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74 lines
2.5 KiB
C++
74 lines
2.5 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: unicharmap.h
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// Description: Unicode character/ligature to integer id class.
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// Author: Thomas Kielbus
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// Created: Wed Jun 28 17:05:01 PDT 2006
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//
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// (C) Copyright 2006, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_CCUTIL_UNICHARMAP_H_
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#define TESSERACT_CCUTIL_UNICHARMAP_H_
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#include "unichar.h"
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// A UNICHARMAP stores unique unichars. Each of them is associated with one
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// UNICHAR_ID.
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class UNICHARMAP {
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public:
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// Create an empty UNICHARMAP
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UNICHARMAP();
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~UNICHARMAP();
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// Insert the given unichar represention in the UNICHARMAP and associate it
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// with the given id. The length of the representation MUST be non-zero.
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void insert(const char* const unichar_repr, UNICHAR_ID id);
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// Return the id associated with the given unichar representation,
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// this representation MUST exist within the UNICHARMAP. The first
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// length characters (maximum) from unichar_repr are used. The length
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// MUST be non-zero.
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UNICHAR_ID unichar_to_id(const char* const unichar_repr, int length) const;
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// Return true if the given unichar representation is already present in the
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// UNICHARMAP. The first length characters (maximum) from unichar_repr are
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// used. The length MUST be non-zero.
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bool contains(const char* const unichar_repr, int length) const;
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// Return the minimum number of characters that must be used from this string
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// to obtain a match in the UNICHARMAP.
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int minmatch(const char* const unichar_repr) const;
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// Clear the UNICHARMAP. All previous data is lost.
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void clear();
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private:
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// The UNICHARMAP is represented as a tree whose nodes are of type
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// UNICHARMAP_NODE.
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struct UNICHARMAP_NODE {
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UNICHARMAP_NODE();
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~UNICHARMAP_NODE();
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UNICHARMAP_NODE* children;
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UNICHAR_ID id;
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};
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UNICHARMAP_NODE* nodes;
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};
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#endif // TESSERACT_CCUTIL_UNICHARMAP_H_
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