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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@531 d0cd1f9f-072b-0410-8dd7-cf729c803f20
301 lines
9.8 KiB
C
301 lines
9.8 KiB
C
/* -*-C-*-
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********************************************************************************
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*
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* File: blobs.h (Formerly blobs.h)
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* Description: Blob definition
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* Author: Mark Seaman, OCR Technology
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* Created: Fri Oct 27 15:39:52 1989
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* Modified: Thu Mar 28 15:33:38 1991 (Mark Seaman) marks@hpgrlt
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* Language: C
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* Package: N/A
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* Status: Experimental (Do Not Distribute)
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*
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* (c) Copyright 1989, Hewlett-Packard Company.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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*********************************************************************************/
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#ifndef BLOBS_H
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#define BLOBS_H
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/*----------------------------------------------------------------------
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I n c l u d e s
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----------------------------------------------------------------------*/
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#include "rect.h"
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#include "vecfuncs.h"
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class BLOCK;
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class C_BLOB;
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class DENORM;
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class ROW;
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class WERD;
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/*----------------------------------------------------------------------
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T y p e s
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----------------------------------------------------------------------*/
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#define EDGEPTFLAGS 4 /*concavity,length etc. */
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typedef struct
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{ /* Widths of pieces */
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int num_chars;
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int widths[1];
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} WIDTH_RECORD;
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struct TPOINT {
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void operator+=(const TPOINT& other) {
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x += other.x;
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y += other.y;
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}
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void operator/=(int divisor) {
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x /= divisor;
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y /= divisor;
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}
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inT16 x; // absolute x coord.
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inT16 y; // absolute y coord.
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};
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typedef TPOINT VECTOR; // structure for coordinates.
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struct EDGEPT {
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EDGEPT() : next(NULL), prev(NULL) {
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memset(flags, 0, EDGEPTFLAGS * sizeof(flags[0]));
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}
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EDGEPT(const EDGEPT& src) : next(NULL), prev(NULL) {
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CopyFrom(src);
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}
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EDGEPT& operator=(const EDGEPT& src) {
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CopyFrom(src);
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return *this;
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}
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// Copies the data elements, but leaves the pointers untouched.
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void CopyFrom(const EDGEPT& src) {
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pos = src.pos;
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vec = src.vec;
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memcpy(flags, src.flags, EDGEPTFLAGS * sizeof(flags[0]));
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}
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// Accessors to hide or reveal a cut edge from feature extractors.
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void Hide() {
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flags[0] = true;
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}
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void Reveal() {
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flags[0] = false;
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}
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bool IsHidden() const {
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return flags[0] != 0;
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}
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TPOINT pos; // position
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VECTOR vec; // vector to next point
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// TODO(rays) Remove flags and replace with
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// is_hidden, runlength, dir, and fixed. The only use
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// of the flags other than is_hidden is in polyaprx.cpp.
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char flags[EDGEPTFLAGS]; // concavity, length etc
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EDGEPT* next; // anticlockwise element
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EDGEPT* prev; // clockwise element
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};
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struct TESSLINE {
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TESSLINE() : is_hole(false), loop(NULL), next(NULL) {}
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TESSLINE(const TESSLINE& src) : loop(NULL), next(NULL) {
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CopyFrom(src);
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}
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~TESSLINE() {
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Clear();
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}
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TESSLINE& operator=(const TESSLINE& src) {
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CopyFrom(src);
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return *this;
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}
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// Consume the circular list of EDGEPTs to make a TESSLINE.
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static TESSLINE* BuildFromOutlineList(EDGEPT* outline);
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// Copies the data and the outline, but leaves next untouched.
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void CopyFrom(const TESSLINE& src);
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// Deletes owned data.
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void Clear();
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// Normalize in-place using the DENORM.
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void Normalize(const DENORM& denorm);
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// Rotates by the given rotation in place.
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void Rotate(const FCOORD rotation);
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// Moves by the given vec in place.
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void Move(const ICOORD vec);
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// Scales by the given factor in place.
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void Scale(float factor);
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// Sets up the start and vec members of the loop from the pos members.
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void SetupFromPos();
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// Recomputes the bounding box from the points in the loop.
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void ComputeBoundingBox();
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// Computes the min and max cross product of the outline points with the
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// given vec and returns the results in min_xp and max_xp. Geometrically
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// this is the left and right edge of the outline perpendicular to the
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// given direction, but to get the distance units correct, you would
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// have to divide by the modulus of vec.
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void MinMaxCrossProduct(const TPOINT vec, int* min_xp, int* max_xp) const;
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TBOX bounding_box() const;
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// Returns true if the point is contained within the outline box.
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bool Contains(const TPOINT& pt) {
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return topleft.x <= pt.x && pt.x <= botright.x &&
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botright.y <= pt.y && pt.y <= topleft.y;
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}
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void plot(ScrollView* window, ScrollView::Color color,
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ScrollView::Color child_color);
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int BBArea() const {
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return (botright.x - topleft.x) * (topleft.y - botright.y);
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}
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TPOINT topleft; // Top left of loop.
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TPOINT botright; // Bottom right of loop.
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TPOINT start; // Start of loop.
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bool is_hole; // True if this is a hole/child outline.
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EDGEPT *loop; // Edgeloop.
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TESSLINE *next; // Next outline in blob.
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}; // Outline structure.
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struct TBLOB {
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TBLOB() : outlines(NULL), next(NULL) {}
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TBLOB(const TBLOB& src) : outlines(NULL), next(NULL) {
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CopyFrom(src);
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}
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~TBLOB() {
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Clear();
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}
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TBLOB& operator=(const TBLOB& src) {
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CopyFrom(src);
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return *this;
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}
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// Factory to build a TBLOB from a C_BLOB with polygonal
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// approximation along the way.
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static TBLOB* PolygonalCopy(C_BLOB* src);
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// Copies the data and the outlines, but leaves next untouched.
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void CopyFrom(const TBLOB& src);
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// Deletes owned data.
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void Clear();
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// Normalize in-place using the DENORM.
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void Normalize(const DENORM& denorm);
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// Rotates by the given rotation in place.
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void Rotate(const FCOORD rotation);
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// Moves by the given vec in place.
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void Move(const ICOORD vec);
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// Scales by the given factor in place.
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void Scale(float factor);
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// Recomputes the bounding boxes of the outlines.
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void ComputeBoundingBoxes();
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// Returns the number of outlines.
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int NumOutlines() const;
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TBOX bounding_box() const;
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void plot(ScrollView* window, ScrollView::Color color,
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ScrollView::Color child_color);
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int BBArea() const {
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int total_area = 0;
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for (TESSLINE* outline = outlines; outline != NULL; outline = outline->next)
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total_area += outline->BBArea();
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return total_area;
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}
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TESSLINE *outlines; // List of outlines in blob.
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TBLOB *next; // Next blob in block.
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}; // Blob structure.
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int count_blobs(TBLOB *blobs);
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struct TWERD {
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TWERD() : blobs(NULL), latin_script(false), next(NULL) {}
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TWERD(const TWERD& src) : blobs(NULL), next(NULL) {
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CopyFrom(src);
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}
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~TWERD() {
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Clear();
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}
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TWERD& operator=(const TWERD& src) {
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CopyFrom(src);
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return *this;
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}
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// Factory to build a TWERD from a (C_BLOB) WERD, with polygonal
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// approximation along the way.
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static TWERD* PolygonalCopy(WERD* src);
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// Setup for Baseline normalization, recording the normalization in the
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// DENORM, but doesn't do any normalization.
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void SetupBLNormalize(const BLOCK* block, const ROW* row,
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float x_height, bool numeric_mode,
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DENORM* denorm) const;
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// Normalize in-place using the DENORM.
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void Normalize(const DENORM& denorm);
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// Copies the data and the blobs, but leaves next untouched.
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void CopyFrom(const TWERD& src);
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// Deletes owned data.
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void Clear();
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// Recomputes the bounding boxes of the blobs.
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void ComputeBoundingBoxes();
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// Returns the number of blobs in the word.
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int NumBlobs() const {
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return count_blobs(blobs);
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}
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TBOX bounding_box() const;
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// Merges the blobs from start to end, not including end, and deletes
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// the blobs between start and end.
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void MergeBlobs(int start, int end);
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void plot(ScrollView* window);
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TBLOB* blobs; // blobs in word.
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bool latin_script; // This word is in a latin-based script.
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TWERD* next; // next word.
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};
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/*----------------------------------------------------------------------
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M a c r o s
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----------------------------------------------------------------------*/
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/**********************************************************************
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* free_widths
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*
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* Free the memory taken up by a width array.
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**********************************************************************/
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#define free_widths(w) \
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if (w) memfree (w)
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/*----------------------------------------------------------------------
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F u n c t i o n s
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----------------------------------------------------------------------*/
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// TODO(rays) This will become a member of TBLOB when TBLOB's definition
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// moves to blobs.h
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TBOX TBLOB_bounding_box(const TBLOB* blob);
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void blob_origin(TBLOB *blob, /*blob to compute on */
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TPOINT *origin); /*return value */
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/*blob to compute on */
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void blob_bounding_box(const TBLOB *blob,
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TPOINT *topleft, // Bounding box.
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TPOINT *botright);
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void blobs_bounding_box(TBLOB *blobs, TPOINT *topleft, TPOINT *botright);
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void blobs_origin(TBLOB *blobs, /*blob to compute on */
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TPOINT *origin); /*return value */
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/*blob to compute on */
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WIDTH_RECORD *blobs_widths(TBLOB *blobs);
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bool divisible_blob(TBLOB *blob, bool italic_blob, TPOINT* location);
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void divide_blobs(TBLOB *blob, TBLOB *other_blob, bool italic_blob,
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const TPOINT& location);
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#endif
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