart, prevpart,
blobcoords[startx].left (),
blobcoords[startx].bottom ());
//switch sides
partsizes[prevpart] -= runlength;
for (test_blob = startx; test_blob < blobindex; test_blob++)
partids[test_blob] = biggestpart;
}
}
prevpart = partids[blobindex];
runlength = 1;
startx = blobindex;
}
else
runlength++;
}
}
/**********************************************************************
* get_ydiffs
*
* Get the differences between the blobs and the spline,
* putting them in ydiffs. The return value is the index
* of the blob in the middle of the "best behaved" region
**********************************************************************/
int
get_ydiffs ( //evaluate differences
BOX blobcoords[], //bounding boxes
int blobcount, /*no of blobs */
QSPLINE * spline, /*approximating spline */
float ydiffs[] /*output */
) {
register int blobindex; /*current blob */
int xcentre; /*xcoord */
int lastx; /*last xcentre */
float diffsum; /*sum of diffs */
float diff; /*current difference */
float drift; /*sum of spline steps */
float bestsum; /*smallest diffsum */
int bestindex; /*index of bestsum */
diffsum = 0.0f;
bestindex = 0;
bestsum = (float) MAX_INT32;
drift = 0.0f;
lastx = blobcoords[0].left ();
/*do each blob in row */
for (blobindex = 0; blobindex < blobcount; blobindex++) {
/*centre of blob */
xcentre = (blobcoords[blobindex].left () + blobcoords[blobindex].right ()) >> 1;
//step functions in spline
drift += spline->step (lastx, xcentre);
lastx = xcentre;
diff = blobcoords[blobindex].bottom ();
diff -= spline->y (xcentre);
diff += drift;
ydiffs[blobindex] = diff; /*store difference */
if (blobindex > 2)
/*remove old one */
diffsum -= ABS (ydiffs[blobindex - 3]);
diffsum += ABS (diff); /*add new one */
if (blobindex >= 2 && diffsum < bestsum) {
bestsum = diffsum; /*find min sum */
bestindex = blobindex - 1; /*middle of set */
}
}
return bestindex;
}
/**********************************************************************
* choose_partition
*
* Choose a partition for the point and return the index.
**********************************************************************/
int
choose_partition ( //select partition
register float diff, /*diff from spline */
float partdiffs[], /*diff on all parts */
int lastpart, /*last assigned partition */
float jumplimit, /*new part threshold */
int *partcount /*no of partitions */
) {
register int partition; /*partition no */
int bestpart; /*best new partition */
float bestdelta; /*best gap from a part */
static float drift; /*drift from spline */
float delta; /*diff from part */
static float lastdelta; /*previous delta */
if (lastpart < 0) {
partdiffs[0] = diff;
lastpart = 0; /*first point */
drift = 0.0f;
lastdelta = 0.0f;
}
/*adjusted diff from part */
delta = diff - partdiffs[lastpart] - drift;
if (textord_oldbl_debug) {
tprintf ("Diff=%.2f, Delta=%.3f, Drift=%.3f, ", diff, delta, drift);
}
if (ABS (delta) > jumplimit / 2) {
/*delta on part 0 */
bestdelta = diff - partdiffs[0] - drift;
bestpart = 0; /*0 best so far */
for (partition = 1; partition < *partcount; partition++) {
delta = diff - partdiffs[partition] - drift;
if (ABS (delta) < ABS (bestdelta)) {
bestdelta = delta;
bestpart = partition; /*part with nearest jump */
}
}
delta = bestdelta;
/*too far away */
if (ABS (bestdelta) > jumplimit
&& *partcount < MAXPARTS) { /*and spare part left */
bestpart = (*partcount)++; /*best was new one */
/*start new one */
partdiffs[bestpart] = diff - drift;
delta = 0.0f;
}
}
else {
bestpart = lastpart; /*best was last one */
}
if (bestpart == lastpart
&& (ABS (delta - lastdelta) < jumplimit / 2
|| ABS (delta) < jumplimit / 2))
/*smooth the drift */
drift = (3 * drift + delta) / 3;
lastdelta = delta;
if (textord_oldbl_debug) {
tprintf ("P=%d\n", bestpart);
}
return bestpart;
}
///*merge_partitions(partids,partcount,blobcount,bestpart) discards funny looking
//partitions and gives all the rest partid 0*/
//
//merge_partitions(partids,partcount,blobcount,bestpart)
//register char *partids; /*partition numbers*/
//int partcount; /*no of partitions*/
//int blobcount; /*no of blobs*/
//int bestpart; /*best partition*/
//{
// register int blobindex; /*no along text line*/
// int runlength; /*run of same partition*/
// int bestrun; /*biggest runlength*/
//
// bestrun=0; /*no runs yet*/
// runlength=1;
// for (blobindex=1;blobindex<blobcount;blobindex++)
// { if (partids[blobindex]!=partids[blobindex-1])
// { if (runlength>bestrun)
// bestrun=runlength; /*find biggest run*/
// runlength=1; /*new run*/
// }
// else
// { runlength++;
// }
// }
// if (runlength>bestrun)
// bestrun=runlength;
//
// for (blobindex=0;blobindex<blobcount;blobindex++)
// { if (blobindex<1
// || partids[blobindex]!=partids[blobindex-1])
// { if ((blobindex+1>=blobcount
// || partids[blobindex]!=partids[blobindex+1])
// /*loner*/
// && (bestrun>2 || partids[blobindex]!=bestpart))
// { partids[blobindex]=partcount; /*discard loner*/
// }
// else if (blobindex+1<blobcount
// && partids[blobindex]==partids[blobindex+1]
// /*pair*/
// && (blobindex+2>=blobcount
// || partids[blobindex]!=partids[blobindex+2])
// && (bestrun>3 || partids[blobindex]!=bestpart))
// { partids[blobindex]=partcount; /*discard both*/
// partids[blobindex+1]=partcount;
// }
// }
// }
// for (blobindex=0;blobindex<blobcount;blobindex++)
// { if (partids[blobindex]<partcount)
// partids[blobindex]=0; /*all others together*/
// }
//}
/**********************************************************************
* partition_coords
*
* Get the x,y coordinates of all points in the bestpart and put them
* in xcoords,ycoords. Return the number of points found.
**********************************************************************/
int
partition_coords ( //find relevant coords
BOX blobcoords[], //bounding boxes
int blobcount, /*no of blobs in row */
char partids[], /*partition no of each blob */
int bestpart, /*best new partition */
int xcoords[], /*points to work on */
int ycoords[] /*points to work on */
) {
register int blobindex; /*no along text line */
int pointcount; /*no of points */
pointcount = 0;
for (blobindex = 0; blobindex < blobcount; blobindex++) {
if (partids[blobindex] == bestpart) {
/*centre of blob */
xcoords[pointcount] = (blobcoords[blobindex].left () + blobcoords[blobindex].right ()) >> 1;
ycoords[pointcount++] = blobcoords[blobindex].bottom ();
}
}
return pointcount; /*no of points found */
}
/**********************************************************************
* segment_spline
*
* Segment the row at midpoints between maxima and minima of the x,y pairs.
* The xstarts of the segments are returned and the number found.
**********************************************************************/
int
segment_spline ( //make xstarts
BOX blobcoords[], //boundign boxes
int blobcount, /*no of blobs in row */
int xcoords[], /*points to work on */
int ycoords[], /*points to work on */
int degree, int pointcount, /*no of points */
int xstarts[] //result
) {
register int ptindex; /*no along text line */
register int segment; /*partition no */
int lastmin, lastmax; /*possible turn points */
int turnpoints[SPLINESIZE]; /*good turning points */
int turncount; /*no of turning points */
int max_x; //max specified coord
xstarts[0] = xcoords[0] - 1; //leftmost defined pt
max_x = xcoords[pointcount - 1] + 1;
if (degree < 2)
pointcount = 0;
turncount = 0; /*no turning points yet */
if (pointcount > 3) {
ptindex = 1;
lastmax = lastmin = 0; /*start with first one */
while (ptindex < pointcount - 1 && turncount < SPLINESIZE - 1) {
/*minimum */
if (ycoords[ptindex - 1] > ycoords[ptindex] && ycoords[ptindex] <= ycoords[ptindex + 1]) {
if (ycoords[ptindex] < ycoords[lastmax] - TURNLIMIT) {
if (turncount == 0 || turnpoints[turncount - 1] != lastmax)
/*new max point */
turnpoints[turncount++] = lastmax;
lastmin = ptindex; /*latest minimum */
}
else if (ycoords[ptindex] < ycoords[lastmin]) {
lastmin = ptindex; /*lower minimum */
}
}
/*maximum */
if (ycoords[ptindex - 1] < ycoords[ptindex] && ycoords[ptindex] >= ycoords[ptindex + 1]) {
if (ycoords[ptindex] > ycoords[lastmin] + TURNLIMIT) {
if (turncount == 0 || turnpoints[turncount - 1] != lastmin)
/*new min point */
turnpoints[turncount++] = lastmin;
lastmax = ptindex; /*latest maximum */
}
else if (ycoords[ptindex] > ycoords[lastmax]) {
lastmax = ptindex; /*higher maximum */
}
}
ptindex++;
}
/*possible global min */
if (ycoords[ptindex] < ycoords[lastmax] - TURNLIMIT
&& (turncount == 0 || turnpoints[turncount - 1] != lastmax)) {
if (turncount < SPLINESIZE - 1)
/*2 more turns */
turnpoints[turncount++] = lastmax;
if (turncount < SPLINESIZE - 1)
turnpoints[turncount++] = ptindex;
}
else if (ycoords[ptindex] > ycoords[lastmin] + TURNLIMIT
/*possible global max */
&& (turncount == 0 || turnpoints[turncount - 1] != lastmin)) {
if (turncount < SPLINESIZE - 1)
/*2 more turns */
turnpoints[turncount++] = lastmin;
if (turncount < SPLINESIZE - 1)
turnpoints[turncount++] = ptindex;
}
else if (turncount > 0 && turnpoints[turncount - 1] == lastmin
&& turncount < SPLINESIZE - 1) {
if (ycoords[ptindex] > ycoords[lastmax])
turnpoints[turncount++] = ptindex;
else
turnpoints[turncount++] = lastmax;
}
else if (turncount > 0 && turnpoints[turncount - 1] == lastmax
&& turncount < SPLINESIZE - 1) {
if (ycoords[ptindex] < ycoords[lastmin])
turnpoints[turncount++] = ptindex;
else
turnpoints[turncount++] = lastmin;
}
}
if (textord_oldbl_debug && turncount > 0)
tprintf ("First turn is %d at (%d,%d)\n",
turnpoints[0], xcoords[turnpoints[0]], ycoords[turnpoints[0]]);
for (segment = 1; segment < turncount; segment++) {
/*centre y coord */
lastmax = (ycoords[turnpoints[segment - 1]] + ycoords[turnpoints[segment]]) / 2;
/* fix alg so that it works with both rising and falling sections */
if (ycoords[turnpoints[segment - 1]] < ycoords[turnpoints[segment]])
/*find rising y centre */
for (ptindex = turnpoints[segment - 1] + 1; ptindex < turnpoints[segment] && ycoords[ptindex + 1] <= lastmax; ptindex++);
else
/*find falling y centre */
for (ptindex = turnpoints[segment - 1] + 1; ptindex < turnpoints[segment] && ycoords[ptindex + 1] >= lastmax; ptindex++);
/*centre x */
xstarts[segment] = (xcoords[ptindex - 1] + xcoords[ptindex]
+ xcoords[turnpoints[segment - 1]]
+ xcoords[turnpoints[segment]] + 2) / 4;
/*halfway between turns */
if (textord_oldbl_debug)
tprintf ("Turn %d is %d at (%d,%d), mid pt is %d@%d, final @%d\n",
segment, turnpoints[segment],
xcoords[turnpoints[segment]], ycoords[turnpoints[segment]],
ptindex - 1, xcoords[ptindex - 1], xstarts[segment]);
}
xstarts[segment] = max_x;
return segment; /*no of splines */
}
/**********************************************************************
* split_stepped_spline
*
* Re-segment the spline in cases where there is a big step function.
* Return TRUE if any were done.
**********************************************************************/
BOOL8
split_stepped_spline ( //make xstarts
QSPLINE * baseline, //current shot
float jumplimit, //max step fuction
int xcoords[], /*points to work on */
int xstarts[], //result
int &segments //no of segments
) {
BOOL8 doneany; //return value
register int segment; /*partition no */
int startindex, centreindex, endindex;
float leftcoord, rightcoord;
int leftindex, rightindex;
float step; //spline step
doneany = FALSE;
startindex = 0;
for (segment = 1; segment < segments - 1; segment++) {
step = baseline->step ((xstarts[segment - 1] + xstarts[segment]) / 2.0,
(xstarts[segment] + xstarts[segment + 1]) / 2.0);
if (step < 0)
step = -step;
if (step > jumplimit) {
while (xcoords[startindex] < xstarts[segment - 1])
startindex++;
centreindex = startindex;
while (xcoords[centreindex] < xstarts[segment])
centreindex++;
endindex = centreindex;
while (xcoords[endindex] < xstarts[segment + 1])
endindex++;
if (segments >= SPLINESIZE) {
if (textord_debug_baselines)
tprintf ("Too many segments to resegment spline!!\n");
}
else if (endindex - startindex >= textord_spline_medianwin * 3) {
while (centreindex - startindex <
textord_spline_medianwin * 3 / 2)
centreindex++;
while (endindex - centreindex <
textord_spline_medianwin * 3 / 2)
centreindex--;
leftindex = (startindex + startindex + centreindex) / 3;
rightindex = (centreindex + endindex + endindex) / 3;
leftcoord =
(xcoords[startindex] * 2 + xcoords[centreindex]) / 3.0;
rightcoord =
(xcoords[centreindex] + xcoords[endindex] * 2) / 3.0;
while (xcoords[leftindex] > leftcoord
&& leftindex - startindex > textord_spline_medianwin)
leftindex--;
while (xcoords[leftindex] < leftcoord
&& centreindex - leftindex >
textord_spline_medianwin / 2)
leftindex++;
if (xcoords[leftindex] - leftcoord >
leftcoord - xcoords[leftindex - 1])
leftindex--;
while (xcoords[rightindex] > rightcoord
&& rightindex - centreindex >
textord_spline_medianwin / 2)
rightindex--;
while (xcoords[rightindex] < rightcoord
&& endindex - rightindex > textord_spline_medianwin)
rightindex++;
if (xcoords[rightindex] - rightcoord >
rightcoord - xcoords[rightindex - 1])
rightindex--;
if (textord_debug_baselines)
tprintf ("Splitting spline at %d with step %g at (%d,%d)\n",
xstarts[segment],
baseline->
step ((xstarts[segment - 1] +
xstarts[segment]) / 2.0,
(xstarts[segment] +
xstarts[segment + 1]) / 2.0),
(xcoords[leftindex - 1] + xcoords[leftindex]) / 2,
(xcoords[rightindex - 1] + xcoords[rightindex]) / 2);
insert_spline_point (xstarts, segment,
(xcoords[leftindex - 1] +
xcoords[leftindex]) / 2,
(xcoords[rightindex - 1] +
xcoords[rightindex]) / 2, segments);
doneany = TRUE;
}
else if (textord_debug_baselines) {
tprintf
("Resegmenting spline failed - insufficient pts (%d,%d,%d,%d)\n",
startindex, centreindex, endindex,
(INT32) textord_spline_medianwin);
}
}
// else tprintf("Spline step at %d is %g\n",
// xstarts[segment],
// baseline->step((xstarts[segment-1]+xstarts[segment])/2.0,
// (xstarts[segment]+xstarts[segment+1])/2.0));
}
return doneany;
}
/**********************************************************************
* insert_spline_point
*
* Insert a new spline point and shuffle up the others.
**********************************************************************/
void
insert_spline_point ( //get descenders
int xstarts[], //starts to shuffle
int segment, //insertion pt
int coord1, //coords to add
int coord2, int &segments //total segments
) {
int index; //for shuffling
for (index = segments; index > segment; index--)
xstarts[index + 1] = xstarts[index];
segments++;
xstarts[segment] = coord1;
xstarts[segment + 1] = coord2;
}
/**********************************************************************
* find_lesser_parts
*
* Average the step from the spline for the other partitions
* and find the commonest partition which has a descender.
**********************************************************************/
void
find_lesser_parts ( //get descenders
TO_ROW * row, //row to process
BOX blobcoords[], //bounding boxes
int blobcount, /*no of blobs */
char partids[], /*partition of each blob */
int partsizes[], /*size of each part */
int partcount, /*no of partitions */
int bestpart /*biggest partition */
) {
register int blobindex; /*index of blob */
register int partition; /*current partition */
int xcentre; /*centre of blob */
int poscount; /*count of best up step */
int negcount; /*count of best down step */
float partsteps[MAXPARTS]; /*average step to part */
float bestpos; /*best up step */
float bestneg; /*best down step */
int runlength; /*length of bad run */
int biggestrun; /*biggest bad run */
biggestrun = 0;
for (partition = 0; partition < partcount; partition++)
partsteps[partition] = 0.0; /*zero accumulators */
for (runlength = 0, blobindex = 0; blobindex < blobcount; blobindex++) {
xcentre = (blobcoords[blobindex].left ()
+ blobcoords[blobindex].right ()) >> 1;
/*in other parts */
if (partids[blobindex] != bestpart) {
runlength++; /*run of non bests */
if (runlength > biggestrun)
biggestrun = runlength;
partsteps[partids[blobindex]] += blobcoords[blobindex].bottom ()
- row->baseline.y (xcentre);
}
else
runlength = 0;
}
if (biggestrun > MAXBADRUN)
row->xheight = -1.0f; /*failed */
else
row->xheight = 1.0f; /*success */
poscount = negcount = 0;
bestpos = bestneg = 0.0; /*no step yet */
for (partition = 0; partition < partcount; partition++) {
if (partition != bestpart) {
//by jetsoft divide by zero possible
if (partsizes[partition]==0)
partsteps[partition]=0;
else
partsteps[partition] /= partsizes[partition];
//
if (partsteps[partition] >= MINASCRISE
&& partsizes[partition] > poscount) {
/*ascender rise */
bestpos = partsteps[partition];
/*2nd most popular */
poscount = partsizes[partition];
}
if (partsteps[partition] <= -MINASCRISE
&& partsizes[partition] > negcount) {
/*ascender rise */
bestneg = partsteps[partition];
/*2nd most popular */
negcount = partsizes[partition];
}
}
}
/*average x-height */
partsteps[bestpart] /= blobcount;
row->descdrop = bestneg;
}
/**********************************************************************
* old_first_xheight
*
* Makes an x-height spline by copying the baseline and shifting it.
* It estimates the x-height across the line to use as the shift.
* It also finds the ascender height if it can.
**********************************************************************/
void
old_first_xheight ( //the wiseowl way
TO_ROW * row, /*current row */
BOX blobcoords[], /*blob bounding boxes */
int initialheight, //initial guess
int blobcount, /*blobs in blobcoords */
QSPLINE * baseline, /*established */
float jumplimit /*min ascender height */
) {
register int blobindex; /*current blob */
/*height statistics */
STATS heightstat (0, MAXHEIGHT);
int height; /*height of blob */
int xcentre; /*centre of blob */
int lineheight; /*approx xheight */
float ascenders; /*ascender sum */
int asccount; /*no of ascenders */
float xsum; /*xheight sum */
int xcount; /*xheight count */
register float diff; /*height difference */
if (blobcount > 1) {
for (blobindex = 0; blobindex < blobcount; blobindex++) {
xcentre = (blobcoords[blobindex].left ()
+ blobcoords[blobindex].right ()) / 2;
/*height of blob */
height = (int) (blobcoords[blobindex].top () - baseline->y (xcentre) + 0.5);
if (height > initialheight * oldbl_xhfract
&& height > textord_min_xheight)
heightstat.add (height, 1);
}
if (heightstat.get_total () > 3) {
lineheight = (int) heightstat.ile (0.25);
if (lineheight <= 0)
lineheight = (int) heightstat.ile (0.5);
}
else
lineheight = initialheight;
}
else {
lineheight = (int) (blobcoords[0].top ()
- baseline->y ((blobcoords[0].left ()
+ blobcoords[0].right ()) / 2) +
0.5);
}
xsum = 0.0f;
xcount = 0;
for (ascenders = 0.0f, asccount = 0, blobindex = 0; blobindex < blobcount;
blobindex++) {
xcentre = (blobcoords[blobindex].left ()
+ blobcoords[blobindex].right ()) / 2;
diff = blobcoords[blobindex].top () - baseline->y (xcentre);
/*is it ascender */
if (diff > lineheight + jumplimit) {
ascenders += diff;
asccount++; /*count ascenders */
}
else if (diff > lineheight - jumplimit) {
xsum += diff; /*mean xheight */
xcount++;
}
}
if (xcount > 0)
xsum /= xcount; /*average xheight */
else
xsum = (float) lineheight; /*guess it */
row->xheight *= xsum;
if (asccount > 0)
row->ascrise = ascenders / asccount - xsum;
else
row->ascrise = 0.0f; /*had none */
if (row->xheight == 0)
row->xheight = -1.0f;
}
/**********************************************************************
* make_first_xheight
*
* Makes an x-height spline by copying the baseline and shifting it.
* It estimates the x-height across the line to use as the shift.
* It also finds the ascender height if it can.
**********************************************************************/
void
make_first_xheight ( //find xheight
TO_ROW * row, /*current row */
BOX blobcoords[], /*blob bounding boxes */
int lineheight, //initial guess
int init_lineheight, //block level guess
int blobcount, /*blobs in blobcoords */
QSPLINE * baseline, /*established */
float jumplimit /*min ascender height */
) {
STATS heightstat (0, HEIGHTBUCKETS);
int lefts[HEIGHTBUCKETS];
int rights[HEIGHTBUCKETS];
int modelist[MODENUM];
int blobindex;
int mode_count; //blobs to count in thr
int sign_bit;
int mode_threshold;
const int kBaselineTouch = 2; // This really should change with resolution.
const int kGoodStrength = 8; // Strength of baseline-touching heights.
const float kMinHeight = 0.25; // Min fraction of lineheight to use.
sign_bit = row->xheight > 0 ? 1 : -1;
memset(lefts, 0, HEIGHTBUCKETS * sizeof(lefts[0]));
memset(rights, 0, HEIGHTBUCKETS * sizeof(rights[0]));
mode_count = 0;
for (blobindex = 0; blobindex < blobcount; blobindex++) {
int xcenter = (blobcoords[blobindex].left () +
blobcoords[blobindex].right ()) / 2;
float base = baseline->y(xcenter);
float bottomdiff = fabs(base - blobcoords[blobindex].bottom());
int strength = bottomdiff <= kBaselineTouch ? kGoodStrength : 1;
int height = static_cast<int>(blobcoords[blobindex].top () - base);
if (blobcoords[blobindex].height () > init_lineheight * kMinHeight) {
if (height > lineheight * oldbl_xhfract
&& height > textord_min_xheight) {
heightstat.add (height, strength);
if (height < HEIGHTBUCKETS) {
if (xcenter > rights[height])
rights[height] = xcenter;
if (xcenter > 0 && (lefts[height] == 0 || xcenter < lefts[height]))
lefts[height] = xcenter;
}
}
mode_count += strength;
}
}
mode_threshold = (int) (blobcount * 0.1);
if (oldbl_dot_error_size > 1 || oldbl_xhfix)
mode_threshold = (int) (mode_count * 0.1);
if (textord_oldbl_debug) {
tprintf ("blobcount=%d, mode_count=%d, mode_t=%d\n",
blobcount, mode_count, mode_threshold);
}
find_top_modes(&heightstat, HEIGHTBUCKETS, modelist, MODENUM);
if (textord_oldbl_debug) {
for (blobindex = 0; blobindex < MODENUM; blobindex++)
tprintf ("mode[%d]=%d ", blobindex, modelist[blobindex]);
tprintf ("\n");
}
pick_x_height(row, modelist, lefts, rights, &heightstat, mode_threshold);
if (textord_oldbl_debug)
tprintf ("Output xheight=%g\n", row->xheight);
if (row->xheight < 0 && textord_oldbl_debug)
tprintf ("warning: Row Line height < 0; %4.2f\n", row->xheight);
if (sign_bit < 0)
row->xheight = -row->xheight;
}
/**********************************************************************
* find_top_modes
*
* Fill the input array with the indices of the top ten modes of the
* input distribution.
**********************************************************************/
const int kMinModeFactor = 32;
void
find_top_modes ( //get modes
STATS * stats, //stats to hack
int statnum, //no of piles
int modelist[], int modenum //no of modes to get
) {
int mode_count;
int last_i = 0;
int last_max = MAX_INT32;
int i;
int mode;
int total_max = 0;
for (mode_count = 0; mode_count < modenum; mode_count++) {
mode = 0;
for (i = 0; i < statnum; i++) {
if (stats->pile_count (i) > stats->pile_count (mode)) {
if ((stats->pile_count (i) < last_max) ||
((stats->pile_count (i) == last_max) && (i > last_i))) {
mode = i;
}
}
}
last_i = mode;
last_max = stats->pile_count (last_i);
total_max += last_max;
if (last_max <= total_max / kMinModeFactor)
mode = 0;
modelist[mode_count] = mode;
}
}
/**********************************************************************
* pick_x_height
*
* Choose based on the height modes the best x height value.
**********************************************************************/
void pick_x_height(TO_ROW * row, //row to do
int modelist[],
int lefts[], int rights[],
STATS * heightstat,
int mode_threshold) {
int x;
int y;
int z;
float ratio;
int found_one_bigger = FALSE;
int best_x_height = 0;
int best_asc = 0;
int num_in_best;
for (x = 0; x < MODENUM; x++) {
for (y = 0; y < MODENUM; y++) {
/* Check for two modes */
if (modelist[x] && modelist[y] &&
heightstat->pile_count (modelist[x]) > mode_threshold &&
MIN(rights[modelist[x]], rights[modelist[y]]) >
MAX(lefts[modelist[x]], lefts[modelist[y]])) {
ratio = (float) modelist[y] / (float) modelist[x];
if (1.2 < ratio && ratio < 1.8) {
/* Two modes found */
best_x_height = modelist[x];
num_in_best = heightstat->pile_count (modelist[x]);
/* Try to get one higher */
do {
found_one_bigger = FALSE;
for (z = 0; z < MODENUM; z++) {
if (modelist[z] == best_x_height + 1 &&
MIN(rights[modelist[x]], rights[modelist[y]]) >
MAX(lefts[modelist[x]], lefts[modelist[y]])) {
ratio = (float) modelist[y] / (float) modelist[z];
if ((1.2 < ratio && ratio < 1.8) &&
/* Should be half of best */
heightstat->pile_count (modelist[z]) >
num_in_best * 0.5) {
best_x_height++;
found_one_bigger = TRUE;
break;
}
}
}
}
while (found_one_bigger);
/* try to get a higher ascender */
best_asc = modelist[y];
num_in_best = heightstat->pile_count (modelist[y]);
/* Try to get one higher */
do {
found_one_bigger = FALSE;
for (z = 0; z < MODENUM; z++) {
if (modelist[z] > best_asc &&
MIN(rights[modelist[x]], rights[modelist[y]]) >
MAX(lefts[modelist[x]], lefts[modelist[y]])) {
ratio = (float) modelist[z] / (float) best_x_height;
if ((1.2 < ratio && ratio < 1.8) &&
/* Should be half of best */
heightstat->pile_count (modelist[z]) >
num_in_best * 0.5) {
best_asc = modelist[z];
found_one_bigger = TRUE;
break;
}
}
}
}
while (found_one_bigger);
row->xheight = (float) best_x_height;
row->ascrise = (float) best_asc - best_x_height;
return;
}
}
}
}
best_x_height = modelist[0]; /* Single Mode found */
num_in_best = heightstat->pile_count (best_x_height);
do {
/* Try to get one higher */
found_one_bigger = FALSE;
for (z = 1; z < MODENUM; z++) {
/* Should be half of best */
if ((modelist[z] == best_x_height + 1) &&
(heightstat->pile_count (modelist[z]) > num_in_best * 0.5)) {
best_x_height++;
found_one_bigger = TRUE;
break;
}
}
}
while (found_one_bigger);
row->ascrise = 0.0f;
row->xheight = (float) best_x_height;
if (row->xheight == 0)
row->xheight = -1.0f;
}