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146 lines
5.1 KiB
C++
146 lines
5.1 KiB
C++
/**********************************************************************
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* File: points.cpp (Formerly coords.c)
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* Description: Member functions for coordinate classes.
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* Author: Ray Smith
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* Created: Fri Mar 15 08:58:17 GMT 1991
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*
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* (C) Copyright 1991, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#ifdef _MSC_VER
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#define _USE_MATH_DEFINES
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#endif // _MSC_VER
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#include <stdlib.h>
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#include "helpers.h"
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#include "ndminx.h"
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#include "serialis.h"
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#include "points.h"
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ELISTIZE (ICOORDELT) //turn to list
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bool FCOORD::normalise() { //Convert to unit vec
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float len = length ();
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if (len < 0.0000000001) {
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return false;
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}
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xcoord /= len;
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ycoord /= len;
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return true;
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}
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// Set from the given x,y, shrinking the vector to fit if needed.
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void ICOORD::set_with_shrink(int x, int y) {
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// Fit the vector into an ICOORD, which is 16 bit.
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int factor = 1;
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int max_extent = MAX(abs(x), abs(y));
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if (max_extent > MAX_INT16)
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factor = max_extent / MAX_INT16 + 1;
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xcoord = x / factor;
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ycoord = y / factor;
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}
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// The fortran/basic sgn function returns -1, 0, 1 if x < 0, x == 0, x > 0
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// respectively.
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static int sign(int x) {
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if (x < 0)
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return -1;
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else
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return x > 0 ? 1 : 0;
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}
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// Writes to the given file. Returns false in case of error.
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bool ICOORD::Serialize(FILE* fp) const {
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if (fwrite(&xcoord, sizeof(xcoord), 1, fp) != 1) return false;
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if (fwrite(&ycoord, sizeof(ycoord), 1, fp) != 1) return false;
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return true;
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}
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// Reads from the given file. Returns false in case of error.
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// If swap is true, assumes a big/little-endian swap is needed.
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bool ICOORD::DeSerialize(bool swap, FILE* fp) {
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if (fread(&xcoord, sizeof(xcoord), 1, fp) != 1) return false;
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if (fread(&ycoord, sizeof(ycoord), 1, fp) != 1) return false;
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if (swap) {
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ReverseN(&xcoord, sizeof(xcoord));
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ReverseN(&ycoord, sizeof(ycoord));
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}
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return true;
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}
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// Setup for iterating over the pixels in a vector by the well-known
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// Bresenham rendering algorithm.
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// Starting with major/2 in the accumulator, on each step add major_step,
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// and then add minor to the accumulator. When the accumulator >= major
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// subtract major and step a minor step.
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void ICOORD::setup_render(ICOORD* major_step, ICOORD* minor_step,
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int* major, int* minor) const {
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int abs_x = abs(xcoord);
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int abs_y = abs(ycoord);
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if (abs_x >= abs_y) {
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// X-direction is major.
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major_step->xcoord = sign(xcoord);
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major_step->ycoord = 0;
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minor_step->xcoord = 0;
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minor_step->ycoord = sign(ycoord);
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*major = abs_x;
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*minor = abs_y;
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} else {
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// Y-direction is major.
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major_step->xcoord = 0;
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major_step->ycoord = sign(ycoord);
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minor_step->xcoord = sign(xcoord);
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minor_step->ycoord = 0;
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*major = abs_y;
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*minor = abs_x;
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}
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}
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// Returns the standard feature direction corresponding to this.
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// See binary_angle_plus_pi below for a description of the direction.
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uinT8 FCOORD::to_direction() const {
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return binary_angle_plus_pi(angle());
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}
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// Sets this with a unit vector in the given standard feature direction.
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void FCOORD::from_direction(uinT8 direction) {
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double radians = angle_from_direction(direction);
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xcoord = cos(radians);
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ycoord = sin(radians);
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}
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// Converts an angle in radians (from ICOORD::angle or FCOORD::angle) to a
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// standard feature direction as an unsigned angle in 256ths of a circle
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// measured anticlockwise from (-1, 0).
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uinT8 FCOORD::binary_angle_plus_pi(double radians) {
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return Modulo(IntCastRounded((radians + M_PI) * 128.0 / M_PI), 256);
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}
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// Inverse of binary_angle_plus_pi returns an angle in radians for the
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// given standard feature direction.
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double FCOORD::angle_from_direction(uinT8 direction) {
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return direction * M_PI / 128.0 - M_PI;
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}
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// Returns the point on the given line nearest to this, ie the point such
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// that the vector point->this is perpendicular to the line.
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// The line is defined as a line_point and a dir_vector for its direction.
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FCOORD FCOORD::nearest_pt_on_line(const FCOORD& line_point,
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const FCOORD& dir_vector) const {
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FCOORD point_vector(*this - line_point);
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// The dot product (%) is |dir_vector||point_vector|cos theta, so dividing by
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// the square of the length of dir_vector gives us the fraction of dir_vector
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// to add to line1 to get the appropriate point, so
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// result = line1 + lambda dir_vector.
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double lambda = point_vector % dir_vector / dir_vector.sqlength();
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return line_point + (dir_vector * lambda);
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}
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