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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@860 d0cd1f9f-072b-0410-8dd7-cf729c803f20
264 lines
8.6 KiB
C++
264 lines
8.6 KiB
C++
/******************************************************************************
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*
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* File: blkocc.h (Formerly blockocc.h)
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* Description: Block Occupancy routines
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* Author: Chris Newton
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* Created: Fri Nov 8
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* Modified:
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* Language: C++
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* Package: N/A
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* Status: Experimental (Do Not Distribute)
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*
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* (c) Copyright 1991, Hewlett-Packard Company.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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******************************************************************************/
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#ifndef BLKOCC_H
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#define BLKOCC_H
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#include "params.h"
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#include "elst.h"
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/***************************************************************************
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CLASS REGION_OCC
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The class REGION_OCC defines a section of outline which exists entirely
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within a single region. The only data held is the min and max x limits of
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the outline within the region.
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REGION_OCCs are held on lists, one list for each region. The lists are
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built in sorted order of min x. Overlapping REGION_OCCs are not permitted on
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a single list. An overlapping region to be added causes the existing region
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to be extended. This extension may result in the following REGION_OCC on the
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list overlapping the ammended one. In this case the ammended REGION_OCC is
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further extended to include the range of the following one, so that the
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following one can be deleted.
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****************************************************************************/
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class REGION_OCC:public ELIST_LINK
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{
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public:
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float min_x; //Lowest x in region
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float max_x; //Highest x in region
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inT16 region_type; //Type of crossing
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REGION_OCC() {
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}; //constructor used
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//only in COPIER etc
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REGION_OCC( //constructor
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float min,
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float max,
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inT16 region) {
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min_x = min;
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max_x = max;
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region_type = region;
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}
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};
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ELISTIZEH (REGION_OCC)
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#define RANGE_IN_BAND( band_max, band_min, range_max, range_min ) \
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( ((range_min) >= (band_min)) && ((range_max) < (band_max)) ) ? TRUE : FALSE
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/************************************************************************
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Adapted from the following procedure so that it can be used in the bands
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class in an include file...
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BOOL8 range_in_band[
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range within band?
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inT16 band_max,
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inT16 band_min,
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inT16 range_max,
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inT16 range_min]
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{
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if ( (range_min >= band_min) && (range_max < band_max) )
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return TRUE;
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else
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return FALSE;
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}
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***********************************************************************/
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#define RANGE_OVERLAPS_BAND( band_max, band_min, range_max, range_min ) \
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( ((range_max) >= (band_min)) && ((range_min) < (band_max)) ) ? TRUE : FALSE
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/************************************************************************
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Adapted from the following procedure so that it can be used in the bands
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class in an include file...
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BOOL8 range_overlaps_band[
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range crosses band?
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inT16 band_max,
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inT16 band_min,
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inT16 range_max,
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inT16 range_min]
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{
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if ( (range_max >= band_min) && (range_min < band_max) )
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return TRUE;
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else
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return FALSE;
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}
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***********************************************************************/
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/**********************************************************************
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Bands
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-----
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BAND 4
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--------------------------------
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BAND 3
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--------------------------------
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BAND 2
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--------------------------------
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BAND 1
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Band 0 is the dot band
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Each band has an error margin above and below. An outline is not considered to
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have significantly changed bands until it has moved out of the error margin.
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*************************************************************************/
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class BAND
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{
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public:
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inT16 max_max; //upper max
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inT16 max; //nominal max
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inT16 min_max; //lower max
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inT16 max_min; //upper min
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inT16 min; //nominal min
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inT16 min_min; //lower min
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BAND() {
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} // constructor
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void set( // initialise a band
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inT16 new_max_max, // upper max
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inT16 new_max, // new nominal max
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inT16 new_min_max, // new lower max
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inT16 new_max_min, // new upper min
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inT16 new_min, // new nominal min
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inT16 new_min_min) { // new lower min
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max_max = new_max_max;
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max = new_max;
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min_max = new_min_max;
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max_min = new_max_min;
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min = new_min;
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min_min = new_min_min;
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}
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BOOL8 in_minimal( //in minimal limits?
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float y) { //y value
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if ((y >= max_min) && (y < min_max))
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return TRUE;
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else
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return FALSE;
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}
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BOOL8 in_nominal( //in nominal limits?
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float y) { //y value
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if ((y >= min) && (y < max))
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return TRUE;
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else
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return FALSE;
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}
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BOOL8 in_maximal( //in maximal limits?
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float y) { //y value
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if ((y >= min_min) && (y < max_max))
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return TRUE;
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else
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return FALSE;
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}
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//overlaps min limits?
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BOOL8 range_overlaps_minimal(float y1, //one range limit
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float y2) { //other range limit
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if (y1 > y2)
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return RANGE_OVERLAPS_BAND (min_max, max_min, y1, y2);
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else
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return RANGE_OVERLAPS_BAND (min_max, max_min, y2, y1);
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}
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//overlaps nom limits?
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BOOL8 range_overlaps_nominal(float y1, //one range limit
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float y2) { //other range limit
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if (y1 > y2)
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return RANGE_OVERLAPS_BAND (max, min, y1, y2);
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else
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return RANGE_OVERLAPS_BAND (max, min, y2, y1);
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}
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//overlaps max limits?
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BOOL8 range_overlaps_maximal(float y1, //one range limit
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float y2) { //other range limit
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if (y1 > y2)
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return RANGE_OVERLAPS_BAND (max_max, min_min, y1, y2);
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else
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return RANGE_OVERLAPS_BAND (max_max, min_min, y2, y1);
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}
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BOOL8 range_in_minimal( //within min limits?
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float y1, //one range limit
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float y2) { //other range limit
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if (y1 > y2)
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return RANGE_IN_BAND (min_max, max_min, y1, y2);
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else
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return RANGE_IN_BAND (min_max, max_min, y2, y1);
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}
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BOOL8 range_in_nominal( //within nom limits?
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float y1, //one range limit
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float y2) { //other range limit
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if (y1 > y2)
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return RANGE_IN_BAND (max, min, y1, y2);
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else
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return RANGE_IN_BAND (max, min, y2, y1);
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}
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BOOL8 range_in_maximal( //within max limits?
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float y1, //one range limit
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float y2) { //other range limit
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if (y1 > y2)
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return RANGE_IN_BAND (max_max, min_min, y1, y2);
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else
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return RANGE_IN_BAND (max_max, min_min, y2, y1);
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}
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};
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/* Standard positions */
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#define MAX_NUM_BANDS 5
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#define UNDEFINED_BAND 99
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#define NO_LOWER_LIMIT -9999
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#define NO_UPPER_LIMIT 9999
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#define DOT_BAND 0
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/* Special occupancy code emitted for the 0 region at the end of a word */
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#define END_OF_WERD_CODE 255
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extern BOOL_VAR_H (blockocc_show_result, FALSE, "Show intermediate results");
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extern INT_VAR_H (blockocc_desc_height, 0,
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"Descender height after normalisation");
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extern INT_VAR_H (blockocc_asc_height, 255,
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"Ascender height after normalisation");
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extern INT_VAR_H (blockocc_band_count, 4, "Number of bands used");
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extern double_VAR_H (textord_underline_threshold, 0.9,
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"Fraction of width occupied");
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BOOL8 test_underline( //look for underlines
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BOOL8 testing_on, //drawing blob
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C_BLOB *blob, //blob to test
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inT16 baseline, //coords of baseline
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inT16 xheight //height of line
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);
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#endif
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