tesseract/image/img.h
theraysmith aa55810b6b Misc improvements
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@132 d0cd1f9f-072b-0410-8dd7-cf729c803f20
2008-02-01 00:18:33 +00:00

337 lines
14 KiB
C++

/**********************************************************************
* File: img.h (Formerly image.h)
* Description: Class definition for the IMAGE class.
* Author: Ray Smith
* Created: Thu Jun 07 13:42:37 BST 1990
*
* (C) Copyright 1990, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef IMG_H
#define IMG_H
#include "memry.h"
struct Pix;
#define MAXIMAGEWIDTH (900*14) /*14inch * 400dpi */
/*14inch * 400dpi */
#define MAXIMAGEHEIGHT (900*14)
#define COMPUTE_IMAGE_XDIM(xsize,bpp) ((bpp)>8 ? ((xsize)*(bpp)+7)/8 :((xsize)+8/(bpp)-1)/(8/(bpp)))
typedef INT8 (*IMAGE_OPENER) (int, INT32 *, INT32 *, INT8 *, INT8 *, INT32 *);
typedef INT8 (*IMAGE_READER) (int, UINT8 *, INT32, INT32, INT8, INT32);
typedef INT8 (*IMAGE_WRITER) (int, UINT8 *, INT32, INT32, INT8, INT8, INT32);
typedef UINT8 *COLOUR_PIX; //array of colours
enum COLOUR_PIX_NAME
{
RED_PIX,
GREEN_PIX,
BLUE_PIX
};
class DLLSYM IMAGELINE;
class DLLSYM IMAGE //encapsulated image
{
public:
IMAGE(); //constructor
~IMAGE () { //destructor
destroy(); //free memory
}
IMAGE & operator= ( //assignment
IMAGE & source);
INT8 read_header( //get file header
const char *name); //name of image
INT8 read( //get rest of image
INT32 buflines); //size of buffer
INT8 write( //write image
const char *name); //name to write
INT8 create( //create blank image
INT32 x, //x size required
INT32 y, //ysize required
INT8 bits_per_pixel); //bpp required
INT8 capture( //capture raw image
UINT8 *pixels, //pixels to capture
INT32 x, //x size required
INT32 y, //ysize required
INT8 bits_per_pixel); //bpp required
void destroy(); //destroy image
INT32 get_xsize() {
return xsize;
}
//access function
INT32 get_ysize() {
return ysize;
}
//access function
INT8 get_bpp() {
return bpp;
} //access function
INT8 get_bps() {
return bps;
} //bits per sample
BOOL8 white_high() { //photo interp
return photo_interp;
}
UINT8 get_white_level() { //access function
return (1 << bpp) - 1;
}
INT32 get_res() {
return res;
} //access function
void set_res( //set resolution
INT32 resolution) {
res = resolution;
}
UINT8 *get_buffer() {
return image;
}
//access function
UINT8 pixel( //access pixel
INT32 x, //x coord
INT32 y); //y coord
void fast_get_line( //get image line
INT32 x, //coord to start at
INT32 y, //line to get
INT32 width, //no of pixels to get
IMAGELINE *linebuf); //line to copy to
void get_line( //get image line
INT32 x, //coord to start at
INT32 y, //line to get
INT32 width, //no of pixels to get
IMAGELINE *linebuf, //line to copy to
INT32 margins); //size of margins
void get_column( //get image column
INT32 x, //coord to start at
INT32 y, //line to get
INT32 height, //no of pixels to get
IMAGELINE *linebuf, //line to copy to
INT32 margins); //size of margins
void fast_put_line( //put image line
INT32 x, //coord to start at
INT32 y, //line to put
INT32 width, //no of pixels to put
IMAGELINE *linebuf); //line to copy from
void put_line( //put image line
INT32 x, //coord to start at
INT32 y, //line to put
INT32 width, //no of pixels to put
IMAGELINE *linebuf, //line to copy from
INT32 margins); //size of margins
void put_column( //put image column
INT32 x, //coord to start at
INT32 y, //line to put
INT32 height, //no of pixels to put
IMAGELINE *linebuf, //line to copy to
INT32 margins); //size of margins
void check_legal_access( //check coords
INT32 x, //xcoord to check
INT32 y,
INT32 xext); //ycoord to check
// Methods to convert image types. Only available if Leptonica is available.
Pix* ToPix();
void FromPix(const Pix* src_pix);
void convolver ( //Map fn over window
INT32 win_width, //Window width
INT32 win_height, //Window height
void (*convolve) ( //Conv Function
UINT8 ** pixels, //Of window
UINT8 bytespp, //1 or 3 for colour
INT32 win_wd, //Window width
INT32 win_ht, //Window height
UINT8 ret_white_value, //White value to RETURN
UINT8 * result)); //Result pixel(s)
//copy rectangle
friend DLLSYM void copy_sub_image(IMAGE *source, //source image
INT32 xstart, //start coords
INT32 ystart,
INT32 xext, //extent to copy
INT32 yext,
IMAGE *dest, //destination image
INT32 xdest, //destination coords //shift to match bpp
INT32 ydest,
BOOL8 adjust_grey);
//enlarge rectangle
friend DLLSYM void enlarge_sub_image(IMAGE *source, //source image
INT32 xstart, //scaled coords
INT32 ystart,
IMAGE *dest, //destination image
INT32 xdest, //destination coords
INT32 ydest,
INT32 xext, //extent to copy
INT32 yext,
INT32 scale, //scale factor
BOOL8 adjust_grey); //shift to match bpp
//reduce rectangle
friend DLLSYM void fast_reduce_sub_image(IMAGE *source, //source image
INT32 xstart, //start coords
INT32 ystart,
INT32 xext, //extent to copy
INT32 yext,
IMAGE *dest, //destination image
INT32 xdest, //destination coords
INT32 ydest,
INT32 scale, //scale factor
BOOL8 adjust_grey); //shift to match bpp
//reduce rectangle
friend DLLSYM void reduce_sub_image(IMAGE *source, //source image
INT32 xstart, //start coords
INT32 ystart,
INT32 xext, //extent to copy
INT32 yext,
IMAGE *dest, //destination image
INT32 xdest, //destination coords
INT32 ydest,
INT32 scale, //scale factor
BOOL8 adjust_grey); //shift to match bpp
private:
INT8 bpp; //bits per pixel
INT8 bps; //bits per sample
INT8 bytespp; //per pixel
INT8 lineskip; //waste bytes on line
BOOL8 captured; //true if buffer captured
INT8 photo_interp; //interpretation
INT32 xsize, ysize; //size of image
INT32 res; //resolution
UINT8 *image; //the actual image
INT32 xdim; //bytes per line
INT32 bufheight; //height of buffer
int fd; //open file descriptor
IMAGE_READER reader; //reading function
INT32 ymin; //bottom line in mem
INT32 ymax; //top line in mem+1
INT8 bufread( //read some more
INT32 y); //ycoord required
};
class DLLSYM IMAGELINE //one line of image
{
public:
UINT8 * pixels; //image pixels
INT8 bpp; //bits per pixel
COLOUR_PIX operator[] ( //colour pixels
INT32 index) {
return &pixels[index * 3]; //coercion access op
}
IMAGELINE() { //default constructor
linewidth = 0;
line = NULL;
pixels = line;
bpp = 8;
}
void init( //setup size
INT32 width) { //size of line
if (width <= 0)
width = MAXIMAGEWIDTH;
if (width > linewidth) {
if (line != NULL)
free_mem(line);
linewidth = width;
line = (UINT8 *) alloc_mem (linewidth * sizeof (UINT8));
}
pixels = line;
bpp = 8;
}
~IMAGELINE () { //destructor
if (line != NULL)
free_mem(line);
}
void set_bpp( //For colour
INT8 new_bpp) {
if (new_bpp <= 8)
bpp = 8;
else
bpp = 24;
}
void init() {
if (line == NULL)
init (0);
else {
pixels = line;
bpp = 8;
}
}
friend void IMAGE::get_line( //copies a line
INT32 x, //coord to start at
INT32 y, //line to get
INT32 width, //no of pixels to get
IMAGELINE *linebuf, //line to copy to
INT32 margins); //size of margins
//copies a column
friend void IMAGE::get_column(INT32 x, //coord to start at
INT32 y, //line to get
INT32 height, //no of pixels to get
IMAGELINE *linebuf, //line to copy to
INT32 margins); //size of margins
friend void IMAGE::put_line( //writes a line
INT32 x, //coord to start at
INT32 y, //line to put
INT32 width, //no of pixels to put
IMAGELINE *linebuf, //line to copy from
INT32 margins); //size of margins
//writes a column
friend void IMAGE::put_column(INT32 x, //coord to start at
INT32 y, //line to put
INT32 height, //no of pixels to put
IMAGELINE *linebuf, //line to copy from
INT32 margins); //size of margins
//may just change pointer
friend void IMAGE::fast_get_line(INT32 x, //coord to start at
INT32 y, //line to get
INT32 width, //no of pixels to get
IMAGELINE *linebuf); //line to copy to
//may just change pointer
friend void IMAGE::fast_put_line(INT32 x, //coord to start at
INT32 y, //line to get
INT32 width, //no of pixels to get
IMAGELINE *linebuf); //line to copy to
private:
UINT8 * line; //local buffer
INT32 linewidth; //width of buffer
};
#endif