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787fba64a5
git-svn-id: https://tesseract-ocr.googlecode.com/svn/trunk@443 d0cd1f9f-072b-0410-8dd7-cf729c803f20
350 lines
12 KiB
C++
350 lines
12 KiB
C++
/**********************************************************************
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* File: ratngs.h (Formerly ratings.h)
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* Description: Definition of the WERD_CHOICE and BLOB_CHOICE classes.
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* Author: Ray Smith
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* Created: Thu Apr 23 11:40:38 BST 1992
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*
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* (C) Copyright 1992, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#ifndef RATNGS_H
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#define RATNGS_H
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#include <assert.h>
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#include "clst.h"
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#include "genericvector.h"
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#include "notdll.h"
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#include "unichar.h"
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#include "unicharset.h"
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#include "werd.h"
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class BLOB_CHOICE: public ELIST_LINK
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{
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public:
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BLOB_CHOICE() {
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unichar_id_ = INVALID_UNICHAR_ID;
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config_ = '\0';
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rating_ = MAX_FLOAT32;
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certainty_ = -MAX_FLOAT32;
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script_id_ = -1;
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}
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BLOB_CHOICE(UNICHAR_ID src_unichar_id, // character id
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float src_rating, // rating
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float src_cert, // certainty
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inT8 src_config, // config (font)
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int script_id); // script
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BLOB_CHOICE(const BLOB_CHOICE &other);
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~BLOB_CHOICE() {}
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UNICHAR_ID unichar_id() const {
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return unichar_id_;
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}
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float rating() const {
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return rating_;
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}
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float certainty() const {
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return certainty_;
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}
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inT8 config() const {
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return config_;
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}
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int script_id() const {
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return script_id_;
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}
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void set_unichar_id(UNICHAR_ID newunichar_id) {
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unichar_id_ = newunichar_id;
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}
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void set_rating(float newrat) {
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rating_ = newrat;
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}
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void set_certainty(float newrat) {
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certainty_ = newrat;
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}
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void set_config(inT8 newfont) {
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config_ = newfont;
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}
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void set_script(int newscript_id) {
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script_id_ = newscript_id;
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}
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static BLOB_CHOICE* deep_copy(const BLOB_CHOICE* src) {
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BLOB_CHOICE* choice = new BLOB_CHOICE;
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*choice = *src;
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return choice;
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}
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NEWDELETE
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private:
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UNICHAR_ID unichar_id_; // unichar id
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char config_; // char config (font)
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inT16 junk2_;
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float rating_; // size related
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float certainty_; // absolute
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int script_id_;
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};
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// Make BLOB_CHOICE listable.
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ELISTIZEH (BLOB_CHOICE) CLISTIZEH (BLOB_CHOICE_LIST)
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// Permuter codes used in WERD_CHOICEs.
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enum PermuterType {
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NO_PERM, // 0
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PUNC_PERM, // 1
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TOP_CHOICE_PERM, // 2
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LOWER_CASE_PERM, // 3
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UPPER_CASE_PERM, // 4
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NUMBER_PERM, // 5
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SYSTEM_DAWG_PERM, // 6
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DOC_DAWG_PERM, // 7
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USER_DAWG_PERM, // 8
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FREQ_DAWG_PERM, // 9
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COMPOUND_PERM, // 10
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};
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class WERD_CHOICE {
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public:
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WERD_CHOICE() { this->init(8); }
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WERD_CHOICE(int reserved) { this->init(reserved); }
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WERD_CHOICE(const char *src_string,
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const char *src_lengths,
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float src_rating,
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float src_certainty,
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uinT8 src_permuter,
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const UNICHARSET &unicharset) {
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this->init(src_string, src_lengths, src_rating,
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src_certainty, src_permuter, unicharset);
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}
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WERD_CHOICE (const char *src_string, const UNICHARSET &unicharset);
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WERD_CHOICE(const WERD_CHOICE &word) {
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this->init(word.length());
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this->operator=(word);
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}
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~WERD_CHOICE();
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inline int length() const {
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return length_;
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}
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inline const UNICHAR_ID *unichar_ids() const {
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return unichar_ids_;
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}
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inline const UNICHAR_ID unichar_id(int index) const {
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assert(index < length_);
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return unichar_ids_[index];
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}
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inline const char *fragment_lengths() const {
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return fragment_lengths_;
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}
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inline const char fragment_length(int index) const {
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assert(index < length_);
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return fragment_lengths_[index];
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}
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inline float rating() const {
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return rating_;
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}
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inline float certainty() const {
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return certainty_;
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}
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inline uinT8 permuter() const {
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return permuter_;
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}
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inline bool fragment_mark() const {
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return fragment_mark_;
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}
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inline BLOB_CHOICE_LIST_CLIST* blob_choices() {
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return blob_choices_;
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}
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inline void set_unichar_id(UNICHAR_ID unichar_id, int index) {
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assert(index < length_);
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unichar_ids_[index] = unichar_id;
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}
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inline void set_rating(float new_val) {
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rating_ = new_val;
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}
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inline void set_certainty(float new_val) {
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certainty_ = new_val;
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}
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inline void set_permuter(uinT8 perm) {
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permuter_ = perm;
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}
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inline void set_fragment_mark(bool new_fragment_mark) {
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fragment_mark_ = new_fragment_mark;
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}
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void set_blob_choices(BLOB_CHOICE_LIST_CLIST *blob_choices);
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/// Make more space in unichar_id_ and fragment_lengths_ arrays.
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inline void double_the_size() {
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unichar_ids_ = GenericVector<UNICHAR_ID>::double_the_size_memcpy(
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reserved_, unichar_ids_);
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fragment_lengths_ = GenericVector<char>::double_the_size_memcpy(
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reserved_, fragment_lengths_);
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reserved_ *= 2;
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}
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/// Initializes WERD_CHOICE - reseves length slots in unichar_ids_ and
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/// fragment_length_ arrays. Sets other values to default (blank) values.
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inline void init(int reserved) {
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reserved_ = reserved;
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unichar_ids_ = new UNICHAR_ID[reserved];
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fragment_lengths_ = new char[reserved];
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length_ = 0;
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rating_ = 0.0;
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certainty_ = MAX_FLOAT32;
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permuter_ = NO_PERM;
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fragment_mark_ = false;
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blob_choices_ = NULL;
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unichar_string_ = "";
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unichar_lengths_ = "";
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}
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/// Helper function to build a WERD_CHOICE from the given string,
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/// fragment lengths, rating, certainty and permuter.
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/// The function assumes that src_string is not NULL.
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/// src_lengths argument could be NULL, in which case the unichars
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/// in src_string are assumed to all be of length 1.
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void init(const char *src_string, const char *src_lengths,
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float src_rating, float src_certainty,
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uinT8 src_permuter, const UNICHARSET ¤t_unicharset);
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/// Set the fields in this choice to be default (bad) values.
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inline void make_bad() {
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length_ = 0;
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rating_ = MAX_FLOAT32;
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certainty_ = -MAX_FLOAT32;
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fragment_mark_ = false;
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unichar_string_ = "";
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unichar_lengths_ = "";
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}
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/// This function assumes that there is enough space reserved
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/// in the WERD_CHOICE for adding another unichar.
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/// This is an efficient alternative to append_unichar_id().
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inline void append_unichar_id_space_allocated(
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UNICHAR_ID unichar_id, char fragment_length,
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float rating, float certainty) {
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assert(reserved_ > length_);
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length_++;
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this->set_unichar_id(unichar_id, fragment_length,
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rating, certainty, length_-1);
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}
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void append_unichar_id(UNICHAR_ID unichar_id, char fragment_length,
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float rating, float certainty);
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inline void set_unichar_id(UNICHAR_ID unichar_id, char fragment_length,
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float rating, float certainty, int index) {
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assert(index < length_);
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unichar_ids_[index] = unichar_id;
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fragment_lengths_[index] = fragment_length;
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rating_ += rating;
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if (certainty < certainty_) {
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certainty_ = certainty;
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}
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}
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bool contains_unichar_id(UNICHAR_ID unichar_id) const;
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void remove_unichar_ids(int index, int num);
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inline void remove_last_unichar_id() { --length_; }
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inline void remove_unichar_id(int index) { this->remove_unichar_ids(index, 1); }
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void string_and_lengths(const UNICHARSET ¤t_unicharset,
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STRING *word_str, STRING *word_lengths_str) const;
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const STRING debug_string(const UNICHARSET ¤t_unicharset) const {
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STRING word_str;
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for (int i = 0; i < length_; ++i) {
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word_str += current_unicharset.debug_str(unichar_ids_[i]);
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word_str += " ";
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}
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return word_str;
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}
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/// Since this function walks over the whole word to convert unichar ids
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/// to unichars, it is best to call it once, e.g. after all changes to
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/// unichar_ids_ in WERD_CHOICE are finished.
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void populate_unichars(const UNICHARSET ¤t_unicharset) {
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this->string_and_lengths(current_unicharset, &unichar_string_,
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&unichar_lengths_);
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}
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/// This function should only be called if populate_unichars()
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/// was called and WERD_CHOICE did not change since then.
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const STRING &unichar_string() const {
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assert(unichar_string_.length() <= 0 ||
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unichar_string_.length() >= length_); // sanity check
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return unichar_string_;
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}
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/// This function should only be called if populate_unichars()
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/// was called and WERD_CHOICE did not change since then.
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const STRING &unichar_lengths() const {
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assert(unichar_lengths_.length() <= 0 ||
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unichar_lengths_.length() == length_); // sanity check
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return unichar_lengths_;
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}
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const void print() const { this->print(""); }
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const void print(const char *msg) const;
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WERD_CHOICE& operator+= ( // concatanate
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const WERD_CHOICE & second);// second on first
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WERD_CHOICE& operator= (const WERD_CHOICE& source);
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NEWDELETE private:
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UNICHAR_ID *unichar_ids_; // unichar ids that represent the text of the word
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char *fragment_lengths_; // number of fragments in each unichar
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int reserved_; // size of the above arrays
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int length_; // word length
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float rating_; // size related
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float certainty_; // absolute
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uinT8 permuter_; // permuter code
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bool fragment_mark_; // if true, indicates that this choice
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// was chosen over a better one that
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// contained a fragment
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BLOB_CHOICE_LIST_CLIST *blob_choices_; // best choices for each blob
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// The following variables are only populated by calling populate_unichars().
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// They are not synchronized with the values in unichar_ids otherwise.
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STRING unichar_string_;
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STRING unichar_lengths_;
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bool unichar_info_present;
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private:
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void delete_blob_choices();
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};
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// Make WERD_CHOICE listable.
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CLISTIZEH (WERD_CHOICE)
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typedef GenericVector<BLOB_CHOICE_LIST *> BLOB_CHOICE_LIST_VECTOR;
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typedef GenericVector<WERD_CHOICE_CLIST *> WERD_CHOICE_LIST_VECTOR;
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typedef void (*POLY_TESTER) (const STRING&, PBLOB *, DENORM *, BOOL8,
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char *, inT32, BLOB_CHOICE_LIST *);
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void print_ratings_list(const char *msg, BLOB_CHOICE_LIST *ratings);
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void print_ratings_list(
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const char *msg, // intro message
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BLOB_CHOICE_LIST *ratings, // list of results
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const UNICHARSET ¤t_unicharset // unicharset that can be used
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// for id-to-unichar conversion
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);
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void print_ratings_info(
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FILE *fp, // file to use
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BLOB_CHOICE_LIST *ratings, // list of results
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const UNICHARSET ¤t_unicharset // unicharset that can be used
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// for id-to-unichar conversion
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);
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void print_char_choices_list(
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const char *msg,
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const BLOB_CHOICE_LIST_VECTOR &char_choices,
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const UNICHARSET ¤t_unicharset,
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BOOL8 detailed
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);
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#endif
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