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https://github.com/tesseract-ocr/tesseract.git
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f382fb56f5
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@106 d0cd1f9f-072b-0410-8dd7-cf729c803f20
145 lines
4.7 KiB
C++
145 lines
4.7 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: unichar.cpp
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// Description: Unicode character/ligature class.
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// Author: Ray Smith
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// Created: Wed Jun 28 17:05:01 PDT 2006
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//
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// (C) Copyright 2006, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#include "unichar.h"
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#define UNI_MAX_LEGAL_UTF32 0x0010FFFF
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// Construct from a utf8 string. If len<0 then the string is null terminated.
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// If the string is too long to fit in the UNICHAR then it takes only what
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// will fit. Checks for illegal input and stops at an illegal sequence.
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// The resulting UNICHAR may be empty.
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UNICHAR::UNICHAR(const char* utf8_str, int len) {
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int total_len = 0;
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int step = 0;
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if (len < 0) {
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for (len = 0; utf8_str[len] != 0 && len < UNICHAR_LEN; ++len);
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}
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for (total_len = 0; total_len < len; total_len += step) {
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step = utf8_step(utf8_str + total_len);
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if (total_len + step > UNICHAR_LEN)
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break; // Too long.
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if (step == 0)
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break; // Illegal first byte.
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int i;
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for (i = 1; i < step; ++i)
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if ((utf8_str[total_len + i] & 0xc0) != 0x80)
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break;
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if (i < step)
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break; // Illegal surrogate
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}
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memcpy(chars, utf8_str, total_len);
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if (total_len < UNICHAR_LEN) {
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chars[UNICHAR_LEN - 1] = total_len;
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while (total_len < UNICHAR_LEN - 1)
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chars[total_len++] = 0;
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}
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}
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// Construct from a single UCS4 character. Illegal values are ignored,
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// resulting in an empty UNICHAR.
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UNICHAR::UNICHAR(int unicode) {
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const int bytemask = 0xBF;
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const int bytemark = 0x80;
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if (unicode < 0x80) {
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chars[UNICHAR_LEN - 1] = 1;
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chars[2] = 0;
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chars[1] = 0;
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chars[0] = static_cast<char>(unicode);
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} else if (unicode < 0x800) {
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chars[UNICHAR_LEN - 1] = 2;
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chars[2] = 0;
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chars[1] = static_cast<char>((unicode | bytemark) & bytemask);
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unicode >>= 6;
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chars[0] = static_cast<char>(unicode | 0xc0);
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} else if (unicode < 0x10000) {
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chars[UNICHAR_LEN - 1] = 3;
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chars[2] = static_cast<char>((unicode | bytemark) & bytemask);
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unicode >>= 6;
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chars[1] = static_cast<char>((unicode | bytemark) & bytemask);
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unicode >>= 6;
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chars[0] = static_cast<char>(unicode | 0xe0);
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} else if (unicode <= UNI_MAX_LEGAL_UTF32) {
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chars[UNICHAR_LEN - 1] = 4;
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chars[3] = static_cast<char>((unicode | bytemark) & bytemask);
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unicode >>= 6;
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chars[2] = static_cast<char>((unicode | bytemark) & bytemask);
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unicode >>= 6;
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chars[1] = static_cast<char>((unicode | bytemark) & bytemask);
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unicode >>= 6;
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chars[0] = static_cast<char>(unicode | 0xf0);
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} else {
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memset(chars, 0, UNICHAR_LEN);
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}
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}
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// Get the first character as UCS-4.
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int UNICHAR::first_uni() const {
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static const int utf8_offsets[5] = {
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0, 0, 0x3080, 0xE2080, 0x3C82080
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};
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int uni = 0;
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int len = utf8_step(chars);
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const char* src = chars;
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switch (len) {
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default:
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break;
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case 4:
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uni += static_cast<unsigned char>(*src++);
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uni <<= 6;
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case 3:
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uni += static_cast<unsigned char>(*src++);
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uni <<= 6;
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case 2:
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uni += static_cast<unsigned char>(*src++);
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uni <<= 6;
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case 1:
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uni += static_cast<unsigned char>(*src++);
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}
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uni -= utf8_offsets[len];
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return uni;
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}
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// Get a terminated UTF8 string: Must delete[] it after use.
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char* UNICHAR::utf8_str() const {
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int len = utf8_len();
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char* str = new char[len + 1];
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memcpy(str, chars, len);
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str[len] = 0;
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return str;
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}
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// Get the number of bytes in the first character of the given utf8 string.
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int UNICHAR::utf8_step(const char* utf8_str) {
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static const char utf8_bytes[256] = {
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,0
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};
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return utf8_bytes[static_cast<unsigned char>(*utf8_str)];
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}
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