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git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@530 d0cd1f9f-072b-0410-8dd7-cf729c803f20
365 lines
12 KiB
C++
365 lines
12 KiB
C++
/**********************************************************************
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* File: normalis.cpp (Formerly denorm.c)
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* Description: Code for the DENORM class.
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* Author: Ray Smith
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* Created: Thu Apr 23 09:22:43 BST 1992
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*
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* (C) Copyright 1992, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include "mfcpch.h" // Precompiled header include must be first.
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#include "normalis.h"
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#include <stdlib.h>
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#include "allheaders.h"
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#include "blobs.h"
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#include "ocrblock.h"
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#include "werd.h"
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DENORM::DENORM() {
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Init();
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}
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// TODO(rays) Abolish all non-default constructors.
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DENORM::DENORM(float x, float scaling, ROW *src) {
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Init();
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x_origin_ = x; // just copy
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y_origin_ = 0.0f;
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x_scale_ = y_scale_ = scaling;
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row_ = src;
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}
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DENORM::DENORM(float x, // from same pieces
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float scaling,
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double line_m, // default line: y = mx + c
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double line_c,
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inT16 seg_count, // no of segments
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DENORM_SEG *seg_pts, // actual segments
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BOOL8 using_row, // as baseline
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ROW *src) {
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Init();
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x_origin_ = x; // just copy
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y_origin_ = line_c;
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ASSERT_HOST(line_m == 0.0);
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x_scale_ = y_scale_ = scaling;
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SetSegments(seg_pts, seg_count);
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}
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DENORM::DENORM(const DENORM &src) {
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num_segs_ = 0;
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segs_ = NULL;
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rotation_ = NULL;
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*this = src;
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}
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DENORM & DENORM::operator=(const DENORM & src) {
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Clear();
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inverse_ = src.inverse_;
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pix_ = src.pix_;
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block_ = src.block_;
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row_ = src.row_;
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if (src.rotation_ == NULL)
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rotation_ = NULL;
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else
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rotation_ = new FCOORD(*src.rotation_);
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predecessor_ = src.predecessor_;
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SetSegments(src.segs_, src.num_segs_);
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x_origin_ = src.x_origin_;
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y_origin_ = src.y_origin_;
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x_scale_ = src.x_scale_;
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y_scale_ = src.y_scale_;
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final_xshift_ = src.final_xshift_;
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final_yshift_ = src.final_yshift_;
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return *this;
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}
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DENORM::~DENORM() {
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Clear();
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}
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// Setup for a baseline normalization. If there are segs, then they
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// are used, otherwise, if there is a row, that is used, otherwise the
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// bottom of the word_box is used for the baseline.
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void DENORM::SetupBLNormalize(const BLOCK* block, const ROW* row,
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float x_height, const TBOX& word_box,
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int num_segs, const DENORM_SEG* segs) {
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float scale = kBlnXHeight / x_height;
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float x_origin = (word_box.left() + word_box.right()) / 2.0f;
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float y_origin = 0.0f;
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if (num_segs == 0 && row == NULL) {
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y_origin = word_box.bottom();
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}
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SetupNormalization(block, row, NULL, NULL, segs, num_segs,
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x_origin, y_origin, scale, scale,
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0.0f, static_cast<float>(kBlnBaselineOffset));
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}
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// Initializes the denorm for a transformation. For details see the large
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// comment in normalis.h.
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// Arguments:
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// block: if not NULL, then this is the first transformation, and
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// block->re_rotation() needs to be used after the Denorm
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// transformation to get back to the image coords.
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// row: if not NULL, then row->baseline(x) is added to the y_origin, unless
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// segs is not NULL and num_segs > 0, in which case they are used.
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// rotation: if not NULL, apply this rotation after translation to the
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// origin and scaling. (Usually a classify rotation.)
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// predecessor: if not NULL, then predecessor has been applied to the
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// input space and needs to be undone to complete the inverse.
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// segs: if not NULL and num_segs > 0, then the segs provide the y_origin
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// and the y_scale at a given source x.
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// num_segs: the number of segs.
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// The above pointers are not owned by this DENORM and are assumed to live
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// longer than this denorm, except rotation, which is deep copied on input.
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//
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// x_origin: The x origin which will be mapped to final_xshift in the result.
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// y_origin: The y origin which will be mapped to final_yshift in the result.
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// Added to result of row->baseline(x) if not NULL.
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//
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// x_scale: scale factor for the x-coordinate.
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// y_scale: scale factor for the y-coordinate. Ignored if segs is given.
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// Note that these scale factors apply to the same x and y system as the
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// x-origin and y-origin apply, ie after any block rotation, but before
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// the rotation argument is applied.
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//
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// final_xshift: The x component of the final translation.
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// final_yshift: The y component of the final translation.
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void DENORM::SetupNormalization(const BLOCK* block,
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const ROW* row,
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const FCOORD* rotation,
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const DENORM* predecessor,
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const DENORM_SEG* segs, int num_segs,
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float x_origin, float y_origin,
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float x_scale, float y_scale,
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float final_xshift, float final_yshift) {
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Clear();
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block_ = block;
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row_ = row;
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if (rotation == NULL)
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rotation_ = NULL;
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else
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rotation_ = new FCOORD(*rotation);
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predecessor_ = predecessor;
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SetSegments(segs, num_segs);
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x_origin_ = x_origin;
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y_origin_ = y_origin;
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x_scale_ = x_scale;
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y_scale_ = y_scale;
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final_xshift_ = final_xshift;
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final_yshift_ = final_yshift;
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}
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// Transforms the given coords one step forward to normalized space, without
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// using any block rotation or predecessor.
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void DENORM::LocalNormTransform(const TPOINT& pt, TPOINT* transformed) const {
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FCOORD src_pt(pt.x, pt.y);
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FCOORD float_result;
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LocalNormTransform(src_pt, &float_result);
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transformed->x = IntCastRounded(float_result.x());
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transformed->y = IntCastRounded(float_result.y());
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}
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void DENORM::LocalNormTransform(const FCOORD& pt, FCOORD* transformed) const {
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FCOORD translated(pt.x() - x_origin_, pt.y() - YOriginAtOrigX(pt.x()));
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translated.set_x(translated.x() * x_scale_);
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translated.set_y(translated.y() * YScaleAtOrigX(pt.x()));
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if (rotation_ != NULL)
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translated.rotate(*rotation_);
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transformed->set_x(translated.x() + final_xshift_);
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transformed->set_y(translated.y() + final_yshift_);
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}
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// Transforms the given coords forward to normalized space using the
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// full transformation sequence defined by the block rotation, the
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// predecessors, deepest first, and finally this.
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void DENORM::NormTransform(const TPOINT& pt, TPOINT* transformed) const {
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FCOORD src_pt(pt.x, pt.y);
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FCOORD float_result;
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NormTransform(src_pt, &float_result);
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transformed->x = IntCastRounded(float_result.x());
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transformed->y = IntCastRounded(float_result.y());
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}
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void DENORM::NormTransform(const FCOORD& pt, FCOORD* transformed) const {
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FCOORD src_pt(pt);
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if (predecessor_ != NULL) {
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predecessor_->NormTransform(pt, &src_pt);
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} else if (block_ != NULL) {
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FCOORD fwd_rotation(block_->re_rotation().x(), -block_->re_rotation().y());
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src_pt.rotate(fwd_rotation);
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}
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LocalNormTransform(src_pt, transformed);
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}
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// Transforms the given coords one step back to source space, without
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// using to any block rotation or predecessor.
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void DENORM::LocalDenormTransform(const TPOINT& pt, TPOINT* original) const {
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FCOORD src_pt(pt.x, pt.y);
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FCOORD float_result;
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LocalDenormTransform(src_pt, &float_result);
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original->x = IntCastRounded(float_result.x());
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original->y = IntCastRounded(float_result.y());
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}
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void DENORM::LocalDenormTransform(const FCOORD& pt, FCOORD* original) const {
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FCOORD rotated(pt.x() - final_xshift_, pt.y() - final_yshift_);
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if (rotation_ != NULL) {
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FCOORD inverse_rotation(rotation_->x(), -rotation_->y());
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rotated.rotate(inverse_rotation);
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}
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original->set_x(rotated.x() / x_scale_ + x_origin_);
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float y_scale = y_scale_;
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if (num_segs_ > 0)
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y_scale = YScaleAtOrigX(original->x());
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original->set_y(rotated.y() / y_scale + YOriginAtOrigX(original->x()));
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}
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// Transforms the given coords all the way back to source image space using
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// the full transformation sequence defined by this and its predecesors
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// recursively, shallowest first, and finally any block re_rotation.
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void DENORM::DenormTransform(const TPOINT& pt, TPOINT* original) const {
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FCOORD src_pt(pt.x, pt.y);
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FCOORD float_result;
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DenormTransform(src_pt, &float_result);
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original->x = IntCastRounded(float_result.x());
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original->y = IntCastRounded(float_result.y());
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}
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void DENORM::DenormTransform(const FCOORD& pt, FCOORD* original) const {
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LocalDenormTransform(pt, original);
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if (predecessor_ != NULL) {
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predecessor_->DenormTransform(*original, original);
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} else if (block_ != NULL) {
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original->rotate(block_->re_rotation());
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}
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}
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// Normalize a blob using blob transformations. Less accurate, but
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// more accurately copies the old way.
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void DENORM::LocalNormBlob(TBLOB* blob) const {
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TBOX blob_box = blob->bounding_box();
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float x_center = (blob_box.left() + blob_box.right()) / 2.0f;
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ICOORD translation(-IntCastRounded(x_origin_),
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-IntCastRounded(YOriginAtOrigX(x_center)));
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blob->Move(translation);
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// Note that the old way of scaling only allowed for a single
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// scale factor.
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blob->Scale(YScaleAtOrigX(x_center));
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if (rotation_ != NULL)
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blob->Rotate(*rotation_);
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translation.set_x(IntCastRounded(final_xshift_));
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translation.set_y(IntCastRounded(final_yshift_));
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blob->Move(translation);
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}
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// ============== Private Code ======================
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// Free allocated memory and clear pointers.
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void DENORM::Clear() {
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if (segs_ != NULL) {
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delete [] segs_;
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segs_ = NULL;
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num_segs_ = 0;
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}
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if (rotation_ != NULL) {
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delete rotation_;
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rotation_ = NULL;
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}
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}
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// Setup default values.
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void DENORM::Init() {
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inverse_ = false;
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pix_ = NULL;
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block_ = NULL;
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row_ = NULL;
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rotation_ = NULL;
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predecessor_ = NULL;
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segs_ = NULL;
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num_segs_ = 0;
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x_origin_ = 0.0f;
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y_origin_ = 0.0f;
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x_scale_ = 1.0f;
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y_scale_ = 1.0f;
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final_xshift_ = 0.0f;
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final_yshift_ = static_cast<float>(kBlnBaselineOffset);
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}
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// Returns the y-origin at the original (un-normalized) x.
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float DENORM::YOriginAtOrigX(float orig_x) const {
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if (num_segs_ > 0) {
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const DENORM_SEG* seg = BinarySearchSegment(orig_x);
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if (seg->ycoord != -MAX_INT32) {
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return seg->ycoord;
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}
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}
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if (row_ != NULL)
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return row_->base_line(orig_x) + y_origin_;
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else
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return y_origin_;
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}
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// Returns the y-scale at the original (un-normalized) x.
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float DENORM::YScaleAtOrigX(float orig_x) const {
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if (num_segs_ > 0) {
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const DENORM_SEG* seg = BinarySearchSegment(orig_x);
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if (seg->scale_factor > 0.0)
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return seg->scale_factor;
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}
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return y_scale_;
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}
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// Compare two segments by xstart for use with qsort(3) and bsearch(3)
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static int CompareSegByXStart(const DENORM_SEG* a, const DENORM_SEG* b) {
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if (a->xstart < b->xstart)
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return -1;
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else if (a->xstart > b->xstart)
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return 1;
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return 0;
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}
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// Deep copy the array of segments for use as a y_origin and y_scale.
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void DENORM::SetSegments(const DENORM_SEG* new_segs, int seg_count) {
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if (segs_ != NULL)
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delete [] segs_;
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if (seg_count > 0) {
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segs_ = new DENORM_SEG[seg_count];
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memcpy(segs_, new_segs, seg_count * sizeof(new_segs[0]));
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// It is possible, if infrequent that the segments may be out of order.
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// since we are searching with a binary search, keep them in order.
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qsort(segs_, num_segs_, sizeof(segs_[0]),
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reinterpret_cast<int(*)(const void*, const void*)>(
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&CompareSegByXStart));
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} else {
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num_segs_ = 0;
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segs_ = NULL;
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}
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}
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// Finds the appropriate segment for a given original x-coord
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const DENORM_SEG* DENORM::BinarySearchSegment(float orig_x) const {
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int bottom, top, middle; // binary search
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bottom = 0;
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top = num_segs_;
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do {
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middle = (bottom + top) / 2;
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if (segs_[middle].xstart > orig_x)
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top = middle;
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else
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bottom = middle;
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}
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while (top - bottom > 1);
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return &segs_[bottom];
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}
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