tesseract/vs2008/include/leptonica/pix.h
2010-11-13 20:27:49 +00:00

925 lines
42 KiB
C

/*====================================================================*
- Copyright (C) 2001 Leptonica. All rights reserved.
- This software is distributed in the hope that it will be
- useful, but with NO WARRANTY OF ANY KIND.
- No author or distributor accepts responsibility to anyone for the
- consequences of using this software, or for whether it serves any
- particular purpose or works at all, unless he or she says so in
- writing. Everyone is granted permission to copy, modify and
- redistribute this source code, for commercial or non-commercial
- purposes, with the following restrictions: (1) the origin of this
- source code must not be misrepresented; (2) modified versions must
- be plainly marked as such; and (3) this notice may not be removed
- or altered from any source or modified source distribution.
*====================================================================*/
#ifndef LEPTONICA_PIX_H
#define LEPTONICA_PIX_H
/*
* pix.h
*
* Contains the following structures:
* struct Pix
* struct PixColormap
* struct RGBA_Quad
* struct Pixa
* struct Pixaa
* struct Box
* struct Boxa
* struct Boxaa
* struct Pta
* struct Ptaa
* struct Pixacc
* struct PixTiling
* struct FPix
* struct DPix
* struct PixComp
* struct PixaComp
*
* Contains definitions for:
* Colors for RGB
* Perceptual color weights
* Colormap conversion flags
* Rasterop bit flags
* Structure access flags (for insert, copy, clone, copy-clone)
* Sorting flags (by type and direction)
* Blending flags
* Graphics pixel setting flags
* Size filtering flags
* Color component selection flags
* Rotation and shear flags
* Affine transform order flags
* Grayscale filling flags
* Dithering flags
* Distance flags
* Statistical measures
* Set selection flags
* Text orientation flags
* Edge orientation flags
* Line orientation flags
* Scan direction flags
* Horizontal warp
* Pixel selection for resampling
* Thinning flags
* Runlength flags
* Edge filter flags
* Handling negative values in conversion to unsigned int
* Subpixel color component ordering in LCD display
* Relative to zero flags
* HSV histogram flags
* Region flags (inclusion, exclusion)
* Flags for adding text to a pix
* Flags for selecting display program
*/
/*-------------------------------------------------------------------------*
* Basic Pix *
*-------------------------------------------------------------------------*/
struct Pix
{
l_uint32 w; /* width in pixels */
l_uint32 h; /* height in pixels */
l_uint32 d; /* depth in bits */
l_uint32 wpl; /* 32-bit words/line */
l_uint32 refcount; /* reference count (1 if no clones) */
l_uint32 xres; /* image res (ppi) in x direction */
/* (use 0 if unknown) */
l_uint32 yres; /* image res (ppi) in y direction */
/* (use 0 if unknown) */
l_int32 informat; /* input file format, IFF_* */
char *text; /* text string associated with pix */
struct PixColormap *colormap; /* colormap (may be null) */
l_uint32 *data; /* the image data */
};
typedef struct Pix PIX;
struct PixColormap
{
void *array; /* colormap table (array of RGBA_QUAD) */
l_int32 depth; /* of pix (1, 2, 4 or 8 bpp) */
l_int32 nalloc; /* number of color entries allocated */
l_int32 n; /* number of color entries used */
};
typedef struct PixColormap PIXCMAP;
/* Colormap table entry (after the BMP version).
* Note that the BMP format stores the colormap table exactly
* as it appears here, with color samples being stored sequentially,
* in the order (b,g,r,a). */
struct RGBA_Quad
{
l_uint8 blue;
l_uint8 green;
l_uint8 red;
l_uint8 reserved;
};
typedef struct RGBA_Quad RGBA_QUAD;
/*-------------------------------------------------------------------------*
* Colors for 32 bpp *
*-------------------------------------------------------------------------*/
/* Notes:
* (1) These are the byte indices for colors in 32 bpp images.
* They are used through the GET/SET_DATA_BYTE accessors.
* The 4th byte, typically known as the "alpha channel" and used
* for blending, is not explicitly used in leptonica.
* (2) If you redefine these values, functions that have the shifts
* hardcoded (instead of using the constants below) will break.
* These functions are labelled with "***" next to their names
* at the top of the files in which they are defined.
* Advice: Do not change these values!
* (3) The shifts to extract the red, green and blue components
* from a 32 bit pixel are defined in terms of these colors.
*/
enum {
COLOR_RED = 0,
COLOR_GREEN = 1,
COLOR_BLUE = 2,
L_ALPHA_CHANNEL = 3
};
static const l_int32 L_RED_SHIFT =
8 * (sizeof(l_uint32) - 1 - COLOR_RED); /* 24 */
static const l_int32 L_GREEN_SHIFT =
8 * (sizeof(l_uint32) - 1 - COLOR_GREEN); /* 16 */
static const l_int32 L_BLUE_SHIFT =
8 * (sizeof(l_uint32) - 1 - COLOR_BLUE); /* 8 */
static const l_int32 L_ALPHA_SHIFT =
8 * (sizeof(l_uint32) - 1 - L_ALPHA_CHANNEL); /* 0 */
/*-------------------------------------------------------------------------*
* Perceptual color weights *
*-------------------------------------------------------------------------*/
/* Notes:
* (1) These numbers are ad-hoc, but they do add up to 1.
* Unlike, for example, the weighting factor for conversion
* of RGB to luminance, or more specifically to Y in the
* YUV colorspace. Those numbers come from the
* International Telecommunications Union, via ITU-R.
*/
static const l_float32 L_RED_WEIGHT = 0.3;
static const l_float32 L_GREEN_WEIGHT = 0.5;
static const l_float32 L_BLUE_WEIGHT = 0.2;
/*-------------------------------------------------------------------------*
* Flags for colormap conversion *
*-------------------------------------------------------------------------*/
enum {
REMOVE_CMAP_TO_BINARY = 0,
REMOVE_CMAP_TO_GRAYSCALE = 1,
REMOVE_CMAP_TO_FULL_COLOR = 2,
REMOVE_CMAP_BASED_ON_SRC = 3
};
/*-------------------------------------------------------------------------*
*
* The following operation bit flags have been modified from
* Sun's pixrect.h.
*
* The 'op' in 'rasterop' is represented by an integer
* composed with Boolean functions using the set of five integers
* given below. The integers, and the op codes resulting from
* boolean expressions on them, need only be in the range from 0 to 15.
* The function is applied on a per-pixel basis.
*
* Examples: the op code representing ORing the src and dest
* is computed using the bit OR, as PIX_SRC | PIX_DST; the op
* code representing XORing src and dest is found from
* PIX_SRC ^ PIX_DST; the op code representing ANDing src and dest
* is found from PIX_SRC & PIX_DST. Note that
* PIX_NOT(PIX_CLR) = PIX_SET, and v.v., as they must be.
*
* We would like to use the following set of definitions:
*
* #define PIX_SRC 0xc
* #define PIX_DST 0xa
* #define PIX_NOT(op) ((op) ^ 0xf)
* #define PIX_CLR 0x0
* #define PIX_SET 0xf
*
* Now, these definitions differ from Sun's, in that Sun
* left-shifted each value by 1 pixel, and used the least
* significant bit as a flag for the "pseudo-operation" of
* clipping. We don't need this bit, because it is both
* efficient and safe ALWAYS to clip the rectangles to the src
* and dest images, which is what we do. See the notes in rop.h
* on the general choice of these bit flags.
*
* However, if you include Sun's xview package, you will get their
* definitions, and because I like using these flags, we will
* adopt the original Sun definitions to avoid redefinition conflicts.
*
* Then we have, for reference, the following 16 unique op flags:
*
* PIX_CLR 00000 0x0
* PIX_SET 11110 0x1e
* PIX_SRC 11000 0x18
* PIX_DST 10100 0x14
* PIX_NOT(PIX_SRC) 00110 0x06
* PIX_NOT(PIX_DST) 01010 0x0a
* PIX_SRC | PIX_DST 11100 0x1c
* PIX_SRC & PIX_DST 10000 0x10
* PIX_SRC ^ PIX_DST 01100 0x0c
* PIX_NOT(PIX_SRC) | PIX_DST 10110 0x16
* PIX_NOT(PIX_SRC) & PIX_DST 00100 0x04
* PIX_SRC | PIX_NOT(PIX_DST) 11010 0x1a
* PIX_SRC & PIX_NOT(PIX_DST) 01000 0x08
* PIX_NOT(PIX_SRC | PIX_DST) 00010 0x02
* PIX_NOT(PIX_SRC & PIX_DST) 01110 0x0e
* PIX_NOT(PIX_SRC ^ PIX_DST) 10010 0x12
*
*-------------------------------------------------------------------------*/
#define PIX_SRC (0xc << 1)
#define PIX_DST (0xa << 1)
#define PIX_NOT(op) ((op) ^ 0x1e)
#define PIX_CLR (0x0 << 1)
#define PIX_SET (0xf << 1)
#define PIX_PAINT (PIX_SRC | PIX_DST)
#define PIX_MASK (PIX_SRC & PIX_DST)
#define PIX_SUBTRACT (PIX_DST & PIX_NOT(PIX_SRC))
#define PIX_XOR (PIX_SRC ^ PIX_DST)
/*-------------------------------------------------------------------------*
*
* Important Notes:
*
* (1) The image data is stored in a single contiguous
* array of l_uint32, into which the pixels are packed.
* By "packed" we mean that there are no unused bits
* between pixels, except for end-of-line padding to
* satisfy item (2) below.
*
* (2) Every image raster line begins on a 32-bit word
* boundary within this array.
*
* (3) Pix image data is stored in 32-bit units, with the
* pixels ordered from left to right in the image being
* stored in order from the MSB to LSB within the word,
* for both big-endian and little-endian machines.
* This is the natural ordering for big-endian machines,
* as successive bytes are stored and fetched progressively
* to the right. However, for little-endians, when storing
* we re-order the bytes from this byte stream order, and
* reshuffle again for byte access on 32-bit entities.
* So if the bytes come in sequence from left to right, we
* store them on little-endians in byte order:
* 3 2 1 0 7 6 5 4 ...
* This MSB to LSB ordering allows left and right shift
* operations on 32 bit words to move the pixels properly.
*
* (4) For 24-bit color images, use 32 bpp data, leaving
* the fourth byte unused. Within each 4 byte pixel, the
* colors are ordered from MSB to LSB, as follows:
*
* | MSB | 2nd MSB | 3rd MSB | LSB |
* red green blue unused
* 0 1 2 3 (big-endian)
* 3 2 1 0 (little-endian)
*
* Because we use MSB to LSB ordering within the 32-bit word,
* the individual 8-bit samples can be accessed with
* GET_DATA_BYTE and SET_DATA_BYTE macros, using the
* (implicitly big-ending) ordering
* red: byte 0 (MSB)
* green: byte 1 (2nd MSB)
* blue: byte 2 (3rd MSB)
*
* This specific color assignment is made in this file,
* through the definitions of COLOR_RED, etc. Then the R, G
* and B sample values can be retrieved using
* redval = GET_DATA_BYTE(&pixel, COLOR_RED);
* greenval = GET_DATA_BYTE(&pixel, COLOR_GREEN);
* blueval = GET_DATA_BYTE(&pixel, COLOR_BLUE);
* and they can be set with
* SET_DATA_BYTE(&pixel, COLOR_RED, redval);
* SET_DATA_BYTE(&pixel, COLOR_GREEN, greenval);
* SET_DATA_BYTE(&pixel, COLOR_BLUE, blueval);
*
* For extra speed we extract the R, G and B colors directly
* by shifting and masking, explicitly using the values in
* L_RED_SHIFT, L_GREEN_SHIFT and L_BLUE_SHIFT:
* (pixel32 >> L_RED_SHIFT) & 0xff; (red)
* (pixel32 >> L_GREEN_SHIFT) & 0xff; (green)
* (pixel32 >> L_BLUE_SHIFT) & 0xff; (blue)
* All these operations work properly on both big- and little-endians.
*
* For a few situations, these color shift values are hard-coded.
* Changing the RGB color component ordering through the assignments
* in this file will cause functions marked with "***" to fail.
*
* (5) A reference count is held within each pix, giving the
* number of ptrs to the pix. When a pixClone() call
* is made, the ref count is increased by 1, and
* when a pixDestroy() call is made, the reference count
* of the pix is decremented. The pix is only destroyed
* when the reference count goes to zero.
*
* (6) The version numbers (below) are used in the serialization
* of these data structures. They are placed in the files,
* and rarely (if ever) change. Provision is currently made for
* backward compatibility in reading from boxaa version 2.
*
* (7) The serialization dependencies are as follows:
* pixaa : pixa : boxa
* boxaa : boxa
* So, for example, pixaa and boxaa can be changed without
* forcing a change in pixa or boxa. However, if pixa is
* changed, it forces a change in pixaa, and if boxa is
* changed, if forces a change in the other three.
* We define four version numbers:
* PIXAA_VERSION_NUMBER
* PIXA_VERSION_NUMBER
* BOXAA_VERSION_NUMBER
* BOXA_VERSION_NUMBER
*
*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------------------*
* Array of pix *
*-------------------------------------------------------------------------*/
/* Serialization for primary data structures */
#define PIXAA_VERSION_NUMBER 2
#define PIXA_VERSION_NUMBER 2
#define BOXA_VERSION_NUMBER 2
#define BOXAA_VERSION_NUMBER 3
struct Pixa
{
l_int32 n; /* number of Pix in ptr array */
l_int32 nalloc; /* number of Pix ptrs allocated */
l_uint32 refcount; /* reference count (1 if no clones) */
struct Pix **pix; /* the array of ptrs to pix */
struct Boxa *boxa; /* array of boxes */
};
typedef struct Pixa PIXA;
struct Pixaa
{
l_int32 n; /* number of Pixa in ptr array */
l_int32 nalloc; /* number of Pixa ptrs allocated */
struct Pixa **pixa; /* array of ptrs to pixa */
struct Boxa *boxa; /* array of boxes */
};
typedef struct Pixaa PIXAA;
/*-------------------------------------------------------------------------*
* Basic rectangle and rectangle arrays *
*-------------------------------------------------------------------------*/
struct Box
{
l_int32 x;
l_int32 y;
l_int32 w;
l_int32 h;
l_uint32 refcount; /* reference count (1 if no clones) */
};
typedef struct Box BOX;
struct Boxa
{
l_int32 n; /* number of box in ptr array */
l_int32 nalloc; /* number of box ptrs allocated */
l_uint32 refcount; /* reference count (1 if no clones) */
struct Box **box; /* box ptr array */
};
typedef struct Boxa BOXA;
struct Boxaa
{
l_int32 n; /* number of boxa in ptr array */
l_int32 nalloc; /* number of boxa ptrs allocated */
struct Boxa **boxa; /* boxa ptr array */
};
typedef struct Boxaa BOXAA;
/*-------------------------------------------------------------------------*
* Array of points *
*-------------------------------------------------------------------------*/
#define PTA_VERSION_NUMBER 1
struct Pta
{
l_int32 n; /* actual number of pts */
l_int32 nalloc; /* size of allocated arrays */
l_int32 refcount; /* reference count (1 if no clones) */
l_float32 *x, *y; /* arrays of floats */
};
typedef struct Pta PTA;
/*-------------------------------------------------------------------------*
* Array of Pta *
*-------------------------------------------------------------------------*/
struct Ptaa
{
l_int32 n; /* number of pta in ptr array */
l_int32 nalloc; /* number of pta ptrs allocated */
struct Pta **pta; /* pta ptr array */
};
typedef struct Ptaa PTAA;
/*-------------------------------------------------------------------------*
* Pix accumulator container *
*-------------------------------------------------------------------------*/
struct Pixacc
{
l_int32 w; /* array width */
l_int32 h; /* array height */
l_int32 offset; /* used to allow negative */
/* intermediate results */
struct Pix *pix; /* the 32 bit accumulator pix */
};
typedef struct Pixacc PIXACC;
/*-------------------------------------------------------------------------*
* Pix tiling *
*-------------------------------------------------------------------------*/
struct PixTiling
{
struct Pix *pix; /* input pix (a clone) */
l_int32 nx; /* number of tiles horizontally */
l_int32 ny; /* number of tiles vertically */
l_int32 w; /* tile width */
l_int32 h; /* tile height */
l_int32 xoverlap; /* overlap on left and right */
l_int32 yoverlap; /* overlap on top and bottom */
l_int32 strip; /* strip for paint; default is TRUE */
};
typedef struct PixTiling PIXTILING;
/*-------------------------------------------------------------------------*
* FPix: pix with float array *
*-------------------------------------------------------------------------*/
#define FPIX_VERSION_NUMBER 1
struct FPix
{
l_int32 w; /* width in pixels */
l_int32 h; /* height in pixels */
l_int32 wpl; /* 32-bit words/line */
l_int32 refcount; /* reference count (1 if no clones) */
l_int32 xres; /* image res (ppi) in x direction */
/* (use 0 if unknown) */
l_int32 yres; /* image res (ppi) in y direction */
/* (use 0 if unknown) */
l_float32 *data; /* the float image data */
};
typedef struct FPix FPIX;
/*-------------------------------------------------------------------------*
* DPix: pix with double array *
*-------------------------------------------------------------------------*/
#define DPIX_VERSION_NUMBER 1
struct DPix
{
l_int32 w; /* width in pixels */
l_int32 h; /* height in pixels */
l_int32 wpl; /* 32-bit words/line */
l_int32 refcount; /* reference count (1 if no clones) */
l_int32 xres; /* image res (ppi) in x direction */
/* (use 0 if unknown) */
l_int32 yres; /* image res (ppi) in y direction */
/* (use 0 if unknown) */
l_float64 *data; /* the double image data */
};
typedef struct DPix DPIX;
/*-------------------------------------------------------------------------*
* PixComp: compressed pix *
*-------------------------------------------------------------------------*/
struct PixComp
{
l_int32 w; /* width in pixels */
l_int32 h; /* height in pixels */
l_int32 d; /* depth in bits */
l_uint32 xres; /* image res (ppi) in x direction */
/* (use 0 if unknown) */
l_uint32 yres; /* image res (ppi) in y direction */
/* (use 0 if unknown) */
l_int32 comptype; /* compressed format (IFF_TIFF_G4, */
/* IFF_PNG, IFF_JFIF_JPEG) */
char *text; /* text string associated with pix */
l_int32 cmapflag; /* flag (1 for cmap, 0 otherwise) */
l_uint8 *data; /* the compressed image data */
l_int32 size; /* size of the data array */
};
typedef struct PixComp PIXC;
/*-------------------------------------------------------------------------*
* PixaComp: array of compressed pix *
*-------------------------------------------------------------------------*/
#define PIXACOMP_VERSION_NUMBER 1
struct PixaComp
{
l_int32 n; /* number of PixComp in ptr array */
l_int32 nalloc; /* number of PixComp ptrs allocated */
struct PixComp **pixc; /* the array of ptrs to PixComp */
struct Boxa *boxa; /* array of boxes */
};
typedef struct PixaComp PIXAC;
/*-------------------------------------------------------------------------*
* Access and storage flags *
*-------------------------------------------------------------------------*/
/*
* For Pix, Box, Pta and Numa, there are 3 standard methods for handling
* the retrieval or insertion of a struct:
* (1) direct insertion (Don't do this if there is another handle
* somewhere to this same struct!)
* (2) copy (Always safe, sets up a refcount of 1 on the new object.
* Can be undesirable if very large, such as an image or
* an array of images.)
* (3) clone (Makes another handle to the same struct, and bumps the
* refcount up by 1. Safe to do unless you're changing
* data through one of the handles but don't want those
* changes to be seen by the other handle.)
*
* For Pixa and Boxa, which are structs that hold an array of clonable
* structs, there is an additional method:
* (4) copy-clone (Makes a new higher-level struct with a refcount
* of 1, but clones all the structs in the array.)
*
* Unlike the other structs, when retrieving a string from an Sarray,
* you are allowed to get a handle without a copy or clone (i.e., that
* you don't own!). You must not free or insert such a string!
* Specifically, for an Sarray, the copyflag for retrieval is either:
* TRUE (or 1 or L_COPY)
* or
* FALSE (or 0 or L_NOCOPY)
* For insertion, the copyflag is either:
* TRUE (or 1 or L_COPY)
* or
* FALSE (or 0 or L_INSERT)
* Note that L_COPY is always 1, and L_INSERT and L_NOCOPY are always 0.
*/
enum {
L_INSERT = 0, /* stuff it in; no copy, clone or copy-clone */
L_COPY = 1, /* make/use a copy of the object */
L_CLONE = 2, /* make/use clone (ref count) of the object */
L_COPY_CLONE = 3 /* make a new object and fill with with clones */
/* of each object in the array(s) */
};
static const l_int32 L_NOCOPY = 0; /* copyflag value in sarrayGetString() */
/*--------------------------------------------------------------------------*
* Sort flags *
*--------------------------------------------------------------------------*/
enum {
L_SORT_INCREASING = 1, /* sort in increasing order */
L_SORT_DECREASING = 2 /* sort in decreasing order */
};
enum {
L_SORT_BY_X = 3, /* sort box or c.c. by horiz location */
L_SORT_BY_Y = 4, /* sort box or c.c. by vert location */
L_SORT_BY_WIDTH = 5, /* sort box or c.c. by width */
L_SORT_BY_HEIGHT = 6, /* sort box or c.c. by height */
L_SORT_BY_MIN_DIMENSION = 7, /* sort box or c.c. by min dimension */
L_SORT_BY_MAX_DIMENSION = 8, /* sort box or c.c. by max dimension */
L_SORT_BY_PERIMETER = 9, /* sort box or c.c. by perimeter */
L_SORT_BY_AREA = 10, /* sort box or c.c. by area */
L_SORT_BY_ASPECT_RATIO = 11 /* sort box or c.c. by width/height ratio */
};
/*-------------------------------------------------------------------------*
* Blend flags *
*-------------------------------------------------------------------------*/
enum {
L_BLEND_WITH_INVERSE = 1, /* add some of src inverse to itself */
L_BLEND_TO_WHITE = 2, /* shift src colors towards white */
L_BLEND_TO_BLACK = 3, /* shift src colors towards black */
L_BLEND_GRAY = 4, /* blend src directly with blender */
L_BLEND_GRAY_WITH_INVERSE = 5 /* add amount of src inverse to itself, */
/* based on blender pix value */
};
enum {
L_PAINT_LIGHT = 1, /* colorize non-black pixels */
L_PAINT_DARK = 2 /* colorize non-white pixels */
};
/*-------------------------------------------------------------------------*
* Graphics pixel setting *
*-------------------------------------------------------------------------*/
enum {
L_SET_PIXELS = 1, /* set all bits in each pixel to 1 */
L_CLEAR_PIXELS = 2, /* set all bits in each pixel to 0 */
L_FLIP_PIXELS = 3 /* flip all bits in each pixel */
};
/*-------------------------------------------------------------------------*
* Size filter flags *
*-------------------------------------------------------------------------*/
enum {
L_SELECT_WIDTH = 1, /* width must satisfy constraint */
L_SELECT_HEIGHT = 2, /* height must satisfy constraint */
L_SELECT_IF_EITHER = 3, /* either width or height can satisfy */
L_SELECT_IF_BOTH = 4 /* both width and height must satisfy */
};
enum {
L_SELECT_IF_LT = 1, /* save if value is less than threshold */
L_SELECT_IF_GT = 2, /* save if value is more than threshold */
L_SELECT_IF_LTE = 3, /* save if value is <= to the threshold */
L_SELECT_IF_GTE = 4 /* save if value is >= to the threshold */
};
/*-------------------------------------------------------------------------*
* Color component selection flags *
*-------------------------------------------------------------------------*/
enum {
L_SELECT_RED = 1, /* use red component */
L_SELECT_GREEN = 2, /* use green component */
L_SELECT_BLUE = 3, /* use blue component */
L_SELECT_MIN = 4, /* use min color component */
L_SELECT_MAX = 5 /* use max color component */
};
/*-------------------------------------------------------------------------*
* Rotate and shear flags *
*-------------------------------------------------------------------------*/
enum {
L_ROTATE_AREA_MAP = 1, /* use area map rotation, if possible */
L_ROTATE_SHEAR = 2, /* use shear rotation */
L_ROTATE_SAMPLING = 3 /* use sampling */
};
enum {
L_BRING_IN_WHITE = 1, /* bring in white pixels from the outside */
L_BRING_IN_BLACK = 2 /* bring in black pixels from the outside */
};
enum {
L_SHEAR_ABOUT_CORNER = 1, /* shear image about UL corner */
L_SHEAR_ABOUT_CENTER = 2 /* shear image about center */
};
/*-------------------------------------------------------------------------*
* Affine transform order flags *
*-------------------------------------------------------------------------*/
enum {
L_TR_SC_RO = 1, /* translate, scale, rotate */
L_SC_RO_TR = 2, /* scale, rotate, translate */
L_RO_TR_SC = 3, /* rotate, translate, scale */
L_TR_RO_SC = 4, /* translate, rotate, scale */
L_RO_SC_TR = 5, /* rotate, scale, translate */
L_SC_TR_RO = 6 /* scale, translate, rotate */
};
/*-------------------------------------------------------------------------*
* Grayscale fill flags *
*-------------------------------------------------------------------------*/
enum {
L_FILL_WHITE = 1, /* fill white pixels (e.g, in fg map) */
L_FILL_BLACK = 2 /* fill black pixels (e.g., in bg map) */
};
/*-------------------------------------------------------------------------*
* Dither parameters *
* If within this grayscale distance from black or white, *
* do not propagate excess or deficit to neighboring pixels. *
*-------------------------------------------------------------------------*/
enum {
DEFAULT_CLIP_LOWER_1 = 10, /* dist to black with no prop; 1 bpp */
DEFAULT_CLIP_UPPER_1 = 10, /* dist to black with no prop; 1 bpp */
DEFAULT_CLIP_LOWER_2 = 5, /* dist to black with no prop; 2 bpp */
DEFAULT_CLIP_UPPER_2 = 5 /* dist to black with no prop; 2 bpp */
};
/*-------------------------------------------------------------------------*
* Distance flags *
*-------------------------------------------------------------------------*/
enum {
L_MANHATTAN_DISTANCE = 1, /* L1 distance (e.g., in color space) */
L_EUCLIDEAN_DISTANCE = 2 /* L2 distance */
};
/*-------------------------------------------------------------------------*
* Statistical measures *
*-------------------------------------------------------------------------*/
enum {
L_MEAN_ABSVAL = 1, /* average of abs values */
L_MEDIAN_VAL = 2, /* median value of set */
L_MODE_VAL = 3, /* mode value of set */
L_MODE_COUNT = 4, /* mode count of set */
L_ROOT_MEAN_SQUARE = 5, /* rms of values */
L_STANDARD_DEVIATION = 6, /* standard deviation from mean */
L_VARIANCE = 7 /* variance of values */
};
/*-------------------------------------------------------------------------*
* Set selection flags *
*-------------------------------------------------------------------------*/
enum {
L_CHOOSE_CONSECUTIVE = 1, /* select 'n' consecutive */
L_CHOOSE_SKIP_BY = 2 /* select at intervals of 'n' */
};
/*-------------------------------------------------------------------------*
* Text orientation flags *
*-------------------------------------------------------------------------*/
enum {
L_TEXT_ORIENT_UNKNOWN = 0, /* low confidence on text orientation */
L_TEXT_ORIENT_UP = 1, /* portrait, text rightside-up */
L_TEXT_ORIENT_LEFT = 2, /* landscape, text up to left */
L_TEXT_ORIENT_DOWN = 3, /* portrait, text upside-down */
L_TEXT_ORIENT_RIGHT = 4 /* landscape, text up to right */
};
/*-------------------------------------------------------------------------*
* Edge orientation flags *
*-------------------------------------------------------------------------*/
enum {
L_HORIZONTAL_EDGES = 0, /* filters for horizontal edges */
L_VERTICAL_EDGES = 1, /* filters for vertical edges */
L_ALL_EDGES = 2 /* filters for all edges */
};
/*-------------------------------------------------------------------------*
* Line orientation flags *
*-------------------------------------------------------------------------*/
enum {
L_HORIZONTAL_LINE = 0, /* horizontal line */
L_POS_SLOPE_LINE = 1, /* 45 degree line with positive slope */
L_VERTICAL_LINE = 2, /* vertical line */
L_NEG_SLOPE_LINE = 3, /* 45 degree line with negative slope */
L_OBLIQUE_LINE = 4 /* neither horizontal nor vertical */
};
/*-------------------------------------------------------------------------*
* Scan direction flags *
*-------------------------------------------------------------------------*/
enum {
L_FROM_LEFT = 0, /* scan from left */
L_FROM_RIGHT = 1, /* scan from right */
L_FROM_TOP = 2, /* scan from top */
L_FROM_BOTTOM = 3 /* scan from bottom */
};
/*-------------------------------------------------------------------------*
* Horizontal warp *
*-------------------------------------------------------------------------*/
enum {
L_WARP_TO_LEFT = 1, /* increasing stretch or contraction to left */
L_WARP_TO_RIGHT = 2 /* increasing stretch or contraction to right */
};
enum {
L_LINEAR_WARP = 1, /* stretch or contraction grows linearly */
L_QUADRATIC_WARP = 2 /* stretch or contraction grows quadratically */
};
/*-------------------------------------------------------------------------*
* Pixel selection for resampling *
*-------------------------------------------------------------------------*/
enum {
L_INTERPOLATED = 1, /* linear interpolation from src pixels */
L_SAMPLED = 2 /* nearest src pixel sampling only */
};
/*-------------------------------------------------------------------------*
* Thinning flags *
*-------------------------------------------------------------------------*/
enum {
L_THIN_FG = 1, /* thin foreground of 1 bpp image */
L_THIN_BG = 2 /* thin background of 1 bpp image */
};
/*-------------------------------------------------------------------------*
* Runlength flags *
*-------------------------------------------------------------------------*/
enum {
L_HORIZONTAL_RUNS = 0, /* determine runlengths of horizontal runs */
L_VERTICAL_RUNS = 1 /* determine runlengths of vertical runs */
};
/*-------------------------------------------------------------------------*
* Edge filter flags *
*-------------------------------------------------------------------------*/
enum {
L_SOBEL_EDGE = 1, /* Sobel edge filter */
L_TWO_SIDED_EDGE = 2 /* Two-sided edge filter */
};
/*-------------------------------------------------------------------------*
* Handling negative values in conversion to unsigned int *
*-------------------------------------------------------------------------*/
enum {
L_CLIP_TO_ZERO = 1, /* Clip negative values to 0 */
L_TAKE_ABSVAL = 2 /* Convert to positive using L_ABS() */
};
/*-------------------------------------------------------------------------*
* Subpixel color component ordering in LCD display *
*-------------------------------------------------------------------------*/
enum {
L_SUBPIXEL_ORDER_RGB = 1, /* sensor order left-to-right RGB */
L_SUBPIXEL_ORDER_BGR = 2, /* sensor order left-to-right BGR */
L_SUBPIXEL_ORDER_VRGB = 3, /* sensor order top-to-bottom RGB */
L_SUBPIXEL_ORDER_VBGR = 4 /* sensor order top-to-bottom BGR */
};
/*-------------------------------------------------------------------------*
* Relative to zero flags *
*-------------------------------------------------------------------------*/
enum {
L_LESS_THAN_ZERO = 1, /* Choose values less than zero */
L_EQUAL_TO_ZERO = 2, /* Choose values equal to zero */
L_GREATER_THAN_ZERO = 3 /* Choose values greater than zero */
};
/*-------------------------------------------------------------------------*
* HSV histogram flags *
*-------------------------------------------------------------------------*/
enum {
L_HS_HISTO = 1, /* Use hue-saturation histogram */
L_HV_HISTO = 2, /* Use hue-value histogram */
L_SV_HISTO = 3 /* Use saturation-value histogram */
};
/*-------------------------------------------------------------------------*
* Region flags (inclusion, exclusion) *
*-------------------------------------------------------------------------*/
enum {
L_INCLUDE_REGION = 1, /* Use hue-saturation histogram */
L_EXCLUDE_REGION = 2 /* Use hue-value histogram */
};
/*-------------------------------------------------------------------------*
* Flags for adding text to a pix *
*-------------------------------------------------------------------------*/
enum {
L_ADD_ABOVE = 1, /* Add text above the image */
L_ADD_AT_TOP = 2, /* Add text over the top of the image */
L_ADD_AT_BOTTOM = 3, /* Add text over the bottom of the image */
L_ADD_BELOW = 4 /* Add text below the image */
};
/*-------------------------------------------------------------------------*
* Flags for selecting display program *
*-------------------------------------------------------------------------*/
enum {
L_DISPLAY_WITH_XV = 1, /* Use xv with pixDisplay() */
L_DISPLAY_WITH_XLI = 2, /* Use xli with pixDisplay() */
L_DISPLAY_WITH_XZGV = 3, /* Use xzgv with pixDisplay() */
L_DISPLAY_WITH_IV = 4 /* Use irfvanview with pixDisplay() */
};
#endif /* LEPTONICA_PIX_H */